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Deck "Cynthia Chirico"

Deck "Cynthia Chirico"
Format: Hybrid - 40 Cards
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Section: Main Deck (40 cards)
4 x Amaterasu, Founder of the Blue Wolves Amaterasu, Founder of the Blue Wolves (P-Y7)
  • Collector Number: P53-Y7
  • Rarity: Promotional
  • Type: Creature
  • Race: Knight/Samurai/Origin
  • Power: 5000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: Hisanobu Kometani (
Card text:

*  When you put this creature into the battle zone, choose and activate one of the following effects.

*º You may cast a spell with a cost of 4 or less from your deck for no cost. Then, shuffle your deck.
*º You may generate a cross gear with a cost of 4 or less from your deck for no cost. Then, shuffle your deck.

1 x Crest of Mother Crest of Mother (DMX-01)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Mikio Masuda
Card text:

*  Choose a civilization. You may move one of your creatures with the chosen civilization from your battle zone into your mana zone. If you do, choose a creature in your mana zone that shares a civilization with the chosen creature with cost less than or equal to the number of cards in your mana zone and put it into the battle zone.

1 x Cyber Brain Cyber Brain (DMC-57)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Spell
  • Power: 0
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Mikio Masuda
Card text:

[Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) Draw 3 cards.

2 x Emperor Chirico Emperor Chirico (DM-32)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Cyber Lord/Origin
  • Power: 13000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Water
  • Artist: Heart
Card text:

Evolution: Put one 1 of your creatures with "Cyber" in its race or Origins.
When you put this creature into the battle zone, put all of your other creatures in the battle zone on the bottom of your deck in any order. Then, reveal cards from the top of your deck until you reveal 3 non-evolution creatures. Put those creatures into the battle zone, then shuffle your deck including the other revealed cards.
Triple Breaker

2 x Energy Stream Energy Stream (DMX-10)
  • Collector Number: 46
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
Card text:

*  Draw 2 cards.

2 x Eureka Charger Eureka Charger (DMX-03)
  • Collector Number: 32
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Kou1
Card text:

*  Draw a card.

*  Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

"The expression is 'reach for the stars,' not 'reach for the mysterious ball of crackling electricity.'" -Mighty Bandit

2 x Evolution Burst - Energy Spiral Evolution Burst - Energy Spiral (DM-32)
  • Collector Number: 22
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 4
  • Civilization: Water
  • Artist: RYOJI
Card text:

Choose and activate 1 of the following effects:

  • - Draw 2 cards.

  • - Choose 1 creature in the battle zone and return it to its owner's hand.

  • Double Evolution Burst (If you have an evolution creature in the battle zone, you may use both effects.)

    4 x Faerie Life Faerie Life (DMD-07)
    • Collector Number: 16
    • Rarity: Common
    • Type: Spell
    • Mana Number: 1
    • Cost: 2
    • Civilization: Nature
    • Artist: Tomofumi Ogasawara
    Card text:

    Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

    *  Put the top card of your deck into your mana zone.

    2 x Force Again Force Again (DM-31)
    • Collector Number: 25
    • Rarity: Uncommon
    • Type: Spell
    • Mana Number: 1
    • Cost: 4
    • Civilization: Water
    • Artist: Mikio Masuda
    Card text:

    [Shield trigger] Shield Trigger
    Destroy 1 of your creatures. Then, put that creature into the battle zone from your graveyard.

    4 x Fortress Shell Fortress Shell (DM-18)
    • Collector Number: 44
    • Rarity: Rare
    • Type: Creature
    • Race: Colony Beetle
    • Power: 5000
    • Cost: 9
    • Civilization: Nature
    • Artist: D-Suzuki
    Card text:

    When you put this creature into the battle zone, choose up to 2 cards in your opponent's mana zone and put them into his graveyard.

    3 x Living Lithograph Living Lithograph (DMX-02)
    • Collector Number: 40
    • Rarity: Common
    • Type: Spell
    • Mana Number: 1
    • Cost: 2
    • Civilization: Nature
    • Artist: kurokurokuro
    Card text:

    *  Put the top card of your deck into your mana zone. If that card is a creature, this turn, all your creatures get +2000 power.

    4 x Mana Crisis Mana Crisis (DM-18)
    • Collector Number: 89
    • Rarity: Uncommon
    • Type: Spell
    • Mana Number: 1
    • Cost: 4
    • Civilization: Nature
    • Artist: hippo
    Card text:

    [Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
    Choose a card in your opponent's mana zone and put it into his graveyard.

    1 x Noble Enforcer Noble Enforcer (P-Y4)
    • Collector Number: P22-Y4
    • Rarity: Rare
    • Type: Cross Gear
    • Mana Number: 1
    • Cost: 4
    • Civilization: Water
    • Artist: Taro Yamazaki
    Card text:

    *  Cross Gear (Put this card into the battle zone when cast. To cross this card with a creature, pay this card's cost again. When that creature leaves the battle zone, this card remains in the battle zone.)

    *  The crossed creature can't be attacked or blocked by creatures with 2000 power or less.

    *  When this card isn't crossed with a creature, creatures with 2000 power or less can't attack or block.

    4 x Terradragon Zalberg Terradragon Zalberg (Promo 2)
    • Collector Number: 17-102
    • Rarity: Promotional
    • Type: Creature
    • Race: Earth Dragon
    • Power: 5000
    • Mana Number: 1
    • Cost: 9
    • Civilization: Nature
    • Artist: -
    Card text:

    When you put this creature into the battle zone, choose up to 2 cards in your opponent's mana zone and put them into his graveyard.

    4 x The Door of Miracle and Mystery The Door of Miracle and Mystery (DMX-08)
    • Collector Number: 36
    • Rarity: Common
    • Type: Spell
    • Mana Number: 1
    • Cost: 5
    • Civilization: Water/Nature
    • Artist: Iron Pot
    Card text:

    (This spell is put into the mana zone tapped.)

    Shieldtrigger.gif Shield trigger

    *  Reveal the top 4 cards of your deck. Your opponent chooses a non-evolution creature from these and puts it in your battle zone. Put the remaining cards on the bottom of your deck in any order.

     
    Deck Statistics
    Distribution by Civilization
    Nature bar 20  50 %  
    Water bar 16  40 %  
    Water/Nature bar 10 %  
     

    Distribution by Cost
    2 bar 18 %  
    3 bar 8 %  
    4 bar 12  30 %  
    5 bar 10 %  
    6 bar 10 %  
    8 bar 5 %  
    9 bar 20 %  
     

    Distribution by Power
    - bar 17  43 %  
    - bar 23 %  
    13000 bar 5 %  
    5000 bar 12  30 %  
     

    Distribution by Race
    - bar 26  65 %  
    Colony Beetle bar 10 %  
    Cyber Lord/Origin bar 5 %  
    Earth Dragon bar 10 %  
    Knight/Samurai/Origin bar 10 %  
     

    Distribution by Rarity
    Common bar 13  33 %  
    Promotional bar 10  25 %  
    Rare bar 20 %  
    Super Rare bar 5 %  
    Uncommon bar 18 %  
     

    Distribution by Type
    Creature bar 12  30 %  
    Cross Gear bar 3 %  
    Evolution Creature bar 5 %  
    Spell bar 25  63 %  
     



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