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Deck "Crushing Assault"

Deck "Crushing Assault"
45 Cards
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Card Type: Magic/Burst (9 cards)
2 x Burst Fist Burst Fist (BS15)
  • Number: 84
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Blue
  • Cost: 5
  • Reduction: SS
Card text:

[Burst(After Your Opponent Destroys Your Spirit)] Equal to the cost of the spirit destroyed when this burst was activated, discard cards from the top of your opponent's deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh 1 of your spirits, and for this turn, treat that spirit as 1 level higher.

3 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2 x Double Blaster Double Blaster (BS14)
  • Number: 91
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: Red
  • Cost: 3
  • Reduction: R
Card text:

[Burst: When your spirit is destroyed by your opponent] Draw 2 cards from your deck. After that, by paying the cost of this card, activate the (Flash) effect of this card. (Flash) Destroy the brave on an opponent's brave spirit. Or, destroy an opponent's nexus.

2 x Mark-of-Zorro Mark-of-Zorro (BS18)
  • Number: 75
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Purple
  • Cost: 5
  • Reduction: AA
Card text:

[Burst(After your spirit is destroyed by the opponent)] Draw 1 card from your deck and move 2 cores from any of your opponent's spirits to their trash. After that, by paying the cost, you can activate this card's (Flash) effect. (Flash) Move 1 core from each of your opponent's spirits with cost 5 or less to their reserve.

 
Card Type: Nexus (6 cards)
3 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

3 x The PillarRocks´ Aquapolis The PillarRocks' Aquapolis (BS11)
  • Number: 71
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] (During your main phase) When your spirit with Crush is summoned, move the top 2 cards of your opponent's deck to their trash. [Lv2] (During your attack step) When your spirit attacks, move the top card of your opponent's deck to their trash. If that card has a cost of 3 or below, exhaust an opponent's spirit.

 
Card Type: Spell (7 cards)
3 x Execution Destroy Execution Destroy (BS14)
  • Number: 111
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

(Your Main Phase) Discard the top card of your opponent's deck. If the discarded card is a spirit or brave, your opponent must destroy 1 of their spirits. If the discarded card is a nexus or magic card, your opponent must destroy 1 of their nexuses. (Flash Step) During this turn, target spirit gets +2000BP.

2 x Finishing Blow Finishing Blow (BS20)
  • Number: 84
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

(Flash) During this battle, 1 of your spirits gets +3000BP. When that spirit destroys only the opposing spirit by comparing BP, discard the top 7 cards of your opponent's deck.

2 x Strong Draw Strong Draw (SD02)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.
Flash: Target spirit gains BP+3000 until end of turn.

 
Card Type: Spirit (23 cards)
3 x Kojirond-Golem Kojirond-Golem (BS15)
  • Number: 53
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Supreme Hero/Artificial Soldier
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

[Burst: After your opponent's spirit attacks] If you have 1 or more spirit on your field with Crush or Great Demolish, summon this spirit. [Lv1-Lv2-Lv3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV. [Lv2-Lv3] When a card with cost 4 or above is sent to the trash due to the effect of Crush for your spirit, exhaust an opponent's spirit.

3 x Rammer-Golem Rammer-Golem (BS15)
  • Number: 46
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 0
  • Gems: 1
2 x The BlastingLightGiant Light-Douglas The BlastingLightGiant Light-Douglas (Promos)
  • Number: 6Th
  • Rarity: Promo 13
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV. [LV2][LV3] When a card with Burst effect is placed onto the trash due to this spirit's "Crush" effect, destroy 1 opposing spirit with a cost of 5 or less. [LV3] Charge - Increase the cards moved from your opponent's deck to their trash due to your effects by 1.

3 x The ClawSword Lazarus The ClawSword Lazarus (SB)
  • Number: 76
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000
4LV3
5000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

3 x The Defender of Light Adrian The Defender of Light Adrian (BS19)
  • Number: 57
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] Charge - Increase the cards moved from your opponent's deck to their trash due to your effects by 1.

3 x The GodMadeSoldier Orichalcum-Golem The GodMadeSoldier Orichalcum-Golem (BS08)
  • Number: x34
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Soldier
  • Cost: 7
  • Reduction: SSSS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field. When This Spirit Attacks (Lv. 2-3): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

3 x The HeavyJavelinGiant Lance The HeavyJavelinGiant Lance (SD16)
  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1.
[LV2] All your blue nexuses can't be destroyed by opposing spirit, brave, nexus and magic effects.

3 x Tsundog-Golem Tsundog-Golem (BS15)
  • Number: 49
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Great General
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) During this turn, when your spirits with Crush or Great Demolish are destroyed by an opposing spirit by comparing BP, all the destroyed spirits remain on your field, exhausted. [LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV.

 
Deck Statistics
Distribution by Card Type
Magic/Burst bar 20 %  
Nexus bar 13 %  
Spell bar 16 %  
Spirit bar 23  51 %  
 

Distribution by Color
Blue bar 38  84 %  
Purple bar 4 %  
Red bar 4 %  
White bar 7 %  
 

Distribution by Cost
- bar 7 %  
1 bar 7 %  
2 bar 7 %  
3 bar 16  36 %  
4 bar 18 %  
5 bar 13 %  
6 bar 7 %  
7 bar 7 %  
 

Distribution by Gems
- bar 16  36 %  
1 bar 29  64 %  
 

Distribution by Rarity
Common bar 25  56 %  
Master Rare bar 7 %  
Promo 13 bar 4 %  
Rare bar 9 %  
Uncommon bar 18 %  
X Rare bar 7 %  
 

Distribution by Reduction
- bar 7 %  
AA bar 4 %  
D bar 7 %  
R bar 4 %  
S bar 20 %  
SS bar 20  44 %  
SSS bar 7 %  
SSSS bar 7 %  
 

Distribution by Spirit Type
- bar 22  49 %  
Artificial Soldier bar 7 %  
Artificial Soldier/Great General bar 7 %  
Artificial Soldier/Soldier bar 7 %  
Fighting Spirit bar 11  24 %  
Supreme Hero/Artificial Soldier bar 7 %  
 



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