| Type: Creature (23 cards)
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2
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x
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Auzesu, the Demonic Holy Spirit (DMC-46)
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- Collector Number: 21
- Rarity: Super Rare
- Type: Creature
- Race: Angel Command/Demon Command
- Power: 6500
- Cost: 6
- Civilization: Light/Darkness
- Artist: hippo
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Card text:
This card is put into the mana zone tapped. Sympathy: This card's cost is reduced by 1 for each Angel Command or Demon Command in your battle zone. You cannot reduce the cost below 2. When one of your Angel Command or Demon Command attacks, you may destroy one of your opponent's tapped creatures. Double Breaker
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3
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x
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Bega, Decaying Vizier (DMC-46)
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- Collector Number: 35
- Rarity: Common
- Type: Creature
- Race: Initiate/Ghost
- Power: 2000
- Cost: 5
- Civilization: Light/Darkness
- Artist: hippo
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Card text:
This card is put into the mana zone tapped. When this creature is put into the battle zone, add the top card of your deck to your shields face down. Then, discard 1 card from your opponent's hand at random.
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4
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x
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Bloody Shadow, Mystic Light Death Knight (DMC-46)
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- Collector Number: 12
- Rarity: Super Rare
- Type: Creature
- Race: Initiate/Ghost/Knight
- Power: 4500
- Cost: 2
- Civilization: Light/Darkness
- Artist: hippo
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Card text:
This card is put into the mana zone tapped. [Blocker] Blocker Gravity Zero: If you have cast a spell this turn, you may summon this creature without cost. This creature can't attack. Destroy this creature after it battles.
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1
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x
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Diamond Glorius, Light Divine Dragon (DMC-46)
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- Collector Number: 1
- Rarity: Super Rare
- Type: Creature
- Race: Apollonia Dragon
- Power: 7000
- Cost: 8
- Civilization: Light
- Artist: hippo
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Card text:
When you put this creature into the battle zone, This turn, ignore any effects that would prevent your creatures from attacking your opponent. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players.") Double Breaker
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3
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x
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Gregorias, Mystic Light Death Saint (DMC-46)
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- Collector Number: 11
- Rarity: Super Rare
- Type: Creature
- Race: Angel Command/Zombie Dragon/Knight
- Power: 3000
- Cost: 4
- Civilization: Light/Darkness
- Artist: hippo
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Card text:
This card is put into the mana zone tapped. [Blocker] Blocker When you put this creature into the battle zone, you may return 1 Knight card from your graveyard to your hand. This creature can't attack players.
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3
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x
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Murmur, Apostle of the Formation (DMC-46)
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- Collector Number: 32
- Rarity: Uncommon
- Type: Creature
- Race: Initiate
- Power: 2000+
- Cost: 2
- Civilization: Light
- Artist: hippo
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Card text:
[Blocker] Blocker This creature can't attack players. All of your other creatures with "Blocker" get +3000 power.
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2
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x
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Nero Gryphis, Mystic Light Emperor (DMC-46)
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- Collector Number: 10
- Rarity: Super Rare
- Type: Creature
- Race: Angel Command/Dark Lord/Knight
- Power: 7000
- Cost: 8
- Civilization: Light/Darkness
- Artist: hippo
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Card text:
This card is put into the mana zone tapped. [Blocker] Blocker Whenever your Knight creatures are destroyed, you may cast a light or dark spell with a cost of 6 or less OR a spell with "Shield Trigger" from your hand. Double Breaker
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1
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x
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Spell Del Fin, Light Divine Dragon (DMC-46)
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- Collector Number: 22
- Rarity: Very Rare
- Type: Creature
- Race: Apollonia Dragon
- Power: 6000+
- Cost: 9
- Civilization: Light
- Artist: hippo
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Card text:
Your opponent plays with their hand face-up. This creature gains Power +2000 for each Spell in your opponent's hand. Your opponent cannot play Spells. Double Breaker
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2
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x
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Super Trash Train, Fuuma Devil (DMC-46)
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- Collector Number: 27
- Rarity: Rare
- Type: Creature
- Race: Hedrian/Grand Devil
- Power: 5000
- Cost: 5
- Civilization: Darkness
- Artist: hippo
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Card text:
Whenever another creature is destroyed, you may draw a card.
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2
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x
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Yurius, Spirit of Thunder (DMC-46)
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- Collector Number: 2
- Rarity: Super Rare
- Type: Creature
- Race: Angel Command/Knight
- Power: 6000
- Cost: 6
- Civilization: Light
- Artist: hippo
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Card text:
When this creature attacks, you may return a spell from your graveyard to your hand OR choose one of the cross gears in your opponent's battle zone and destroy it. Double Breaker
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| Type: Evolution Creature (4 cards)
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1
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x
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Alphadios, Lord of Spirits (DMC-46)
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- Collector Number: 18
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Angel Command
- Power: 15500
- Cost: 10
- Civilization: Light
- Artist: hippo
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Card text:
Evolution: Put on one of your Angel Command layers can't summon a non-light creature or cast a non-light spell. Triple Breaker
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2
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x
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King Alcadeias, Holy Gaia (DMC-46)
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- Collector Number: 20
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Angel Command /Lost Crusader
- Power: 9000
- Cost: 7
- Civilization: Light/Darkness
- Artist: hippo
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Card text:
This card is put into the mana zone tapped. Evolution - Put on one of your multicolored creatures. Double Breaker When your opponent would put a non-multicolored creature into the battle zone, instead of the battle zone it is put into the graveyard.
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1
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x
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Queen Alcadeias, Holy Gaia (DMC-46)
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- Collector Number: 25
- Rarity: Very Rare
- Type: Evolution Creature
- Race: Lost Crusader/Angel Command
- Power: 9000
- Cost: 6
- Civilization: Light/Darkness
- Artist: hippo
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Card text:
This card is put into the mana zone tapped. Evolution: Put on one of your multicolored creatures. Your opponent can't cast spells other than multicolored spells. Double Breaker
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| Type: Spell (13 cards)
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4
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x
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Magic Shot - Arcadia Egg (DMC-46)
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- Collector Number: 4
- Rarity: Super Rare
- Type: Spell
- Race: Knight
- Power: 0
- Cost: 5
- Civilization: Darkness
- Artist: hippo
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Card text:
[Shield trigger] Shield Trigger Destroy 1 of your opponent's untapped creatures. If [Magic Shot – Glory Gate] is in your graveyard, you may put 1 [Neo Gryphis, Mystic Light Emperor] into the battle zone from your hand.
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2
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x
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Magic Shot - Glory Gate (DMC-46)
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- Collector Number: 3
- Rarity: Super Rare
- Type: Spell
- Race: Knight
- Power: 0
- Cost: 3
- Civilization: Light
- Artist: hippo
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Card text:
[Knight Magic] Reveal the top 3 cards of your deck. Add 1 Knight card from the revealed cards to your hand and put the rest on the bottom of your deck in any order. Knight Magic (If there is a Knight in your battle zone, you may use this spell's [Knight Magic] ability once more.)
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3
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x
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Super Spark (DMC-46)
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- Collector Number: 26
- Rarity: Rare
- Type: Spell
- Power: 0
- Cost: 5
- Civilization: Light
- Artist: hippo
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Card text:
[Shield trigger] Shield Trigger Tap all your opponent's creatures in the battle zone.
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4
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x
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Terror Pit (DMC-46)
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- Collector Number: 28
- Rarity: Rare
- Type: Spell
- Power: 0
- Cost: 6
- Civilization: Darkness
- Artist: hippo
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Card text:
[Shield trigger] Shield Trigger Destroy 1 of your opponent's creatures.
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