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Deck "The Great Dead Sea"

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Deck "The Great Dead Sea"
Format: OCG - 50 Cards
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dark waters below

 
Card list Group cards by  
Clan: Granblue (50 cards)
1 x Captain Nightkid Captain Nightkid (VG-BT06)
  • Number: BT06-071
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Vampire
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
Card text:

AUTO: When another «Granblue» rides this unit, you may call this card to Rear-guard Circle.
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to ten cards from the top of your deck, search for up to one «Granblue» from among them, put it into your drop zone, and shuffle your deck.

The treasure's all mine! Coz I'm the captain!

2 x Chappie the Ghostie Chappie the Ghostie (VG-BT02)
  • Number: BT02-026
  • Rarity: R
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (GC), search your deck for up to one {Granblue},put it into your drop zone, and shuffle your deck.

Yo ho ho, I will take you along to hell.

4 x Dandy Guy, Romario Dandy Guy, Romario (VG-BT01)
  • Number: BT01-077
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Zombie
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

A water dripping dandy guy.

4 x Deadly Nightmare Deadly Nightmare (VG-BT06)
  • Number: BT06-031
  • Rarity: R
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

ACT [Drop Zone]: [Soul Blast (2) & Choose one of your «Granblue» rear-guards, and retire it] If you have a «Granblue» vanguard, call this card to Rear-guard Circle.

Cute, eh? It's always following me around.

4 x Deadly Spirit Deadly Spirit (VG-BT06)
  • Number: BT06-029
  • Rarity: R
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

ACT [Drop Zone]: [Soul Blast (2) & Choose one of your grade 1 or greater «Granblue» rear-guards, and retire it] If you have a «Granblue» vanguard, call this card to Rear-guard Circle.

For the Granblue, the grave is only a resting place.

1 x Deadly Swordmaster Deadly Swordmaster (VG-BT06)
  • Number: BT06-013
  • Rarity: RR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

CONT [V/R]: If you have a non-«Granblue» vanguard or rear-guard, this unit gets Power -2000.
ACT [Drop Zone]: [Choose a unit named "Deadly Spirit", and a unit named "Deadly Nightmare" from your Rear-guard Circle, and retire them] If you have a grade 2 or greater «Granblue» vanguard, ride this card.

Go above and beyond! The ultimate sword exists past life and death!

4 x Doctor Rouge Doctor Rouge (VG-BT06)
  • Number: BT06-075
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Vampire
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

It won't die. It's already dead.

2 x Dragon Spirit Dragon Spirit (VG-BT06)
  • Number: BT06-069
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

[AUTO](RC):[Soul Blast (1)] When this unit boosts a unit named "Ice Prison Necromancer, Cocytus", you may pay the cost. If you do, the boosted unit gets [Power]+5000 until end of that battle.

Even if it's a spirit, a dragon's a dragon.

4 x Ghoul Cannonball Ghoul Cannonball (VG-BT06)
  • Number: BT06-073
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

It'll hurt if your get hit!

4 x Gust Jinn Gust Jinn (VG-BT02)
  • Number: BT02-014
  • Rarity: RR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Demon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Granblue» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Granblue» that is being attacked, and that unit cannot be hit until end of that battle.

A pirate with the wind on his back does not fear anything.

3 x Ice Prison Necromancer, Cocytus Ice Prison Necromancer, Cocytus (VG-BT06)
  • Number: BT06-003
  • Rarity: RRR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Skeleton
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, choose a «Granblue» from your drop zone, and call it to (RC).

Awake, prisoners of hades! Cocytus Servant!

2 x Immortal Dragon Skull Dragon Immortal Dragon Skull Dragon (Promos)
  • Number: PR-0021
  • Rarity: Promo
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Skeleton
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

Auto[R]: When this Unit attacks, and you have a {Granblue} Vanguard, during that battle, this Unit gains +3000 Power, and at the start of that turn's End Phase, retire this Unit.

Slaves of the cursed destiny, Breath of Atonement!

4 x Knight Spirit Knight Spirit (VG-BT02)
  • Number: BT02-052
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

...a fleeting moment.

4 x Rough Seas Banshee Rough Seas Banshee (VG-BT02)
  • Number: BT02-055
  • Rarity: C
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC): [Put this unit into your soul] If you have a {Granblue} Vanguard, draw up to one card.

Kyaaaaaaaaa!

4 x Ruin Shade Ruin Shade (VG-BT02)
  • Number: BT02-003
  • Rarity: RRR
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Ghost
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC): [Put two cards from the top of your deck into your drop zone] When this unit attacks, if you have a {Granblue} Vanguard, you may pay the cost. If you do, this unit gets [Power] +2000 until end of that battle.

Don't wish to die? Too bad for you. You are already one of us.

3 x Skeleton Demon World Knight Skeleton Demon World Knight (VG-BT06)
  • Number: BT06-028
  • Rarity: R
  • Clan: Granblue
  • Nation: Magallanica
  • Race: Skeleton
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

AUTO [V]: [Choose a «Granblue» from your hand, and discard it] At the beginning of your ride phase, if your opponent has a grade 3 or greater vanguard, you may pay the cost. If you do, you may choose a card named "Ice Prison Necromancer, Cocytus" from your drop zone, and ride it. If you rode, you cannot normal ride during that ride phase.

Life and death is a mere difference in condition.

 
Deck Statistics
Distribution by Clan
Granblue bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 19  38 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 12 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 10 %  
11000 bar 2 %  
4000 bar 8 %  
5000 bar 15  30 %  
6000 bar 12 %  
7000 bar 8 %  
8000 bar 8 %  
9000 bar 11  22 %  
 

Distribution by Race
Demon bar 8 %  
Ghost bar 29  58 %  
Skeleton bar 16 %  
Vampire bar 10 %  
Zombie bar 8 %  
 

Distribution by Rarity
C bar 23  46 %  
Promo bar 4 %  
R bar 13  26 %  
RR bar 10 %  
RRR bar 14 %  
 

Distribution by Shield
- bar 12 %  
- bar 8 %  
10000 bar 19  38 %  
5000 bar 21  42 %  
 

Distribution by Trigger
- bar 18  38 %  
Critical +5000 Power bar 12  25 %  
Heal +5000 Power bar 8 %  
none bar 14  29 %  
 



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