| Nation: Zoo (50 cards)
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2
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x
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Binoculus Tiger (BT07)
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- Number: BT07-003
- Rarity: RRR
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit. You can't escape from becoming the next test subject.
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1
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x
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Blackboard Parrot (BT08)
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- Number: BT08-102
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
[AUTO]: When another «Great Nature» rides this unit, you may call this card to Rear-guard Circle. [ACT][R]: [Put this unit into your soul] Choose one of your «Great Nature» rear-guards, and that unit gets "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, draw a card." until end of turn.
If you make me angry......
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3
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x
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Cable Sheep (BT07)
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- Number: BT07-012
- Rarity: RR
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Great Nature» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Great Nature» that is being attacked, and that unit cannot be hit until end of that battle. Let's try some cables on that. Right.
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4
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x
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Castanet Donkey (BT09)
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- Number: BT09-092
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
[ACT](RC):[Put this unit into your soul] Choose up to one of your «Great Nature», and that unit gets [Power]+3000 until end of turn.
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2
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x
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Coiling Duckbill (BT08)
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- Number: BT08-042
- Rarity: R
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[AUTO]:During your main phase, when this unit is placed on (RC), choose another of your «Great Nature» rear-guards, and that unit gets "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), draw a card." until end of turn. It's so wonderful, Nothing else seems to matter in the world.
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3
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x
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Compass Lion (BT08)
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- Number: BT08-041
- Rarity: R
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 11000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
[AUTO](VC/RC):At the beginning of your end phase, choose one of your rear-guards, and retire it. Once you have entered the circle, don't even think that you can get out easily.
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4
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x
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Dictionary Goat (BT07)
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- Number: BT07-064
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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Card text:
(You may only have up to four cards with "HEAL" in a deck.) The word 'impossible' is not in this dictionary…… I think.
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4
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x
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Magnet Crocodile (BT07)
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- Number: BT07-023
- Rarity: R
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO[V/R]: When this unit attacks a vanguard, if you have a «Great Nature» vanguard, this unit gets Power +2000 until end of that battle. Stop whining and just go along with the plan.
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2
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x
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Multimeter Giraffe (BT07)
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- Number: BT07-049
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO[V/R]: When this unit attacks, if the number of face up cards in your opponent's damage zone is two or more, this unit gets Power +3000 until end of that battle. An accurate reading forms the solid foundation for any research.
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4
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x
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Pencil Knight, Hammsuke (BT07)
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- Number: BT07-046
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Knight, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck. Using even the broken lead…… that is the mark of a true knight.
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4
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x
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Pencil Squire, Hammsuke (BT07)
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- Number: BT07-025
- Rarity: R
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Squire, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck. First, sharpen it smartly, like a pro.
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4
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x
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Ruler Chameleon (BT07)
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- Number: BT07-065
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 3000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Ruler Chameleon", reveal it to your opponent, put it into your hand, and shuffle your deck. Target confirmed…… Ready! Aim! Measure!!!
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4
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x
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School Hunter, Leo-pald (BT07)
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- Number: BT07-001
- Rarity: RRR
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] During your end phase, when one of your «Great Nature» rear-guards is put into the drop zone, you may pay the cost. If you do, call that card to an open (RC). [AUTO](VC):When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit. Researchers run through the plains of knowledge hunting for the truth.
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2
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x
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Silver Wolf (VG-BT02)
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- Number: BT02-079
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
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3
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x
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Tick Tock Flamingo (BT07)
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- Number: BT07-052
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO: During your main phase, when this unit is placed on Rear-guard Circle, choose another of your «Great Nature» rear-guards, and that unit gets "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, choose a card from your damage zone, and turn it face up" until end of turn. Left, right, left, right! Yes, rhythm is what's important!
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4
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x
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Triangle Cobra (BT07)
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- Number: BT07-060
- Rarity: C
- Nation: Zoo
- Clan: Great Nature
- Race: High Beast
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
Cobra triangle.
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