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Deck "Ill-advised Alliance"

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Deck "Ill-advised Alliance"
69 Cards
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Section: Draw Deck (60 cards)
3 x Banner for the Storm Banner for the Storm (CB)
  • Number: 114
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [power]
Card text:

Bannerman.
Response: After you win a power challenge, you may attach Banner for the Storm (from play or from your hand) to a Baratheon character as a Banner attachment with the text: "Attached character gains vigilant."

3 x Bolton Refugee Bolton Refugee (RW)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Challenge Icons: [military] [intrigue]
Card text:

House Bolton. Refugee.
If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.

1 x Braavos Braavos (VD)
  • Number: 35
  • Rarity: F
  • Type: Location
  • House: S/L/B/G/T/M
  • Gold Cost: 1
  • Traits: Free Cities. Kingdom.
Card text:


Lower the cost of the first out-of-House [Stark] card you play each round by 1.

Lower the cost of the first Lady character you play each round by 1.

[+1 Influence]

1 x Brienne of Tarth Brienne of Tarth (PotS)
  • Number: 37
  • Rarity: F
  • Type: Character
  • House: Baratheon/Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady.
  • Challenge Icons: [military] [power]
Card text:

While Brienne of Tarth is participating in a challenge, opponents cannot trigger effects.

3 x Court Advisor Court Advisor (PotS)
  • Number: 45
  • Rarity: F
  • Type: Attachment
  • House: Neutral
  • Gold Cost: 1
  • Traits: Title.
Card text:

After you play Court Advisor, draw 1 card.
Attached character gains an Intrigue icon.

1 x Den of the Wolf Den of the Wolf (ACoSe)
  • Number: 58
  • Rarity: F
  • Type: Location
  • Gold Cost: 2
Card text:

Characters lose all immunities.
Any Phase: If it is not the marshalling phase, kneel 3 influence and discard Den of the Wolf from play (cannot be saved) to repeat the current phase at the end of the phase. (Limit once per game.)

2 x Distinct Mastery Distinct Mastery (Core)
  • Number: 177
  • Rarity: S
  • Type: Event
Card text:

Any Phase: Choose and stand a Holy, Learned, Noble, or War character.

1 x Eddard Stark Eddard Stark (Hand)
  • Number: 41
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord.
Renown.
If you have a Baratheon House card, reduce the gold penalty to play Eddard Stark by 1.
Response: Cancel a triggered effect that choose a Noble character as the only target. Then, draw a card. (Limit once per phase.)
(Noble)

1 x Fiery Kiss Fiery Kiss (ODG)
  • Number: 47
  • Rarity: F
  • Type: Event
  • House: Baratheon
  • Gold Cost: 0
Card text:



House Baratheon only.
Response: After Fiery Kiss comes out of Shadows, choose 1 non-Army Baratheon character in your dead pile and put it into play. That character gains vigilant until the end of the phase. At the end of the phase, discard the character if it is still in play.
Crest: Shadow

2 x Highgarden Refugee Highgarden Refugee (RW)
  • Number: 86
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 2
  • Challenge Icons: [intrigue] [power]
Card text:

House Tyrell. Refugee.
If you do not win dominance, pay 1 gold or discard Highgarden Refugee from play.

1 x Jeyne Westerling Jeyne Westerling (ASoSm)
  • Number: 6
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [intrigue] [power]
Card text:

Lady. Queen.
If there is another Queen character in play, Jeyne Westerling cannot attack, defend, or trigger her character ability.
Any Phase: Kneel Jeyne Westerling to search your deck for a King character, reveal it, and put it into your hand. Then, shuffle your deck.

1 x King Robb`s Host King Robb's Host (W5K)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 8
  • Gold Cost: 8
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege.
Lower the cost to play King Robb's Host by 4 if you control a King or Queen character.
King Robb's Host does not kneel to attack during military challenges.
(War)

1 x King Robert`s Chambers King Robert's Chambers (KotStorm)
  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 1
  • Traits: King's Landing.
Card text:

You may choose to play King Robert's Chambers as an attachment to your House card.
+1 Income.
+1 Influence.

1 x King Robert`s Host King Robert's Host (W5K)
  • Number: 4
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 8
  • Gold Cost: 8
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege.
Lower the cost to play King Robert's Host by 4 if you control a King or Queen character.
While King Robert's Host is standing, opponents cannot initiate power challenges against you.
(War)

1 x Lord Eddard`s Chambers Lord Eddard's Chambers (LoW)
  • Number: 28
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Challenge Icons: 1
Card text:

You may choose to play Lord Eddard's Chambers as an attachment to your House card.

1 x Marya Seaworth Marya Seaworth (KotStorm)
  • Number: 10
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 1
  • Gold Cost: 2
  • Traits: Lady.
  • Challenge Icons: [intrigue]
Card text:

Any Phase: Kneel Marya Seaworth to choose and stand 1 character.

"Your wife has given you seven strong sons. Do you pray to her?"

3 x Narrow Escape Narrow Escape (KotStorm)
  • Number: 48
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Any Phase: Put into play from their owner's dead piles or discard piles all characters that were killed or discarded this phase. Any opponent may discard his or her hand of at least 1 card to cancel this effect.

3 x Narrow Sea Narrow Sea (KotStorm)
  • Number: 29
  • Rarity: F
  • Type: Location
  • House: Baratheon/Stark
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next House Stark or House Baratheon character you play this phase by 2.
+1 Influence.

3 x Northern Cavalry Flank Northern Cavalry Flank (SA)
  • Number: 103
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 5
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege. Deadly.
If an opponent is running an agenda, Northern Cavalry Flank does not kneel to attack.
(War)

1 x Ocean Road Ocean Road (WLL)
  • Number: 78
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: Westeros.
Card text:


Limit 1 per deck.
Marshalling: Kneel Ocean Road to lower the cost of the next character with a [Noble] or [War] crest you play this phase by 1.

1 x Renly Baratheon Renly Baratheon (RS)
  • Number: 64
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 4
  • Gold Cost: 3
  • Challenge Icons: [intrigue] [power]
Card text:

Lord. King.
Renown.
If Renly Baratheon is the only King in play, he gains: "After you win a power challenge and there is still at least 1 Power Struggle plot card revealed, draw a card."
(Noble)

1 x Robb Stark Robb Stark (Core)
  • Number: 8
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord.
Response: after you win a military challenge in which Robb Stark participates, choose and kill a character controlled by the losing player.
(Noble)

3 x Robert Baratheon Robert Baratheon (Core)
  • Number: 71
  • Rarity: B
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord.
Renown.
When Robert Baratheon claims power for renown, he claims an additional power.
(Noble)

3 x Seductive Promise Seductive Promise (Core)
  • Number: 175
  • Rarity: T
  • Type: Event
Card text:

Response: After you win a power challenge by 4 or more total STR, choose a non-unique character controlled by the losing opponent. Take control of that character.
Limit 1 per phase.

1 x Ser Parmen Crane Ser Parmen Crane (KotStorm)
  • Number: 6
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 3
  • Traits: Knight. Rainbow Guard.
  • Challenge Icons: [military] [power]
Card text:

No attachments except Weapon.
House Baratheon Lord characters you control gain: "Response: Kneel 1 influence to save this character from being killed."

2 x Stannis Baratheon Stannis Baratheon (KotStorm)
  • Number: 3
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 4
  • Traits: Lord. King.
  • Challenge Icons: [military] [power]
Card text:

Renown.
If Stannis Baratheon is the only House Baratheon King character in play, he gains: "Players cannot draw cards through card effects."
Crest: Noble

1 x Street of Silk Street of Silk (LotR)
  • Number: 40
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:


Limit 1 per deck.
After you play Street of Silk, choose and discard one of your locations from play (cannot be saved).
Marshalling: Kneel Street of Silk to lower the cost of the next unique character you play this phase by 2.

1 x Street of Sisters Street of Sisters (Core)
  • Number: 149
  • Rarity: B
  • Type: Location
Card text:

King's Landing.
Limit 1 per deck.
Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

1 x The Bastard`s Boys The Bastard's Boys (ARotD)
  • Number: 101
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 7
  • Gold Cost: 7
  • Traits: Army. House Bolton.
  • Challenge Icons: [military] [power]
Card text:


No attachments. Lower the cost to play The Bastard's Boys by 1 for each House Bolton character you control.
Response: After The Bastard's Boys are knelt as an attacker and the defending player controls no House Bolton characters, raise the claim value on your revealed plot card by 1 (to a maximum of 3) until the end of the phase.

3 x The Flayed Men The Flayed Men (DB)
  • Number: 102
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 5
  • Gold Cost: 2
  • Traits: Army. House Bolton.
  • Challenge Icons: [military] [power]
Card text:

No attachments except Weapon.
After a player wins a Power challenge against you, that player gains control of The Flayed Men.
Crest: War

2 x The Laughing Storm The Laughing Storm (GotC)
  • Number: 5
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 3
  • Traits: Knight.
  • Challenge Icons: [military] [power]
Card text:

House Baratheon only. Deadly.
While The Laughing Storm is standing, cards cannot be discarded from your hand.

"Ha ha ha! Ha ha ha ha ha!"

1 x The Raven`s Message The Raven's Message (RS)
  • Number: 68
  • Rarity: F
  • Type: Event
Card text:

Limited Response: After you reveal a Power Struggle plot card, kneel a character with a power icon to kneel all characters with an intrigue icon. (Limit 1 Limited Response per round.)

1 x The Red Queen`s Faithful The Red Queen's Faithful (CD)
  • Number: 46
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 7
  • Gold Cost: 7
  • Traits: Asshai. Army.
  • Challenge Icons: [military] [intrigue]
Card text:


No attachments. Lower the cost to play The Red Queen's Faithful by 1 for each unique [Baratheon] character you control.
Response: After you win a challenge in which The Red Queen's Faithful participated, choose a player. Move up to 3 power from his or her House card to a character he or she controls.
Crest: Holy

3 x The Searoad The Searoad (KotStorm)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Limited.
+1 Income.

1 x The Stormlands The Stormlands (KotStorm)
  • Number: 24
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 2
  • Traits: Kingdom.
Card text:

Your revealed plot card gains the Power Struggle trait. If it has the printed Power Struggle trait, raise your claim value by 1 during Power challenges.

 
Section: Plot Deck (9 cards)
1 x Alliance Alliance (QoD)
  • Number: 47
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:


Treaty Before drawing your setup hand, name a House. Ignore the out-of-House gold penalty to play cards from that House.
The House card of each opponent without a Treaty agenda gains: 'Marshalling: Kneel this card to (choose 1): draw 1 card or take 2 gold from the treasury to your gold pool.'

1 x An Empty Throne An Empty Throne (KotS)
  • Number: 53
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 5
Card text:

Power Struggle.
Power Struggle. Each player may initiate an additional power challenge this round.

1 x Good for the Gander Good for the Gander (Core)
  • Number: 185
  • Rarity: B
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: 0
Card text:

When revealed, copy the "when revealed" ability of an opponent's revealed plot card.

1 x House Baratheon House Baratheon (Core)
  • Number: H1
  • Rarity: F
  • Type: House
  • House: Baratheon
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x Lineage and Legacy Lineage and Legacy (KotStorm)
  • Number: 55
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Power Struggle.
Card text:

A player cannot initiate a Military challenge unless he or she has won a Power challenge that phase.

1 x Men of Duty Men of Duty (AHM)
  • Number: 80
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: 3 / 7
Card text:



Unique characters you control get +1 STR and a [Military], an [Intrigue], and a [Power] icon during the first challenge initiated this round.

2 x The Power of Blood The Power of Blood (Core)
  • Number: 194
  • Rarity: L
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 3
Card text:

You may have up to 2 copies of The Power of Blood in your plot deck.
Noble characters cannot be killed.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

 
Deck Statistics
Distribution by House
- bar 13  19 %  
Baratheon bar 21  30 %  
Baratheon/Stark bar 6 %  
Neutral bar 15  22 %  
S/L/B/G/T/M bar 1 %  
Stark bar 15  22 %  
 

Distribution by Rarity
B bar 7 %  
F bar 55  80 %  
L bar 3 %  
S bar 6 %  
T bar 4 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 4 %  
Character bar 32  46 %  
Event bar 10  14 %  
House bar 1 %  
Location bar 15  22 %  
Plot bar 10 %  
 



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