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Deck "Fighting Blue"

Deck "Fighting Blue"
48 Cards
created by benz4kak activity icon
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Card list Group cards by  
Card Type: Brave (4 cards)
3 x The BlueWaterGreatSword Maelstrom The BlueWaterGreatSword Maelstrom (BS19)
  • Number: X08
  • Rarity: X Rare
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [Lv1] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Assault: 1 (When Brave Attacks) Up to 1 time per turn, by exhausting 1 of your nexus, refresh this spirit.

1 x The ThunderSacredArtillery Cannon-Arms The ThunderSacredArtillery Cannon-Arms (BS11)
  • Number: 60
  • Rarity: Rare
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 5
  • Reduction: SSRR
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. (When this spirit brave attacks) Move a card from the top of your opponent's deck to their trash. For that battle, your opponent cannot use cards with the same color as the card sent to their trash by this effect.

 
Card Type: Magic/Burst (6 cards)
1 x Burst Fist Burst Fist (BS15)
  • Number: 84
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Blue
  • Cost: 5
  • Reduction: SS
Card text:

[Burst(After Your Opponent Destroys Your Spirit)] Equal to the cost of the spirit destroyed when this burst was activated, discard cards from the top of your opponent's deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh 1 of your spirits, and for this turn, treat that spirit as 1 level higher.

3 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2 x Exclusion Horn Exclusion Horn (BS14)
  • Number: 113
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Blue
  • Cost: 5
  • Reduction: SSS
Card text:

[Burst(When Your Opponent Destroys Your Spirit)] Discard the top 5 cards of your opponent's deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Move a card from your opponent's trash to the bottom of their deck.

 
Card Type: Nexus (7 cards)
1 x Colosseum of the Swift Wisdomstar Mercury Colosseum of the Swift Wisdomstar Mercury (BS10)
  • Number: 95
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

(Lv. 1-2): Your opponent can only use Spell Cards of the same Gem Color(s) as the Gem Symbols he/she currently has on his/her Field. During Your Attack Phase (Lv. 2): The Battle Point-increasing effects of your opponent's Spirits, Braves, Nexus, and Spells do not activate.

1 x The Exploding Submarine Volcano The Exploding Submarine Volcano (BS14)
  • Number: 89
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2] (Opponent's End Step) When a player has 5 or more cards in their hand, they discard cards from their hand until they have 4 cards in their hand. [Lv2] (Opponent's Turn) Treat all your opponent's magic card in their hand as having no reduction symbols.

2 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

1 x The Ironwall Giant Fortress The Ironwall Giant Fortress (SD16)
  • Number: 8
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

"[LV1][LV2] When a nexus you control is destroyed, by exhausting this nexus, 1 destroyed blue nexus remains on your field, exhausted. [LV2] All your ""Fighting Spirit"" spirits get the following effect: Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV."

2 x The Lit Three-Pronged Lighthouse The Lit Three-Pronged Lighthouse (BS19)
  • Number: 95
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

[Lv1-Lv2] (When Deployed) You can summon 1 brave card from your hand without paying it's cost. However, it cannot activate it's "When This Brave is Summoned" effects. [Lv2] (Your Attack Step) All your spirits in the family "Fighting Spirit" are treated to be in their highest Lv.

 
Card Type: Spell (9 cards)
3 x Execution Destroy Execution Destroy (BS14)
  • Number: 111
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

(Your Main Phase) Discard the top card of your opponent's deck. If the discarded card is a spirit or brave, your opponent must destroy 1 of their spirits. If the discarded card is a nexus or magic card, your opponent must destroy 1 of their nexuses. (Flash Step) During this turn, target spirit gets +2000BP.

2 x Magic Hammer Magic Hammer (SB)
  • Number: 144
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Nexus Repair Nexus Repair (AoD)
  • Number: 148
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SSS
Card text:

[Main]: (Your Main Phase) Deploy target nexus card from your Trash without paying its cost.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Orion Power Orion Power (BS10)
  • Number: 113
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

"Main Phase: For the duration of this turn, when your opponent loses a Life Core due to the attack of one of your ""Fighting Spirit"" or ""Astral Soul"" Attribute Spirits, he/she must discard the top ten cards from his/her deck. Flash Timing: For the duration of this turn, one of your Spirits gains +3000BP."

2 x Strong Draw Strong Draw (SD02)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.
Flash: Target spirit gains BP+3000 until end of turn.

 
Card Type: Spirit (22 cards)
2 x The AssaultSoldier Norman The AssaultSoldier Norman (SB)
  • Number: 77
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
4LV2
5000

[LV1][LV2] (When Destroyed) You may deploy a blue nexus card from your hand without paying its cost.

2 x The BattleRadiantGod Soldnerg The BattleRadiantGod Soldnerg (BS19)
  • Number: X09
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Attacks) Send 5 cards from the top of your opponent's deck to their trash, if a magic card is sent to the trash, add 1 blue symbol to this spirit. [Lv2-Lv3] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [Lv3] (When Attacks) When this spirit activates an effect that causes cards from your opponent's deck to be sent to their trash, if no cards can be sent, up to 3 times per turn, refresh this spirit.

3 x The Defender of Light Adrian The Defender of Light Adrian (BS19)
  • Number: 57
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] Charge - Increase the cards moved from your opponent's deck to their trash due to your effects by 1.

2 x The Giant Platoon The Giant Platoon (SD16)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

"[LV1][LV2] When your ""Fighting Spirit"" spirits are destroyed by the opponent, discard the top 2 cards of your opponent's deck."

1 x The GiantEmperor Alexander-XIII The GiantEmperor Alexander-XIII (SD16)
  • Number: 9
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

"[LV1][LV2][LV3] (When Summoned) Destroy 1 opposing spirit with a cost of 5 or less. [LV1][LV2][LV3] (When Attacks) Discard 5 cards from the top of your opponent's deck. [LV2][LV3] (When Attacks) Up to once per turn, by exhausting 1 of your ""Fighting Spirit"" spirits, this spirit is refreshed."

3 x The GreatFist Roger The GreatFist Roger (SD16)
  • Number: 2
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [LV2] (When Destroyed) Destroy 1 opposing spirit with a cost of 4 or less.

3 x The Knight of Light Hope The Knight of Light Hope (BS19)
  • Number: 62
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Crush (When Attacks) Move cards from the top of your opponent's deck to their trash equal to the level of this spirit. [Lv2-Lv3] Assault:1 (When Attacks) Up to 1 time per turn, by exhausting 1 of your nexus, refresh this spirit.

1 x The MobileEmperor Alex-Castle The MobileEmperor Alex-Castle (Promos)
  • Number: 60X
  • Rarity: Promo X
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit, Artificial Sold
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

[Lv1-Lv2] Assault: 2 (When Attacks) Up to 2 times per turn, by exhausting 1 of your nexus, refresh this spirit. [Lv2] (When Attacks) For each of your blue symbols, move 1 card from the top of your opponent's deck to their trash.

2 x The TenSwordsSaint Egbert The TenSwordsSaint Egbert (BS19)
  • Number: 64
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Sword Master, Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Attacks) Move 2 cards from the top of your opponent's deck to their trash. [Lv2-Lv3] (Your Attack Step) When your spirits with "Charge" attacks, your opponent cannot activate their red burst. [When Braved] [Lv3] (When Brave Attacks) Destroy 1 opposing spirits with cost less than or equal to the cost of this spirit.

3 x The Warrior of Light Gaius The Warrior of Light Gaius (BS19)
  • Number: 59
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1.

 
Deck Statistics
Distribution by Card Type
Brave bar 8 %  
Magic/Burst bar 13 %  
Nexus bar 15 %  
Spell bar 19 %  
Spirit bar 22  46 %  
 

Distribution by Color
Blue bar 43  90 %  
Green bar 4 %  
White bar 6 %  
 

Distribution by Cost
1 bar 10 %  
2 bar 17 %  
3 bar 15 %  
4 bar 13  27 %  
5 bar 13 %  
6 bar 13 %  
7 bar 6 %  
 

Distribution by Gems
- bar 15  31 %  
1 bar 33  69 %  
 

Distribution by Rarity
Common bar 25  52 %  
Promo X bar 2 %  
Rare bar 8 %  
Uncommon bar 12  25 %  
X Rare bar 13 %  
 

Distribution by Reduction
D bar 6 %  
EE bar 4 %  
S bar 15 %  
SS bar 23  48 %  
SSRR bar 2 %  
SSS bar 12  25 %  
 

Distribution by Spirit Type
- bar 22  46 %  
Artificial Soldier bar 2 %  
Exalted Sword bar 6 %  
Fighting Spirit bar 19  40 %  
Fighting Spirit, Artificial Sold bar 2 %  
Sword Master, Fighting Spirit bar 4 %  
 



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