main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Raven's deck"

TIP Browse other people's trade binders displaying the images of all the cards they are offering for trade.
Deck "Raven's deck"
Format: OCG - 48 Cards
created by carnage LV6 activity icon envelope icon
Share |
 
Card list Group cards by  
Cards without Section (40 cards)
3 x Aquan Jr.`s Delivery Aquan Jr.'s Delivery (DMD-08)
  • Collector Number: 13
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Katsuya
Card text:

*  Reveal the top 3 cards of your deck. Put all revealed light and darkness cards into your hand and the rest into your graveyard.

2 x Deis Melnia, the Aqua Shadow [Mode Change] Deis Melnia, the Aqua Shadow [Mode Change] (DMR-02)
  • Collector Number: 52m
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People/Ghost/Alien
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water/Darkness
  • Artist: kou1
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  This creature can't be blocked.

*  Slayer (When this creature loses a battle, destroy the other creature)

3 x Energy Stream Energy Stream (DMX-14)
  • Collector Number: 56
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Katsuya
Card text:

*  Draw 2 cards.

3 x Entertainer of Stealing and Lying Entertainer of Stealing and Lying (P-Y11)
  • Collector Number: P70-Y11
  • Rarity: Promotional
  • Type: Creature
  • Race: Human/Dark Lord
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness/Fire
Card text:

* (This card is put into your mana zone tapped)

* If you have other creatures in your battle zone, this creature can't be attacked.

* When your opponent puts a creature into the battle zone without paying its cost, destroy that creature.

1 x Falconer, Lightfang Ninja Falconer, Lightfang Ninja (DMX-12)
  • Collector Number: 94-b
  • Rarity: Common
  • Type: Creature
  • Race: Guardian/Shinobi
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: Shin "JASON" Nagasawa
Card text:

*  Ninja Strike 4 (Whenever one of your opponent's creatures attacks or blocks, if you have 4 or more cards in your mana zone and if during that attack you did not use a "Ninja Strike" ability, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.)

*  When you put this creature into the battle zone, until the start of your next turn, one of your creatures gets "Blocker".

2 x Great Reversal of Reality and Death Great Reversal of Reality and Death (DMX-12)
  • Collector Number: 12
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water/Darkness
  • Artist: ZENTOYO
Card text:

(This spell is put into the mana zone tapped.)

Shieldtrigger Shield trigger

*  Destroy 1 of your opponent's creatures. Then, choose 1 creature in your opponent's graveyard. Your opponent puts that creature into the battle zone.

1 x Hanzou, Menacing Phantom Hanzou, Menacing Phantom (DMX-14)
  • Collector Number: O6-O7
  • Rarity: Common
  • Type: Creature
  • Race: Demon Command/Shinobi
  • Power: 5000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: EDA
Card text:

*  Ninja Strike 7 (Whenever one of your opponent's creatures attacks or blocks, if you have 7 or more cards in your mana zone and if during that attack you did not use a "Ninja Strike" ability, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.)

*  When you put this creature into the battle zone, choose one of your opponent's creatures. This turn, that creature gets -6000 power.

*  When this creature would be destroyed and you have at least one darkness card in your mana zone, you may put one of your shields into your graveyard instead.

3 x Hyperspatial Emperor Hole Hyperspatial Emperor Hole (DMD-04)
  • Collector Number: 13
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

*  Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power.

*  Put a darkness psychic creature with a cost of 9 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Hyperspatial Vice Hole Hyperspatial Vice Hole (P-Y10)
  • Collector Number: P19-Y10
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

*  Look at your opponent's hand and choose a spell from it. Your opponent discards that spell.

*  Choose and activate one of the following effects.


*º Choose up to 2 creatures from your hyperspatial zone with a total cost of 6 or less and put them into the battle zone.

*º Choose a Darkness creature with a cost of 10 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Marauder Deis Drive Marauder Deis Drive (DMX-12)
  • Collector Number: 37
  • Rarity: Common
  • Type: Creature
  • Race: Living Dead/Dragonoid/Alien
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness/Fire
  • Artist: Yuichi Maekawa
Card text:

(This creature is put into your mana zone tapped.)

*  Speed attacker (This creature doesn't get summoning sickness.)

*  Slayer (Whenever this creature battles, destroy the other creature after the battle.)

3 x Maxval, Electro-Fuuma Maxval, Electro-Fuuma (DMX-14)
  • Collector Number: 62
  • Rarity: Common
  • Type: Creature
  • Race: Liquid People/Grand Devil
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water/Darkness
  • Artist: Naoki Saito
Card text:

(This creature is put into your mana zone tapped.)

Blockericon Blocker

*  This creature can't attack.

*  You may have your darkness creatures cost 1 less to summon. They can't cost less than 1.

2 x Olzekia, General of Decapitation Olzekia, General of Decapitation (DMX-08)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Masaki Hirooka
Card text:

*  When you put this creature into the battle zone, destroy one of your creatures. Then, your opponent chooses 2 of their creatures and destroys them.

*  Double breaker (This creature breaks 2 shields.)

3 x Self-Destructing Gil Poser Self-Destructing Gil Poser (DMX-12)
  • Collector Number: 33
  • Rarity: Common
  • Type: Creature
  • Race: Machine Eater/Alien
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  When you put this creature into the battle zone, you may destroy it. If you do, destroy one of your opponent's creatures with power 2000 or less.

2 x Triple Revival Resurrection Triple Revival Resurrection (DMX-07)
  • Collector Number: 5
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

*  Put up to 3 non-evolution creatures with cost 3 or less into the battle zone from your graveyard.

3 x Zabi Fly, the Pillager Zabi Fly, the Pillager (DMD-04)
  • Collector Number: 4
  • Rarity: Promotional
  • Type: Creature
  • Race: Living Dead/Alien
  • Power: 1000
  • Cost: 2
  • Civilization: Darkness
  • Artist: IronPot
Card text:

*  When this creature is destroyed, choose a card in your opponent's hand without looking. Your opponent discards that card.

1 x Zabi Mira, the Reviving Shaman Zabi Mira, the Reviving Shaman (DMR-01)
  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command/Alien
  • Power: 9000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Darkness
  • Artist: Hokuyu
Card text:

*  When you put this creature into the battle zone, you may destroy any number of your other creatures. For each creature destroyed, you may put a psychic creature with a cost of 6 or less into the battle zone from your hyperspatial zone.

*  Double breaker (This creature breaks 2 shields.)

2 x Zabi Olzekia, Demonic Sword General Zabi Olzekia, Demonic Sword General (DMX-05)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Creature
  • Race: Demon Command/Alien
  • Power: 5000
  • Cost: 5
  • Civilization: Darkness
Card text:

*  When you put this creature into the battle zone, destroy one of your creatures. Then, your opponent chooses 1 of their creatures and destroys them.

 
Section: Hyperspatial Zone (8 cards)
1 x Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Psychic Creature
  • Race: Demon Command
  • Power: 5000/9000
  • Cost: 7/13
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.

*  Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.


Bloodysoul.gif Bloody Soul

*  When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.

*  Double breaker (This creature breaks 2 shields.)

Bloodysoul.gif Bloody Soul

I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened

1 x Cheval, Temporal Demon Spirit/Cheuxvelt, the Awakened Demon Spirit Cheval, Temporal Demon Spirit/Cheuxvelt, the Awakened Demon Spirit (DM-38)
  • Collector Number: 33
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Angel Command/Demon Command
  • Power: 4500/6500
  • Cost: 5/12
  • Civilization: Light/Darkness
  • Artist: Yoichi Ito
Card text:

* Awaken—At the start of each player's turn, if you have 2 Angel Commands or Demon Commands with a cost of 6 or more in your battle zone, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


file:holysoul.gif Holy Soul
file:evilsoul.gif Evil Soul

* Whenever your opponent puts a creature into their battle zone, you may put the top card of your deck into your shields face down.

* Whenever your opponent casts a spell, this creature breaks 1 of your opponent's shields.

* Double breaker (This creature breaks 2 shields.)


file:holysoul.gif Holy Soul
file:evilsoul.gif Evil Soul

1 x Dias Z, the Temporal Suppressor/Diabolos Z, Annihilation Awakened Dias Z, the Temporal Suppressor/Diabolos Z, Annihilation Awakened (DM-37)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Demon Command/Zombie Dragon//Demon Command
  • Power: 7000/18000
  • Cost: 8/16
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

* Annihilating Soul Recall 4 (When this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following File:Soulrecall.gif effect.)

File:Soulrecall.gif Your opponent chooses a card in their hand or battle zone and puts it on the bottom of their deck.

* Double breaker

* Awaken—At the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.


file:evilsoul.gif Evil Soul

* Each of your opponent's creatures in the battle zone gets -5000 power.

* Each of your other creatures in the battle zone gets +5000 power.

* Quadruple breaker (This creature breaks 4 shields.)

* Release (Whenever this creature would leave the battle zone, flip it instead.)


file:evilsoul.gif Evil Soul

1 x Gallows Cebu Kaiser/Gallows Devil Dragon, Dead Sea Dragon Gallows Cebu Kaiser/Gallows Devil Dragon, Dead Sea Dragon (DMR-01)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Cyber Command/Alien//Devil Command Dragon/Alien
  • Power: 6000/120
  • Cost: 6/24
  • Civilization: Water//Water/Darkness/Fire
  • Artist: Adachi Yosuke
Card text:

*  When one of your opponent's creatures attacks, you may draw a card.

*  Double breaker (This creature breaks 2 shields.)


*  Your opponent can't cast spells or summon creatures without cost.

*  When this creature attacks, choose up to 2 creatures in the battle zone and return them to their owner's hands.

*  Triple breaker (This creature breaks 3 shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Hydra Gilsaurus/Gallows Devil Dragon, Dead Sea Dragon Hydra Gilsaurus/Gallows Devil Dragon, Dead Sea Dragon (DMR-01)
  • Collector Number: 59
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Rock Beast/Alien//Devil Command Dragon/Alien
  • Power: 5000/120
  • Cost: 5/24
  • Civilization: Fire//Water/Darkness/Fire
  • Artist: Adachi Yosuke
Card text:

* When a player summons a creature or casts a spell without paying its cost, that player chooses a card in his mana zone and puts it into his graveyard. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Your opponent can't cast spells or summon creatures without cost.

*  When this creature attacks, choose up to 2 creatures in the battle zone and return them to their owner's hands.

*  Triple breaker (This creature breaks 3 shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Thunder Tiger/Volg Tiger, Thunder Beast Thunder Tiger/Volg Tiger, Thunder Beast (DMR-02)
  • Collector Number: 24
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Demon Command/Hunter
  • Power: 3000/110
  • Cost: 5/12
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. That creature gets -2000 power until end of turn.

*  Psychic Link - At the beginning of your turn, if you have Volg Thunder in the battle zone, link that creature to this creature and flip this creature.


*  Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Zabi Rigel, Dragon Bone Keel/Gallows Devil Dragon, Dead Sea Dragon Zabi Rigel, Dragon Bone Keel/Gallows Devil Dragon, Dead Sea Dragon (DMR-01)
  • Collector Number: 53
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Living Dead/Alien//Devil Command Dragon/Alien
  • Power: 3000/120
  • Cost: 4/24
  • Civilization: Darkness//Water/Darkness/Fire
  • Artist: Adachi Yosuke
Card text:

* Whenever one of your Aliens are destroyed by your opponent's spell, destroy one of your opponent's creatures.

* Whenever one of your Aliens has its power reduced to 0 or less by an opponent's spell, destroy one of your opponent's creatures.

* Psychic Link: At the start of your turn, if you have a Gallows Cebu Kaiser and a Hydra Gilsaurus in your battle zone, flip this creature and those creatures and link them.


*  Your opponent can't cast spells or summon creatures without cost.

*  When this creature attacks, choose up to 2 creatures in the battle zone and return them to their owner's hands.

*  Triple breaker (This creature breaks 3 shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 20  42 %  
Darkness//Water/Darkness/Fire bar 2 %  
Darkness/Fire bar 13 %  
Fire bar 6 %  
Fire//Water/Darkness/Fire bar 2 %  
Light bar 2 %  
Light/Darkness bar 2 %  
Light/Water/Darkness/Fire/Nature bar 2 %  
Water bar 13 %  
Water//Water/Darkness/Fire bar 2 %  
Water/Darkness bar 15 %  
 

Distribution by Cost
2 bar 13 %  
3 bar 15  31 %  
4 bar 10 %  
4/24 bar 2 %  
5 bar 10 %  
5/12 bar 4 %  
5/24 bar 2 %  
5/30 bar 2 %  
6 bar 10 %  
6/24 bar 2 %  
7 bar 6 %  
7/13 bar 2 %  
8 bar 2 %  
8/16 bar 2 %  
 

Distribution by Power
- bar 16  33 %  
1000 bar 17 %  
2000 bar 13 %  
3000 bar 2 %  
3000/110 bar 2 %  
3000/120 bar 2 %  
4000 bar 6 %  
4000/26000 bar 2 %  
4500/6500 bar 2 %  
5000 bar 6 %  
5000/120 bar 2 %  
5000/9000 bar 2 %  
6000 bar 4 %  
6000/120 bar 2 %  
7000/18000 bar 2 %  
9000 bar 2 %  
 

Distribution by Race
- bar 16  33 %  
Angel Command/Demon Command bar 2 %  
Cyber Command/Alien//Devil Command Dragon/Alien bar 2 %  
Demon Command bar 6 %  
Demon Command/Alien bar 6 %  
Demon Command/Hunter bar 2 %  
Demon Command/Shinobi bar 2 %  
Demon Command/Zombie Dragon//Demon Command bar 2 %  
Guardian/Shinobi bar 2 %  
Human/Dark Lord bar 6 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Liquid People/Ghost/Alien bar 4 %  
Liquid People/Grand Devil bar 6 %  
Living Dead/Alien bar 6 %  
Living Dead/Alien//Devil Command Dragon/Alien bar 2 %  
Living Dead/Dragonoid/Alien bar 6 %  
Machine Eater/Alien bar 6 %  
Rock Beast/Alien//Devil Command Dragon/Alien bar 2 %  
 

Distribution by Rarity
Common bar 21  44 %  
Promotional bar 19 %  
Rare bar 15 %  
Super Rare bar 8 %  
Uncommon bar 13 %  
Victory Rare bar 2 %  
 

Distribution by Type
Creature bar 24  50 %  
Psychic Creature bar 6 %  
Psychic Creature/Psychic Super Creature bar 4 %  
Psychic Super Creature bar 6 %  
Spell bar 16  33 %  
 



Rating
Current score for this Deck, based on 1 vote:

bar 4.00
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help