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Deck "lawls"

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Deck "lawls"
Format: Unlimited - 62 Cards
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Section: Ninja Cards (32 cards)
3 x Anko Mitarashi Anko Mitarashi (EA)
  • Card Number: EAN-622
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Female | Growth | Mental Power: 1

[PUPIL OF OROCHIMARU]
Valid: When this Ninja is discarded due to the Showdown, you can search for 1 "Orochimaru" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Lord Orochimaru…"

1 x Guren Guren (TP4)
  • Card Number: TP4N-1350
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Crystal
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/4
  • Injured Stats: 2/2
Card text:

Sound | Jonin | Female | Mental Power: 2
[CRYSTAL BARRIER]
[Blocker | Mission] Earth Earth or Water Water : Target Ninja cannot be sent out to Attack and cannot be organized into Teams during this turn.

"Don't act smug."

3 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

2 x Jirobo Jirobo (HA)
  • Card Number: HAN-1592
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Sound | Male | The Four Sound Ninja
[STRONG ARM]
Burst | Desperation
[EOJ] 1: If the top card of your Deck is a revealed Jutsu card, move it to your hand. Then, this Ninja gets +1/+0 during this turn.

"They're mine."

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Kabuto Yakushi Kabuto Yakushi (HA)
  • Card Number: HAN-1602
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/4
  • Injured Stats: 1/4
Card text:

Sound | Jonin | Male | Mental Power: 5
[INTELLECTUAL PURSUIT]
[Attacker | Mission] Remove 1 Ninja you control from the game: Put in play 1 Ninja from your Discard Pile.

"First we have…"

1 x Kabuto Yakushi Kabuto Yakushi (EA)
  • Card Number: EAN-615
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Medical | Mental Power: 2

[DATABASE]
When this Ninja is put in play, you can search for 1 Mission card with a "Water" Symbol in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Well, I can't promise my information is complete or perfect. But I've got something on just about everyone…"

3 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

2 x Kisame Hoshigaki Kisame Hoshigaki (TC)
  • Card Number: TCN-324
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[CHAKRA EATER SWORD]
When this Ninja is put in play, you can select and discard up to 3 of your opponent's Chakras.

"My Shark Skin cuts off your Chakra... and devours it!!"

1 x Orochimaru Orochimaru (EA)
  • Card Number: EAN-607
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/3
Card text:

Sound | Sannin | Male | Ambush | Mental Power: 3

[DREAM VESSEL]
During your Mission Phase, you can remove 1 "Sasuke Uchiha" Ninja (card) from your Village or your hand from game. In that case, move 1 of your opponent's Ninjas to the bottom of their Deck. Then, your opponent draws 1 card.

"I have Sasuke in my hands."

2 x Orochimaru Orochimaru (COS)
  • Card Number: COSN-084
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
Card text:

Sound | Sannin | Male | Mental Power: 3
[RECONNAISSANCE]
Valid: Move this Ninja to the bottom of your Deck at the beginning or your turn. This effect cannot be negated.

"Yes, you'll do nicely."

2 x Orochimaru (Childhood) Orochimaru (Childhood) (BP)
  • Card Number: BPN-718
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Leaf | Male | Genin | Mental Power: 2 | Name: Orochimaru
[SHOWN SIGNS OF THE LEGENDS]
When your opponent plays a Mission card, any Hand cost of that Mission card is discarded. When your opponent's non-Permanent Mission card's effect is applied, that Mission card is discarded. When your opponent's Permanent Mission cards are removed from play, those Mission cards are discarded.

"One of us will be tied to the log…"

1 x Sasuke Uchiha Sasuke Uchiha (SL)
  • Card Number: SLN-1373
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Sharingan Eye
[SOLO ATTITUDE]
This Ninja can only be sent out to Battle by itself.

"I'm not like them."

2 x Sasuke Uchiha Sasuke Uchiha (TP2)
  • Card Number: TP2N-1030
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[INITIAL ATTACK]
Valid: When this Ninja is put in play, search your Deck for 2 cards and move them to your Chakra area. Then, shuffle your Deck.

"You'll be done for if you stay here."

2 x Suigetsu Hozuki Suigetsu Hozuki (HA)
  • Card Number: HAN-1594
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male
[WATERFORM]
Desperation
[EOJ] Water: The next time this Ninja receives Damage during this turn, reduce that Damage by 1.

"He's not the type to listen to words…"

1 x Ukon (State 1) Ukon (State 1) (ST)
  • Card Number: STN-1128
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/3
Card text:

Sound | Male | Mental Power: 2 | Name: Ukon | The Four Sound Ninja | AMBUSH
[FIST OF THE RIGHT]
When this Ninja is put in play, if you control another "The Four Sound Ninja" Ninja, you can put in play 1 "The Four Sound Ninja" Ninja card with an Entrance cost of 3 or less from your Chakra area.

"Two on two. Works for me."

1 x Yoroi Akado Yoroi Akado (EA)
  • Card Number: EAN-630
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Absorption
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/1
Card text:

Sound | Male

[UNIQUE TALENT]
When this Ninja is sent out to Attack, select 1 of your opponent's Ninjas. In that case, during this turn and the next turn, when that Ninja is sent out to Battle, you can discard up to 2 of their Chakras.

"Don't worry, little man. I'll make it short and sweet."

 
Section: Jutsu Cards (8 cards)
3 x Multiple Striking Shadow Snake Multiple Striking Shadow Snake (FP)
  • Card Number: FPJ-574
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water 1
Card text:

Requirements: "Orochimaru" or "Sasuke Uchiha" + "Printed Entrance cost of 4 or more"
Target: Every Ninja Battling against the user with a printed Entrance cost lower than that of the user's
Effect: Move the target to the bottom of thier Deck. This Jutsu card cannot be affected by your opponent's Jutsu cards.

Striking Multi Shadow Snakes!

3 x Snake Sword Snake Sword (FP)
  • Card Number: FPJ-573
  • Rarity: Starter
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: "Orochimaru" or "Sasuke Uchiha" + "Printed Entrance cost of 4 or more"
Target: 1 Ninja Battling against the user
Effect: Move the target to their Chakra area. This Jutsu card cannot be affected by your opponent's Jutsu cards.

"This attack is impossible to guard."

2 x Summoning Jutsu: Reanimation Summoning Jutsu: Reanimation (HA)
  • Card Number: HAJ-989
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: Orochimaru or Kabuto Yakushi + Entrance cost of 5 or more
Target: 1 Ninja opposing the user
Effect: Discard the target. In that case, put in play 1 Ninja card from any player's Discard Pile in the user's Team in any position.

Summoning Jutsu: Reanimation.

 
Section: Mission Cards (10 cards)
3 x A Dark Message A Dark Message (KS)
  • Card Number: KSM-902
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Look at the top 2 cards of your Deck, move any of them to the bottom of your Deck, and move the rest to the top of your Deck in any order. Then, draw 1 card.

"Well, hello there…!"

2 x Make-Out Tactics Make-Out Tactics (TP1)
  • Card Number: TP1M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

2 x Turn of Phrase Turn of Phrase (AvW)
  • Card Number: AWM-930
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Apply 1 of the following effects according to the number of Battle Rewards your opponent has:
0+) Discard 1 in-play non-Ninja card
0+) Move the top card of your Deck to your Chakra area
3+) Draw 2 cards
5+) You may apply each of the above effects

"Late… for marriage?"

 
Section: Reinforcement Deck (12 cards)
3 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

3 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

3 x Kisame Hoshigaki Kisame Hoshigaki (HA)
  • Card Number: HAN-1603
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/2
  • Injured Stats: 4/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigake
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

"If you can rip it out of my body, that is!"

3 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 13 %  
Mission bar 10  16 %  
Ninja bar 44  71 %  
 

Distribution by Combat Attribute
- bar 18  29 %  
Absorption bar 2 %  
Crystal bar 2 %  
Flame bar 2 %  
Genjutsu bar 5 %  
Medicine bar 2 %  
Ninjutsu bar 5 %  
Snake bar 11 %  
Sound bar 12  19 %  
Taijutsu bar 5 %  
Weapon bar 12  19 %  
 

Distribution by Entrance Cost
- bar 13 %  
- bar 12  19 %  
1 bar 15 %  
2 bar 13 %  
3 bar 6 %  
4 bar 10 %  
5 bar 5 %  
6 bar 15 %  
7 bar 5 %  
 

Distribution by Hand Cost
- bar 13 %  
- bar 27  44 %  
1 bar 27  44 %  
 

Distribution by Healthy Stats
- bar 18  29 %  
0/2 bar 2 %  
1/2 bar 5 %  
3/0 bar 13 %  
3/2 bar 2 %  
4/0 bar 5 %  
4/2 bar 3 %  
5/0 bar 2 %  
5/3 bar 10 %  
5/4 bar 3 %  
6/2 bar 6 %  
6/4 bar 6 %  
8/1 bar 5 %  
8/2 bar 5 %  
8/4 bar 5 %  
 

Distribution by Injured Stats
- bar 18  29 %  
0/0 bar 10 %  
0/1 bar 6 %  
1/0 bar 10 %  
1/2 bar 3 %  
1/3 bar 2 %  
1/4 bar 3 %  
2/0 bar 6 %  
2/2 bar 6 %  
3/0 bar 2 %  
3/1 bar 3 %  
3/3 bar 3 %  
4/2 bar 5 %  
5/3 bar 2 %  
6/0 bar 5 %  
6/2 bar 5 %  
 

Distribution by Jutsu Cost
- bar 54  87 %  
Water Water bar 5 %  
Water Water 1 bar 5 %  
Water Water Water bar 3 %  
 

Distribution by Rarity
Common bar 18  29 %  
Rare bar 25  40 %  
Starter bar 5 %  
Super Rare bar 13  21 %  
Uncommon bar 5 %  
 

Distribution by Symbol
Fire bar 2 %  
Fire / Water bar 8 %  
Water bar 45  73 %  
Water / Earth bar 5 %  
Water / Fire bar 3 %  
Water / Lightning bar 5 %  
Wind / Water bar 5 %  
 



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