| Section: Pokemons (19 cards)
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Clefable (Jungle)
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- Rarity: Rare Holo
- Type: Colorless
- Poke#: 036
- Number: 1
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Metronome Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefable's type is still Colorless.) Minimize All damage done by attacks to Clefable during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).
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Clefairy (N Genesis)
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- Rarity: Uncommon
- Type: Colorless
- Poke#: 035
- Number: 30
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Doubleslap 10x Flip 2 coins. This attack does 10 damage times the number of heads. Squaredance Flip a number of coins equal to the total number of Pokémon in play. For each heads, you may search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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Cleffa (N Genesis)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 20
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
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Electabuzz (Base Set)
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- Rarity: Rare
- Type: Lightning
- Poke#: 125
- Number: 20
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Grimer (Fossil)
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- Rarity: Common
- Type: Grass
- Poke#: 088
- Number: 48
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Nasty Goo 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Minimize All damage done by attacks to Grimer during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).
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Jigglypuff (Jungle)
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- Rarity: Common
- Type: Colorless
- Poke#: 039
- Number: 54
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Lullaby The Defending Pokémon is now Asleep Pound 20
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Muk (Fossil)
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- Rarity: Rare Holo
- Type: Grass
- Poke#: 089
- Number: 13
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Toxic Gas Ignore all Pokémon Powers other than Toxic Gases. This Power stops working while Muk is Asleep, Confused, or Paralyzed. Sludge 30 Flip a coin. If heads, the Defending Pokémon is now Poisoned.
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Rocket's Zapdos (Gym Chllng)
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- Rarity: Rare Holo
- Type: Lightning
- Number: 15
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Plasma 20 If there are any Energy cards in your discard pile, attach 1 of them to Rocket's Zapdos. Electroburn 70 Rocket's Zapdos does damage to itself equal to 10 times the number of Energy cards attached to it.
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Wigglytuff (Jungle)
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- Rarity: Rare Holo
- Type: Colorless
- Poke#: 040
- Number: 16
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Lullaby The Defending Pokémon is now Asleep. Do the Wave 10+ Does 10 damage plus 10 more damage for each of your Benched Pokémon.
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| Section: Energy (13 cards)
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Double Colorless Energy (Base Set)
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- Rarity: Uncommon
- Type: Basic Energy
- Number: 96
- Resistance: 0
- Hit Points: 0
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Lightning Energy (Base Set)
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- Rarity: Common
- Type: Basic Energy
- Number: 100
- Resistance: 0
- Hit Points: 0
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Lightning Energy (Gym Chllng)
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- Rarity: Common
- Type: Basic Energy
- Number: 130
- Resistance: 0
- Hit Points: 0
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Recycle Energy (N Genesis)
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- Rarity: Rare
- Type: Basic Energy
- Number: 105
- Resistance: 0
- Hit Points: 0
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| Section: Trainers (28 cards)
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Defender (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 80
- Resistance: 0
- Hit Points: 0
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Card text:
Attach Defender to 1 of your Pokémon. At the end of your opponent's next turn, discard Defender. Damage done to that Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
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Energy Charge (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 85
- Resistance: 0
- Hit Points: 0
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Card text:
Flip a coin. If heads, shuffle up to 2 Energy cards from your discard pile into your deck.
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Energy Removal (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 92
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.
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Gust of Wind (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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Item Finder (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 74
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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Mary (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 87
- Resistance: 0
- Hit Points: 0
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Card text:
Draw 2 cards. Then, shuffle 2 cards from your hand into your deck.
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Nightly Garbage Run (Team Rockt)
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- Rarity: Uncommon
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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PlusPower (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 84
- Resistance: 0
- Hit Points: 0
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Card text:
Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon.
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Potion (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 94
- Resistance: 0
- Hit Points: 0
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Card text:
Remove up to 2 damage counters from 1 of your Pokémon.
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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Professor Oak (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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Super Energy Removal (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 79
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.
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Switch (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 95
- Resistance: 0
- Hit Points: 0
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Card text:
Switch 1 of your Benched Pokémon with your Active Pokémon.
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