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Deck "Kimonos"

Deck "Kimonos"
Format: Casual - 53 Cards
created by mjm_ LV16 activity icon envelope icon
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Card list Group cards by  
Section: Ninja Cards (28 cards)
1 x Baki Baki (CUS)
  • Card Number: CUSN-130
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/1
  • Injured Stats: 3/1
Card text:

Sand | Jonin | Male
[CLEANING UP]
If this Ninja is sent out to Attack and remains in your Village at the end of the turn, your opponent selects and discards 1 of their in-play Ninjas.

"There is only one rat to get rid of. No sweat."

2 x Gama Gama (FotS)
  • Card Number: FotSN-912
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 0/0
Card text:

Leaf | Animal | Ninja Toad
[KEEPER OF THE SCROLL]
Valid: This Ninja cannot become the user of Jutsu cards.

"â¦."

3 x Hanare Hanare (SL)
  • Card Number: SLN-1410
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Lock | Female | Spy | Mental Power: 2
[MIND READING]
When this Ninja is put in play, your opponent reveals their hand. In that case, if they revealed a Mission card, you can draw 1 card, then move 1 card in your hand to your Chakra area.

"Are you a fool?"

3 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

2 x Kakashi Hatake Kakashi Hatake (FR)
  • Card Number: FRN-527
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 3/2
Card text:

Leaf | Male | Jonin | Sharingan Eye | Mental Power: 3
[A NEW TECHNIQUE]
During your Mission Phase, you can change this Ninja to injured status. In that case, change 1 of your opponent's Ninjas to injured status. Then, place a Ninja Blade coin representing an Exhaust coin on this Ninja.
Valid: While this NInja has an Exhaust coin on it, this Ninja cannot be healed.

"It takes some timeâ¦..butâ¦"

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

3 x Kisuke Maboroshi Kisuke Maboroshi (I)
  • Card Number: IN-1283
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Anbu | Male
[DEATH?]
Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.
Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

3 x Obito Uchiha Obito Uchiha (WW)
  • Card Number: WWN-1223
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/0
  • Injured Stats: 5/2
Card text:

Leaf | Chunin | Male | Sharingan Eye
[STALWART]
Valid: When this Ninja is put in play, you can pay 2 Fire. In that case, your opponent moves the top 5 cards of their Deck to their Discard Pile. For every Jutsu card moved this way, put 1 Growth coin on this Ninja.
Valid: When this Ninja is put in play, you can pay 2 Wind. In that case, remove 1 other Ninja from the game. At the end of the turn, move that Ninja to its owner's Village.

"Okayâ¦let's go!"

3 x Shimon Hijiri Shimon Hijiri (EA)
  • Card Number: EAN-628
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Proctor | Mental Power: 1

[KEEPING AN EYE]
Player's cannot put in play Ninjas except by deploying them.

"Number 130, number 110, that means you're out, too."

2 x Shizune Shizune (TP1)
  • Card Number: TP1N-451
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Female | Mental Power: 1 | Medical
[MEDICAL KUNOICHI]
During your Mission Phase, you can discard the top card of your Deck. In that case, heal 1 of your injured Ninjas and this Ninja cannot be sent out to Battle during this turn.

"Let me treat your wounds!"

2 x Temari Temari (ER)
  • Card Number: ERN-US025
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

2 x The 3rd Hokage The 3rd Hokage (KS)
  • Card Number: KSN-1446
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 4/2
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE FIRE SHADOW]
When this Ninja is opposed, you can place a -1/-1 coin on each opposing Ninja and discard 2 of your opponent's Chakra. In that case, if this Ninja wins any Victory during this turn, you win 1 Battle Reward.

"I must say I'm surprisedâ¦"

 
Section: Jutsu Cards (8 cards)
3 x Fire Style: Dragon Flame Jutsu Fire Style: Dragon Flame Jutsu (WW)
  • Card Number: WWJ-848
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire Fire 1
Card text:

Target: 1 Ninja Battling against the user
Effect: Give 2 Damage to the target and 1 Damage to the user.

"You're relieved from duty!"

2 x Reverse Tetragram Sealing Jutsu Reverse Tetragram Sealing Jutsu (AvW)
  • Card Number: AWJ-969
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

This Jutsu cannot be negated.
Requirements: Entrance cost of 5 or more
Effect: Remove the user from the game, then remove any number of your opponent's Ninjas from the game whose total Entrance cost is equal to or less than the user's.
Expert [Danzo]: Draw 2 cards.

"This is a reverse tetragram sealing jutsu!!"

3 x Wind Style: Vacuum Blade Wind Style: Vacuum Blade (AvW)
  • Card Number: AWJ-964
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Target: 1 Jutsu
Effect: Negate the target. Then, the user gets +2/+2 during this turn for each specific Symbol in the target's cost.
Expert [Danzo]: The user gets +2 Entrance cost during this turn.

 
Section: Mission Cards (14 cards)
2 x Loss Loss (WOF)
  • Card Number: WOFM-633
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards.

"What made me think "How can you say that with a straight face?" when you asked "When will we meet again?""

2 x One Morning One Morning (TC)
  • Card Number: TCM-018
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 2 Cards.

"Sakuraaaa! Isn't it time for you to get going?"

3 x Patriarch Patriarch (I)
  • Card Number: IM-824
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for 1 Ninja that shares a Combat Attribute with the target, reveal it, then move it to your hand. Shuffle your Deck afterwards.

"Well⦠Fatherâ¦"

3 x Picture Book Picture Book (EA)
  • Card Number: EAM-490
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Wind / Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Counter
Target: 1 Permanent mission being played
Effect: Change the effect text of the target to the following: Discard 1 card from your hand. At the end of this turn, discard this Mission card.

"I don't hand it to anyone. It's my brother's."

2 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

2 x The Warhawk The Warhawk (I)
  • Card Number: IM-827
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Your opponent wins 2 Battle Rewards. In that case, draw 4 cards.

"They are so useless."

 
Section: Reinforcement Deck (3 cards)
3 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 15 %  
Mission bar 14  26 %  
Ninja bar 31  58 %  
 

Distribution by Combat Attribute
- bar 22  42 %  
Genjutsu bar 15 %  
Medicine bar 8 %  
Ninjutsu bar 15  28 %  
Oil bar 4 %  
Weapon bar 4 %  
 

Distribution by Entrance Cost
- bar 15 %  
- bar 11  21 %  
1 bar 10  19 %  
2 bar 13 %  
3 bar 9 %  
4 bar 13 %  
5 bar 6 %  
6 bar 4 %  
 

Distribution by Hand Cost
- bar 15 %  
- bar 23  43 %  
1 bar 22  42 %  
 

Distribution by Healthy Stats
- bar 22  42 %  
0/2 bar 8 %  
2/0 bar 6 %  
3/0 bar 17 %  
3/2 bar 6 %  
4/0 bar 4 %  
4/3 bar 9 %  
5/1 bar 2 %  
6/3 bar 4 %  
6/4 bar 4 %  
 

Distribution by Injured Stats
- bar 22  42 %  
0/0 bar 13  25 %  
0/1 bar 4 %  
0/2 bar 6 %  
1/3 bar 9 %  
3/1 bar 2 %  
3/2 bar 4 %  
4/2 bar 4 %  
5/2 bar 6 %  
 

Distribution by Jutsu Cost
- bar 45  85 %  
Fire Fire 1 bar 6 %  
Wind Wind bar 9 %  
 

Distribution by Rarity
Common bar 18  34 %  
Rare bar 23  43 %  
Super Rare bar 8 %  
Uncommon bar 15 %  
 

Distribution by Symbol
Earth / Wind bar 4 %  
Fire bar 13  25 %  
Fire / Lightning bar 9 %  
Fire / Lightning / Water bar 4 %  
Fire / Wind bar 6 %  
Water bar 9 %  
Wind bar 17  32 %  
Wind / Earth bar 6 %  
Wind / Water bar 6 %  
 



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