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Deck "Death"

Deck "Death"
71 Cards
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Section: Draw Deck (63 cards)
2 x Arya Stark Arya Stark (CSec)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Challenge Icons: [military] [power]
Card text:

Lady.
House Stark only.
If it is Winter, Arya Stark gains Stealth and Deadly.
If Arya Stark is killed, put her into Shadows instead of your dead pile.
(Shadow)

3 x Bay of Ice Bay of Ice (KotS)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: S/L/B/G/T/M
Card text:

Kingdom.
After a player wins initiative, that player kneels all cards named Bay of Ice, then draws a card.

+1 INITIATIVE

3 x Bolton Refugee Bolton Refugee (RW)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Challenge Icons: [military] [intrigue]
Card text:

House Bolton. Refugee.
If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.

2 x Catelyn Stark Catelyn Stark (LoW)
  • Number: 7
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady. House Tully.
  • Challenge Icons: [Intrigue] [Power]
Card text:

House Stark only. Challenges: Put Catelyn Stark into play from your hand, knelt as a defender during an intrigue or power challenge initiated against you. At the end of the phase, if Catelyn Stark is still in play, return her to your hand.

2 x Crown of Winter Crown of Winter (LoW)
  • Number: 1
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 2
  • Traits: Item. Crown.
Card text:

Stark unique character only. Attached character gets +2 STR and is immune to opponent's events and character abilities. If the Black Raven card is not in play, it is Winter.

1 x Damon Dance-For-Me Damon Dance-For-Me (VD)
  • Number: 21
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: House Bolton.
  • Challenge Icons: [military] [intrigue]
Card text:


Immune to events.
While Damon Dance-For-Me is participating in a challenge against an opponent running an agenda, he gains deadly and stealth.

If you are not running an agenda, Damon Dance-For-Me gains renown

1 x Eddard Stark Eddard Stark (Core)
  • Number: 5
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord.
Renown. Deadly. Stalwart.
Eddard Stark claims 1 power when he comes into play.
(Noble)

1 x Follower of the Many-Faced God Follower of the Many-Faced God (CD)
  • Number: 41
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Traits: Ally.
  • Challenge Icons: [power]
Card text:


Stalwart.
Characters with Stalwart gain stealth.
Response: After you play a character with the stalwart keyword from your hand, choose and stand a [Stark] character.
Crest: Holy

1 x Gates of Winterfell Gates of Winterfell (CB)
  • Number: 102
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 3
Card text:

Winterfell. Stronghold.
No attachments.
Marshalling: Kneel Gates of Winterfell to reveal the top card of your deck. If that card is a Stark character, put it into play knelt. Otherwise, discard it.

2 x Great Keep Great Keep (LoW)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 0
  • Traits: Winterfell. Stronghold.
  • Income/Initiative: 1
Card text:

Limited.

1 x Harrenhal Harrenhal (ODG)
  • Number: 42
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 3
  • Traits: Riverlands
Card text:


House Stark only.
Response: After a character is killed, kneel Harrenhal to search the top 3 cards of your deck for 1 card and put it into your hand. Then shuffle the other cards back into your deck.

3 x House Umber Berserkers House Umber Berserkers (BRF)
  • Number: 92
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 4
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Army. House Umber.
No attachments except Siege.
When House Umber Berserkers comes into play, each player must choose a character he or she controls. Kill each chosen character.

2 x Icy Catapult Icy Catapult (W5K)
  • Number: 12
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
Card text:

Weapon.
Stark character only.
Limited Response: After attached character leaves play, choose and kill a character without attachments. (Limit 1 Limited Response per round.)

1 x Lord Eddard`s Chambers Lord Eddard's Chambers (LoW)
  • Number: 28
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Challenge Icons: 1
Card text:

You may choose to play Lord Eddard's Chambers as an attachment to your House card.

1 x Lucas Blackwood Lucas Blackwood (GotC)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Traits: House Tully.
  • Challenge Icons: [power]
Card text:

Response: After Lucas Blackwood is killed, you may initiate a Military challenge against an opponent of your choice as your next player action this phase.

1 x Maege Mormont Maege Mormont (AHM)
  • Number: 61
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady. House Mormont.
  • Challenge Icons: [military] [power]
Card text:


If you are not running an Agenda, Maege Mormont gains: "Response: After you win a challenge in which Maege Mormont participated, return her to her owner's hand to search your deck for a [Stark] location. Put that location into play knelt and shuffle your deck."
Crest: War

1 x Maester Luwin Maester Luwin (FtC)
  • Number: 21
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Maester.
  • Challenge Icons: [intrigue] [power]
Card text:

Response: After you win a challenge in which Maester Luwin participated, search the top 5 cards of your deck for an event card, reveal it, and add it to your hand. Shuffle the other cards back into your deck.

Listen, and it may be that you will learn something of what lordship is all about.

2 x Meera Reed Meera Reed (TftH)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Traits: Lady. House Reed.
  • Challenge Icons: [military] [intrigue]
Card text:


House Stark only. Stealth.
Response: After a Stark character leaves play, put Meera Reed into Shadows.
Any Phase: Bring Meera Reed out of Shadows and into play by paying th rest of her gold cost. Then choose 1 non-plot card (2 instead if it is Winter) and treat its printed text box as if it were blank until the end of the phase.

Card designed by 2010 Castle Stahleck Champion Andrea Gualdoni

1 x Midnight Sentry Midnight Sentry (BRF)
  • Number: 91
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Ally.
Stalwart.
Characters with stalwart get +1 STR.

3 x Much and More Much and More (AHM)
  • Number: 78
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:



Any Phase: Reveal the top 4 cards of each player's deck. Choose 1 revealed card owned by each player, and add it to its owner's hand. Shuffle all other cards back into their owners' decks.

3 x Narrow Sea Narrow Sea (KotStorm)
  • Number: 29
  • Rarity: F
  • Type: Location
  • House: Baratheon/Stark
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next House Stark or House Baratheon character you play this phase by 2.
+1 Influence.

3 x No Quarter No Quarter (TbC)
  • Number: 82
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:



House Stark.
Response: After you win a Military challenge in which you control at least 1 participating unique character, choose and kill 1 character controlled by the losing opponent. (Limit 1 per challenge.)

1 x Northern Fiefdoms Northern Fiefdoms (LoW)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Traits: Winterfell
Card text:

Limited. Marshalling: Kneel Northern Fiefdoms to lower the cost of the next Stark card you play this phase by 1.

2 x Paper Shield Paper Shield (QoD)
  • Number: 46
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Response: Cancel the effects of an event card just played that does not have a gold or an influence cost.

"A paper shield," the eunuch said. "Try not to look so shocked, Lord Stark."

1 x River Row River Row (QoD)
  • Number: 43
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck.
River Row comes into play knelt.
Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.

1 x Robb Stark Robb Stark (Core)
  • Number: 8
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord.
Response: after you win a military challenge in which Robb Stark participates, choose and kill a character controlled by the losing player.
(Noble)

1 x Ser Kyle Condon Ser Kyle Condon (APS)
  • Number: 101
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Traits: Knight.
  • Challenge Icons: [military] [power]
Card text:


Stalwart.
Response: After Ser Kyle Condon is killed or discarded from play, draw 1 card.

1 x Street of Sisters Street of Sisters (Core)
  • Number: 149
  • Rarity: B
  • Type: Location
Card text:

King's Landing.
Limit 1 per deck.
Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.

1 x Syrio Forel Syrio Forel (TftRK)
  • Number: 77
  • Rarity: F
  • Type: Character
  • STR: 2
  • Challenge Icons: [military]
Card text:

Ally.
Stealth.
Response: After you win a challenge in which Syrio Forel participated, put him into Shadows.
(Shadow)

3 x The Battle of the Whispering Wood The Battle of the Whispering Wood (EB)
  • Number: 65
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:

Epic Battle.
House Stark only.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge with normal claim. The winner of each challenge may choose and kill a character without a military icon controlled by the losing opponent. (Place this card next to your plot deck until the end of this epic phase.)

3 x The Kindly Man The Kindly Man (VM)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 2
  • Traits: Ally.
  • Challenge Icons: [military] [intrigue] [power]
Card text:


House Stark only. Deadly.
If The Kindly Man would be killed, instead attach him to your House card as your only agenda with the text:
"Response: After you win an [Intrigue] or [Power] challenge, choose a non-unique character in any dead or discard pile and put it into play under your control. At the end of the phase, discard that character if it is still in play. (Limit once per phase.)"
Crest: Holy

3 x The Viper`s Bannermen The Viper's Bannermen (PotS)
  • Number: 16
  • Rarity: F
  • Type: Character
  • House: Martell
  • STR: 7
  • Gold Cost: 7
  • Traits: Army.
  • Challenge Icons: [Military] [Power]
Card text:

No Attachments. Deadly. Stealth. Response: After The Viper's Bannermen comes into play or leaves play, reveal the top 2 cards of your deck, then put them into your hand.

2 x Wildling Bard Wildling Bard (CD)
  • Number: 45
  • Rarity: F
  • Type: Character
  • House: Baratheon/Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Wildling. Traitor.
  • Challenge Icons: [intrigue] [power]
Card text:


Challenges: Before any challenges are declared, discard a card from your hand to give a [Baratheon] or [Stark] character renown until the end of the phase. (Limit 3 times per round.)

He calls himself a bard. In truth he's more a pander.

2 x Winter is Coming Winter is Coming (Core)
  • Number: 156
  • Rarity: S
  • Type: Event
Card text:

Challenges: Raise the Claim value on each Stark player's revealed plot card by 1 for the duration of the challenge.
Limit 1 per round.

2 x Wolf Herald Wolf Herald (SB)
  • Number: 51
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [power]
Card text:

Herald.
Response: After you play Wolf Herald from your hand, search your deck for a Stark character, reveal it, and shuffle your deck. Then, put the revealed card on top of your deck.

 
Section: Plot Deck (7 cards)
1 x Muster the Realm! Muster the Realm! (QoD)
  • Number: 54
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


Players cannot initiate Military challenges unless they control an Army character.

1 x Respect of the Old Gods Respect of the Old Gods (LoW)
  • Number: 55
  • Rarity: F
  • Type: Plot
  • House: Stark
  • Claim Value: 2
  • Income/Initiative: +2/2
Card text:

House Stark only. Lower the cost of the first Stark character you play during the marshalling phase by 2.

1 x Retaliation! Retaliation! (ASoSilen)
  • Number: 80
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


If you win initiative, you must choose an opponent as the first player.

1 x Rule by Decree Rule by Decree (Core)
  • Number: 206
  • Rarity: T
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 4
Card text:

Cannot be cancelled.
When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand.

1 x The Winds of Winter The Winds of Winter (TWoW)
  • Number: 40
  • Rarity: F
  • Type: Plot
  • Claim Value: 2
  • Gold Cost: 3
  • Income/Initiative: / 2
Card text:

While it is Winter, opponent's characters get -1 STR.

1 x Twist of Fate Twist of Fate (APS)
  • Number: 119
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:



When a player wins a challenge against you as the attacker, he or she may choose to use the claim effect of any challenge type instead of the normal claim effect. This text box cannot be blanked.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

 
Section: House and Agenda (1 cards)
1 x House Stark House Stark (Core)
  • Number: H5
  • Rarity: F
  • Type: House
  • House: Stark
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

 
Deck Statistics
Distribution by House
- bar 10 %  
Baratheon/Stark bar 7 %  
Martell bar 4 %  
Neutral bar 13 %  
S/L/B/G/T/M bar 4 %  
Stark bar 44  62 %  
 

Distribution by Rarity
B bar 1 %  
F bar 64  90 %  
S bar 7 %  
T bar 1 %  
 

Distribution by Type
Attachment bar 6 %  
Character bar 32  45 %  
Event bar 13  18 %  
House bar 1 %  
Location bar 14  20 %  
Plot bar 10 %  
 



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