| Nation: United Sanctuary (50 cards)
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3
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x
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Black Mane Witch (Promos)
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- Number: PR-0070
- Rarity: Promo
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO: [Choose another of your «Gold Paladin» rear-guards, and retire it] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.
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4
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x
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Breakthrough Dragon (VG-BT06)
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- Number: BT06-088
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Salamander
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Critical +5000 Power
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Card text:
AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle. The thunder spear shall hit and burn all to ash, Lightning Breath!
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1
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x
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Disciple of Pain (BT07)
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- Number: BT07-098
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck. Holy Mages find their path at the end of rigorous training.
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4
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x
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Elixir Sommelier (TD05)
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- Number: TD05-018
- Rarity: Fixed
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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4
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x
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Halo Shield, Mark (BT09)
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- Number: BT09-014
- Rarity: RR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[CONT]: Sentinel (You may only have up to four cards with "Sentinel" in a deck.) [AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle. (BT06): It is our precious hope! We will protect it at all costs!
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2
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x
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Incandescent Lion, Blond Ezel (VG-BT06)
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- Number: BT06-004
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn. [CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards. The souls of my comrades give me power. I will break the limit!
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4
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x
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Jet Black Vanguard, Vortimer (EB03)
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- Number: EB03-029
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
CONT [V]: If you have a (Young Black Dragon, Vortimer) in your soul, this unit gets Power +1000. AUTO: (Retire one of your {Gold Paladin} rear-guards) When you ride a (Knight of Black Dragon, Vortimer) on this unit and you have (Young Black Dragon, Vortimer) in your soul, you may pay the cost. If you do, look at up to 2 cards from the top of your deck, choose up to 2 {Gold Paladin} from among them, call them onto rear-guard circles, and place the rest of the cards on the bottom of your deck in any order.
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4
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x
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Knight of Black Dragon, Vortimer (EB03)
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- Number: EB03-014
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
CONT [V]: If you have a (Jet Black Vanguard, Vortimer) in your soul, this unit gets Power +1000. AUTO: [Retire one of your {Gold Paladin} rear-guards] When you ride a (Spectral Duke Dragon) on this unit and you have (Jet Black Vanguard, Vortimer) in your soul, you may pay the cost. If you do, look up to 2 cards from the top of your deck, search up to 2 {Gold Paladin} and call them on rear-guard circles, place the rest of the cards in any order under your deck.
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2
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x
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Knight of Superior Skills, Beaumains (VG-BT06)
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- Number: BT06-032
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
(TD05): With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people. (BT06): One who is slashed by a master will perish without even realizing it.
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4
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x
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Loonbau (BT09)
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- Number: BT09-096
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Stand +5000 Power
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Card text:
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.
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3
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x
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Master of Pain (BT07)
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- Number: BT07-097
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO: [Counter Blast (1)] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck. Trials and tribulations are simply a grindstone to polish your mind and soul.
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2
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x
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Photon Archer, Griflet (BT07)
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- Number: BT07-040
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Giant
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Gold Paladin» rear-guards, and Stand it. AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Gold Paladin» rear-guards, and Stand it. Heavenly bow, guide the warriors! Divine Arrow!!
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3
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x
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Providence Strategist (VG-BT06)
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- Number: BT06-081
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
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Card text:
[AUTO](VC/RC):When this unit's attack hits a vanguard, if the number of other «Gold Paladin» rear-guards you have is four or more, draw a card. A true strategist can play god by changing the course of a battle.
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3
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x
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Spectral Duke Dragon (EB03)
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- Number: EB03-002
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Abyss Dragon
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
AUTO [V] [Limit Break(4) (when you have at least 4 damages)]: [CounterBlast(2) & retire 3 of your {Gold Paladin} rear-guards) When the close step involving this card attacking the vanguard begins, you can pay the cost. If you do, Stand this unit, and during this turn, this card loses "Twin Drive!!". CONT [V]: If (Knight of Black Dragon, Vortimer) is in your soul, this unit get Power +1000.
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4
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x
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Speeder Hound (BT07)
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- Number: BT07-099
- Rarity: C
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: High Beast
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
Soldiers appreciate speediness.
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2
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x
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White Hare in the Moon's Shadow, Pellinore (BT07)
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- Number: BT07-007
- Rarity: RRR
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn. [AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC). With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.
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1
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x
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Young Black Dragon, Vortimer (EB03)
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- Number: EB03-015
- Rarity: R
- Nation: United Sanctuary
- Clan: Gold Paladin
- Race: Human
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
AUTO: When you ride a (Jet Black Vanguard, Vortimer) on this unit, look at up to 7 cards from the top of your deck, search for 1 (Knight of Black Dragon, Vortimer) or 1 (Spectral Duke Dragon), show it to your opponent, and add it to your hand, return the remaining cards to the top of your deck, then shuffle your deck. AUTO: When you ride a {Gold Paladin} other than (Jet Black Vanguard, Vortimer) on this unit, you may call this unit to a rear-guard circle.
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