| Card Type: Magic/Burst (3 cards)
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3
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x
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Burst Wall (SD06)
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- Number: 16
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: White
- Cost: 4
- Reduction: D
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Card text:
[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.
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| Card Type: Nexus (14 cards)
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3
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x
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The Canyon Where Sage lives (CC)
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- Number: 99
- Rarity: Uncommon
- Card Type: Nexus
- Color: Red
- Cost: 4
- Reduction: RR
- Gems: 1
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Card text:
[LV1] (Your Draw Step) Draw 1 card. Then, discard 1 card. [LV2] (Your Draw Step) Draw 1 card.
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3
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x
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The Fruit of Wise Tree (DotA)
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- Number: 144
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve. [LV2] (Your End Phase) Refresh all exhausted spirits you control.
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2
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x
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The Historic Battlefield of the Cursed (CC)
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- Number: 104
- Rarity: Rare
- Card Type: Nexus
- Color: Purple
- Cost: 6
- Reduction: AAA
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time a spirit your opponent controls is exhausted, draw 1 card. [LV2] (During Your Battle Phase) You may move 1 core from this nexus to your Trash. In that case, at end of turn, destroy target spirit that blocked this turn.
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3
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x
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The Invaded Castle (DotA)
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- Number: 147
- Rarity: Common
- Card Type: Nexus
- Color: White
- Cost: 5
- Reduction: DDD
- Gems: 1
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Card text:
[LV1][LV2] (Opponent's Start Step) Move all cores in your Trash to your Reserve. [LV2] (Your Start Step) Move target spirit your opponent controls to its owner's hand.
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3
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x
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The Topaz Meteor (RA)
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- Number: 85
- Rarity: Rare
- Card Type: Nexus
- Color: Yellow
- Cost: 3
- Reduction: TTT
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) All nexus cards in your hand get 2 additional yellow Cost Reduction. [LV2] (Permanent) All nexuses you control may be treated as being at LV2.
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| Card Type: Spell (30 cards)
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2
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x
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Binding Thorn (CC)
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- Number: 134
- Rarity: Common
- Card Type: Spell
- Color: Green
- Cost: 2
- Reduction: EE
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Card text:
[Flash]: (Flash Step)(Your Main Phase) Exhaust target spirit your opponent controls.
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2
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x
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Blizzard Wall (DotA)
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- Number: 171
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DDDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.
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2
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x
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Bloody Coffin (DotA)
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- Number: 179
- Rarity: Uncommon
- Card Type: Spell
- Color: Purple
- Cost: 4
- Reduction: AAA
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Destroy target exhausted spirit with a cost of 4 or less.
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2
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x
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Discontinue (DotA)
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- Number: 190
- Rarity: Uncommon
- Card Type: Spell
- Color: Yellow
- Cost: 3
- Reduction: TT
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) During this turn, no cards can be moved from the top of your Deck to your Trash. When this spell card is moved from the top of your Deck to your Trash due to the effect of a card your opponent controls, apply this effect imme
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3
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x
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Dream Ribbon (CC)
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- Number: 146
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DDD
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Card text:
[Flash]: (Flash Step)(Your Main Phase) Move target spirit your opponent controls to its owner's hand.
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3
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x
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Flame Cyclone (SB)
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- Number: 120
- Rarity: Common
- Card Type: Spell
- Color: Red
- Cost: 5
- Reduction: RR
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Destroy target spirit with 5000BP or less.
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2
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x
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Heavy Gate (RA)
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- Number: 110
- Rarity: Common
- Card Type: Spell
- Color: Yellow
- Cost: 5
- Reduction: TTTT
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Card text:
[Flash]: (Flash Step)(Your Main Phase) All spirits with a cost of 1 or less cannot attack or block this turn.
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3
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x
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Holy Elixir (DotA)
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- Number: 187
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Move 1 core from your Reserve to your Life.
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1
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x
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Magic Book (RA)
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- Number: 108
- Rarity: Rare
- Card Type: Spell
- Color: Yellow
- Cost: 5
- Reduction: TT
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Card text:
[Main]: (Your Main Phase) Remove from game any number of spell cards from your hand. Then, draw the same number of cards. You may play those removed from game spell cards as if they were in your hand. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +4000BP until end of turn.
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2
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x
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Pure Elixir (CC)
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- Number: 142
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 3
- Reduction: DD
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Card text:
[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Those spirits cannot attack this turn.
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2
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x
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Shadow Elixir (CC)
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- Number: 126
- Rarity: Uncommon
- Card Type: Spell
- Color: Purple
- Cost: 4
- Reduction: AA
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Card text:
[Flash]: (Flash Step)(Your Main Phase) Move 1 core from your Reserve to your Life.
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3
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x
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Silent Wall (CC)
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- Number: 144
- Rarity: Uncommon
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DD
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Card text:
[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.
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1
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x
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Trident Flare (DotA)
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- Number: 176
- Rarity: Rare
- Card Type: Spell
- Color: Red
- Cost: 6
- Reduction: RR
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Destroy up to 3 target spirits your opponent controls with 3000BP or less.
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2
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x
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Victory Fire (DotA)
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- Number: 165
- Rarity: Rare
- Card Type: Spell
- Color: Red
- Cost: 5
- Reduction: RR
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Select 1 of the following: (1)Destoy up to 2 target spirits your opponent controls with 3000BP or less. (2)Destroy a spirit with 3000BP or less and a nexus your opponent controls.
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| Card Type: Spirit (7 cards)
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2
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x
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The ArcAngelia Isfiel (BS07)
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- Number: x27
- Rarity: X Rare
- Card Type: Spirit
- Color: Yellow
- Spirit Type: Divine Spirit
- Cost: 7
- Reduction: TTT
- Gems: 1
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Card text:
[LV1][LV2][LV3] (When Battles) You may activate one Spell card without paying the Core Cost; also, after the effects of said Spell resolves, you may activate the same effect one more time. [LV2][LV3] Holy Life (When Attacks) When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.
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2
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x
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The FallenAngelia Mikafar (BS08)
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- Number: x33
- Rarity: X Rare
- Card Type: Spirit
- Color: Yellow
- Spirit Type: Divine Spirit/Dark Artes
- Cost: 7
- Reduction: TTT
- Gems: 1
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Card text:
When Summoned (Lv. 1-2-3): Discard however many cards you wish from you hand. Then draw the same number of cards from your deck. When This Spirit Attacks (Lv. 2-3): You can use one Topaz Spell Card in your Trash as if it were in your hand. During Every Attack Phase (Lv. 3): For each time the effects of a Spell Card activate, draw one card from your deck.
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3
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x
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The MagicalEmpress Ambrocius (BS09)
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- Number: X39
- Rarity: X Rare
- Card Type: Spirit
- Color: Yellow
- Spirit Type: Dark Artes
- Cost: 7
- Reduction: TT
- Gems: 1
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Card text:
(Lv. 1-2-3): When you lose a Life Core due to the attack or effects of an opposing Spirit, return one Topaz Spell Card from your Trash back to your hand. (Lv. 2-3): When either player uses the effects of a Spell Card, refresh this Spirit. During Each Attack Phase (Lv. 3): You can now use any and all Topaz Spell Cards without paying their Core Cost.
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