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Deck "The Dark Abyss Irrgulars"

Deck "The Dark Abyss Irrgulars"
Format: OCG - 50 Cards
created by darklighter21 activity icon
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I made it myself pls rate!!

 
Card list Group cards by  
Clan: Dark Irregulars (50 cards)
2 x Alluring Succubus
Average price:
Alluring Succubus (VG-BT03)
  • Number: BT03-024
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Say, that life of yours. Can I eat it?

4 x Blue Dust
Average price:
Blue Dust (VG-BT01)
  • Number: BT01-071
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit's attack hits, if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

One who approaches gets deprived of life, then turns to ice and shatters.

4 x Cheshire Cat of Nightmareland
Average price:
Cheshire Cat of Nightmareland (BT07)
  • Number: BT07-091
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The cat just sat there, smiling.

4 x Dark Knight of Nightmareland
Average price:
Dark Knight of Nightmareland (BT07)
  • Number: BT07-092
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT[R]: [Put this unit into your soul] Choose up to one of your «Dark Irregulars», and that unit gets Power +3000 until end of turn.

At least you will rest peacefully.

2 x Dark Lord of Abyss
Average price:
Dark Lord of Abyss (BT07)
  • Number: BT07-005
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Soul Charge (2), and this unit gets [Power]+1000 for each «Dark Irregulars» in your soul until the end of your turn.
[CONT](VC/RC):If you have a non-«Dark Irregulars» vanguard or rear-guard, this unit gets [Power]-2000.

Residents of darkness...... we shall end the light!

4 x Dark Soul Conductor
Average price:
Dark Soul Conductor (BT05)
  • Number: BT05-076
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is put into the drop zone from Guardian Circle, if you have a «Dark Irregulars» vanguard, you may Soul Charge (2).

The Dark Irregulars. The lost children denied because of their unusual powers.

1 x Decadent Succubus
Average price:
Decadent Succubus (VG-BT03)
  • Number: BT03-041
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[V]: When another of your «Dark Irregulars» is placed on Rear-guard Circle, you may Soul Charge (1).

You must be very kind to give me your body and mind.

1 x Demon of Aspiration, Amon
Average price:
Demon of Aspiration, Amon (VG-BT03)
  • Number: BT03-023
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

CONT[V/R]: During your turn, if the number of «Dark Irregulars» in your soul is six or more, this unit gets Power +3000.

These are true powers. But still, not enough.

1 x Greedy Hand
Average price:
Greedy Hand (BT07)
  • Number: BT07-087
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When another «Dark Irregulars» rides this unit, you may call this card to Rear-guard Circle.
ACT[R]: [Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 2 or less «Dark Irregulars», put it into your soul, and shuffle your deck.

Would you like to be friends with me(us)?

4 x Hades Puppet Master
Average price:
Hades Puppet Master (VG-BT03)
  • Number: BT03-045
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Dance, dance!

4 x Hysteric Shirley
Average price:
Hysteric Shirley (BT05)
  • Number: BT05-077
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

ACT [R]: [Move this unit to soul] If you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Children with unusual powers know how dirty adults can be.

4 x March Rabbit of Nightmareland
Average price:
March Rabbit of Nightmareland (VG-BT03)
  • Number: BT03-011
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Dark Irregulars» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Dark Irregulars» that is being attacked, and that unit cannot be hit until end of that battle.

Oh no, you can't do that. It's unacceptable to disturb the tea party.

4 x No Life King, Death Anchor
Average price:
No Life King, Death Anchor (Promos)
  • Number: PR-0054
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):If the number of «Dark Irregulars» in your soul is eight or more, this unit gets [Power]+1000.
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn.
[AUTO](VC):[Choose five face up «Dark Irregulars» from your damage zone, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of turn, and at the beginning of the end phase of that turn, put five cards from the top of your deck into your damage zone.

Let's hang you up like a decoration! Breakdown Death Brace!

2 x Poet of Darkness, Amon
Average price:
Poet of Darkness, Amon (VG-BT03)
  • Number: BT03-043
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

CONT[V/R]: During your turn, if the number of «Dark Irregulars» in your soul is six or more, this unit gets Power +3000.

The whisper of the devil. A magical trap hidden behind sweet words.

2 x Stil Vampire
Average price:
Stil Vampire (VG-BT03)
  • Number: BT03-001
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto[V]:During the start of your Main Phase, Soulcharge(1), and for that turn, this Unit gains +2000 Power.

Learn it with your body! Black Downfall!

3 x Werwolf Sieger
Average price:
Werwolf Sieger (VG-BT03)
  • Number: BT03-022
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Through repeated use of forbidden magic and demonic transformations, they possess unusual powers even among demons. They are the Dark Irregulars.

4 x Yellow Bolt
Average price:
Yellow Bolt (BT07)
  • Number: BT07-019
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

ACT[V/R]: [Rest this unit] If you have a «Dark Irregulars» vanguard, Soul Charge (1).

He can turn 'thoughts' into 'energy'.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Dark Irregulars bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 12  24 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 18 %  
11000 bar 4 %  
4000 bar 16 %  
5000 bar 18 %  
6000 bar 12 %  
7000 bar 12 %  
8000 bar 10 %  
9000 bar 10 %  
 

Distribution by Race
Demon bar 11  22 %  
Elf bar 8 %  
Ghost bar 8 %  
High Beast bar 8 %  
Human bar 15  30 %  
Succubus bar 6 %  
Vampire bar 4 %  
War Beast bar 14 %  
 

Distribution by Rarity
C bar 28  56 %  
Promo bar 8 %  
R bar 12 %  
RR bar 16 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 25  50 %  
 

Distribution by Trigger
Critical +5000 Power bar 15 %  
Heal +5000 Power bar 15 %  
none bar 19  70 %  
 



Rating
Current score for this Deck, based on 5 votes:

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Discussion about this Deck
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Author Message
rengar20
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Subject:    Posted: December 4, 2012 09:12 pm

Nice cards darklighter21 I love your deck
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darklighter21
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Subject:    Posted: December 5, 2012 03:38 am


quote from rengar20:

Nice cards darklighter21 I love your deck

thanks
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zalivar
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November 13, 2012
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Subject:    Posted: December 5, 2012 04:29 am

your deck is strong in terms of power but power isn't everything.
try reconstructing it a little different here are some of my suggestions for it

first off only need 1 starting vg your greedy and is it you only really need 1 of them.

second there was a big miss ride at the start shows 1 of 2 thing really bad hand or not enough grade 1's

third is the major lack of grade 2's you have 7 in my opinion you should make it at least have 10 to 11 grade 2's

last thing i really see if far to many grade 3's suggest 7-8
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darklighter21
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Subject:    Posted: December 5, 2012 08:26 pm


quote from zalivar:

your deck is strong in terms of power but power isn't everything.
try reconstructing it a little different here are some of my suggestions for it

first off only need 1 starting vg your greedy and is it you only really need 1 of them.

second there was a big miss ride at the start shows 1 of 2 thing really bad hand or not enough grade 1's

third is the major lack of grade 2's you have 7 in my opinion you should make it at least have 10 to 11 grade 2's

last thing i really see if far to many grade 3's suggest 7-8

ok!i will make the changes!
thanks
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rengar20
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Subject:    Posted: December 9, 2012 07:45 pm

sorry, but there are a lot of grade 2's. Overall deck is very good Love your decks!!! Love to use it
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darklighter21
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Subject:    Posted: December 9, 2012 11:48 pm


quote from rengar20:

sorry, but there are a lot of grade 2's. Overall deck is very good Love your decks!!! Love to use it

ok!please tell me how to improve
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