| Nation: Dark-Zone (50 cards)
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4
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x
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Alluring Succubus (VG-BT03)
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- Number: BT03-024
- Rarity: R
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Succubus
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
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Card text:
[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Dark Irregulars» vanguard, you may Soul Charge (1). Say, that life of yours. Can I eat it?
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4
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x
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Blitzritter (VG-BT03)
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- Number: BT03-044
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
Yah! Vanish away!
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2
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x
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Blue Dust (VG-BT01)
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- Number: BT01-071
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
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Card text:
Auto[V/R]: When this unit's attack hits, if you have a {Dark Irregular} vanguard, you may Soul Charge (1). One who approaches gets deprived of life, then turns to ice and shatters.
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4
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x
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Courting Succubus (BT07)
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- Number: BT07-036
- Rarity: R
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Succubus
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Dark Irregulars», you may Soul Charge (1). Love is something you fight for, and receive unconditionally.
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4
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x
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Cursed Doctor (VG-BT03)
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- Number: BT03-046
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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Card text:
(You may only have up to four cards with "HEAL" in a deck.) Now, time for the surgery.
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4
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x
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Dark Knight of Nightmareland (BT07)
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- Number: BT07-092
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Demon
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
ACT[R]: [Put this unit into your soul] Choose up to one of your «Dark Irregulars», and that unit gets Power +3000 until end of turn. At least you will rest peacefully.
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4
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x
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Dark Lord of Abyss (BT07)
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- Number: BT07-005
- Rarity: RRR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 11000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Soul Charge (2), and this unit gets [Power]+1000 for each «Dark Irregulars» in your soul until the end of your turn. [CONT](VC/RC):If you have a non-«Dark Irregulars» vanguard or rear-guard, this unit gets [Power]-2000. Residents of darkness...... we shall end the light!
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4
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x
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Dark Soul Conductor (BT05)
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- Number: BT05-076
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO: When this unit is put into the drop zone from Guardian Circle, if you have a «Dark Irregulars» vanguard, you may Soul Charge (2). The Dark Irregulars. The lost children denied because of their unusual powers.
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4
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x
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Demon World Marquis, Amon (VG-BT03)
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- Number: BT03-002S
- Rarity: SP
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Demon
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: none
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Card text:
[CONT](VC):During your turn, this unit gets [Power]+1000 for each «Dark Irregulars» in your soul. [ACT](VC): [Counter Blast (1) & Choose one of your «Dark Irregulars» rear-guards, and put it into your soul] Your opponent chooses one of his or her rear-guards, and retires it. Bow before my powers! Inferno Ritual!
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3
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x
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Devil Child (BT05)
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- Number: BT05-040
- Rarity: R
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Demon
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[AUTO](RC):When this unit boosts a «Dark Irregulars» vanguard, if the number of «Dark Irregulars» in your soul is six or more, the boosted unit gets [Power]+4000 until end of that battle. The eye on its forehead is a sign of power. The unusual power to hold back tears.
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4
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x
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Emblem Master (BT07)
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- Number: BT07-018
- Rarity: RR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have a «Dark Irregulars» vanguard, you may pay the cost. If you do, Soul Charge (3). Simmer down, my accursed right hand!
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4
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x
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Hysteric Shirley (BT05)
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- Number: BT05-077
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
ACT [R]: [Move this unit to soul] If you have a «Dark Irregulars» vanguard, you may Soul Charge (1). Children with unusual powers know how dirty adults can be.
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4
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x
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March Rabbit of Nightmareland (VG-BT03)
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- Number: BT03-011
- Rarity: RR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: War Beast
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: none
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Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Dark Irregulars» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Dark Irregulars» that is being attacked, and that unit cannot be hit until end of that battle. Oh no, you can't do that. It's unacceptable to disturb the tea party.
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1
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x
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Vermillion Gatekeeper (VG-BT03)
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- Number: BT03-025
- Rarity: R
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: none
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Card text:
AUTO[V]: When another «Dark Irregulars» rides this unit, you may Soul Charge (1). Beyond this is the underworld. Visitor, abandon all hope.
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