| Section: Pokemons (21 cards)
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Azelf (D&PLA)
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- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 482
- Number: 19
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)
Lock Up 20 The Defending Pokemon can't retreat during your opponent's next turn.
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Darkrai (D&PMD)
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- Rarity: Rare Holo
- Type: Darkness
- Weakness: F +20
- Poke#: 491
- Number: 3
- Subtype: Basic Pokémon
- Resistance: P -20
- Hit Points: 80
- Retreat Cost: 2
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Card text:
Darkness Shade - Once during your turn, when you put Darkrai from your hand onto your Bench, you may choose 1 of the Defending Pokemon. That Pokemon is now Asleep. (Poke-POWER)
Dark Slumber 10 At the end of your opponent's next turn, the Defending Pokemon is now Asleep.
  Dark Resolve 40 If the Defending Pokemon is Asleep, remove 4 damage counters from Darkrai.
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Darkrai (D&PGE)
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- Rarity: Rare Holo
- Type: Dark
- Weakness: Ft +20
- Poke#: 491
- Number: 4
- Resistance: P -20
- Hit Points: 80
- Retreat Cost: 1
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Darkrai EX (B&WDE)
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- Rarity: Ultra Rare
- Type: Darkness
- Weakness: Ftx2
- Poke#: 491
- Number: 63
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 180
- Retreat Cost: 2
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Card text:
[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) [Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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Darkrai Lv.X (D&PGE)
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- Rarity: Ultra Rare
- Type: Dark
- Weakness: Ft x2
- Number: 104
- Resistance: P -20
- Hit Points: 100
- Retreat Cost: 1
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Drapion (Platinum)
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- Rarity: Rare Holo
- Type: Darkness
- Weakness: P—2
- Poke#: 452
- Number: 123
- Subtype: Level Up Pokémon
- Hit Points: 130 HP
- Retreat Cost: CCC
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Card text:
Poké-POWER: Tri-Poison Once during your turn (before your attack), you may flip a coin. If heads, choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. Put 3 damage counters instead of 1 on that Pokémon between turns. This power can't be used if Drapion is affected by a Special Condition. Sniping Tail 40 Does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) The Defending Pokémon can't retreat during your opponent's next turn.
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Drapion Lv. 44 (D&PSF)
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- Rarity: Rare
- Type: Darkness
- Weakness: P+20
- Number: 15
- Subtype: Stage 1 Pokémon
- Hit Points: 110 HP
- Retreat Cost: CCC
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Card text:
Scorpion Grapple 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon can't retreat during your opponent's next turn. Cross Poison 20x Flip 4 coins. This attack does 20 damage times the number of heads. If 2 or more of them are heads, the Defending Pokémon is now Poisoned. Derail 60 Discard all Special Energy cards attached to the Defending Pokémon.
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Emolga (BWDE)
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- Rarity: Uncommon
- Type: Lightning
- Weakness: Lx2
- Poke#: 587
- Number: 45
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 70
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Card text:
Call for Family Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
Static Shock 20
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Skorupi (D&P)
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- Rarity: Common
- Type: Psychic
- Weakness: P+10
- Poke#: 451
- Number: 99
- Subtype: Basic Pokémon
- Hit Points: 60 HP
- Retreat Cost: CC
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Card text:
Poison Sting Flip a coin. If heads, the Defending Pokemon is now Poisoned.
 Pin Missile 10x Flip 4 coins. This attack does 10 damage time the number of heads.
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Uxie (D&PLA)
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- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 480
- Number: 43
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)
Psychic Restore 20 You may put Uxie and all cards attached to it on the bottom of your deck in any order.
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Uxie Lv.X (D&PLA)
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- Rarity: Ultra Rare
- Type: Psychic
- Weakness: Px2
- Number: 146
- Subtype: Level Up Pokémon
- Hit Points: 90 HP
- Retreat Cost: C
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Card text:
Trade Off - Once during your turn (before your attack), you may look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card on the bottom of the deck. This power can't be used if Uxie is affected by a Special Condition. You can't use more than 1 Trade Off Poke-Power each turn. (Poke-POWER)
 Zen Blade 60 Uxie can't use Zen Blade during your next turn.
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| Section: Energy (14 cards)
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Darkness Energy (JPromos)
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- Rarity: Promo
- Type: Energy
- Number: MCRP-029
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Double Colorless Energy (B&WND)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Double Colorless Energy Provides  Energy. Special Energy
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| Section: Trainers (25 cards)
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Bianca (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 90
- Subtype: Supporter
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Card text:
You may play only 1 Supporter card per turn (before your attack).
Draw cards until you have 6 cards in your hand.
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Dark Patch (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Subtype: Item
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Card text:
Attach a basic {D} Energy card from your discard pile to 1 of your Benched {D} . You may play as many Item cards as you like during your turn (before your attack).
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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Pokémon Catcher (B&WDE)
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- Rarity: Ultra Rare
- Type: Trainer
- Number: 111
- Subtype: Item
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Card text:
Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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Professor Juniper (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack).
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Professor Oak's New Theory (CoL)
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- Rarity: Uncommon
- Type: Trainer
- Number: 83
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
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Super Rod (BWNV)
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- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
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Card text:
Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck. You may play as many Item cards as you like during your turn (before your attack).
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Switch (HS TK)
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- Rarity: Common
- Type: Trainer
- Number: yellow-24
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Card text:
Switch 1 of your with 1 of your Benched.
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Ultra Ball (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
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Card text:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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