| Nation: United Sanctuary (50 cards)
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3
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x
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Blaster Blade Spirit (BT09)
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- Number: BT09-019
- Rarity: RR
- Nation: United Sanctuary
- Clan: Royal Paladin
- Race: Human
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
[AUTO]:[Counter Blast (1)] When this card is placed on (RC) from your deck, you may pay the cost. If you do, choose one of your opponent's grade 2 or greater front row rear-guard, and retire it. [AUTO](RC):At the beginning of the close step of the battle that this unit was attacked, retire it. [CONT]:This card is also treated as «Gold Paladin». (RR): Reach out...... my sword! To the leaders of the new generation! (SP): Those with pure hearts... Answer them, Blaster Blade!
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4
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x
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Blazing Lion, Platina Ezel (BT09)
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- Number: BT09-006
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 11000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[ACT](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast (3)] Choose up to five of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn. [CONT](VC): If you have a card named "Incandescent Lion, Blond Ezel" in your soul, this unit gets [Power]+2000. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack) (RRR):Now, the chains of fate are broken! Awaken, sealed warriors! (SP):The endless days of suffering are at an end. It's the radiant lion.
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2
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x
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Disciple of Pain (BT07)
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- Number: BT07-098
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck. Holy Mages find their path at the end of rigorous training.
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4
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x
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Elixir Sommelier (TD05)
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- Number: TD05-018
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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4
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x
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Flame of Victory (VG-BT06)
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- Number: BT06-087
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Angel
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
ACT [R]: [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets Power +3000 until end of turn. Full power, let's go!
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4
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x
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Fortune Bell (TD05)
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- Number: TD05-017
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Sylph
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
Here I come!
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3
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x
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Halo Shield, Mark (BT09)
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- Number: BT09-014
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[CONT]: Sentinel (You may only have up to four cards with "Sentinel" in a deck.) [AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle. (BT06): It is our precious hope! We will protect it at all costs!
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3
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x
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Knight of Elegant Skills, Gareth (TD05)
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- Number: TD05-008
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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3
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x
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Lop Ear Shooter (BT07)
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- Number: BT07-041
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order. The battlefield is ever changing. Therefore, only the fastest will survive.
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3
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x
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Mage of Calamity, Tripp (VG-BT06)
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- Number: BT06-033
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Angel
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
AUTO [V/R]: When this unit attacks hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up. She is called "Mage of Calamity" by her enemies out of fear.
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3
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x
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Player of the Holy Axe, Nimue (VG-BT06)
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- Number: BT06-034
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
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Card text:
AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck. The military band heads an army and heightens the knights' spirits.
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3
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x
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Player of the Holy Bow, Viviane (VG-BT06)
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- Number: BT06-005
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck. Music echoes through the battlefield. It is the sound of courage.
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2
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x
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Silver Fang Witch (TD05)
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- Number: TD05-013
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
Auto: [Soul Blast (2)] When this unit is placed on [R], if you have a{Gold Paladin}Vanguard, you may pay the cost. If you do, draw a card.
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2
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x
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Solitary Liberator, Gancelot (TD08)
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- Number: TD08-001
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 11000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn. [AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack) That courage, it has been handed down to those of the new age.
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1
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x
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Spring Breeze Messenger (BT07)
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- Number: BT07-042
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
[AUTO]: When another «Gold Paladin» rides this unit, you may call this card to (RC). [AUTO] (RC): [Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC) as [Rest], and put the rest on the bottom of your deck in any order. A young White Hare Knight often brings along good news, and is considered a sign of victory.
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2
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x
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Steel Spear Liberator, Bleoberis (FC01)
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- Number: FC01-001
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 11000
- Grade / Skill: Grade 3 /
- Trigger: None
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Card text:
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] When a «Gold Paladin» rides this unit, you may pay the cost. If you do, look at up to two cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), put the rest on the bottom of your deck in any order, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn. [AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the came clan as this unit, this unit cannot attack.) Your fighting spirit...... shall be pierced along with your armor! Penetrate Bull Lancer!
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4
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x
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Weapon Merchant, Guidion (TD05)
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- Number: TD05-016
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Gnome
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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