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Deck "Mysterious Power"

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Deck "Mysterious Power"
Format: OCG - 50 Cards
created by lequan_sama Premium Member LV9 activity icon envelope icon
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Card list Group cards by  
Clan: Great Nature (50 cards)
2 x Acorn Master Acorn Master (BT07)
  • Number: BT07-058
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO](VC): When another <Great Nature> rides this unit, you can call this unit to (RC).
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Great Nature» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

3 x Alarm Chicken Alarm Chicken (BT07)
  • Number: BT07-062
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Don't be late!

2 x Barcode Zebra Barcode Zebra (BT09)
  • Number: BT09-087
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (VC) or (RC), reveal the top card of your deck. If the revealed card is a grade 1 or 2 «Great Nature», call that card to (RC), and if it is not, shuffle your deck.

3 x Battler of the Twin Brush, Polaris Battler of the Twin Brush, Polaris (BT09)
  • Number: BT09-013
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] When this unit attacks a vanguard, you may pay the cost. If you do, choose another of your «Great Nature» rear-guards, [Stand] it, and that unit gets [Power]+4000 until end of turn, and at the end of that turn, retire that unit.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.

2 x Binoculus Tiger Binoculus Tiger (BT07)
  • Number: BT07-003
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

You can't escape from becoming the next test subject.

1 x Blackboard Parrot Blackboard Parrot (BT08)
  • Number: BT08-102
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When another «Great Nature» rides this unit, you may call this card to Rear-guard Circle.
[ACT][R]: [Put this unit into your soul] Choose one of your «Great Nature» rear-guards, and that unit gets "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, draw a card." until end of turn.

If you make me angry......

3 x Castanet Donkey Castanet Donkey (BT09)
  • Number: BT09-092
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] Choose up to one of your «Great Nature», and that unit gets [Power]+3000 until end of turn.

3 x Coiling Duckbill Coiling Duckbill (BT08)
  • Number: BT08-042
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:During your main phase, when this unit is placed on (RC), choose another of your «Great Nature» rear-guards, and that unit gets "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), draw a card." until end of turn.

It's so wonderful, Nothing else seems to matter in the world.

3 x Compass Lion Compass Lion (BT08)
  • Number: BT08-041
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 11000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):At the beginning of your end phase, choose one of your rear-guards, and retire it.

Once you have entered the circle, don't even think that you can get out easily.

4 x Dictionary Goat Dictionary Goat (BT07)
  • Number: BT07-064
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The word 'impossible' is not in this dictionaryâ¦â¦ I think.

3 x Eraser Alpaca Eraser Alpaca (BT07)
  • Number: BT07-063
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

It might have been a prank, but he seems to have liked it.

3 x Fortune-bringing Cat Fortune-bringing Cat (BT07)
  • Number: BT07-061
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Meow, rolling in dough!

2 x Melodica Cat Melodica Cat (BT09)
  • Number: BT09-085
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: [Counter Blast (1)] During your end phase, when this unit is put into your drop zone from (RC), if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Recorder Dog", call it to (RC), and shuffle your deck.

2 x Pencil Squire, Hammsuke Pencil Squire, Hammsuke (BT07)
  • Number: BT07-025
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Squire, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck.

First, sharpen it smartly, like a pro.

2 x Recorder Dog Recorder Dog (BT09)
  • Number: BT09-088
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Vocal Chicken", reveal it to your opponent, call it to (RC), and shuffle your deck.

3 x School Hunter, Leo-pald School Hunter, Leo-pald (BT07)
  • Number: BT07-001
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] During your end phase, when one of your «Great Nature» rear-guards is put into the drop zone, you may pay the cost. If you do, call that card to an open (RC).
[AUTO](VC):When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

Researchers run through the plains of knowledge hunting for the truth.

2 x Sharpener Beaver Sharpener Beaver (BT09)
  • Number: BT09-089
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (RC), choose another of your grade 3 «Great Nature», and that unit gets [Power]+3000 until end of turn.

2 x Silver Wolf Silver Wolf (VG-BT02)
  • Number: BT02-079
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

The supreme minds hold the supreme powers.

3 x Tick Tock Flamingo Tick Tock Flamingo (BT07)
  • Number: BT07-052
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: During your main phase, when this unit is placed on Rear-guard Circle, choose another of your «Great Nature» rear-guards, and that unit gets "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, choose a card from your damage zone, and turn it face up" until end of turn.

Left, right, left, right! Yes, rhythm is what's important!

2 x Vocal Chicken Vocal Chicken (BT09)
  • Number: BT09-084
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO]: [Counter Blast (1)] During your end phase, when this unit is put into your drop zone from (RC), if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Melodica Cat", call it to (RC), and shuffle your deck.

 
Deck Statistics
Distribution by Clan
Great Nature bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 19  38 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 18 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
11000 bar 6 %  
4000 bar 10 %  
5000 bar 14  28 %  
6000 bar 8 %  
7000 bar 10  20 %  
8000 bar 4 %  
9000 bar 8 %  
 

Distribution by Race
High Beast bar 50  100 %  
 

Distribution by Rarity
C bar 34  68 %  
R bar 16 %  
RR bar 6 %  
RRR bar 10 %  
 

Distribution by Shield
- bar 15  30 %  
10000 bar 13  26 %  
5000 bar 22  44 %  
 

Distribution by Trigger
Draw +5000 Power bar 13 %  
Heal +5000 Power bar 8 %  
None bar 32  67 %  
Stand +5000 Power bar 13 %  
 



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