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Deck "BLOCK UR DEATH"

Deck "BLOCK UR DEATH"
Format: OCG - 48 Cards
created by bdr_theking activity icon
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Cards without Section (40 cards)
2 x Bolshack Ulpheus, Holy Dragon Bolshack Ulpheus, Holy Dragon (DMX-04)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Armored Dragon/Hunter
  • Power: 9000
  • Cost: 7
  • Civilization: Light/Fire
  • Artist: NINNIN
Card text:

(This creature is put into your mana zone tapped.)

*  Evolution - Put on one of your Dragons or creatures with Command in its race.

*  When you put this creature into the battle zone, you may cast one light or fire spell in your hand without cost.

*  Double breaker (This creature breaks 2 shields.)

3 x Codename Buffer Lodeole Codename Buffer Lodeole (P-Y11)
  • Collector Number: P15-Y11
  • Rarity: Promotional
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 8000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: Hisashi Murakami
Card text:

Blockericon.jpg Blocker

*  When this creature attacks or blocks, you and your opponent play "Gachinko Judge". If you win, you may put the top card of your deck into your shield zone.

(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)

*  Double breaker (This creature breaks 2 shields.)

1 x Codename Build Leone Codename Build Leone (DMX-10)
  • Collector Number: 1
  • Rarity: Promotional
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light
  • Artist: hippo
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  When this creature attacks, choose one of your opponents non-evolution creatures in the battle zone and put in the owner shield zone face down as a shield.

*  Double breaker (This creature breaks 2 shields.)

4 x Codename Oreore Lionel Codename Oreore Lionel (DMR-05)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 8500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: Sansyu
Card text:

Blockericon.jpg Blocker

*  When this creature attacks, you and your opponent play "Gachinko Judge". If you win, you reveal cards from the top of your deck until you reveal a non-evolution creature with Blocker. You put that creature into the battle zone. Then, shuffle your deck.

(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)

*  Double breaker

2 x Degron Degron (GG)
  • Collector Number: 20
  • Rarity: Rare
  • Type: Creature
  • Race: Cyber Lord
  • Power: 1000
  • Cost: 4
  • Civilization: Water
  • Artist: Atsushi Kawasaki
Card text:

[Blocker] Blocker
When this creature blocks, you can place a non-evolution creautre with "Blocker" from your hand into your Battle Zone tapped. If so, return this creature to your hand, and the creature played tapped would battle with the attacking creature instead.
This creature cannot attack.

3 x Energy Stream Energy Stream (DMX-10)
  • Collector Number: 46
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
Card text:

*  Draw 2 cards.

2 x Galaxy Shot - HELL Galaxy Shot - HELL (DMC-64)
  • Collector Number: 14
  • Rarity: Very Rare
  • Type: Spell
  • Race: Knight
  • Mana Number: 1
  • Cost: 10
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

* Choose any number of your opponent's creatures with a total power of 9000 or less and destroy them. Then, for each creature destroyed in this way choose one of your opponent's shields and put it in its owner's graveyard.

3 x Heaven`s Gate Heaven's Gate (DMD-08)
  • Collector Number: 8
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Masaki Hirooka
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Put up to 2 non-evolution light creatures with "Blocker" into the battle zone from your hand.

3 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DMD-03)
  • Collector Number: 14
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

*  Destroy one of your opponent's creatures that has 3000 power or less.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Shiny Hole Hyperspatial Shiny Hole (DMX-08)
  • Collector Number: 26
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Patricia
Card text:

*  Tap one of your opponent's creatures in the battle zone.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Light creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

1 x Invincible Cataclysm Invincible Cataclysm (SAToIW)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 13
  • Civilization: Fire
  • Artist: Shishizaru
Card text:

Choose up to 3 of your opponent's shields and put them into his graveyard.
The brutal forces of Light leveled the capital of the Fire realm. But deep in the mountains, the Fire doomsday weapon waits to take revenge.

2 x Knights of Cobalt, Spirit of Protean Knights of Cobalt, Spirit of Protean (P-Y11)
  • Collector Number: P38-Y11
  • Rarity: Promotional
  • Type: Creature
  • Race: Angel Command
  • Power: 7000+
  • Mana Number: 1
  • Cost: 9
  • Civilization: Light/Water
  • Artist: Yuri Shinjuro
Card text:

* (This card is put into your mana zone tapped.)

Blocker Blocker

* When this creature attacks, or when it is attacked, your opponent puts the top card of their deck into the graveyard. If it is a creature, this creature gets "Triple breaker" and +7000 power. If it is a spell, you may cast it for no cost, and put it in the owners graveyard.

Double breaker (This creature breaks 2 shields)

3 x Lionel, Zenith of "Ore" Lionel, Zenith of "Ore" (DMR-05)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Unknown/Zenith
  • Power: 13000
  • Mana Number: 1
  • Cost: 10
  • Civilization: Zero
  • Artist: Toshiaki Takayama
Card text:

Blockericon.jpg Blocker

*  When you summon this creature into the battle zone, add the top card of your deck to your shield zone face-down. Then, your opponent chooses one of your shields. You may add that shield to your hand.

*  All of your shield cards that are returned to your hand gain "Shield trigger".

*  Triple breaker (This creature breaks 3 shields)

*  Eternal Omega Ω (When this creature would leave the battle zone, return it to your hand instead)

2 x Lord Reis, Spirit of Wisdom Lord Reis, Spirit of Wisdom (P-Y11)
  • Collector Number: P36-Y11
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 4000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Water
  • Artist: Hiroshi Tanigawa
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  This creature can't attack players.

*  Whenever you put a creature with "Blocker" into the battle zone, you may draw a card.

2 x Murmur, Apostle of the Formation Murmur, Apostle of the Formation (DMX-02)
  • Collector Number: 19
  • Rarity: Uncommon
  • Type: Creature
  • Race: Initiate
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: Naoki Saito (
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  All of your other creatures with "Blocker" get +3000 power.

When Murmur and Shulshul team up, they create a completely impenetrable wall of light. (Dragonic Wars)
その光陣が、守り手達を更なる高みへと導いていく。 (Perfect Angel)

3 x Oni Seven "Win", Matchless Amazement Oni Seven "Win", Matchless Amazement (DMR-07)
  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter/Alien
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Murakami Hisashi
Card text:

*  If a shield added to your hand is a creature with a cost of 7 or more, it gets "Shield trigger".

*  When this creature attacks, you may have your opponent choose one of your shields. Add that shield to your hand (You may use "Shield Trigger").

*  Double breaker (This creature breaks 2 shields.)

2 x Self-Destructing Gil Poser Self-Destructing Gil Poser (DMD-04)
  • Collector Number: 6
  • Rarity: Promotional
  • Type: Creature
  • Race: Machine Eater/Alien
  • Power: 2000
  • Cost: 2
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  When you put this creature into the battle zone, you may destroy it. If you do, destroy one of your opponent's creatures with power 2000 or less.

 
Section: Hyperspatial Zone (8 cards)
1 x Boost, Crimson Lord Boost, Crimson Lord (P-Y10)
  • Collector Number: P15a-Y10
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Flame Monster/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  When you put this creature into the battle zone, destroy one of your opponent's creatures with less power than this creature.

The power of three bring victory. (Mode Change, DMR-01)

1 x Cheval, Temporal Demon Spirit/Cheuxvelt, the Awakened Demon Spirit Cheval, Temporal Demon Spirit/Cheuxvelt, the Awakened Demon Spirit (DM-38)
  • Collector Number: 33
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Angel Command/Demon Command
  • Power: 4500/6500
  • Cost: 5/12
  • Civilization: Light/Darkness
  • Artist: Yoichi Ito
Card text:

* Awaken—At the start of each player's turn, if you have 2 Angel Commands or Demon Commands with a cost of 6 or more in your battle zone, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


file:holysoul.gif Holy Soul
file:evilsoul.gif Evil Soul

* Whenever your opponent puts a creature into their battle zone, you may put the top card of your deck into your shields face down.

* Whenever your opponent casts a spell, this creature breaks 1 of your opponent's shields.

* Double breaker (This creature breaks 2 shields.)


file:holysoul.gif Holy Soul
file:evilsoul.gif Evil Soul

1 x Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy (DMR-01)
  • Collector Number: 41
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Berserker/Alien//Berserker/Gaia Command/Alien
  • Power: 3000/105
  • Cost: 4/15
  • Civilization: Light//Light/Nature
  • Artist: Eel
Card text:

* Your opponent's spells cost 1 more to cast.

* Psychic Link: At the beginning of your turn, if you have Geo the Man, Earth Titan in the battle zone, link it to this creature and flip this creature
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When one of your opponent's creatures attacks, untap this creature.

*  When one of your opponent's creatures attacks, this creature gains "Blocker".

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

1 x Kutt, Temporal Brawler/Severance, the Awakened Giant Kutt, Temporal Brawler/Severance, the Awakened Giant (DMX-02)
  • Collector Number: 23
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Human//Giant
  • Power: 1000/5000+
  • Cost: 2/7
  • Civilization: Fire//Nature
  • Artist: hippo
Card text:

* During your opponent's turn, if any of your psychic creatures would be returned to your hand by an opponent's spell or the ability of one of your opponent's creatures in the battle zone, that creature stays in the battle zone instead of being returned to your hand.

* Awaken - At the start of your turn, if you have a creature in your battle zone with 6000 power or more, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

--------------------------------------

■ Power attacker +2000
■ Double breaker (This creature breaks 2 shields.)
■ If any of your psychic creatures would be returned to your hand by an opponent's spell or the ability of one of your opponent's creatures in the battle zone, that creature stays in the battle zone instead of being returned to your hand.

1 x Martini, Temporal Dancer/Julia Matina, the Awakened Diva Martini, Temporal Dancer/Julia Matina, the Awakened Diva (DMX-02)
  • Collector Number: 20
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Splash Queen
  • Power: 1000
  • Cost: 3
  • Civilization: Water
  • Artist: Hisanobu Kometani
Card text:

Blockericon.jpg Blocker

*  This creature can't attack.

*  Awaken - When you put a creature that has "blocker" with a cost of 4 or more into the battle zone, flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


File:Blockericon.jpg Blocker

* Whenever this creature blocks, add the top card of your deck to your shields face down.

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Fire bar 12  25 %  
Fire//Nature bar 2 %  
Light bar 15  31 %  
Light//Light/Nature bar 2 %  
Light/Darkness bar 2 %  
Light/Fire bar 4 %  
Light/Water bar 8 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
Water bar 13 %  
Zero bar 6 %  
 

Distribution by Cost
10 bar 10 %  
13 bar 2 %  
2 bar 8 %  
2/7 bar 2 %  
3 bar 8 %  
4 bar 4 %  
4/15 bar 2 %  
5 bar 17 %  
5/12 bar 2 %  
5/30 bar 2 %  
6 bar 13 %  
6/30 bar 2 %  
7 bar 19 %  
7/30 bar 2 %  
8 bar 2 %  
9 bar 4 %  
 

Distribution by Power
- bar 14  29 %  
1000 bar 6 %  
1000/5000+ bar 2 %  
13000 bar 6 %  
2000 bar 8 %  
3000 bar 2 %  
3000/105 bar 2 %  
4000 bar 4 %  
4000/26000 bar 2 %  
4500/6500 bar 2 %  
5000/26000 bar 2 %  
6000 bar 6 %  
6000/26000 bar 2 %  
7000+ bar 4 %  
8000 bar 8 %  
8500 bar 8 %  
9000 bar 4 %  
 

Distribution by Race
- bar 12  25 %  
Angel Command bar 8 %  
Angel Command/Armored Dragon/Hunter bar 4 %  
Angel Command/Demon Command bar 2 %  
Angel Command/Unknown bar 17 %  
Berserker/Alien//Berserker/Gaia Command/Alien bar 2 %  
Cyber Lord bar 4 %  
Flame Monster/Hunter bar 2 %  
Human//Giant bar 2 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Initiate bar 4 %  
Knight bar 4 %  
Machine Eater/Alien bar 4 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
Red Command Dragon/Hunter/Alien bar 6 %  
Splash Queen bar 2 %  
Unknown/Zenith bar 6 %  
 

Distribution by Rarity
Common bar 19 %  
Promotional bar 11  23 %  
Rare bar 8 %  
Super Rare bar 19 %  
Uncommon bar 15 %  
Very Rare bar 6 %  
Victory Rare bar 10 %  
 

Distribution by Type
Creature bar 24  50 %  
Evolution Creature bar 4 %  
Psychic Creature bar 8 %  
Psychic Creature/Psychic Super Creature bar 2 %  
Psychic Super Creature bar 6 %  
Spell bar 14  29 %  
 



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