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Deck "Targ Hill"

Deck "Targ Hill"
70 Cards
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Section: Draw Deck (61 cards)
2 x Aegon`s Hill Aegon's Hill (Hand)
  • Number: 54
  • Rarity: F
  • Type: Location
  • House: Targaryen
  • Gold Cost: 3
Card text:

King's Landing.
Challenges: Kneel Aegon's Hill to look at an opponent's hand. You may choose one character card in that hand and place it in its owner's dead pile.

3 x Ambush from the Plains Ambush from the Plains (QoD)
  • Number: 36
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Challenges: Put a Targaryen character into play from your hand or discard pile with printed cost lower than your total initiative. At the end of the phase, if that character is still in play, return that character to its owner's hand.

1 x Archmaester Marwyn Archmaester Marwyn (CD)
  • Number: 55
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 3
  • Gold Cost: 3
  • Traits: Maester.
  • Challenge Icons: [intrigue] [power]
Card text:


Dominance: Kneel Archmaester Marwyn to choose 3 cards in your discard pile. Your opponent places one on the bottom of your deck, adds one to your hand, and returns the last to the top of your discard pile.
Crest: Learned

1 x Bay of Ice Bay of Ice (KotS)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: S/L/B/G/T/M
Card text:

Kingdom.
After a player wins initiative, that player kneels all cards named Bay of Ice, then draws a card.

+1 INITIATIVE

1 x Brown Ben Plumm Brown Ben Plumm (Core)
  • Number: 118
  • Rarity: T
  • Type: Character
  • House: Targaryen
  • STR: 2
  • Challenge Icons: [military]
Card text:

Mercenary.

2 x Daenerys Targaryen Daenerys Targaryen (QoD)
  • Number: 22
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 3
  • Gold Cost: 4
  • Traits: Lady. Queen.
  • Challenge Icons: [intrigue] [power]
Card text:

Renown.
Dragon characters you control do not kneel to attack.
Crest: Noble

2 x Dance With Dragons Dance With Dragons (Core)
  • Number: 173
  • Rarity: T
  • Type: Event
Card text:

Any Phase: Kneel 1 influence to search your deck for a Dragon card, reveal it to all players, and put it into your hand. Then shuffle your deck.

2 x Dragon Knight Dragon Knight (TbC)
  • Number: 89
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 2
  • Gold Cost: 2
  • Traits: Ally. Knight.
  • Challenge Icons: [military]
Card text:


House Targaryen only. Ambush.
Response: After Dragon Knight comes into play, choose 1 character to get -1 STR until the end of the phase (-2 STR instead if it is Summer).

2 x Dragon Thief Dragon Thief (AE)
  • Number: 37
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [military] [intrigue]
Card text:

Ally. Mercenary.
House Targaryen only. Ambush.
Response: After Dragon Thief comes into play, choose and discard a non-unique attachment from play.

2 x Drogon Drogon (QoD)
  • Number: 23
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 4
  • Gold Cost: 4
  • Traits: Creature. Dragon
  • Challenge Icons: [military] [power]
Card text:

House Targaryen only. No attachments. Ambush. Stealth.
Response: After you win a challenge in which Drogon participated and all of your participating characters have the Dragon trait, choose and kill 1 character whose STR is equal to or less than the number of participating characters you control. (Limit once per phase)

2 x Eastern Fiefdoms Eastern Fiefdoms (QoD)
  • Number: 34
  • Rarity: F
  • Type: Location
  • House: Targaryen
  • Gold Cost: 1
  • Traits: Free Cities.
Card text:

Limited
Marshalling: Kneel Eastern Fiefdoms to lower the cost of the next Targaryen card you play this phase by 1.
+1 Influence

2 x Flame-Kissed Flame-Kissed (Core)
  • Number: 103
  • Rarity: T
  • Type: Attachment
  • House: Targaryen
  • Gold Cost: 2
Card text:

Condition.
House Targaryen only. Ambush.
If attached character has no other attachments, attached character gets -2 STR and is killed if its STR is 0.

1 x Great Pyramid of Meereen Great Pyramid of Meereen (AHM)
  • Number: 75
  • Rarity: F
  • Type: Location
  • House: Targaryen
  • Gold Cost: 2
  • Traits: The East.
Card text:


Limited.
Marshalling: Kneel Great Pyramid of Meereen to lower the cost of the next [Targaryen] character you play this phase by 2.
+2 [Influence].

1 x Herald of the East Herald of the East (SB)
  • Number: 56
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [intrigue]
Card text:

Herald.
Response: After you play Herald of the East from your hand, search your deck for a Targaryen character, reveal it, and shuffle your deck. Then, put the revealed card on top of your deck.

2 x Incinerate Incinerate (VM)
  • Number: 15
  • Rarity: F
  • Type: Event
  • House: Targaryen
Card text:



House Targaryen only.
Challenges: Kneel 1 influence to choose a character and name a Trait. Until the end of the phase, that character gets -X STR and is killed if its STR is 0. X is the number of Targaryen characters you control with the named Trait.

1 x Jhogo Jhogo (OSaS)
  • Number: 89
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 3
  • Gold Cost: 3
  • Traits: Dothraki. Queensguard.
  • Challenge Icons: [military] [power]
Card text:

If he is attacking alone, Jhogo gains stealth.
Response: After you win a Military challenge in which Jhogo participated, draw 1 card for each attacking Dothraki character.

"I will deal with these scouts."

1 x Khal Drogo Khal Drogo (Core)
  • Number: 107
  • Rarity: T
  • Type: Character
  • House: Targaryen
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord. Dothraki.
House Targaryen only. Stealth.
Response: After you win a challenge, put Khal Drogo into play from your hand. At the end of the phase, return Khal Drogo to his owner's hand.
(Noble)

1 x Kingsroad Fiefdom Kingsroad Fiefdom (QoD)
  • Number: 42
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 2
  • Traits: Westeros.
Card text:

+2 Influence.
+2 Initiative.

3 x Long Lances Long Lances (tHoBaW)
  • Number: 96
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 3
  • Gold Cost: 3
  • Traits: Army. Mercenary.
  • Challenge Icons: [military] [power]
Card text:


House Targaryen only. Ambush.
Response: After a character comes into play, choose and stand a [Targaryen] character you control. (Limit once per phase.)

Eight hundred horse-riders sworn to Yunkai.

1 x Meereen Meereen (QoD)
  • Number: 29
  • Rarity: F
  • Type: Location
  • House: Targaryen
  • Gold Cost: 1
  • Traits: The East.
Card text:

Challenges: Kneel Mereen to choose 1 participating Dragon character you control. Until the end of the phase, that character gains "Immune to opponents' trigggered effects." If you win the challenge draw 1 card for each participating Dragon character you control.

1 x Meereen Tourney Grounds Meereen Tourney Grounds (ODG)
  • Number: 51
  • Rarity: F
  • Type: Location
  • House: Targaryen
  • Gold Cost: 1
  • Traits: The East.
Card text:


House Targaryen only.
Response: After a character is declared as an attacker or defender, kneel Meereen Tourney Grounds to give that character -1 STR until the end of the phase. (-3 STR instead if you control more unique characters than each opponent.)

2 x Meereenese Fighting Pit Meereenese Fighting Pit (ARotD)
  • Number: 116
  • Rarity: F
  • Type: Location
  • House: Targaryen
  • Gold Cost: 1
  • Traits: The East.
Card text:


Challenges: Kneel Meereenese Fighting Pit to choose and stand a Dragon character or a character with 1 or more Weapon attachments.

2 x Meraxes Meraxes (TbC)
  • Number: 91
  • Rarity: F
  • Type: Location
  • House: Targaryen
  • Gold Cost: 2
  • Traits: Warship.
Card text:


Meraxes counts as 4 STR during the dominance phase.
Dominance: Kneel Meraxes to draw 1 card. Then, each opponent who did not attack you this round draws 1 card.

3 x Much and More Much and More (AHM)
  • Number: 78
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:



Any Phase: Reveal the top 4 cards of each player's deck. Choose 1 revealed card owned by each player, and add it to its owner's hand. Shuffle all other cards back into their owners' decks.

3 x Refugee of the Plains Refugee of the Plains (RW)
  • Number: 90
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 2
  • Challenge Icons: [military] [power]
Card text:

Dothraki. Refugee.
If you do not win dominance, pay 1 gold or discard Refugee of the Plains from play.

3 x Rhaegal Rhaegal (Core)
  • Number: 109
  • Rarity: T
  • Type: Character
  • House: Targaryen
  • STR: 4
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Creature. Dragon.
No attachments. Stealth.
Any Phase: Pay 1 gold to search your deck for a duplicate of Rhaegal and attach it to him. Then shuffle your deck.

1 x Sellsword Deserter Sellsword Deserter (CD)
  • Number: 56
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 2
  • Gold Cost: 1
  • Traits: Ally. Refugee.
  • Challenge Icons: [military] [intrigue]
Card text:


Ambush. House Targaryen only.
Characters with the Ally or Refugee trait get -1 STR.
Challenges: Discard an attachment from your hand to return Sellsword Deserter from your discard pile to your hand.

3 x Street Waif Street Waif (Trials)
  • Number: 32
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 1
  • Gold Cost: 2
  • Challenge Icons: [intrigue]
Card text:

Ally.
Any Phase: Kneel Street Waif to choose an opponent. If you have more than 1 card in your discard pile, that opponent must choose a card in your discard pile. Return the card to your hand.

1 x Strong Belwas Strong Belwas (VD)
  • Number: 34
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 3
  • Gold Cost: 2
  • Traits: Queensguard.
  • Challenge Icons: [military]
Card text:


No attachments except Boon.
Strong Belwas gets -1 STR for each gold token on him and is killed if his STR is 0.
Response: Place 1 gold token from the treasury on Strong Belwas to save another unique [Targaryen] character from being killed or discarded from play. (Limit once per phase.)

3 x Summer Sea Summer Sea (QoD)
  • Number: 32
  • Rarity: F
  • Type: Location
  • House: Martell/Targaryen
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Marshalling: Discard Summer Sea from play to reduce the cost of the next Martell or Targaryen character you play this phase by 2.
+1 Influence.

1 x The Red Keep The Red Keep (TftRK)
  • Number: 78
  • Rarity: F
  • Type: Location
  • Gold Cost: 1
Card text:

King's Landing.
No attachments.
If the Red Keep would leave play, it goes into Shadows instead of going to its owner's hand, deck, discard, or dead pile.

+3 INFLUENCE

(Shadow)

1 x The Titan`s Bastard The Titan's Bastard (Core)
  • Number: 120
  • Rarity: T
  • Type: Character
  • House: Targaryen
  • STR: 2
  • Gold Cost: 3
  • Challenge Icons: [military] [intrigue] [power]
Card text:

Ally. Bastard. Mercenary.
House Targaryen only.
Response: After a card is placed in your dead pile, put The Titan's Bastard into play from your hand.
Response: After a card is placed in an opponent's dead pile, return The Titan's Bastard to its owner's hand.

1 x To Be a Dragon To Be a Dragon (SB)
  • Number: 48
  • Rarity: F
  • Type: Event
  • House: Targaryen
Card text:

House Targaryen only.
Play only if you have at least 1 Power Struggle plot card in your used pile.
Challenges: Stand a Targaryen character you control to put a Targaryen character with a printed cost of 3 or lower into play from your dead pile.

3 x Viserion Viserion (QoD)
  • Number: 25
  • Rarity: F
  • Type: Character
  • House: Targaryen
  • STR: 4
  • Gold Cost: 4
  • Traits: Creature. Dragon
  • Challenge Icons: [military] [power]
Card text:

House Targaryen only. No attachments. Ambush. Stealth.
Response: After you win a challenge in which Viserion participated and all of your participating characters have the Dragon trait, choose and discard 1 location with a cost less than the number of participating characters you control. (Limit once per phase)

 
Section: Plot Deck (9 cards)
1 x House Targaryen House Targaryen (Core)
  • Number: H6
  • Rarity: F
  • Type: House
  • House: Targaryen
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x Knights of the Hollow Hill Knights of the Hollow Hill (MotM)
  • Number: 59
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:


You cannot place cards during the setup phase. Other cards you control do not provide a gold bonus. Your House card gains:
+2 Income
+2 Influence
+2 Initiative

Card designed by 2009 A Game of Thrones Joust Champion, Greg Atkinson.

1 x Loyalty Money Can Buy Loyalty Money Can Buy (QoD)
  • Number: 53
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


The claim value on each opponents' revealed plot card is lowered by 1 while that opponent is attacking you.

1 x Rule by Decree Rule by Decree (Core)
  • Number: 206
  • Rarity: T
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 4
Card text:

Cannot be cancelled.
When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand.

1 x Search and Detain Search and Detain (HtS)
  • Number: 120
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:



When revealed, choose a card without any attachments controlled by the first player. Return that card to its owner's hand (cannot be saved).

1 x The First Snow of Winter The First Snow of Winter (ODG)
  • Number: 59
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:



When the first challenge is initiated this round, return all characters with printed cost 2 or lower to their owners' hands.

Card designed by the 2005 A Game of Thrones World Champion John M. Bruno.

1 x Threat from the North Threat from the North (PotS)
  • Number: 56
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


All characters get -1 STR and are discarded from play (cannot be saved) if their STR is 0.

1 x Waste Their Time Waste Their Time (QoD)
  • Number: 50
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Power Struggle.
Card text:

When revealed, look at each opponent's hand. Then choose 1 card from each of those hands and shuffle it into its owner's deck.

1 x Wildfire Assault Wildfire Assault (Core)
  • Number: 191
  • Rarity: L
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 4
Card text:

When revealed, each player chooses up to 3 of his or her characters. All characters not chosen are killed (cannot be saved).

 
Deck Statistics
Distribution by House
- bar 7 %  
Martell/Targaryen bar 4 %  
Neutral bar 13  19 %  
S/L/B/G/T/M bar 1 %  
Targaryen bar 48  69 %  
 

Distribution by Rarity
F bar 58  83 %  
L bar 1 %  
T bar 11  16 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 3 %  
Character bar 31  44 %  
Event bar 11  16 %  
House bar 1 %  
Location bar 17  24 %  
Plot bar 10 %  
 



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