main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Bant Enchantments 2.0"

Deck "Bant Enchantments 2.0"
Format: Modern - 69 Cards
created by draco_niger LV8 activity icon envelope icon
Share |
 
Card list Group cards by  
Cards without Section (60 cards)
2 x Auramancer Auramancer (M12)
  • Number: 9
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Wizard
  • Mana cost: 2W
  • Color: White
  • Artist: Rebecca Guay
Card text:

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

2 x Bruna, Light of Alabaster Bruna, Light of Alabaster (AVR)
  • Number: 208
  • Rarity: M
  • Power: 5
  • Toughness: 5
  • Type: Legendary Creature
  • Subtype: Angel
  • Mana cost: 3WWU
  • Color: Multicolor
Card text:

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

3 x Cloud Key Cloud Key (FUT)
  • Number: 160
  • Rarity: R
  • Type: Artifact
  • Mana cost: 3
  • Color: Artifact
  • Artist: Trevor Hairsine
Card text:

As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery. Spells you play of the chosen type cost {1} less to play.

2 x Daybreak Coronet Daybreak Coronet (FUT)
  • Number: 21
  • Rarity: R
  • Type: Enchantment
  • Subtype: Aura
  • Mana cost: WW
  • Color: White
  • Artist: Scott Hampton
Card text:

Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.)

2 x Elspeth, Knight-Errant Elspeth, Knight-Errant (ALA)
  • Number: 9
  • Rarity: M
  • Toughness: 4
  • Type: Planeswalker
  • Subtype: Elspeth
  • Mana cost: 2WW
  • Color: White
  • Artist: Volkan Baga
Card text:

{+1}: Put a 1/1 white Soldier creature token into play. {+1}: Target creature gets +3/+3 and gains flying until end of turn. {-8}: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.

2 x Enchanted Evening Enchanted Evening (SHM)
  • Number: 140
  • Rarity: R
  • Type: Enchantment
  • Mana cost: 3(2xW/U)
  • Color: Hybrid
  • Artist: Rebecca Guay
Card text:

All permanents are enchatments in addition to their other types.

3 x Ethereal Armor Ethereal Armor (RTR)
  • Number: 9
  • Rarity: C
  • Type: Enchantment
  • Subtype: Aura
  • Mana cost: W
  • Color: White
  • Artist: Daarken
Card text:

Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Metal is scarce, smiths are pricey, and plate mail is heavy.

2 x Evershrike Evershrike (EVE)
  • Number: 88
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Elemental Spirit
  • Mana cost: 3{2xW/B}
  • Color: Hybrid
  • Artist: Dan Dos Santos
Card text:

Flying. Evershrike gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return Evershrike from your graveyard to play. You may put an Aura card with converted mana cost X or less from your hand into play attached to it. If you don't, remove Evershrike from the game.

4 x Forest Forest (RTR)
  • Number: 271
  • Rarity: L
  • Type: Basic Land
  • Subtype: Forest
  • Color: Land
  • Artist: Yeong-Hao Han
Card text:

G

2 x Glacial Fortress Glacial Fortress (M13)
  • Number: 225
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{Tap}: Add {W} or {U} to your mana pool.

2 x Hinterland Harbor Hinterland Harbor (ISD)
  • Number: 241
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Karl Kopinski
Card text:

Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. {T}: Add {G} or {U} to your mana pool.

4 x Island Island (RTR)
  • Number: 259
  • Rarity: L
  • Type: Basic Land
  • Subtype: Island
  • Color: Land
  • Artist: Yeong-Hao Han
Card text:

U

2 x Overbeing of Myth Overbeing of Myth (EVE)
  • Number: 157
  • Rarity: R
  • Power: *
  • Toughness: *
  • Type: Creature
  • Subtype: Spirit Avatar
  • Mana cost: {5xG/U}
  • Color: Hybrid
  • Artist: Chippy
Card text:

Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card.

8 x Plains Plains (RTR)
  • Number: 252
  • Rarity: L
  • Type: Basic Land
  • Subtype: Plains
  • Color: Land
  • Artist: Yeong-Hao Han
Card text:

W

2 x Privileged Position Privileged Position (RAV)
  • Number: 251
  • Rarity: R
  • Type: Enchantment
  • Mana cost: 2(3xG/W)
  • Color: Hybrid
  • Artist: Wayne England
Card text:

Wayne England
(G/W can be paid with either G or W.) Other permanents you control canât be the targets of spells or abilities your opponents control.

3 x Rancor Rancor (M13)
  • Number: 185
  • Rarity: U
  • Type: Enchantment
  • Subtype: Aura
  • Mana cost: G
  • Color: Green
Card text:

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

2 x Rites of Flourishing Rites of Flourishing (M12)
  • Number: 192
  • Rarity: R
  • Type: Enchantment
  • Mana cost: 2G
  • Color: Green
  • Artist: Brandon Kitkouski
Card text:

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns.

3 x Serra Avenger [CHAMPS] Serra Avenger [CHAMPS] (Promos)
  • Number: C06-Champs
  • Rarity: P
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Angel
  • Mana cost: WW
  • Color: White
  • Artist: Scott M. Fischer
Card text:

You can't play Serra Avenger during your first, second, or third turns of the game. Flying, vigilance.

2 x Sphere of Safety Sphere of Safety (RTR)
  • Number: 24
  • Rarity: U
  • Type: Enchantment
  • Mana cost: 4W
  • Color: White
  • Artist: Slawomir Maniak
Card text:

Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where {X} is the number of enchantments you control.

The Rakdos believe that all are eager to join their revels, even when told otherwise.

4 x Spring Cleaning Spring Cleaning (LRW)
  • Number: 236
  • Rarity: C
  • Type: Instant
  • Mana cost: 1G
  • Color: Green
  • Artist: Michael Sutfin
Card text:

Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

2 x Sunpetal Grove Sunpetal Grove (M13)
  • Number: 229
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{Tap}: Add {G} or {W} to your mana pool.

2 x Umbra Mystic Umbra Mystic (ROE)
  • Number: 52
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Wizard
  • Mana cost: 2W
  • Color: White
Card text:

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

 
Section: Sideboard (9 cards)
3 x Aura Finesse Aura Finesse (ROE)
  • Number: 54
  • Rarity: C
  • Type: Instant
  • Mana cost: U
  • Color: Blue
Card text:

Attach target Aura you control to target creature. Draw a card.

2 x Chromatic Lantern Chromatic Lantern (RTR)
  • Number: 226
  • Rarity: R
  • Type: Artifact
  • Mana cost: 3
  • Color: Artifact
  • Artist: Jung Park
Card text:

Lands you control have "{Tap}: Add one mana of any color to your mana pool."
{Tap}: Add one mana of any color to your mana pool.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

2 x Copy Enchantment Copy Enchantment (RAV)
  • Number: 42
  • Rarity: R
  • Type: Enchantment
  • Mana cost: 2U
  • Color: Blue
  • Artist: Joel Thomas
Card text:

As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment.
Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.

2 x Fracturing Gust Fracturing Gust (SHM)
  • Number: 227
  • Rarity: R
  • Type: Instant
  • Mana cost: 2(3xG/W)
  • Color: Hybrid
  • Artist: Michael Suffin
Card text:

Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.

 
Deck Statistics
Distribution by Color
- bar 18  26 %  
Artifact bar 7 %  
Blue bar 7 %  
Green bar 13 %  
Hybrid bar 12 %  
Land bar 9 %  
Multicolor bar 3 %  
White bar 16  23 %  
 

Distribution by Power
- bar 56  81 %  
* bar 3 %  
2 bar 9 %  
3 bar 4 %  
5 bar 3 %  
 

Distribution by Rarity
C bar 12  17 %  
L bar 16  23 %  
M bar 6 %  
P bar 4 %  
R bar 29  42 %  
U bar 7 %  
 

Distribution by Subtype
- bar 30  43 %  
Angel bar 7 %  
Aura bar 12 %  
Elemental Spirit bar 3 %  
Elspeth bar 3 %  
Forest bar 6 %  
Human Wizard bar 6 %  
Island bar 6 %  
Plains bar 12 %  
Spirit Avatar bar 3 %  
 

Distribution by Toughness
- bar 54  78 %  
* bar 3 %  
2 bar 9 %  
3 bar 4 %  
4 bar 3 %  
5 bar 3 %  
 

Distribution by Type
Artifact bar 7 %  
Basic Land bar 16  23 %  
Creature bar 11  16 %  
Enchantment bar 18  26 %  
Instant bar 13 %  
Land bar 9 %  
Legendary Creature bar 3 %  
Planeswalker bar 3 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help