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Deck "March of the Snowmen v1.0"

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Deck "March of the Snowmen v1.0"
70 Cards
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Section: Draw Deck (61 cards)
1 x Battle of Ruby Ford Battle of Ruby Ford (BRF)
  • Number: 87
  • Rarity: F
  • Type: Event
Card text:

Epic Battle.
Deathbound.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single challenge with a claim value of 2. (Place this card next to your plot deck until the end of this epic phase.)

3 x Battle of the Bay Battle of the Bay (Blckwtr)
  • Number: 119
  • Rarity: F
  • Type: Event
Card text:

Epic Battle.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge. In addition to the normal claim effect, the winner of each challenge chooses and returns a King's Landing location from his or her discard pile to his or her hand, if able. (Place this card next to your plot deck until the end of this epic phase, then discard it.)

3 x Bolton Refugee Bolton Refugee (RW)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Challenge Icons: [military] [intrigue]
Card text:

House Bolton. Refugee.
If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.

3 x Carrion Bird Carrion Bird (TWoW)
  • Number: 35
  • Rarity: F
  • Type: Character
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Raven. Creature.
Stealth.
Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one Raven card from play, back into their owner's decks. (Cannot be canceled.)

1 x Damon Dance-For-Me Damon Dance-For-Me (VD)
  • Number: 21
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: House Bolton.
  • Challenge Icons: [military] [intrigue]
Card text:


Immune to events.
While Damon Dance-For-Me is participating in a challenge against an opponent running an agenda, he gains deadly and stealth.

If you are not running an agenda, Damon Dance-For-Me gains renown

1 x Flea Bottom Flea Bottom (TGM)
  • Number: 39
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:


No attachments.
Marshalling: Kneel Flea Bottom to lower the cost of the next character you play this phase by 2. That character comes into play knelt.

Card designed by 2004 A Game of Thrones World Champion Greg Atkinson.

3 x Great Keep Great Keep (LoW)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 0
  • Traits: Winterfell. Stronghold.
  • Income/Initiative: 1
Card text:

Limited.

1 x Hodor Hodor (Core)
  • Number: 12
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 4
  • Gold Cost: 1
  • Challenge Icons: [military] [power]
Card text:

Ally.
No attachments. Deadly.
Hodor cannot be declared as an attacker.
Hodor cannot be bypassed with stealth.

3 x Hungry Mob Hungry Mob (CSec)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Challenge Icons: [military]
Card text:

Ally.
After you play 3 or more gold for a card or effect, kneel Hungry Mob.

1 x Jeyne Westerling Jeyne Westerling (ASoSm)
  • Number: 6
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [intrigue] [power]
Card text:

Lady. Queen.
If there is another Queen character in play, Jeyne Westerling cannot attack, defend, or trigger her character ability.
Any Phase: Kneel Jeyne Westerling to search your deck for a King character, reveal it, and put it into your hand. Then, shuffle your deck.

2 x King Robb`s Host King Robb's Host (W5K)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 8
  • Gold Cost: 8
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege.
Lower the cost to play King Robb's Host by 4 if you control a King or Queen character.
King Robb's Host does not kneel to attack during military challenges.
(War)

1 x Lord Eddard`s Chambers Lord Eddard's Chambers (LoW)
  • Number: 28
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Challenge Icons: 1
Card text:

You may choose to play Lord Eddard's Chambers as an attachment to your House card.

1 x Lucas Blackwood Lucas Blackwood (GotC)
  • Number: 1
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Traits: House Tully.
  • Challenge Icons: [power]
Card text:

Response: After Lucas Blackwood is killed, you may initiate a Military challenge against an opponent of your choice as your next player action this phase.

1 x Maester Luwin Maester Luwin (FtC)
  • Number: 21
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Maester.
  • Challenge Icons: [intrigue] [power]
Card text:

Response: After you win a challenge in which Maester Luwin participated, search the top 5 cards of your deck for an event card, reveal it, and add it to your hand. Shuffle the other cards back into your deck.

Listen, and it may be that you will learn something of what lordship is all about.

1 x Maester Vyman Maester Vyman (TWoW)
  • Number: 26
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [intrigue]
Card text:

House Tully. Maester.
Response: If it is not Summer, kneel Maester Vyman to cancel a triggered effect that chooses a Stark character as the only target.

3 x Make an Example Make an Example (PotS)
  • Number: 42
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Response: After you win a challenge and count 8 or more total STR, claim 3 power for your House. (Limit 1 per phase.)

2 x Meera Reed Meera Reed (TftH)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Traits: Lady. House Reed.
  • Challenge Icons: [military] [intrigue]
Card text:


House Stark only. Stealth.
Response: After a Stark character leaves play, put Meera Reed into Shadows.
Any Phase: Bring Meera Reed out of Shadows and into play by paying th rest of her gold cost. Then choose 1 non-plot card (2 instead if it is Winter) and treat its printed text box as if it were blank until the end of the phase.

Card designed by 2010 Castle Stahleck Champion Andrea Gualdoni

3 x Narrow Sea Narrow Sea (KotStorm)
  • Number: 29
  • Rarity: F
  • Type: Location
  • House: Baratheon/Stark
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next House Stark or House Baratheon character you play this phase by 2.
+1 Influence.

3 x Northern Cavalry Flank Northern Cavalry Flank (SA)
  • Number: 103
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 5
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege. Deadly.
If an opponent is running an agenda, Northern Cavalry Flank does not kneel to attack.
(War)

3 x Northern Fiefdoms Northern Fiefdoms (LoW)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Traits: Winterfell
Card text:

Limited. Marshalling: Kneel Northern Fiefdoms to lower the cost of the next Stark card you play this phase by 1.

1 x Osha Osha (AKitN)
  • Number: 81
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Claim Value: 0
  • Gold Cost: 2
  • Traits: Wildling.
  • Challenge Icons: [military] [intrigue]
  • Income/Initiative: 0
Card text:

Challenges: Stand Osha to remove her from the current challenge.

3 x Paper Shield Paper Shield (QoD)
  • Number: 46
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Response: Cancel the effects of an event card just played that does not have a gold or an influence cost.

"A paper shield," the eunuch said. "Try not to look so shocked, Lord Stark."

2 x Rickard Karstark Rickard Karstark (WLL)
  • Number: 62
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Traits: Lord. House Karstark.
  • Challenge Icons: [military] [power]
Card text:


Rickard Karstark does not kneel to attack during [Military] challenges.
If you are not running an agenda, Rickard Karstark gains: "Response: After 1 or more of an opponent's characters are killed for [Military] claim, Rickard Karstark claims 1 power."

1 x River Row River Row (QoD)
  • Number: 43
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck.
River Row comes into play knelt.
Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.

2 x Robb Stark Robb Stark (KotS)
  • Number: 33
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord. King.
Renown.
If Robb Stark is the only King character in play, he gains: "Any Phase: Kneel Robb Stark to reduce the cost of the next Stark army you play this phase to 0."
(Noble)

1 x Ser Jorah Mormont Ser Jorah Mormont (PotS)
  • Number: 39
  • Rarity: F
  • Type: Character
  • House: Stark/Targaryen
  • STR: 3
  • Gold Cost: 2
  • Traits: Knight. Traitor.
  • Challenge Icons: [military] [intrigue] [power]
Card text:

Stealth.
After Ser Jorah Mormont leaves play, all characters you control get -1 STR until the end of the phase.

2 x Ser Kyle Condon Ser Kyle Condon (APS)
  • Number: 101
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Traits: Knight.
  • Challenge Icons: [military] [power]
Card text:


Stalwart.
Response: After Ser Kyle Condon is killed or discarded from play, draw 1 card.

1 x Shaggydog Shaggydog (Core)
  • Number: 11
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Creature. Direwolf.
No attachments. Deadly.
While you control at least 1 Stark Lord character, Shaggydog gets +3 STR and is immune to events.

1 x Street of Silk Street of Silk (LotR)
  • Number: 40
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:


Limit 1 per deck.
After you play Street of Silk, choose and discard one of your locations from play (cannot be saved).
Marshalling: Kneel Street of Silk to lower the cost of the next unique character you play this phase by 2.

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

2 x Syrio Forel Syrio Forel (TftRK)
  • Number: 77
  • Rarity: F
  • Type: Character
  • STR: 2
  • Challenge Icons: [military]
Card text:

Ally.
Stealth.
Response: After you win a challenge in which Syrio Forel participated, put him into Shadows.
(Shadow)

3 x The Battle of the Whispering Wood The Battle of the Whispering Wood (EB)
  • Number: 65
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:

Epic Battle.
House Stark only.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge with normal claim. The winner of each challenge may choose and kill a character without a military icon controlled by the losing opponent. (Place this card next to your plot deck until the end of this epic phase.)

1 x Winterfell Practice Yard Winterfell Practice Yard (ODG)
  • Number: 41
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 2
  • Traits: The North.
Card text:


House Stark only.
Challenges: Kneel Winterfell Practice Yard to choose 1 character. That character gains melee until the end of the phase. If you control more unique characters than each opponent, it also gains renown until the end of the phase.

 
Section: Plot Deck (7 cards)
1 x After the Mummer`s Ford After the Mummer's Ford (KotS)
  • Number: 48
  • Rarity: F
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 5
Card text:

Military Battle.
Military Battle. Each player may initiate an additional military challenge this round.

1 x Blockade Blockade (Core)
  • Number: 193
  • Rarity: L
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 0
  • Income/Initiative: / 4
Card text:

The income on each opponent's revealed plot card is reduced to 0.

1 x Fear of Winter Fear of Winter (BtW)
  • Number: 40
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: +2/4
Card text:

Each player cannot play or put into play more than 1 card from his or her hand until you reveal a new plot card.

1 x Forgotten Plans Forgotten Plans (KotStorm)
  • Number: 50
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Intrigue Gambit.
Card text:

Treat all plots with a name other than Forgotten Plans as if their text box were blank during every phase except the plot phase.

1 x Manning the City Walls Manning the City Walls (CD)
  • Number: 60
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: City.
Card text:


When revealed, if you have no City plots in your used pile, put an in-House Army character into play from your hand.

1 x Storm of Swords Storm of Swords (LoW)
  • Number: 53
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 1
  • Income/Initiative: +2/6
Card text:

You may initiate an additional military challenge during the challenge phase.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

 
Section: House and Agenda (2 cards)
1 x House Stark House Stark (Core)
  • Number: H5
  • Rarity: F
  • Type: House
  • House: Stark
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x The Siege of Winterfell The Siege of Winterfell (LoW)
  • Number: 48
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:

House Stark only. You cannot claim power for your House except during a military challange. Response: After you win a military challenge, claim 2 power for your House.

 
Deck Statistics
Distribution by House
- bar 12  17 %  
Baratheon/Stark bar 4 %  
Neutral bar 15  21 %  
Stark bar 39  56 %  
Stark/Targaryen bar 1 %  
 

Distribution by Rarity
F bar 66  94 %  
L bar 1 %  
S bar 4 %  
 

Distribution by Type
Agenda bar 1 %  
Character bar 33  47 %  
Event bar 13  19 %  
House bar 1 %  
Location bar 15  21 %  
Plot bar 10 %  
 



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