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Deck "MentalPower"

Deck "MentalPower"
Format: Block - 53 Cards
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MENTALRAPE

 
Card list Group cards by  
Cards without Section (50 cards)
2 x A Quiet Day A Quiet Day (AvW)
  • Card Number: AWM-914
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Counter
Permanent (1)
Effect: Negate the effect text of all Ninjas.

"Who and what am I to you…?"

2 x Asuma Sarutobi Asuma Sarutobi (WOF)
  • Card Number: WOFN-823
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Leaf | Jonin | Male | 12 Shinobi Guardians
[FOR THE NEXT GENERATION]
When this Ninja is put in play, search your Deck for 1 Ninja card that includes "Shikamaru Nara" in it's name, reveal it, and place it in your hand. Then, shuffle your Deck.

"You'll see it when the time comes…"

2 x Choji Akimichi Choji Akimichi (HA)
  • Card Number: HAN-1553
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Male
[POWER OF FOOD]
Inherit (Valid:When this Ninja would be discarded, remove it from the game instead. In that case, target Ninja you control gets this Ninja card's effect text (except Inherit) as long as that Ninja remains in play.)
When this Ninja Attacks, it gets +2/+0 during this turn.

"Ugh…! Shut your mouth and keep your eyes open!"

1 x Chushin Chushin (AvW)
  • Card Number: AWN-1492
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Card text:

Magaki Group | Male

[MAGAKI GANGSTER]
Valid: Jutsus used by other Ninjas in this Ninja's Team cost Earth or 1 less to play.

"Phew. That was close."

2 x Deflection Deflection (WW)
  • Card Number: WWJ-840
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth
Card text:

Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol.

Errata:
Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol during this turn. [Link]

"You thought you had me beat?"

1 x Foo Foo (SL)
  • Card Number: SLN-1366
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 1/1
Card text:

Leaf | Anbu | Male | Mental Power: 2
[BODY TRANSFER TRAP]
Valid: When this Ninja is discarded due to the Showdown while not in a Team by itself, you can move target Ninja with an Entrance cost less than this Ninja card to your Village.

"It would be a stroke of luck if he falls for this."

2 x Formidable Team Formidable Team (TP4)
  • Card Number: TP4J-890
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 2
Card text:

Effect: If the user's Team has a "Shadow" Ninja, 1 Ninja opposing the user becomes 0/0 during this turn. If the user's Team has a "Food" Ninja, injure 1 Ninja opposing the user. If the user's Team has a "Mind" Ninja, 1 Ninja opposing the user becomes a Stand-by Ninja.

"What's amazing are my friends who believe in me."

1 x Hinata Hyuga Hinata Hyuga (TP4)
  • Card Number: TP4N-658
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 3/2
Card text:

Leaf | Chunin | Female | Mental Power: 1 | Byakugan | Main Branch | GROWTH
[RESERVED CHARACTER]
When this Ninja is put in play, your opponent randomly discards 1 card.

"He said to me, 'Just follow me'…"

2 x Ino Yamanaka Ino Yamanaka (KS)
  • Card Number: KSN-1424
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Female | Mental Power: 2
[STALWART MIND]
Ninjas opposing this Ninja's Team with Mental Power less than this Ninja get -2/-0.

"Take care of yourself."

2 x Koharu Utatane (Childhood) Koharu Utatane (Childhood) (FP)
  • Card Number: FPN-699
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Card text:

Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane
[PROMINENT INTELLIGENCE]
While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

2 x Kurenai Yuhi Kurenai Yuhi (AvW)
  • Card Number: AWN-1546
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Female | Mental Power: 2

[DEMON ILLUSION]
[Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game.

"You're finished."

3 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

1 x Sakura Haruno Sakura Haruno (KS)
  • Card Number: KSN-1477
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical
[MEDICAL STUDENT]
[Attacker | Mission] 1 : If you control another Wind Ninja, you can heal target Ninja. Then, if you control another Water Ninja, you can have 1 Ninja use its injured Power during this turn.

"I'll do anything you want."

2 x Sakura Haruno Sakura Haruno (TP4)
  • Card Number: TP4pr-us010
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Mental Power: 3 | GROWTH
[I CAN DO IT]
[EOJ] If this Ninja is oppossed, injure this Ninja: This Ninja's Team and the Team opposing this Ninja perform a Mental Power Battle.

"Nothing works against this!"

1 x Sakura Haruno (Childhood) Sakura Haruno (Childhood) (I)
  • Card Number: IN-1320
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH
[ACADEMy TRAINING]
Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

2 x Shadow Stitching Shadow Stitching (I)
  • Card Number: IJ-869
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Requirements: "Shadow" + Entrance cost of 2 or more
Target: 1 Ninja opposing the user
Effect: Remove the target from the game. The target's controller can draw 2 cards.

"Kurenai Sensei, can you step back?"

2 x Shiho Shiho (I)
  • Card Number: IN-1272
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Decode
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Female | Mental Power: 2
[CIPHER]
[Attacker | Mission] 0 : Draw 1 card. Then, move 1 card in your hand to the top of your Deck.

"Ahem."

2 x Shikaku Nara Shikaku Nara (ANC)
  • Card Number: ANCN-515
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[AS A FATHER]
While you have "Shikamaru Nara" in play, this Ninja gets "Mental Power: 4".
While this Ninja is Battling in the same Team as "Shikamaru Nara", this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Then you're gonna love the next one…"

1 x Shikamaru Nara Shikamaru Nara (KS)
  • Card Number: KSN-1425
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Male | Mental Power: 4
[OUTWIT]
[EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn.

"Actually, things got a little complicated."

2 x Shikamaru Nara Shikamaru Nara (WW)
  • Card Number: WWN-1211
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 4 | GROWTH
[SHADOW BARBS]
[EOJ | Mission] Earth : When target Ninja receives any Damage during this turn reduce that Damage by 1.

"Slowpokes."

1 x Shikamaru Nara (Childhood) Shikamaru Nara (Childhood) (SL)
  • Card Number: SLN-1359
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Male | Mental Power: 3 | Name: Shikamaru Nara | GROWTH
[ACADEMY TRAINING]
Valid: When this Ninja is put in play or is removed from play, move 3 cards from your Discard Pile to the top of your Deck, then shuffle it.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place 1 Growth coin on target Ninja.

"No way."

2 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

1 x Shikamaru`s Jugement Shikamaru's Jugement (FotS)
  • Card Number: FotSJ-710
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth or 3
Card text:

Requirements: "Leaf" + "Chunin" or higher Rank
Effect: Select 1 of the following and apply it:
(1) Negate 1 Jutsu card being played and move it to the top of its owner's Deck.
(2) Remove 1 in-play Mission card from the game.
If the user is "Shikamaru Nara", this Jutsu card cannot be affected by your opponent's effects.

"When you curse someone, you dig two holes."

2 x Student and Sensei Student and Sensei (FotS)
  • Card Number: FotSM-673
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Your opponent gets 1 Battle Reward. In that case, draw 2 cards.

"The Will of Fire shines upon the village."

1 x Tenten Tenten (SL)
  • Card Number: SLN-1362
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Leaf | Chunin | Female | Mental Power: 2
[LOAN OF STEEL]
[EOJ] 0 : If this Ninja is not on the Battlefield, target Ninja gets +X/+0 during this turn, where X = this Ninja's Combat.

"It seems he hasn't changed a bit."

1 x The 1st Hokage The 1st Hokage (WW)
  • Card Number: WWN-1216
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/4
  • Injured Stats: 5/0
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | Mastery
[SUPREMACY]
When this Ninja is deployed, move 2 of your opponent's Battle Rewards to your hand. Then, shuffle any number of cards from your Discard Pile into your Deck.

1 x The 3rd Tsuchikage The 3rd Tsuchikage (KS)
  • Card Number: KSN-1435
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth / Fire / Wind
  • Combat Attribute: Gravity
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 4/5
  • Injured Stats: 2/4
Card text:

Stone | Satoosa | Male | Name: Onoki
[THE EARTH SHADOW]
When 1 or more Ninjas you control that share a Symbol with this Ninja become the target of a Jutsu, you can pay 1. In that case, negate and move that Jutsu to the top of its owner's Deck, then its user becomes a Stand-By Ninja.

"Mind your own business!!"

1 x The 5th Kazekage The 5th Kazekage (KS)
  • Card Number: KSN-1485
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth / Lightning
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 4/2
Card text:

Sand | Satoosa | Male | Name: Gaara of the Desert
[THE WIND SHADOW]
Other Ninjas you control cannot be the target of your opponent's Ninja effects.
[EOJ] 1 : Negate target Jutsu. Then, move cards equal to the target's cost from your Discard Pile to your Chakra area.

"When did you all forsake yourselves?"

2 x The Nara Clan The Nara Clan (SL)
  • Card Number: SLM-859
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent
Effect: Your "Shadow" Ninjas get +1/+1 amd +2 Mental Power.
[EOJ] Fire 1 : Target "Shadow" Ninja's Team and the opposing Team (if any) perform a Mental Power Battle during the Showdown this turn.

1 x The Sand Council The Sand Council (KS)
  • Card Number: KSM-910
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Wind / Earth / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Apply 1 of the following effects:
1) Search your Deck for 1 Ninja card with an Entrance cost equal to or lower than target Ninja you control. Put the searched Ninja into play and discard the target Ninja.
2) All opposed Teams perform a Mental Power Battle during this turn.
3) Move 1 Lightning card from your Discard Pile to your hand.

"We're off."

2 x Yoshino Nara Yoshino Nara (BP)
  • Card Number: BPN-724
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Female | Chunin
[AS A MOTHER]
While you have another Ninja that has "Nara" in its name in play, this Ninja gets + 3 Mental Power.
While this Ninja is Battling in the same Team with another Ninja that has "Nara" in its name, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Only one 'Yes' is enough!"

 
Section: Reinforcement Deck (3 cards)
1 x Ino Yamanaka, Shikamaru Nara, & Choji Akimichi Ino Yamanaka, Shikamaru Nara, & Choji Akimichi (KS)
  • Card Number: KSN-1486
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Shadow/Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/5
  • Injured Stats: 2/2
Card text:

Leaf | Genin | Chunin | Male | Female | Mental Power: 6 | SQUAD
[IDEAL SQUAD]
When you play a card, if that card is an Earth card, injure target Ninja. Otherwise, target Ninja becomes 0/0 during this turn.

1 x Kurenai Yuhi & Asuma Sarutobi Kurenai Yuhi & Asuma Sarutobi (AvW)
  • Card Number: AWN-1548
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Weapon/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/4
  • Injured Stats: 5/3
Card text:

Leaf | Jonin | Male | Female | Mental Power: 3 | SQUAD

[COMPANIONS]
[EOJ] Earth Earth or Wind Wind: Target Ninja with less Entrance cost than this Ninja's becomes a Stand-By Ninja. Then, draw 1 card.

"Kurenai, what's taking you so long?"
"Fool."

1 x Shikamaru Nara & Asuma Sarutobi Shikamaru Nara & Asuma Sarutobi (WOF)
  • Card Number: WOFN-860
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 2/4
Card text:

Leaf | Chunin | Jonin | Male | Mental Power: 5 | 12 Shinobi Guardians | Proctor | SQUAD
[EVERLASTING RELATIONSHIP]
Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas.
Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card.

"Then…do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recently…But it's not like that."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  19 %  
Mission bar 17 %  
Ninja bar 34  64 %  
 

Distribution by Combat Attribute
- bar 19  36 %  
Decode bar 4 %  
Food bar 4 %  
Genjutsu bar 4 %  
Gravity bar 2 %  
Medicine bar 2 %  
Mind bar 6 %  
Mind/Shadow/Food bar 2 %  
Ninjutsu bar 6 %  
Sand bar 2 %  
Shadow bar 15 %  
Shadow/Weapon bar 2 %  
Taijutsu bar 2 %  
Tree bar 2 %  
Weapon bar 11 %  
Weapon/Genjutsu bar 2 %  
 

Distribution by Entrance Cost
- bar 10  19 %  
- bar 11  21 %  
1 bar 17 %  
2 bar 15 %  
3 bar 6 %  
4 bar 13 %  
5 bar 4 %  
6 bar 6 %  
 

Distribution by Hand Cost
- bar 10  19 %  
- bar 32  60 %  
1 bar 11  21 %  
 

Distribution by Healthy Stats
- bar 19  36 %  
0/0 bar 4 %  
0/1 bar 4 %  
0/2 bar 17 %  
1/3 bar 4 %  
2/0 bar 4 %  
2/2 bar 4 %  
3/2 bar 2 %  
3/3 bar 2 %  
4/3 bar 6 %  
4/5 bar 2 %  
5/3 bar 4 %  
5/4 bar 2 %  
5/5 bar 2 %  
6/2 bar 4 %  
7/3 bar 2 %  
7/5 bar 2 %  
8/4 bar 2 %  
 

Distribution by Injured Stats
- bar 19  36 %  
0/0 bar 11  21 %  
0/1 bar 9 %  
0/2 bar 6 %  
1/0 bar 4 %  
1/1 bar 2 %  
1/3 bar 4 %  
2/0 bar 4 %  
2/2 bar 4 %  
2/4 bar 4 %  
3/2 bar 2 %  
4/2 bar 2 %  
5/0 bar 2 %  
5/3 bar 2 %  
 

Distribution by Jutsu Cost
- bar 43  81 %  
2 bar 4 %  
Earth bar 4 %  
Earth Earth bar 9 %  
Earth Earth or 3 bar 2 %  
 

Distribution by Rarity
Common bar 21  40 %  
Rare bar 14  26 %  
STSR bar 2 %  
Super Rare bar 8 %  
Uncommon bar 13  25 %  
 

Distribution by Symbol
Earth bar 40  75 %  
Earth / Fire / Wind bar 2 %  
Earth / Wind bar 6 %  
Wind bar 9 %  
Wind / Earth bar 2 %  
Wind / Earth / Lightning bar 4 %  
Wind / Water bar 2 %  
 



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