| Section: Ninja Cards (30 cards)
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Bartender Cat (KS)
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- Card Number: KSN-1436
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 1/2
- Injured Stats: 0/0
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Card text:
Animal [TAKING ORDERS] [Attacker | Mission] Fire, Lightning or Water : Search your Deck for a Fire, Lightning or Water card without "AMBUSH" and move it to your Chakra area. Then, shuffle your Deck."Your Matatabi drink, miss."
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Five Tails (SL)
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- Card Number: SLN-1404
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water / Lightning
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 7/0
- Injured Stats: 2/0
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Card text:
Tailed Beast | Animal [QUICKENED] When 1 of your "Tailed Beast" Ninjas wins any Victory, draw 1 card.
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Four Tails (KS)
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- Card Number: KSN-1447
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Earth
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 6/1
- Injured Stats: 3/0
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Card text:
Animal | Tailed Beast [LAVA FLOW] Valid: When a "Tailed Beast" Ninja you control would receive Damage due to the Showdown, you can give 1 Damage to 1 Ninja opposing that Ninja. When a "Tailed Beast" Ninja you control would receive any Damage or be removed from play by a Jutsu, deal 1 Damage to the user of that Jutsu.
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Guren (TP4)
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- Card Number: TP4N-1350
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water / Earth
- Combat Attribute: Crystal
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/4
- Injured Stats: 2/2
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Card text:
Sound | Jonin | Female | Mental Power: 2 [CRYSTAL BARRIER] [Blocker | Mission] Earth Earth or Water Water : Target Ninja cannot be sent out to Attack and cannot be organized into Teams during this turn."Don't act smug."
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Hidan (KS)
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- Card Number: KSN-1442
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/0
- Injured Stats: 5/0
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male [IMMORTAL SOUL] Valid: When this Ninja would be removed from the game, move it to your Discard Pile instead. [Attacker | Mission] Give your opponent 1 Battle Reward: If your Turn Marker is equal to or greater than this Ninja card's Entrance cost, put this Ninja card in play from your Discard Pile. (This effect can only be activated from the Discard Pile.)"Lord Jashin, behold!"
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Ink Fish (SL)
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- Card Number: SLN-1386
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ink
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 2/2
- Injured Stats: 0/0
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Card text:
Leaf | Animal [BEAST SCROLL] Non-Unique [Attacker | Mission] 3 : Put this Ninja card into play from your hand. Valid: When this Ninja is put in play, draw 1 card.
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Iruka Umino (WW)
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- Card Number: WWN-1235
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 2/1
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Card text:
Leaf | Chunin | Male | Mental Power: 1 [STRATEGIC PLACEMENT] Valid: When this Ninja is put in play, draw 1 card. When you deploy a Lightning Ninja, if this Ninja card is in your Discard Pile, you can pay 1 Lightning. In that case, move this Ninja card to your hand."Go get 'em"
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Pakkun (SL)
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- Card Number: SLN-1376
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/2
- Injured Stats: 0/2
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Card text:
Leaf | Animal | Ninja Dog | Mental Power: 2 [SENSE OF SMELL] [Blocker | Mission] 0 : Negate and discard target Mission. At the end of this turn, discard this Ninja.
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Sasuke Uchiha (KS)
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- Card Number: KSN-1439
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Genin | Male | Sharingan Eye [PEERLESS GENIUS] Your opponent's non-"Taijutsu" Ninjas with an Entrance cost of 2 or less cannot be sent out to Attack during the turn they are put in play."Come with me."
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Seven Tails (KS)
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- Card Number: KSN-1483
- Rarity: Rare
- Card Type: Ninja
- Symbol: Wind / Lightning
- Combat Attribute: Insect
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 8/1
- Injured Stats: 4/0
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Card text:
Animal | Tailed Beast [SEVEN TAILS] When a "Tailed Beast" Ninja you control wins any Victory, if it is in a Team by itself, you win 1 Battle Reward. [Valid | Attacker | Mission] 1 : You can play a Angering the Tailed Beast Mission card from your Chakra area as though it were in your hand. If you do, remove it from the game afterwards.
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Shikamaru Nara (KS)
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- Card Number: KSN-1425
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Leaf | Genin | Male | Mental Power: 4 [OUTWIT] [EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn."Actually, things got a little complicated."
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Tenten (TP4)
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- Card Number: TP4N-1335
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 1/0
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Card text:
Leaf | Chunin | Female | Mental Power: 1 | GROWTH [ENDLESS ARSENAL] At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile."Cut it out!"
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Two Tails (SL)
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- Card Number: SLN-1365
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth / Lightning
- Combat Attribute: Fang
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 5/0
- Injured Stats: 4/0
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Card text:
Tailed Beast | Animal [HUNTED BEAST] When this ninja is put in play, you can reveal a "Tailed Beast" Ninja card from your hand. In that case, move your Turn Marker up by 1. Valid: While a "Tailed Beast" Ninja is Battling by itself, that Ninja gets +1/+0 for each "Tailed Beast" Ninja Battling by itself.
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Utakata (TP4)
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- Card Number: TP4N-1353
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Bubble
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Mist | Rogue Ninja | Male [WATER TRAINING] [Attacker | Mission | EOJ] 1 : Search your Deck for a non-"AMBUSH" card and move it to your Chakra area. Shuffle your Deck afterwards."If you can't even do this, you can't be my student."
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| Section: Jutsu Cards (7 cards)
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Art of the Raging Lion's Mane (AvW)
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- Card Number: AWJ-956
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: Lightning Lightning
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Card text:
Requirements: Entrance cost of 3 or more Effect: Choose 2 of the following and apply them: 1) The user gets +5/+0 during this turn. 2) Give 1 Damage to 1 Ninja opposing the user. 3) Negate 1 Jutsu with 2 or more specific Symbols in its cost being used by 1 Ninja opposing the user. "Art of the Raging Lion's Mane!"
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Expansion Jutsu: Super Slap! (TP2)
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- Card Number: TP2J-697
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth 1 or 3
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Card text:
Target: 1 Ninja with a Combat value less than or equal to the user's Combat value Effect: The target becomes a Stand-by Ninja. Then, if the user has an Earth Symbol, it is unaffected by your opponent's Jutsu cards during this turn. "Expansion Jutsu! Super Slap!"
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Fire Style: Dragon Flame Jutsu (WW)
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- Card Number: WWJ-848
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Fire
- Jutsu Cost: Fire Fire 1
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Card text:
Target: 1 Ninja Battling against the user Effect: Give 2 Damage to the target and 1 Damage to the user. "You're relieved from duty!"
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| Section: Mission Cards (13 cards)
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Angering the Beast (SL)
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- Card Number: SLM-872
- Rarity: Rare
- Card Type: Mission
- Symbol: Lightning
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Target: (1) 1 of your "Tailed Beast" Ninjas (2) 1 of your opponent's Ninjas Effect: Remove the targets from their Teams. Both of the targets must be sent out to Battle during this turn by themselves and can only be opposed by each other. While this Mission card is in your Chakra, all your "Tailed Beast" Ninja cards get -1 Entrance cost. "Come here!! I'll rip you to shreads!!!"
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Inari's Decision (AvW)
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- Card Number: AWM-928
- Rarity: Rare
- Card Type: Mission
- Symbol: Lightning
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Draw 2 cards. Then, move 1 card in your hand to your Chakra area. If you moved a non-Ninja card due to this effect, place a +1/+1 coin on 1 Ninja you control. "Everyone ready to go?"
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Leader of the Cats (SL)
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- Card Number: SLM-862
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Fire
- Hand Cost: 1
- Entrance Cost: 0
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Card text:
Effect: Put in play 1 "Animal" Ninja card from your Discard Pile with an Entrance cost less than or equal to your Turn Marker. "So you're going to see Itachi after all?"
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Patriarch (I)
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- Card Number: IM-824
- Rarity: Rare
- Card Type: Mission
- Symbol: Fire
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Target: 1 of your Ninjas Effect: Search your Deck for 1 Ninja that shares a Combat Attribute with the target, reveal it, then move it to your hand. Shuffle your Deck afterwards. "Well… Father…"
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Quicksand (WW)
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- Card Number: WWM-793
- Rarity: Common
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 0
- Entrance Cost: 1
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Card text:
Counter Target: 1 Ninja that was put in play this turn Effect: The target cannot be organized into a Team with other Ninjas during this turn. "That's not your toy … you know …"
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Self Conversation (AvW)
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- Card Number: AWM-918
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Counter Target: 1 Mission Effect: Negate and move the target to the top of its owner's Deck. If you have 5 or less cards in your Discard Pile, discard the target instead. "Did you record the battle?"
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| Section: Reinforcement Deck (3 cards)
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Hidan (Curse Mode) (SL)
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- Card Number: SLN-1382
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Lightning
- Combat Attribute: Curse
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 7/3
- Injured Stats: 7/0
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male | Name: Hidan | REINFORCEMENT [LINKED FATE] Sacrifice: Hidan Valid:This Ninja cannot be removed from play due to Damage. Valid: When this Ninja receives any Damage, both players win 1 Battle Reward. [Valid | Attacker | Mission] 2 : Give 1 Damage to this Ninja."Hurts good, doesn't it?!"
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