| Nation: Dragon Empire (1 cards)
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1
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Battle Flag Knight, Laudine (VG-BT06)
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- Number: BT06-090E
- Rarity: C
- Nation: Dragon Empire
- Clan: Gold Paladin
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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| Nation: United Sanctuary (49 cards)
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1
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x
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Battlefield Storm, Sagramore (TD05)
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- Number: TD05-003
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[AUTO][V/R]:[Counter Blast (1)] When this unit attacks, you may the cost. If you do, this unit gets [Power] +3000 until the end of that battle.
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2
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x
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Black Mane Witch (Promos)
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- Number: PR-0070
- Rarity: Promo
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO: [Choose another of your «Gold Paladin» rear-guards, and retire it] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.
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1
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x
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Blessing Owl (TD05)
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- Number: TD05-012
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto: When this unit is placed on [R], choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.
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3
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x
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Breakthrough Dragon (VG-BT06)
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- Number: BT06-088
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Salamander
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle. The thunder spear shall hit and burn all to ash, Lightning Breath!
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2
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x
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Chargegal (TD05)
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- Number: TD05-011
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto [R]: [Soul Blast (1)] When this unit boosts(Great Silver Wolf, Garmall), you may pay the cost. If you do, the boosted unit gets POWER+5000 until end of that battle.
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1
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x
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Coongal (Promos)
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- Number: PR-0055
- Rarity: Promo
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
AUTO: When this unit is put into the drop zone from Guardian Circle, put this unit into your soul A great high dog shows flashes of greatness of a puppy.
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2
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x
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Crimson Lion Cub, Kyrph (VG-BT06)
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- Number: BT06-035
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
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Card text:
[AUTO]:When another «Gold Paladin» rides this unit, you may call this card to (RC). [ACT](RC):[Choose a unit named "Crimson Lion Cub, Kyrph", and a unit named "Knight of Elegant Skills, Gareth" from your (RC), and put them into your soul] If you have a unit named "Knight of Superior Skills, Beaumains" on your (VC), search your deck for up to one card named "Incandescent Lion, Blond Ezel", ride it, and shuffle your deck. It is daybreak. The true battle is about to begin.
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4
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x
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Elixir Sommelier (KAD05)
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- Number: KAD05-012
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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Card text:
(You may only have up to four cards with "HEAL" in a deck.) Take a sip of this. You'll feel better.
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2
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x
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Falcon Knight of the Blue Sky (EB03)
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- Number: EB03-032
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
Auto: When this unit is placed on a rear-guard circle from your deck, select another [Gold Paladin] unit, it gets POWER+2000 during this turn.
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2
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x
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Flame of Victory (VG-BT06)
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- Number: BT06-087
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Angel
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
ACT [R]: [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets Power +3000 until end of turn. Full power, let's go!
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2
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x
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Flash Edge Valkyrie (EB03)
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- Number: EB03-028
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
Auto:[CounterBlast(1)] When this unit is placed on a rear-guard circle from your deck, if you have a [Gold Paladin] vanguard, you may pay the cost. If you do, look at the top card of your deck search for up to 1 [Gold Paladin] unit and call it onto an empty rear-guard circle, return the rest of the cards to the bottom of your deck.
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2
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x
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Fortune Bell (TD05)
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- Number: TD05-017
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Sylph
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
Here I come!
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1
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x
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Gigantech Destroyer (EB03)
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- Number: EB03-013
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
Auto[V/R]: When this unit attacks a vanguard and you have a [Gold Paladin] vanguard, this unit gets POWER+2000 during this battle.
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3
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x
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Halo Shield, Mark (VG-BT06)
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- Number: BT06-017
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
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Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle. (BT06):It is our precious hope! We will protect it at all costs! (BT09):This planet is our dream and our heart! You shall not lay a finger on it!
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1
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Holy Mage, Manawydan (VG-BT06)
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- Number: BT06-078
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
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Card text:
AUTO [V/R]: When this unit is boosted by a «Gold Paladin», this unit gets Power +2000 until end of that battle. Lord Almighty! Chant together the words of power!
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3
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x
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Incandescent Lion, Blond Ezel (VG-BT06)
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- Number: BT06-004
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn. [CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards. The souls of my comrades give me power. I will break the limit!
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2
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x
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Knight of Superior Skills, Beaumains (TD05)
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- Number: TD05-004
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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1
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x
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Listener of Truth, Dindrane (BT07)
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- Number: BT07-020
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, draw a card. The White Hare Knights are experts in reconnaissance, intelligence and communications.
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2
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x
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Photon Archer, Griflet (BT07)
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- Number: BT07-040
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Gold Paladin» rear-guards, and Stand it. AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Gold Paladin» rear-guards, and Stand it. Heavenly bow, guide the warriors! Divine Arrow!!
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2
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x
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Player of the Holy Axe, Nimue (VG-BT06)
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- Number: BT06-034
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
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Card text:
AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck. The military band heads an army and heightens the knights' spirits.
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1
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x
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Prairie Wind Blow, Sagramore (TD05)
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- Number: TD05-014
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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2
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x
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Sacred Guardian Beast, Elephas (VG-BT06)
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- Number: BT06-080
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
AUTO: [Counter Blast (2)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 0 «Gold Paladin» normal unit, call it to Rear-guard Circle, and shuffle your deck. The protectors of the legendary ruins are the Sacred Guardian Beasts.
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2
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x
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Sacred Guardian Beast, Nemean Lion (TD05)
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- Number: TD05-006
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
Auto: When this unit intercepts, if you have a {Gold Paladin} Vanguard, this unit's shield gets +5000 until the end of the battle.
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2
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x
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Sleygal Dagger (VG-BT06)
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- Number: BT06-016
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
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Card text:
[ACT](VC/RC):[Counter Blast (1)] If you have four or more other «Gold Paladin» rear-guards, this unit gets [Power]+2000 until end of turn. A veteran high dog chooses its weapon according to its mission.
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1
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x
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Vanquishing Knight, Hougang (TD05)
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- Number: TD05-009
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Activate [V/R]: [Counter Blast (1)] This unit gets +1000 power until the end of the turn.
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2
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x
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Weapon Merchant, Guidion (TD05)
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- Number: TD05-016
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Gnome
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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