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Deck "White Rush"

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Deck "White Rush"
40 Cards
created by shunleno LV5 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (5 cards)
3 x The GunBeast Aquidry The GunBeast Aquidry (BS19)
  • Number: 74
  • Rarity: Common
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

BRAVE FUSION: Cost 4 or more. [When Braved] (Opponent's Attack Step) When your life is decreased, refresh this spirit.

2 x The MidnightSunTreasuredSword Midnight-Sun The MidnightSunTreasuredSword Midnight-Sun (SD11)
  • Number: X2
  • Rarity: X Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: DDDDDD
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [When Braved] Invincibility: Green/White/Yellow/Blue - This spirit is not affected by opponent's Green/White/Yellow/Blue spirit/brave/magic/nexus effects. [When Braved] This spirit's "Rush" effects activates without the condition.

 
Card Type: Magic/Burst (3 cards)
3 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

 
Card Type: Nexus (8 cards)
2 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

2 x The Great Tree of Life The Great Tree of Life (BS13)
  • Number: 66
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

LV1][LV2] When the opponent destroys your spirit, add a core from the void to your reserve. [LV2] (During Opponent's Attack Step) When an opposing spirit's attack diminishes your life, add 1 core from the void to your reserve and refresh 1 of your spirits.

2 x The Inverse Tower of Frozen Icicle The Inverse Tower of Frozen Icicle (BS19)
  • Number: 90
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green/White
  • Cost: 5
  • Reduction: DDE
  • Gems: 2
Card text:

[Lv1-Lv2] (Your Main Step) When you summon a green spirit, move 1 core from the void to any of your white spirits. [Lv2] When your spirits with "Rush" is destroyed by opposing effects, return 1 of the destroyed spirits to the owner's hand.

2 x The Underground Lake of the Ice Sword The Underground Lake of the Ice Sword (SD11)
  • Number: 12
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

[Lv1-Lv2] (Opponent's Attack Step) All your spirits in the family "Machine Beast" get BP+2000. [Lv2] (Opponent's Attack Step) When your spirits in the family "Machine Beast" blocks, move 1 core from the void to that spirit.

 
Card Type: Spell (6 cards)
3 x Dream Horizon Dream Horizon (SD11)
  • Number: 15
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash) Return 1 opponent's spirit to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effects below remain active. Green: Refresh 1 of your spirits.

3 x Wind Wall Wind Wall (SD11)
  • Number: 14
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash) After the occurring battle ends, end the attack step. [Rush(Condition: Green Symbol)] While you have a green symbol, the effect below remains active. Exhaust 1 opponent's spirit.

 
Card Type: Spirit (18 cards)
3 x Dark-Caribou Dark-Caribou (SD11)
  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2] (When Blocks) This spirit get BP+3000. [LV2] (When Blocks) Move 1 core from the void to this spirit. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

3 x Rhinogold Rhinogold (SD11)
  • Number: 4
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2][LV3] This spirit can block when exhausted. [LV2][LV3] (When Blocks) This spirit gets +3000BP.

3 x Shuraikun Shuraikun (SD11)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast, Winged Beast
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2]Invincibility: Red - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2] Also treat this spirit as a green spirit.

2 x The DarkEmperor Ninetail-Dark The DarkEmperor Ninetail-Dark (SD11)
  • Number: X1
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, refresh this spirit, and this spirit gets BP+3000 until end of turn. [Lv3] (When Battles) Return 1 opponent's spirit with cost 6 or less to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

2 x The GoldenKnightLord Fin-Maclan The GoldenKnightLord Fin-Maclan (BS19)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Invincibility:Red/Purple/White - This spirit cannot be affected by opposing spirit, brave, nexus and magic effects of the specified colors. [Lv2-Lv3] (When Attacks) Treat this spirit's symbol as 2 white symbol. [Lv3] (Every Attack Step) When your opponent's spirit is returned to their hand, refresh 1 of your spirits.

2 x The TenSwordsSaint Vol-Cougar The TenSwordsSaint Vol-Cougar (BS19)
  • Number: 40
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine, Sword Master
  • Cost: 5
  • Reduction: DD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Braved) Brave of this spirit cannot be destroyed. [LV2][LV3] (When this spirit attacks) Once per turn, refresh 1 spirit on your field other than [The TenSwordsSaint Vol-Cougar] [LV3] (When Braved) While Braved with a Brave that has no symbol, add 1 white symbol to this spirit.

3 x Wise-Monkey Wise-Monkey (SD11)
  • Number: 8
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2] (Your Attack Step) "When Blocks" effects of all your spirits in the family "Machine Beast" is activated "When Attacks".

 
Deck Statistics
Distribution by Card Type
Brave bar 13 %  
Magic/Burst bar 8 %  
Nexus bar 20 %  
Spell bar 15 %  
Spirit bar 18  45 %  
 

Distribution by Color
Green bar 10 %  
Green/White bar 5 %  
White bar 34  85 %  
 

Distribution by Cost
1 bar 8 %  
2 bar 8 %  
3 bar 13 %  
4 bar 16  40 %  
5 bar 18 %  
6 bar 10 %  
7 bar 5 %  
 

Distribution by Gems
- bar 23 %  
1 bar 29  73 %  
2 bar 5 %  
 

Distribution by Rarity
Common bar 18  45 %  
Master Rare bar 5 %  
Uncommon bar 14  35 %  
X Rare bar 15 %  
 

Distribution by Reduction
D bar 14  35 %  
DD bar 11  28 %  
DDD bar 18 %  
DDDDDD bar 5 %  
DDE bar 5 %  
EE bar 10 %  
 

Distribution by Spirit Type
- bar 17  43 %  
Armed Machine bar 5 %  
Armed Machine, Sword Master bar 5 %  
Exalted Sword bar 5 %  
Machine Beast bar 14  35 %  
Machine Beast, Winged Beast bar 8 %  
 



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