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Deck "pokemon deck"

Deck "pokemon deck"
Format: OCG - 50 Cards
created by zalivar LV2 activity icon envelope icon
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Nation: Magallanica (50 cards)
4 x Captain Nightmist Captain Nightmist (VG-BT02)
  • Number: BT02-013
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Vampire
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Continuous[V]: During your turn, if (Captain Nightmist) is in your Drop Zone, this unit gains +3000 Power.

Pirates will rise over and over again.

3 x Commodore Blueblood Commodore Blueblood (VG-BT01)
  • Number: BT01-038
  • Rarity: R
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Vampire
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

We're pirates. Don't take us lightly.

1 x Dandy Romario Dandy Romario (VG-BT01)
  • Number: BT01-077
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Zombie
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
4 x Doctor Rouge Doctor Rouge (VG-BT06)
  • Number: BT06-075
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Vampire
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

It won't die. It's already dead.

4 x Evil Shade Evil Shade (VG-BT02)
  • Number: BT02-051
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Ghost
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto[R]: [Send the top 2 cards from the top of your Deck to the Drop Zone] When this Unit boosts a {Granblue} Vanguard, you may pay the cost. If paid, the boosted Unit gains +4000 Power during that battle.

You don't want to die? Then just give me half of your heart, okay?

4 x Ghoul Cannonball Ghoul Cannonball (VG-BT06)
  • Number: BT06-073
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Ghost
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

It'll hurt if your get hit!

3 x Gust Jinn Gust Jinn (VG-BT02)
  • Number: BT02-014
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Demon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: [Choose 1 {Grand Blue} from your Hand and discard it] When this Unit is called to the Guardian Circle, you may pay the cost. If so, for that battle, your {Grand Blue} doesn't get hit

A pirate with the wind on his back does not fear anything.

4 x Hades Steersman Hades Steersman (VG-BT06)
  • Number: BT06-076
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Ghost
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

AUTO [Drop Zone]: When your grade 3 «Granblue» is placed on Vanguard Circle, you may call this card to Rear-guard Circle of the same column as that unit.

Work til I die? Well, I can't

4 x King of Demonic Seas, Basskirk King of Demonic Seas, Basskirk (VG-BT02)
  • Number: BT02-011
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Gillman
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto [V]: During the start of your Main Phase, Soul Charge (1), during this turn, this Unit gains +2000 Power.

This is the door to the Demonic Seas. Open, Bermuda Gate!

3 x Master Swordsman, Nightstorm Master Swordsman, Nightstorm (VG-BT06)
  • Number: BT06-027
  • Rarity: R
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Vampire
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

AUTO [V/R]: When this unit attacks a vanguard, if you have a «Granblue» vanguard, this unit gets Power +2000 until end of that battle.

Too bad, I can only be beaten by beautiful women..

4 x Rough Seas Banshee Rough Seas Banshee (VG-BT02)
  • Number: BT02-055
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Activate[R]: [Move this Unit to Soul] If you have a {Granblue} Vanguard, Draw 1 card.

Kyaaaaaaaaa!

4 x Ruin Shade Ruin Shade (VG-BT02)
  • Number: BT02-003
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Ghost
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto [V/R] [Send the top 2 cards of your Deck to the Drop Zone] When this Unit attacks, and you have a {Granblue} Vanguard, you may pay the cost. If paid, for that Battle, this unit gains +2000 Power.

Don't want to die? Sorry. You're already our allies, you know?

4 x Samurai Spirit Samurai Spirit (VG-BT02)
  • Number: BT02-050
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Ghost
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

activate [Drop Zone]: [Counterblast (1), choose 1 of your {Granblue} Rear Guards and retire it] If you have a {Granblue} Vanguard, call this card to a Rear Guard Circle.

4 x Zombie Guide Zombie Guide (VG-BT01)
  • Number: BT01-078
  • Rarity: C
  • Nation: Magallanica
  • Clan: Granblue
  • Race: Zombie
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

Auto : When you ride with another {Granblue} Unit, you may call this card out to the Rear Guard Circle.

 
Deck Statistics
Distribution by Clan
Granblue bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 20  40 %  
Grade 1 / Boost bar 12  24 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 10  20 %  
3000 bar 8 %  
4000 bar 8 %  
5000 bar 12  24 %  
6000 bar 14 %  
7000 bar 8 %  
8000 bar 10 %  
9000 bar 8 %  
 

Distribution by Race
Demon bar 6 %  
Ghost bar 24  48 %  
Gillman bar 8 %  
Vampire bar 14  28 %  
Zombie bar 10 %  
 

Distribution by Rarity
C bar 29  58 %  
R bar 12 %  
RR bar 11  22 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 14 %  
- bar 6 %  
10000 bar 20  40 %  
5000 bar 20  40 %  
 

Distribution by Trigger
- bar 6 %  
Critical +5000 Power bar 16 %  
Heal +5000 Power bar 8 %  
none bar 31  62 %  
Stand +5000 Power bar 8 %  
 



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