| Section: Lands (19 cards)
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Arid Mesa (ZEN)
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- Number: 211
- Rarity: R
- Type: Land
- Color: Land
- Artist: Raymond Swanland
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Card text:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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Blackcleave Cliffs (SOM)
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- Number: 224
- Rarity: R
- Type: Land
- Color: Land
- Artist: Dave Kendall
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Card text:
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.
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Blood Crypt (RTR)
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- Number: 238
- Rarity: R
- Type: Land
- Subtype: Swamp Mountain
- Color: Land
- Artist: Vincent Proce
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Card text:
({Tap}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. Where the dead serve as diversion, decor, and dessert.
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Montaña (Salvat11)
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- Number: 217
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: Rob Alexander
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Montaña (Salvat11)
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- Number: 220
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: Sam Wood
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| Section: Creatures (19 cards)
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Deathrite Shaman (RTR)
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- Number: 213
- Rarity: R
- Power: 1
- Toughness: 2
- Type: Creature
- Subtype: Elf Shaman
- Mana cost: B/G
- Color: Multicolor
- Artist: Steve Argyle
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Card text:
{Tap}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {Tap}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {Tap}: Exile target creature card from a graveyard. You gain 2 life.
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Goblin Guide (ZEN)
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- Number: 126
- Rarity: R
- Power: 2
- Toughness: 2
- Type: Creature
- Subtype: Goblin Scout
- Mana cost: R
- Color: Red
- Artist: Warren Mahy
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Card text:
Haste. Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
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Grim Lavamancer (M12)
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- Number: 145
- Rarity: R
- Power: 1
- Toughness: 1
- Type: Creature
- Subtype: Human Wizard
- Mana cost: R
- Color: Red
- Artist: Michael Sutfin
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Card text:
{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.
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Hellspark Elemental (CON)
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- Number: 65
- Rarity: U
- Power: 3
- Toughness: 1
- Type: Creature
- Subtype: Elemental
- Mana cost: 1R
- Color: Red
- Artist: Justin Sweet
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Card text:
Trample, haste. At end of turn, sacrifice Hellspark Elemental. Unearth {1}{R} ((1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
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Keldon Marauders (PC)
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- Number: 102
- Rarity: C
- Power: 3
- Toughness: 3
- Type: Creature
- Subtype: Human Warrior
- Mana cost: 1R
- Color: Red
- Artist: Alex Horley-Orlandelli
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Card text:
Vanishing 2 (This creature comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When you remove the last, sacrifice it.) When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player.
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Vexing Devil (AVR)
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- Number: 164
- Rarity: R
- Power: 4
- Toughness: 3
- Type: Creature
- Subtype: Devil
- Mana cost: R
- Color: Red
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Card text:
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. It's not any fun until someone loses an eye.
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| Section: Other spells (22 cards)
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Bump in the Night (ISD)
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- Number: 92
- Rarity: C
- Type: Sorcery
- Mana cost: B
- Color: Black
- Artist: Kev Walker
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Card text:
Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Lava Spike (CHK)
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- Number: 178
- Rarity: C
- Type: Sorcery
- Subtype: Arcane
- Mana cost: R
- Color: Red
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Card text:
Lava Spike deals 3 damage to target player. Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.
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Lightning Bolt (M11)
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- Number: 149
- Rarity: C
- Type: Instant
- Mana cost: R
- Color: Red
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Card text:
Lightning Bolt deals 3 damage to target creature or player.
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Rift Bolt (TSP/TSB)
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- Number: 176
- Rarity: C
- Type: Sorcery
- Mana cost: 2R
- Color: Red
- Artist: Michael Sutfin
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Card text:
Rift Bolt deals 3 damage to target creature or player. Suspend 1-R (Rather than play this card from your hand, you may pay R and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
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Searing Blaze (WWK)
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- Number: 90
- Rarity: C
- Type: Instant
- Mana cost: RR
- Color: Red
- Artist: James Paick
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Card text:
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
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Shard Volley (MOR)
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- Number: 103
- Rarity: C
- Type: Instant
- Mana cost: R
- Color: Red
- Artist: Franz Vohwinkel
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Card text:
As an additional cost to play Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player.
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Skullcrack (Gatecrsh)
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- Number: 106
- Rarity: U
- Type: Instant
- Mana cost: 1R
- Color: Red
- Artist: Dave Kendall
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Card text:
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player. The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable.
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