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Deck "Cartas normales"

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Deck "Cartas normales"
Format: Unlimited - 60 Cards
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Card list Group cards by  
Section: Pokemons (19 cards)
1 x Gardevoir Gardevoir (BWDE)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 282
  • Number: 109
  • Subtype: Stage 2 Pokémon
  • Hit Points: 110
  • Retreat Cost: 2
Card text:

[Ability - Psychic Mirage] Each basic {P} Energy attached to your {P} Pokémon provides {P}{P} Energy. You can't apply more than 1 Psychic Mirage Ability at a time.

{P}{P}{C}{C} Mind SHock 60
This attack's damage isn't affected by Weakness or Resistance.

This extremely rare Pokémon is a different color than usual. It is very hard to find.

2 x Houndoom Houndoom (EX UF)
  • Rarity: Rare Holo
  • Type: Fire
  • Poke#: 229
  • Number: 7
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

Poké-BODY: Lonesome
As long as you have less Pokémon in play than your opponent, your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand.
colorlesscolorless Tight Jaw     20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
colorlessfightingfighting Flamethrower     70 
Discard a fire Energy attached to Houndoom.

2 x Houndour Houndour (CoL)
  • Rarity: Common
  • Type: Darkness
  • Weakness: Fx2
  • Poke#: 228
  • Number: 59
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

darkness Jump On     10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.

1 x Kirlia Kirlia (EX R&S)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: P
  • Poke#: 281
  • Number: 35
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

colorless Dazzle Dance      
Flip a coin. If heads, each Defending Pokémon is now Confused.
psychic Life Drain      
Flip a coin. If heads, put damage counters on the Defending Pokémon until it is 10 HP away from being Knocked Out.

2 x Mewtwo EX Mewtwo EX (BWP)
  • Rarity: Promo
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 150
  • Number: BW45
  • Subtype: Basic Pokémon
  • Resistance: 170
  • Hit Points: CC
2 x Mr. Mime Mr. Mime (Jungle)
  • Rarity: Rare Holo
  • Type: Psychic
  • Poke#: 122
  • Number: 6
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Invisible Wall

Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.

Psychic Colorless   Meditate      10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

1 x Mr. Mime ex Mr. Mime ex (FR&LG)
  • Rarity: Rare Holo EX
  • Type: Psychic
  • Number: 111
  • Subtype: Basic Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
Card text:

Poké-BODY: Magic Evens
If Mr. Mime ex would be damaged by an attack, prevent that attack's damage done to Mr. Mime ex if that damage is 20, 40, 60, 80, 100, 120, 140, 160, or 180.
colorlesspsychic Breakdown      
Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokémon.

1 x Pidgeot Pidgeot (FR&LG)
  • Rarity: Rare Holo
  • Type: Colorless
  • Weakness: L
  • Poke#: 018
  • Number: 10
  • Subtype: Stage 2 Pokémon
  • Resistance: Ft
  • Hit Points: 100 HP
Card text:

colorlesscolorless Clutch     40 
The Defending Pokémon can't retreat until the end of your opponent's next turn.

1 x Pidgeotto Pidgeotto (FR&LG)
  • Rarity: Uncommon
  • Type: Colorless
  • Weakness: L
  • Poke#: 017
  • Number: 45
  • Subtype: Stage 1 Pokémon
  • Resistance: Ft
  • Hit Points: 70 HP
Card text:

colorless Clutch     10 
The Defending Pokémon can't retreat until the end of your opponent's next turn.
colorlesscolorless Cutting Wind     30 

2 x Pidgey Pidgey (HSTrium)
  • Rarity: Common
  • Type: Colorless
  • Weakness: Lx2
  • Poke#: 016
  • Number: 71
  • Subtype: Basic Pokémon
  • Resistance: F-20
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Messenger     
Search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle Pidgey and all cards attached to it back into your deck.

colorless Glide     10

2 x Ralts Ralts (D&PSW)
  • Rarity: Common
  • Type: Psychic
  • Weakness: P+10
  • Poke#: 280
  • Number: 102
  • Subtype: Basic Pokémon
  • Hit Points: 60 HP
  • Retreat Cost: C
Card text:

colorless Smack     10


psychic Confuse Ray     
Flip a coin. If heads, the Defending Pokemon is now Confused.

1 x Reshiram Reshiram (BWP)
  • Rarity: Promo
  • Type: Fire
  • Weakness: Wx2
  • Poke#: 643
  • Number: BW23
  • Subtype: Basic Pokémon
  • Hit Points: 130
  • Retreat Cost: CC
1 x Sigilyph Sigilyph (BWDE)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 561
  • Number: 52
  • Subtype: Basic Pokémon
  • Hit Points: 90
  • Retreat Cost: C
Card text:

Ability - Safeguard - Prevent all effects of attacks, including damage, done to this Pokémon by Pokémon-EX.
psychiccolorlesscolorless Psychic     50
+ - Does 10 more damage for each Energy attached to the Defending Pokémon.

 
Section: Energy (16 cards)
4 x Blend Energy GFiPD Blend Energy GFiPD (BWDE)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 117
  • Subtype: Special Energy
Card text:

This Card provides C Energy. When this card is attached to a Pokémon, this card provides G, Fi, P or D Energy but provides only 1 Energy at a time.

4 x Double Colorless Energy Double Colorless Energy (BWND)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 92
  • Subtype: Special Energy
Card text:

Double Colorless Energy Provides colorlesscolorless Energy.

Special Energy

8 x Psychic Energy Psychic Energy (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 119
 
Section: Trainers (25 cards)
2 x Cheren Cheren (BWBC)
  • Rarity: SuperRare Holo
  • Type: Trainer
  • Number: 148
  • Subtype: Supporter
Card text:




Draw 3 cards.
You may play only 1 Supporter card during your turn (before your attack).

4 x Energy Removal Energy Removal (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 92
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.

2 x Eviolite Eviolite (BWNV)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Item
Card text:

[Pokemon Tool] Attach a Pokemon Tool to 1 of your Pokemon that doesnt already have a Pokemon Tool attached to it. If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

You may play as many Item cards as you like during your turn (before your attack).

1 x Gold Potion Gold Potion (BWBC)
  • Rarity: Rare Holo
  • Type: Trainer
  • Number: 140
  • Subtype: Item
Card text:

Heal 90 damage from your Active Pokémon.
You may play as many Item cards as you like during your turn (before your attack).

2 x Hypnotoxic Laser Hypnotoxic Laser (BWPS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 123
  • Subtype: Item
Card text:

Your opponent's Active Pokémon is now Poisoned. Flip a coin. If heads, your opponent's Active is also Asleep.
You may play as many Item cards as you like during your turn (before your attack).

2 x Level Ball Level Ball (BWND)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Item
Card text:

Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward.

You may play as many Item cards as you like during your turn (before your attack).

2 x N N (BWNV)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

Each Player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards.

You may play only 1 Supporter card during your turn (before your attack).

1 x No Removal Gym (Stadium) No Removal Gym (Stadium) (Gym Heroes)
  • Rarity: Rare
  • Type: Trainer
  • Number: 103
  • Resistance: 0
  • Hit Points: 0
4 x Pokémon Catcher Pokémon Catcher (BWDE)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 111
  • Subtype: Item
Card text:

Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).

2 x Pokémon Communication Pokémon Communication (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.

2 x Rare Candy Rare Candy (BWDE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 100
  • Subtype: Item
Card text:

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).

1 x Rocky Helmet Rocky Helmet (BWBC)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 153
  • Subtype: Item
Card text:



Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
You may play as many Item cards as you like during your turn (before your attack).

 
Deck Statistics
Distribution by Poke#
- bar 42  70 %  
016 bar 3 %  
017 bar 2 %  
018 bar 2 %  
122 bar 3 %  
150 bar 3 %  
228 bar 3 %  
229 bar 3 %  
280 bar 3 %  
281 bar 2 %  
282 bar 2 %  
561 bar 2 %  
643 bar 2 %  
 

Distribution by Rarity
Common bar 18  30 %  
Promo bar 5 %  
Rare bar 2 %  
Rare Holo bar 12 %  
Rare Holo EX bar 2 %  
SuperRare Holo bar 3 %  
Ultra Rare bar 13 %  
Uncommon bar 20  33 %  
 

Distribution by Subtype
- bar 13  22 %  
Basic Pokémon bar 13  22 %  
Item bar 16  27 %  
Special Energy bar 13 %  
Stage 1 Pokémon bar 7 %  
Stage 2 Pokémon bar 3 %  
Supporter bar 7 %  
 

Distribution by Type
Colorless bar 7 %  
Darkness bar 3 %  
Energy bar 16  27 %  
Fire bar 5 %  
Psychic bar 10  17 %  
Trainer bar 25  42 %  
 



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