| Nation: Dark-Zone (50 cards)
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3
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x
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Barking Cerberus (VG-BT03)
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- Number: BT03-027
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Chimera
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
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Card text:
The fiercest beast is the one best trained.
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3
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x
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Bull's Eye, Mia (BT07)
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- Number: BT07-031
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: War Beast
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Pale Moon», you may Soul Charge (1). Right, where would you like to be hit?
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4
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x
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Candy Clown (VG-BT03)
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- Number: BT03-053
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Demon
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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Card text:
(You may only have up to four cards with "HEAL" in a deck.) Here, a present for you!
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3
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x
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Crimson Beast Tamer (VG-BT03)
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- Number: BT03-014
- Rarity: RR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
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Card text:
[CONT](VC/RC):During your turn, if you have a card named "Crimson Beast Tamer" in your soul, this unit gets [Power]+3000. ...time to unleash the whip of flames.
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3
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x
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Dancing Princess of the Night Sky (BT07)
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- Number: BT07-030
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, search your deck for up to one grade 2 or less «Pale Moon», put it into your soul, and shuffle your deck. A trustworthy partner is life's greatest treasure.
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2
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x
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Dusk Illusionist, Robert (VG-BT03)
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- Number: BT03-013
- Rarity: RR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: none
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Card text:
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), look at the top card of your deck, and put that card on the top or the bottom of your deck. [ACT](VC/RC):[Soul Blast (8) & Counter Blast (5)] Put all of your opponent's grade 1 or less rear-guards into his or her soul. Come forth from the twilight! Hellgate Illusion!
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2
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x
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Dynamite Juggler (VG-BT03)
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- Number: BT03-051
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Goblin
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
Kaboom! Grand explosion!
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1
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x
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Girl Who Crossed the Gap (BT07)
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- Number: BT07-074
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
AUTO: When another «Pale Moon» rides this unit, you may call this card to Rear-guard Circle. ACT[R]: [Counter Blast (1) & Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a «Pale Moon» other than a card named "Girl Who Crossed the Gap" from your soul, and call it to Rear-guard Circle. Open the door! A new world awaits!
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2
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x
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Hoop Magician (EB01)
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- Number: EB01-024
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Human
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: +5000 Power
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Card text:
"You'll disappear if you pass through the magical ring, it's true."
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2
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x
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Jumping Jill (EB01)
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- Number: EB01-021
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Workerloid
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
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Card text:
Auto: When this unit is called to a Rearguard Circle from the Soul, and you have a [Pale Moon] Vanguard, this unit gains +3000 Power for that turn. "Jumping freely in the air...... she is totally in control of gravity"
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4
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x
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Midnight Bunny (VG-BT03)
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- Number: BT03-029
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: War Beast
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
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Card text:
[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits during the battle that this unit boosted, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Midnight Bunny" from your soul, and call it to (RC). (BT03):Bunny into the box! What will happen next!? (PR):Taadaa!! ...Huh?
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2
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x
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Nightmare Doll, Alice (VG-BT03)
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- Number: BT03-003
- Rarity: RRR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Workerloid
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: none
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Card text:
[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Nightmare Doll, Alice" from your soul, and call it to (RC). A bad dream you'll never wake up from! That's the Endless Nightmare!
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4
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x
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Poison Juggler (BT07)
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- Number: BT07-079
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Goblin
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
ACT[R]: [Put this unit into your soul] Choose up to one of your «Pale Moon», and that unit gets Power +3000 until end of turn. Would you like to try some? You'll have a great complexion like me!
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3
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x
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Purple Trapezist (BT07)
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- Number: BT07-032
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Succubus
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[AUTO]:[Choose another of your «Pale Moon» rear-guards, and put it into your soul] When this unit is placed on (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Purple Trapezist" from your soul, and call it to (RC). Yes, those girls are true artistes.
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4
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x
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Silver Thorn Dragon Tamer, Luquier (BT07)
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- Number: BT07-004
- Rarity: RRR
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (3)] Choose up to one grade 0, grade 1, grade 2, and grade 3 «Pale Moon» from your soul, and call them to separate (RC). [AUTO](VC):When one of your «Pale Moon» is placed on (RC) from your soul, this unit gets [Power]+3000 until end of turn. Go forth, Silver Thorn Serpents!
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4
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x
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Sky High Walker (BT05)
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- Number: BT05-080
- Rarity: C
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Goblin
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
[ACT](RC):[Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a card from your damage zone, and turn it face up. Ahhhhhhhhhh! (I might need to change jobs...)
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4
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x
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Turquoise Beast Tamer (VG-BT03)
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- Number: BT03-030
- Rarity: R
- Nation: Dark-Zone
- Clan: Pale Moon
- Race: Elf
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
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Card text:
CONT[V/R]: During your turn, if you have a card named "Crimson Beast Tamer" in your soul, this unit gets Power +3000. BT03/030 (R) - The whip of blue ice will tame the wild...
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