| Card Type: Brave (2 cards)
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2
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x
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The HurricaneTwinBlade Kamui-Hayate (BS22)
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- Number: 91
- Rarity: X Rare
- Card Type: Brave
- Color: Green
- Spirit Type: Exalted Sword
- Cost: 6
- Reduction: EEE
- Gems: 1
|
Card text:
[LV1] Charge - Increase the number of opposing cards exhausted due to your effects by 1. BRAVE FUSION: Cost 6 or more. [When Braved] Charge - Increase the number of opposing cards exhausted due to your effects by 1. [When Braved] (When Brave Attacks) Exhaust target opposing Spirit. When 3 or more Spirits are exhausted by this effect, refresh this Spirit.
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| |
| Card Type: Magic/Burst (3 cards)
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3
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x
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|
Burst Wall (SD06)
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- Number: 16
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: White
- Cost: 4
- Reduction: D
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Card text:
[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.
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| |
| Card Type: Nexus (6 cards)
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2
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x
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|
The Fruit of Life (CC)
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- Number: 107
- Rarity: Uncommon
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EEE
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, draw 1 card. [LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, gain 1 core in your Reserve.
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1
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x
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The Fruit of Wise Tree (DotA)
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- Number: 144
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve. [LV2] (Your End Phase) Refresh all exhausted spirits you control.
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2
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x
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The Pouring Clear Stream (BS19)
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- Number: 85
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[Lv1-Lv2] (Your Attack Step) When your green spirit attacks, move 1 core from the void to any of your spirits with "Charge". [Lv2] (Opponent's Attack Step) When your life is decreased due to opposing attacks, draw 1 card from your deck.
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1
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x
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|
The Shinobi's Hidden Village (BS19)
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- Number: 86
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[Lv1-Lv2] (Your End Step) Refresh all your green spirits. [Lv2] (Your Attack Step) When your spirits in the family "Winged Beast" attacks, exhaust 1 opposing spirit.
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| Card Type: Spell (15 cards)
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3
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x
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Binding Thorn (CC)
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- Number: 134
- Rarity: Common
- Card Type: Spell
- Color: Green
- Cost: 2
- Reduction: EE
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Card text:
[Flash]: (Flash Step)(Your Main Phase) Exhaust target spirit your opponent controls.
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2
|
x
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Nature Forces (RA)
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- Number: 97
- Rarity: Common
- Card Type: Spell
- Color: Green
- Cost: 3
- Reduction: EE
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Card text:
[Flash]: (Flash Step) Move all cores from your Trash to target spirit you control. This effect cannot be used in your Main Phase.
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3
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x
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|
Shining Shadow (BS22)
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- Number: 77
- Rarity: Common
- Card Type: Spell
- Color: Green
- Cost: 2
- Reduction: E
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Card text:
"(Flash) Exhaust target opposing Spirit. After this effect resolves, if you have ""The LightFangHouou Rekkumaru"" on your field, choose 1 of your ""The LightFangHouou Rekkumaru"" and activate it's ""Bunshin - 2"" effect."
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2
|
x
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Storm Attack (BS14)
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- Number: 100
- Rarity: Rare
- Card Type: Spell
- Color: Green
- Cost: 4
- Reduction: EE
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Card text:
(Flash Step) Exhaust 1 opposing spirit. After that, refresh 1 of your spirits.
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2
|
x
|
|
Thorn Prison (DotA)
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- Number: 182
- Rarity: Rare
- Card Type: Spell
- Color: Green
- Cost: 4
- Reduction: EE
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Your opponent exhausts 2 unexhausted spirits they control.
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3
|
x
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|
Velotical Wind (BS21)
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- Number: 77
- Rarity: Common
- Card Type: Spell
- Color: Green
- Cost: 3
- Reduction: EEE
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Card text:
"(Flash) During this turn, 1 of your non-braved Spirit in the family ""Winged Beast"" gets +5000BP, when that Spirit is destroyed by the opponent, return it to your hand."
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| |
| Card Type: Spirit (21 cards)
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3
|
x
|
|
Byakko-Hayato (BS20)
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- Number: 24
- Rarity: Common
- Card Type: Spirit
- Color: Green
- Spirit Type: Winged Beast
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[Lv1-Lv2] (When Summoned) Exhaust 1 opposing spirit.
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3
|
x
|
|
Jounin-Tonbi (BS22)
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- Number: 24
- Rarity: Uncommon
- Card Type: Spirit
- Color: Green
- Spirit Type: Winged Beast
- Cost: 4
- Reduction: EE
- Gems: 1
|
Card text:
"[LV1][LV2] Charge - Increase the number of opposing cards exhausted due to your effects by 1. [LV1][LV2] Bunshin - 1: (When Destroyed by Opponent) Place up to one card from the top of your deck face down on your field and by adding 1 or more cores from your reserve onto them, during the game, those cards become spirits ""Cost 0, Family: Bunshin, <1>LV1 BP3000, Green"" Bunshin spirits. (Bunshin spirits can't be braved. They're discarded if sent back to the hand or deck)"
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3
|
x
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|
Kengokiji (BS20)
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- Number: 20
- Rarity: Common
- Card Type: Spirit
- Color: Green
- Spirit Type: Winged Beast
- Cost: 2
- Reduction: E
- Gems: 1
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Card text:
[LV2] Charge - Increase the number of opposing cards exhausted due to your effects by 1.
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|
2
|
x
|
|
Shinobi-Chuuhi (BS20)
|
- Number: 26
- Rarity: Uncommon
- Card Type: Spirit
- Color: Green
- Spirit Type: Winged Beast
- Cost: 5
- Reduction: EEE
- Gems: 1
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Card text:
[Lv1-Lv2] (When Summoned) Exhaust 1 opposing spirit. Or, move 1 core from the void to 1 of your spirits. [Lv2] (When Battles) At the end of the battle, you can return this spirit to your hand.
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3
|
x
|
|
The BirdBushin Shishigui (BS20)
|
- Number: 87
- Rarity: X Rare
- Card Type: Spirit
- Color: Green
- Spirit Type: Winged Beast
- Cost: 5
- Reduction: EE
- Gems: 1
|
Card text:
[Lv1-Lv2-Lv3] (Your Attack Step) When your spirits in the family "Winged Beast" attacks, exhaust 1 opposing spirit with BP less than or equal to the attacking spirit.
[Lv2-Lv3] (Your Attack Step) For each of your spirits in the family "Winged Beast", all your green spirits gets BP+1000.
[Lv3] (Your End Step) Refresh all your spirits in the family "Winged Beast".
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2
|
x
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|
The LightFangPhoenix Rekkumaru (BS22)
|
- Number: 87
- Rarity: X Rare
- Card Type: Spirit
- Color: Green
- Spirit Type: Winged Beast
- Cost: 7
- Reduction: EEE
- Gems: 1
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Card text:
"[LV1][LV2][LV3] Bunshin - 2: (When Summoned) Place up to two cards from the top of your deck face down on your field and by adding 1 or more cores from your reserve onto them, during the game, those cards become spirits ""Cost 0, Family: Bunshin, <1>LV1 BP3000, Green"" Bunshin spirits. (Bunshin spirits can't be braved. They're discarded if sent back to the hand or deck) [LV2][LV3] Charge - Increase the number of opposing cards exhausted due to your effects by 1. [LV3] (When Attacks) Exhaust 1 opposing spirit."
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|
2
|
x
|
|
The TenSwordsSaint Murasame (BS19)
|
- Number: 33
- Rarity: Master Rare
- Card Type: Spirit
- Color: Green
- Spirit Type: Sword Master, Winged Beast
- Cost: 7
- Reduction: EEE
- Gems: 1
|
Card text:
[Lv1-Lv2] (When Attacks) Exhaust 1 opposing spirit. [When Braved] [Lv1-Lv2] All your spirits in the family "Winged Beast" gains the ability: "(When Battles) Your opponent cannot activate their burst." [Lv2] (When Attacks) If this is the first attack during your turn, refresh this spirit.
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|
3
|
x
|
|
The WindShieldGuardian Tobimaru (BS20)
|
- Number: 22
- Rarity: Rare
- Card Type: Spirit
- Color: Green
- Spirit Type: Winged Beast
- Cost: 3
- Reduction: EE
- Gems: 1
|
Card text:
[Lv1-Lv2] When your spirits with cost 3 or less is destroyed by opposing effects, they can remain on your field, exhausted. [Lv2] (When Battles) Your opponent exhausts 1 of their spirits.
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| |
| Card Type: Spirit/Burst (2 cards)
|
|
2
|
x
|
|
The WindHero Dorcus-Ushiwaka (BS14)
|
- Number: x03
- Rarity: X Rare
- Card Type: Spirit/Burst
- Color: Green
- Spirit Type: Supreme Hero/Shell Insect
- Cost: 5
- Reduction: EEE
- Gems: 1
|
Card text:
[BURST: (After the opponent destroys your spirit)] Exhaust 2 opposing spirits. After that, if you have at least 8 cores total in your field, reserve and trash, you can summon this spirit. High Speed (Flash) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and the cores to be put on this spirit must be paid or moved from your reserve.[LV1][LV2][LV3] (When Battles) After the battle, by returning this spirit to your hand, during this turn, add 3000 BP to one of your spirits.
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