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Deck "stando"

Deck "stando"
Format: OCG - 50 Cards
created by riniscool5 activity icon
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Clan: Aqua Force (50 cards)
3 x Battle Siren, Dorothea Battle Siren, Dorothea (TD07)
  • Number: TD07-013
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Mermaid
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts an «Aqua Force» vanguard, if it is the third battle of that turn or more, the boosted unit gets [Power]+4000 until end of that battle.

A beautiful voice is a weapon which can turn the tides of battle.

4 x Battleship Intelligence Battleship Intelligence (TD07)
  • Number: TD07-015
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Everything is according to plan.

4 x Blue Flight Dragon, Trans-core Dragon Blue Flight Dragon, Trans-core Dragon (BT11)
  • Number: BT11-007
  • Rarity: RRR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When an «Aqua Force» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[AUTO](VC):When this unit attacks a vanguard, your opponent may choose a card from his or her hand, and discard it. If he or she does not, until end of that battle, this unit gets [Critical]+1, and your opponent cannot call units to (GC) from hand.".
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

I am an anchor.....the core which alters destiny in the ever-changing current.

4 x Emerald Shield, Paschal Emerald Shield, Paschal (BT08)
  • Number: BT08-019
  • Rarity: RR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose an «Aqua Force» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Aqua Force» that is being attacked, and that unit cannot be hit until end of that battle.

Blue knights maintain the order, and the emerald shield will protect the knights.

4 x Medical Officer of the Rainbow Elixir Medical Officer of the Rainbow Elixir (TD07)
  • Number: TD07-018
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Don't worry. There are still 3 colors left.

3 x Mercenary Brave Shooter Mercenary Brave Shooter (BT11)
  • Number: BT11-096
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have an «Aqua Force» vanguard, and if the number of [Rest] rear-guards you have is two or less, this unit gets [Power]+3000 until end of that battle.

Brave Shooter changes will power to blades, and strikes the enemies.

4 x Mothership Intelligence Mothership Intelligence (BT08)
  • Number: BT08-094
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Workeroid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

The battleship is equiped with the highest intelligence and a proud personality.

4 x Pyroxene Communications Sea Otter Soldier Pyroxene Communications Sea Otter Soldier (TD07)
  • Number: TD07-016
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

We have the advantage. I repeat, we have the advantage!

4 x Rising Ripple, Pavroth Rising Ripple, Pavroth (BT11)
  • Number: BT11-041
  • Rarity: R
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[CONT](VC): If you have a card named "Silent Ripple, Sotirio" in your soul, this unit gets [Power]+1000.
[AUTO](VC): When this unit's attack hits a vanguard, if you have a card named "Silent Ripple, Sotirio" in your soul, choose one of your «Aqua Force» rear-guards, [Stand] it, and that unit gets [Power]+3000 until end of the turn.

My sword moves like a splash! It's impossible to distinguish at a glance!

4 x Silent Ripple, Sotirio Silent Ripple, Sotirio (BT11)
  • Number: BT11-095
  • Rarity: C
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT](VC):If you have a card named "Starting Ripple, Alecs" in your soul, this unit gets [Power]+1000.
[AUTO]:When a grade 2 «Aqua Force» not named "Rising Ripple, Pavroth" rides this unit, if you have a card named "Starting Ripple, Alecs" in your soul, look at up to seven cards from the top of your deck, search for up to one card named "Rising Ripple, Pavroth" from among them, ride it, and shuffle your deck.

Sshhh...... be quiet. Don't you know movements cause ripples?

1 x Starting Ripple, Alecs Starting Ripple, Alecs (BT11)
  • Number: BT11-042
  • Rarity: R
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When a card named "Silent Ripple, Sotirio" rides this unit, look at up to seven cards from the top of your deck, search for up to one card named "Rising Ripple, Pavroth" or "Thundering Ripple, Genovious" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
[AUTO]:When an «Aqua Force» not named "Silent Ripple, Sotirio" rides this unit, you may call this card to (RC).

A small ripple will soon spread out to cover the world.

4 x Tear Knight, Lazarus Tear Knight, Lazarus (TD07)
  • Number: TD07-004
  • Rarity: Fixed
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

(TD07):Wave-like attacks are part of the Aqua Force elite's creed.
(BT08):The blue knights have been training long and hard.

3 x Tear Knight, Lucas Tear Knight, Lucas (BT11)
  • Number: BT11-019
  • Rarity: RR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (2)] When this unit's attack hits, if you have an «Aqua Force» vanguard, you may pay the cost. If you do, draw a card.

Marine battles with a trident, is both the basics as well as the special skill.

4 x Thundering Ripple, Genovious Thundering Ripple, Genovious (BT11)
  • Number: BT11-018
  • Rarity: RR
  • Clan: Aqua Force
  • Nation: Magallanica
  • Race: Aquaroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose a card named "Thundering Ripple, Genovious" from your hand, and discard it] At end of the battle that this unit attacked a vanguard, if the number of [Rest] «Aqua Force» in your front row is three, you may pay the cost. If you do, [Stand] all of your «Aqua Force» rear-guards.
[CONT](VC):If you have a card named "Rising Ripple, Pavroth" in your soul, this unit gets [Power]+1000.

For absolute justice! Arise, children of the blue dragon!

 
Deck Statistics
Distribution by Clan
Aqua Force bar 50  100 %  
 

Distribution by Grade / Skill
- bar 19  38 %  
Grade 0 / bar 2 %  
Grade 0 / Boost bar 8 %  
Grade 1 / bar 14 %  
Grade 1 / Boost bar 8 %  
Grade 2 / bar 14 %  
Grade 3 / bar 16 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
11000 bar 8 %  
4000 bar 2 %  
5000 bar 16  32 %  
6000 bar 14 %  
7000 bar 14 %  
9000 bar 14 %  
 

Distribution by Race
Aquaroid bar 31  62 %  
High Beast bar 8 %  
Mermaid bar 6 %  
Tear Dragon bar 8 %  
Workerloid bar 16 %  
 

Distribution by Rarity
C bar 11  22 %  
Fixed bar 19  38 %  
R bar 10 %  
RR bar 11  22 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 25  50 %  
 

Distribution by Trigger
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
 



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