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Deck "MIST FANTASY"

Deck "MIST FANTASY"
Format: OCG - 50 Cards
created by sayantan activity icon
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Card list Group cards by  
Clan: Gold Paladin (46 cards)
4 x Black Dragon Knight, Vortimer Black Dragon Knight, Vortimer (EB03)
  • Number: EB03-014
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[CONT](VC):If you have a card named "Scout of Darkness, Vortimer" in your soul, this unit gets [Power]+1000.
[AUTO]:[Choose one of your «Gold Paladin» rear-guards, and retire it] When a card named "Spectral Duke Dragon" rides this unit, if you have a card named "Scout of Darkness, Vortimer" in your soul, you may pay the cost. If you do, look at up to two cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.

Those in the depth of despair saw within him the black dragon's legend.

1 x Black Dragon Whelp, Vortimer Black Dragon Whelp, Vortimer (EB03)
  • Number: EB03-015
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When a card named "Scout of Darkness, Vortimer" rides this unit, look at up to seven cards from the top of your deck, search for up to one card named "Spectral Duke Dragon" or "Black Dragon Knight, Vortimer" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck. [AUTO]:When a «Gold Paladin» other than a card named "Scout of Darkness, Vortimer" rides this unit, you may call this card to (RC).

Do not take a dragon whelp lightly, because it will one day take to the skies.

3 x Black Mane Witch Black Mane Witch (Promos)
  • Number: PR-0070
  • Rarity: Promo
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Choose another of your «Gold Paladin» rear-guards, and retire it] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

1 x Disciple of Pain Disciple of Pain (BT07)
  • Number: BT07-098
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.

Holy Mages find their path at the end of rigorous training.

4 x Elixir Sommelier Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Take a sip of this. You'll feel better.

4 x Halo Shield, Mark Halo Shield, Mark (BT09)
  • Number: BT09-014
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

2 x Incandescent Lion, Blond Ezel Incandescent Lion, Blond Ezel (VG-BT06)
  • Number: BT06-004
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.
[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards.

The souls of my comrades give me power. I will break the limit!

2 x Knight of Superior Skills, Beaumains Knight of Superior Skills, Beaumains (VG-BT06)
  • Number: BT06-032
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

(TD05): With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people.
(BT06): One who is slashed by a master will perish without even realizing it.

3 x Master of Pain Master of Pain (BT07)
  • Number: BT07-097
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.

Trials and tribulations are simply a grindstone to polish your mind and soul.

2 x Photon Archer, Griflet Photon Archer, Griflet (BT07)
  • Number: BT07-040
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Gold Paladin» rear-guards, and Stand it.
AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Gold Paladin» rear-guards, and Stand it.

Heavenly bow, guide the warriors! Divine Arrow!!

3 x Providence Strategist Providence Strategist (VG-BT06)
  • Number: BT06-081
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):When this unit's attack hits a vanguard, if the number of other «Gold Paladin» rear-guards you have is four or more, draw a card.

A true strategist can play god by changing the course of a battle.

4 x Runebau Runebau (BT09)
  • Number: BT09-096
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

4 x Scout of Darkness, Vortimer Scout of Darkness, Vortimer (EB03)
  • Number: EB03-029
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT](VC):If you have a card named "Black Dragon Whelp, Vortimer" in your soul, this unit gets [Power] +1000.
[AUTO]:[Choose one of your «Gold Paladin» rear-guards, and retire it] When a card named "Black Dragon Knight, Vortimer" rides this unit, if you have a card named "Black Dragon Whelp, Vortimer" in your soul, you may pay the cost. If you do, look at up to two cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.

Many heroes began to gather around the young dragon.

3 x Spectral Duke Dragon Spectral Duke Dragon (EB03)
  • Number: EB03-002
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose three of your «Gold Paladin» rear-guards, and retire them] At the beginning of the close step of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit, and this unit loses "Twin Drive!!" until end of turn.
[CONT](VC):If you have a card named "Black Dragon Knight, Vortimer" in your soul, this unit gets [Power]+1000.

When a black knight's spear parts the heavens, the legend shall rise again.

4 x Speeder Hound Speeder Hound (BT07)
  • Number: BT07-099
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Soldiers appreciate speediness.

2 x White Hare in the Moon`s Shadow, Pellinore White Hare in the Moon's Shadow, Pellinore (BT07)
  • Number: BT07-007
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn.
[AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC).

With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.

 
Clan: Narukami (4 cards)
4 x Breakthrough Dragon Breakthrough Dragon (VG-BT06)
  • Number: BT06-088
  • Rarity: C
  • Clan: Narukami
  • Nation: Dragon Empire
  • Race: Thunder Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 12  24 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 18 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 11  22 %  
4000 bar 18 %  
5000 bar 16 %  
6000 bar 16 %  
7000 bar 8 %  
8000 bar 12 %  
9000 bar 8 %  
 

Distribution by Race
Abyss Dragon bar 6 %  
Elf bar 16 %  
Giant bar 4 %  
High Beast bar 11  22 %  
Human bar 22  44 %  
Salamander bar 8 %  
 

Distribution by Rarity
C bar 23  46 %  
Fixed bar 8 %  
Promo bar 6 %  
R bar 18 %  
RR bar 8 %  
RRR bar 14 %  
 

Distribution by Shield
- bar 18 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 24  48 %  
 

Distribution by Trigger
- bar 14 %  
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 27  54 %  
Stand +5000 Power bar 8 %  
 



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