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Deck "Rev City"

Deck "Rev City"
Format: Casual - 53 Cards
created by oc_powers LV4 activity icon envelope icon
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Extended Block Format. Sets 19-28. Miami Playerbase created rogue list. Ask for detail.

 
Card list Group cards by  
Section: Ninja Cards (26 cards)
  Card Set Number Type Rarity
3 x Choji Akimichi UNS3 UNS3N-1621 Ninja Common
1 x Ino Yamanaka (Childhood) AvW AWN-1491 Ninja Common
3 x Kisuke Maboroshi I IN-1283 Ninja Common
3 x Naruto Uzumaki TP4 TP4N-1340 Ninja Super Rare
2 x Sakura Haruno UNS3 UNS3N-1655 Ninja Super Rare
1 x Sasuke Uchiha PRO PR-088 Ninja Promo
3 x Sasuke Uchiha SL SLN-1373 Ninja Common
3 x Shikamaru Nara AvW AWN-1494 Ninja Uncommon
2 x Tayuya KS KSN-1464 Ninja Common
2 x Tenten TP4 TP4N-1335 Ninja Common
1 x The 1st Hokage AvW AWN-1500 Ninja Super Rare
2 x Yamato ST STN-1160 Ninja Common
 
Section: Jutsu Cards (12 cards)
  Card Set Number Type Rarity
2 x 8 Trigrams Palms Rotation TGS TGSJ-774 Jutsu Common
2 x Fire Style: Dragon Flame Jutsu WW WWJ-848 Jutsu Rare
2 x Fire Style: Fireball Jutsu TP3 TP3J-829 Jutsu Rare
1 x Izanagi AvW AWJ-953 Jutsu Super Rare
2 x Shikamaru's Jugement FotS FotSJ-710 Jutsu Uncommon
3 x Spontaneous Tree Summoning AvW AWJ-949 Jutsu Super Rare
 
Section: Mission Cards (11 cards)
  Card Set Number Type Rarity
3 x Make-Out Tactics TP2 TP2M-666 Mission Rare
2 x Shikamaru's Decision TP4 TP4M-848 Mission Rare
3 x Student and Sensei FotS FotSM-673 Mission Rare
3 x The Warhawk I IM-827 Mission Rare
 
Section: Client Cards (3 cards)
  Card Set Number Type Rarity
3 x Giant Eagle TP4 TP4C-059 Client Rare
 
Section: Reinforcement Deck (3 cards)
  Card Set Number Type Rarity
2 x Danzo WW WWN-1225 Ninja Rare
1 x Ino Yamanaka, Shikamaru Nara, & Choji Akimichi KS KSN-1486 Ninja STSR
 
Deck Statistics
Distribution by Card Type
Client bar 6 %  
Jutsu bar 11  21 %  
Mission bar 11  21 %  
Ninja bar 28  53 %  
 

Distribution by Combat Attribute
- bar 25  47 %  
Fang bar 6 %  
Flame bar 6 %  
Food bar 6 %  
Medicine bar 4 %  
Mind bar 2 %  
Mind/Shadow/Food bar 2 %  
Ninjutsu bar 9 %  
Shadow bar 6 %  
Sound bar 4 %  
Tree bar 6 %  
Weapon bar 4 %  
 

Distribution by Entrance Cost
- bar 11  21 %  
- bar 11  21 %  
1 bar 13  25 %  
2 bar 13 %  
3 bar 9 %  
4 bar 9 %  
6 bar 2 %  
 

Distribution by Hand Cost
- bar 11  21 %  
- bar 28  53 %  
1 bar 14  26 %  
 

Distribution by Healthy Stats
- bar 25  47 %  
0/2 bar 2 %  
1/3 bar 4 %  
2/0 bar 6 %  
2/3 bar 6 %  
3/0 bar 15 %  
4/3 bar 8 %  
5/0 bar 6 %  
5/4 bar 4 %  
5/5 bar 2 %  
6/4 bar 2 %  
 

Distribution by Injured Stats
- bar 25  47 %  
0/0 bar 11 %  
0/1 bar 8 %  
0/2 bar 4 %  
1/0 bar 4 %  
1/1 bar 4 %  
1/3 bar 4 %  
2/2 bar 6 %  
3/0 bar 11 %  
5/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 42  79 %  
Earth Earth bar 6 %  
Earth Earth or 3 bar 4 %  
Earth or 2 bar 4 %  
Fire Fire bar 4 %  
Fire Fire 1 bar 4 %  
 

Distribution by Rarity
Common bar 18  34 %  
Rare bar 20  38 %  
STSR bar 2 %  
Super Rare bar 17 %  
Uncommon bar 9 %  
 

Distribution by Symbol
Earth bar 19  36 %  
Earth / Fire bar 6 %  
Earth / Water bar 8 %  
Earth / Wind bar 4 %  
Fire bar 12  23 %  
Fire / Lightning bar 6 %  
Fire / Water bar 6 %  
Lightning bar 6 %  
Water / Earth bar 4 %  
Wind bar 4 %  
 



Rating
Current score for this Deck, based on 3 votes:

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Discussion about this Deck
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Author Message
ambivalence33 Premium Member
LV9 United States activity icon envelope icon

Avatar for ambivalence33
Member since
October 29, 2012
Reply with quote Report content icon
Subject: Rated!!   Posted: August 27, 2013 04:21 pm

3)Given out to any format of deck. In order to obtain you must have your deck listed in the correct format and must follow the rules within that format (block decks will be given a bit more of a "rock leeway" than unlimited as it may not always be clear to some players what cards are considered block and/or restricted). Meaning good job, majority of block decks will fall under at least this rating with little extra work needed due to all the restrictions and limited cards available to this format. It is fairly easier to receive this with a casual or unlimited deck due to the fact that they are more common and easier to build.
Able to at least show "applications of the 1st stages" of combination of ninja/mission/jutsu/client effects
Able to at least show "applications of the 1st stages" of cards in deck and stats which go hand in hand with those cards (i.e. enough turn 0 ninjas and ninja count/jutsus with cost according to ability to gather type of chakra and jutsu count/mission count).
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