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Deck "femaless"

Deck "femaless"
Format: Casual - 55 Cards
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Cards without Section (50 cards)
2 x A Master`s Death A Master's Death (I)
  • Card Number: IM-843
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 3 cards.

2 x Bad Dream Bad Dream (EA)
  • Card Number: EAM-463
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent
Effect: When this Mission card's effect is applied, if you have only "Female" Ninjas in play, draw 2 cards. Your "Female" Ninjas cannot be affected by the effects of your opponent's "Male" Ninjas.

"Naruto---!!"

1 x Chikara Chikara (BP)
  • Card Number: BPC-054
  • Rarity: Uncommon
  • Card Type: Client
  • Symbol: Earth / Wind
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Land of Udon | Male | Prince
During the Mission Phase, if you have 4 or more "Female" Ninjas in play, you can discard this in-play Client. In that case, you can negate 1 Mission card being played.
Your "Female" Ninjas get +1/+1 during the turn they are put in play.

"I am so sorry, pretty lady. But, I suffer from a little low blood pressure."

1 x Chiyo Chiyo (Plat)
  • Card Number: N-994
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/1
Card text:

Sand | Female | Medical | Puppet Master | Mental Power: 1
[SACRIFICE]
Valid: During your Mission Phase, you can remove this Ninja from the game. In that case, put in play a Wind Ninja card from your Discard Pile with an Entrance cost less than or equal to your Turn Marker.

"The things I did in the past were nothing but mistakes…But…in my last hour, it seems I shall finally be able to do the right thing."

1 x Counter Counter (BP)
  • Card Number: BPJ-613
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Earth
  • Jutsu Cost: Wind Wind
Card text:

Requirements: "Female" + "Printed Entrance cost of 2 or more"
Target: 1 Jutsu card being used
Effect: Change the effect of the target to the following: Give 1 Damage to the user.

"There!!"

3 x Ferocious Punch! Ferocious Punch! (TGS)
  • Card Number: TGSJ-794
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind 1 or 3
Card text:

Requirements: "Female" or "Medical"
Target: 1 Jutsu being played
Effect: Negate the target and discard it. In that case, give 1 Damage to the user of the target.
Expert [Tsunade]: You win 1 Battle Reward.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

THWAK!'

2 x Futaba Futaba (TP4)
  • Card Number: TP4C-019
  • Rarity: Common
  • Card Type: Client
  • Symbol: Wind / Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Leaf | Ninja Academy Student | Female
Effect: When you heal 1 or more of your injured Ninjas, draw 1 card.

"Someone precious?"

2 x Hanare Hanare (SL)
  • Card Number: SLN-1410
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Lock | Female | Spy | Mental Power: 2
[MIND READING]
When this Ninja is put in play, your opponent reveals their hand. In that case, if they revealed a Mission card, you can draw 1 card, then move 1 card in your hand to your Chakra area.

"Are you a fool?"

1 x Hinata Hyuga (Awakened) Hinata Hyuga (Awakened) (TGS)
  • Card Number: TGSN-1047
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 1/1
Card text:

Leaf | Genin | Female | Mental Power: 1 | Name: Hinata Hyuga | Byakugan | GROWTH
[SELF CONFIDENCE]
Valid: When this Ninja Blocks, you can place a Growth coin on this Ninja.
Valid: Your opponent's maximum hand size is reduced by 1.

"I'm here because I want to be."

3 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

2 x Infuriation Infuriation (BP)
  • Card Number: BPJ-614
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind 2 or Earth 2
Card text:

Requirements: "Female"
Target: Every "Male" Ninja in the user's Team and the Team Battling against the user
Effect: Give 1 Damage to the target. Additionally, if the user is "Tsunade", give 1 additional Damage to the target.

"That sly old dog…"

1 x Ino Yamanaka Ino Yamanaka (TGS)
  • Card Number: TGSN-1039
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Leaf | Chunin | Female | Mental Power: 2 | Medical | GROWTH
[PLAYFUL]
Each player cannot put in play more than 1 Ninja per turn.
Valid: The effect text of your opponent's head Ninja's are negated.

"He's ready, just like I said."

1 x Ino`s Tears Ino's Tears (TGS)
  • Card Number: TGSM-742
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Discard 1 Wind card. In that case, search your Deck for 2 Wind Ninjas, reveal them, and place them in your hand.

"Don't you ever lose… to Sakura."

2 x Kakashi Hatake Kakashi Hatake (TP3)
  • Card Number: TP3N-1176
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 3/2
Card text:

Leaf| Jonin | Male | Mental Power: 3 | Sharingan Eye
[SHARINGAN COPY]
Valid: When this Ninja is injured due to an effect, give 1 Damage to 1 of your opponent's Ninjas.

"My dreams for the future are none of your business…"

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

2 x Kick of Anger! Kick of Anger! (POP)
  • Card Number: POPJ-767
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Requirements: "Female"
Target: 1 Ninja Battling against the user
Effect: Injure the target. If the target is a "Male" Ninja with an Entrance cost less than or equal to the user's, the target becomes a Stand-By Ninja.

"Naruto!"

1 x Kurenai Yuhi Kurenai Yuhi (POP)
  • Card Number: POPN-996
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 2/3
Card text:

Leaf | Jonin | Female | Mental Power: 2
[GENJUTSU REVERSAL]
When a Ninja in this Ninja's Team becomes the only target of your opponent's Jutsu, you can pay 2 Wind Chakra. In that case, apply the effect of that Jutsu to its user instead.

"You think you caught me with that? You're the one who's caught."

2 x Medical Ninja Medical Ninja (EA)
  • Card Number: EAM-485
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind / Water
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Your Teams with 1 or more "Medical" Ninjas can only be blocked by Teams with 1 or more "Medical" Ninajs this turn.

"The Leaf's current Hokage is Tsunade… And she's known as a world class Medical Ninja."

2 x Reanimation Ninjutsu Reanimation Ninjutsu (TP2)
  • Card Number: TP2J-704
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind or 2
Card text:

Target: 1 injured Ninja
Effect: Heal the target or draw 1 card. Then, if the user has a "Medicine" Combat Attribute, you can move 1 card from your Discard Pile to your hand.

"It's a Ninjutsu that allows you to bring a dead person back to life in exchange for your own…"

2 x Rin Rin (TP4)
  • Card Number: TP4N-1352
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Chunin | Female | Mental Power: 2 | Medical
[TEAM HEALER]
Ninjas cannot win Battle Rewards during the turn they are put into play.

"and this is from me."

1 x Rules for Medical Ninjas Rules for Medical Ninjas (EA)
  • Card Number: EAM-455
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent
Effect: During your Mission Phase, you can select one of the following effects and apply it according to the number of your in-play "Medical" Ninjas.
3 + ) Heal 1 of your injured Ninjas and put a Growth coin on it.
3 + ) Draw 1 card.
4 + ) Randomly select 1 of the cards in your opponent's Battle Rewards area and move it to your hand.

"A Medical Ninja must never be hit by an enemy attack."

2 x Sakura Haruno Sakura Haruno (TGS)
  • Card Number: TGSN-1094*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | Puppet | SURGE
[THE DANCE OF SAKURA]
Valid: During the Exchange of Jutsu, you can discard 1 card or injure 1 of your Ninjas. In that case, heal 1 other Ninja.
Valid: This Ninja gets +2/+0 while in the same Team as a "Puppet Master" Ninja.

"I will get you!"

1 x Sakura Haruno Sakura Haruno (WOF)
  • Card Number: WOFN-840
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine/Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH
[WOMEN'S LIFE]
During the turn that this Ninja is put in play, if you have only "Female" Ninjas, this Ninja's Team can only be blocked by a Team of "Female" only Ninjas.
Valid: All of your other "Female" only Ninjas get +1/+1 and +1 Mental Power.

"Didn’t you know? Women have to be strong in order to survive!"

2 x Sakura Haruno (Childhood) Sakura Haruno (Childhood) (I)
  • Card Number: IN-1320
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH
[ACADEMy TRAINING]
Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

1 x Sakura`s Confession Sakura's Confession (AvW)
  • Card Number: AWM-935
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Look at the top 4 cards of your Deck. Select 1 card and move it to your hand, then return the rest to the top of your Deck in any order. Then, if you control Sakura Haruno, draw 1 card.

"Naruto… I said, I love you!"

3 x Sakura`s Decision Sakura's Decision (TP4)
  • Card Number: TP4M-080
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your "Female" Ninjas
Effect: Injure the target. In that case, draw the same number of cards as the target's "Mental Power".

"Now it's my turn to take the lead. And all of you can watch me from the background."

1 x Shizune Shizune (POP)
  • Card Number: POPN-995
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Female | Medical | Mental Power: 1
[ARDENT SOLDIER]
While you have 2 or more "Medical" Ninjas, your opponent's Jutsu cards that target your Ninjas cost 1 more to use.

"Get out of my way!"

1 x Temari Temari (KS)
  • Card Number: KSN-1478
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 0/1
Card text:

Sand |Genin | Female | Mental Power: 1
[GALESTORM]
[EOJ] Wind Wind : Negate target Jutsu and return it and this Ninja to their owner's hand.

"Y-Yes sir!"

1 x Tsunade (Childhood) Tsunade (Childhood) (BP)
  • Card Number: BPN-720
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 3
  • Healthy Stats: 6/1
  • Injured Stats: 1/0
Card text:

Leaf | Female | Genin | Medical | Mental Power: 2 | Name: Tsunade
[SHOWN SIGNS OF THE LEGENDS]
When this Ninja's Team wins a Victory or an Outstanding Victory, you can randomly select up to 2 cards in your opponent's Reinforcement Deck and remove them(it) from game.

"I think I won this bet."

1 x Tsunade (Kimono) Tsunade (Kimono) (WW)
  • Card Number: WWN-1261
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/3
  • Injured Stats: 5/1
Card text:

Leaf | Sannin | Female | Mental Power: 3 | Name: Tsunade | Medical
[KIMONO GIRLS]
[Attacker | Mission] 1 : Flip a coin.
[Attacker | Mission] 0 : If you have 3 or more other "Female" Ninjas, move 1 Wind Jutsu card from your Discard Pile to your hand.

"Where do you think you're going?"

 
Section: Reinforcement Deck (5 cards)
1 x Sakura Haruno & Chiyo Sakura Haruno & Chiyo (AvW)
  • Card Number: AWN-1549
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/4
Card text:

Leaf | Sand | Chunin | Female | Mental Power: 5 | Medical | Puppet | Puppet Master | SQUAD

[THE LAST BATTLE]
Valid: When any of your Teams with 1 or more "Puppet" Ninjas wins any Victory, you win 1 Battle Reward and draw 1 card.

"Strike it down!!"
"Yes!!"

2 x Sakura Haruno & Hinata Hyuga Sakura Haruno & Hinata Hyuga (BP)
  • Card Number: BPN-729
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Medicine/Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/4
  • Injured Stats: 4/3
Card text:

Leaf | Female | Chunin | Main Branch | Medical | Byakugan | Mental Power: 5 | Squad
[LADIES FIRST]
When this Ninja is put in play, your opponent can organize their Teams.
Valid: During the turn that this Ninja is put in play, only "Female" Ninjas can be sent out to Battle.

"This is lady Tsunade's order." "Naruto, I'm glad to be assigned to the same mission."

2 x Sakura Haruno & Tsunade Sakura Haruno & Tsunade (PRO)
  • Card Number: N-685
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 9/4
  • Injured Stats: 7/3
Card text:

Gencon 2011 Participation Promo

Leaf | Chunin | Satoosa | Sannin | Female | Mental Power: 6 | Medical | MASTERY | SQUAD
[POWER OF KUNOICHI]
Valid: While all your Ninjas have "Female", each of your Ninjas cannot be affected by Jutsus used by your opponent's "Male" Ninjas and effects of your opponent's "Male" Ninjas.

"Sakura..."
"Yes!"

 
Deck Statistics
Distribution by Card Type
Client bar 5 %  
Jutsu bar 11  20 %  
Mission bar 12  22 %  
Ninja bar 29  53 %  
 

Distribution by Combat Attribute
- bar 26  47 %  
Genjutsu bar 9 %  
Manipulation/Medicine bar 4 %  
Medicine bar 11  20 %  
Medicine/Taijutsu bar 5 %  
Mind/Medicine bar 2 %  
Ninjutsu bar 9 %  
Taijutsu bar 2 %  
Weapon bar 2 %  
 

Distribution by Entrance Cost
- bar 11  20 %  
- bar 15 %  
1 bar 15 %  
2 bar 16 %  
3 bar 13 %  
4 bar 13 %  
5 bar 4 %  
6 bar 2 %  
7 bar 4 %  
 

Distribution by Hand Cost
- bar 11  20 %  
- bar 28  51 %  
1 bar 16  29 %  
 

Distribution by Healthy Stats
- bar 26  47 %  
0/1 bar 2 %  
0/2 bar 11 %  
1/3 bar 2 %  
2/3 bar 2 %  
3/0 bar 9 %  
3/3 bar 2 %  
4/3 bar 7 %  
5/3 bar 4 %  
5/4 bar 5 %  
6/1 bar 2 %  
7/4 bar 2 %  
8/3 bar 2 %  
9/4 bar 4 %  
 

Distribution by Injured Stats
- bar 26  47 %  
0/0 bar 16 %  
0/1 bar 5 %  
0/2 bar 5 %  
1/0 bar 2 %  
1/1 bar 5 %  
1/3 bar 2 %  
2/3 bar 2 %  
3/2 bar 4 %  
4/3 bar 4 %  
4/4 bar 2 %  
5/1 bar 2 %  
7/3 bar 4 %  
 

Distribution by Jutsu Cost
- bar 44  80 %  
Wind 1 or 3 bar 5 %  
Wind 2 or Earth 2 bar 4 %  
Wind or 2 bar 4 %  
Wind Wind bar 5 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 18  33 %  
Parallel bar 4 %  
Promo bar 5 %  
Rare bar 20  36 %  
Super Rare bar 5 %  
Uncommon bar 16 %  
 

Distribution by Symbol
Earth bar 4 %  
Earth / Wind bar 2 %  
Fire bar 4 %  
Water bar 4 %  
Water / Wind bar 5 %  
Wind bar 32  58 %  
Wind / Earth bar 10  18 %  
Wind / Water bar 5 %  
 



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