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Deck "The Host"

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Deck "The Host"
69 Cards
created by saymekian activity icon
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Section: Draw Deck (60 cards)
1 x Battle of Ruby Ford Battle of Ruby Ford (BRF)
  • Number: 87
  • Rarity: F
  • Type: Event
Card text:

Epic Battle.
Deathbound.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single challenge with a claim value of 2. (Place this card next to your plot deck until the end of this epic phase.)

3 x Bolton Refugee Bolton Refugee (RW)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Challenge Icons: [military] [intrigue]
Card text:

House Bolton. Refugee.
If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.

2 x Catelyn Stark Catelyn Stark (LoW)
  • Number: 7
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady. House Tully.
  • Challenge Icons: [Intrigue] [Power]
Card text:

House Stark only. Challenges: Put Catelyn Stark into play from your hand, knelt as a defender during an intrigue or power challenge initiated against you. At the end of the phase, if Catelyn Stark is still in play, return her to your hand.

2 x Die by the Sword Die by the Sword (LoW)
  • Number: 47
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:

Response: After you win a military challenge in which you have at least 1 participating 'War' character, choose and kill 1 character controlled by the losing opponent. Limit 1 per challenge.

1 x Frozen Outpost Frozen Outpost (LoW)
  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 2
  • Traits: Winterfell. Stronghold.
Card text:

Challenges: Kneel Frozen Outpost to choose and stand 1 defending character. Until the end of the challenge, that character gets +2 STR (+4 STR instead if it is a 'War' character).

3 x Frozen Solid Frozen Solid (LoW)
  • Number: 4
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Condition.
Card text:

House Stark only. Attach to a non-limited location or attachment. Treat attached card as though its printed text box were blank.

3 x Great Keep Great Keep (LoW)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 0
  • Traits: Winterfell. Stronghold.
  • Income/Initiative: 1
Card text:

Limited.

3 x House Tully Septon House Tully Septon (LoW)
  • Number: 12
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 2
  • Traits: Septon. House Tully.
  • Challenge Icons: [Intrigue]
Card text:

House Tully Septon cannot attack, and does not kneel to defend.

"Family. Duty. Honor." --House Tully words

3 x Hungry Mob Hungry Mob (CSec)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Challenge Icons: [military]
Card text:

Ally.
After you play 3 or more gold for a card or effect, kneel Hungry Mob.

2 x Jeyne Westerling Jeyne Westerling (ASoSm)
  • Number: 6
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [intrigue] [power]
Card text:

Lady. Queen.
If there is another Queen character in play, Jeyne Westerling cannot attack, defend, or trigger her character ability.
Any Phase: Kneel Jeyne Westerling to search your deck for a King character, reveal it, and put it into your hand. Then, shuffle your deck.

2 x King Robb`s Companions King Robb's Companions (LoW)
  • Number: 16
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 4
  • Gold Cost: 5
  • Traits: Army.
  • Challenge Icons: [Military] [Power]
Card text:

No attachments. Renown. During the marshalling phase, you may pay any amount of King Robb's Companions' cost by kneeling that amount of influence.

2 x Make an Example Make an Example (PotS)
  • Number: 42
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Response: After you win a challenge and count 8 or more total STR, claim 3 power for your House. (Limit 1 per phase.)

2 x Meera Reed Meera Reed (TftH)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Traits: Lady. House Reed.
  • Challenge Icons: [military] [intrigue]
Card text:


House Stark only. Stealth.
Response: After a Stark character leaves play, put Meera Reed into Shadows.
Any Phase: Bring Meera Reed out of Shadows and into play by paying th rest of her gold cost. Then choose 1 non-plot card (2 instead if it is Winter) and treat its printed text box as if it were blank until the end of the phase.

Card designed by 2010 Castle Stahleck Champion Andrea Gualdoni

3 x Narrow Sea Narrow Sea (LoW)
  • Number: 32
  • Rarity: F
  • Type: Location
  • House: Stark/Baratheon
  • Gold Cost: 0
  • Traits: Westeros
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next Stark or Baratheon character you play this phase by 2.

2 x Northern Cavalry Flank Northern Cavalry Flank (SA)
  • Number: 103
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 5
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege. Deadly.
If an opponent is running an agenda, Northern Cavalry Flank does not kneel to attack.
(War)

2 x Northern Fiefdoms Northern Fiefdoms (LoW)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 1
  • Traits: Winterfell
Card text:

Limited. Marshalling: Kneel Northern Fiefdoms to lower the cost of the next Stark card you play this phase by 1.

2 x Northern Infantry Northern Infantry (SA)
  • Number: 104
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 5
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege. Deadly.
If no opponent is running an agenda, Northern Infantry does not kneel to defend.
(War)

1 x Ocean Road Ocean Road (WLL)
  • Number: 78
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: Westeros.
Card text:


Limit 1 per deck.
Marshalling: Kneel Ocean Road to lower the cost of the next character with a [Noble] or [War] crest you play this phase by 1.

1 x Pentos Pentos (CD)
  • Number: 58
  • Rarity: F
  • Type: Location
  • House: S/L/B/G/T/M
  • Gold Cost: 1
  • Traits: Free Cities. Kingdom.
Card text:


Lower the cost of the first out-of-House [Targaryen] card you play each round by 1.
Lower the cost of the first Army character you play each round by 1.
[+1 Influence]

2 x Reed`s Crannogmen Reed's Crannogmen (RotO)
  • Number: 102
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Claim Value: 0
  • Gold Cost: 4
  • Traits: Army.
  • Challenge Icons: [military] [power]
  • Income/Initiative: 0
Card text:

No attachments. Stealth. Response: After Reed's Crannogmen leaves play, choose 1 character. Stand or kneel that character.

2 x Riders of the Red Fork Riders of the Red Fork (FtC)
  • Number: 22
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Army. House Tully.
  • Challenge Icons: [military] [power]
Card text:

Immune to opponents' events.
While Riders of the Red Fork is in your deck, it meets the criteria to be found by any search effect.

The crossing was guarded by a mixed force of archers and pikemen wearing the eagle badge of the Mallisters.

1 x River Row River Row (QoD)
  • Number: 43
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck.
River Row comes into play knelt.
Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.

3 x Robb Stark Robb Stark (KotS)
  • Number: 33
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord. King.
Renown.
If Robb Stark is the only King character in play, he gains: "Any Phase: Kneel Robb Stark to reduce the cost of the next Stark army you play this phase to 0."
(Noble)

2 x Spy in Their Midst Spy in Their Midst (SA)
  • Number: 116
  • Rarity: F
  • Type: Event
Card text:

Reinforcements.
Any Phase: Play if you have lost an intrigue challenge this phase. Pay 1 gold to put Spy in Their Midst into play from your hand as a character with 3 STR, a intrigue icon, stealth, and renown.

1 x Street of Sisters Street of Sisters (Core)
  • Number: 149
  • Rarity: B
  • Type: Location
Card text:

King's Landing.
Limit 1 per deck.
Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

2 x Syrio Forel Syrio Forel (TftRK)
  • Number: 77
  • Rarity: F
  • Type: Character
  • STR: 2
  • Challenge Icons: [military]
Card text:

Ally.
Stealth.
Response: After you win a challenge in which Syrio Forel participated, put him into Shadows.
(Shadow)

2 x The Bastard`s Boys The Bastard's Boys (ARotD)
  • Number: 101
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 7
  • Gold Cost: 7
  • Traits: Army. House Bolton.
  • Challenge Icons: [military] [power]
Card text:


No attachments. Lower the cost to play The Bastard's Boys by 1 for each House Bolton character you control.
Response: After The Bastard's Boys are knelt as an attacker and the defending player controls no House Bolton characters, raise the claim value on your revealed plot card by 1 (to a maximum of 3) until the end of the phase.

1 x The Battle of the Whispering Wood The Battle of the Whispering Wood (EB)
  • Number: 65
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:

Epic Battle.
House Stark only.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single military challenge with normal claim. The winner of each challenge may choose and kill a character without a military icon controlled by the losing opponent. (Place this card next to your plot deck until the end of this epic phase.)

2 x The Hand`s Judgement The Hand's Judgement (Hand)
  • Number: 59
  • Rarity: F
  • Type: Event
Card text:

Response: Pay 1 gold to cancel the effects of an event card that has just been played.

1 x Training Grounds Training Grounds (LoW)
  • Number: 44
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 3
  • Traits: Westeros.
Card text:

Your Army characters do not kneel to attack during military challenges.

The courtyard rang to the song of swords.

 
Section: Plot Deck (7 cards)
1 x Fury of the Wolf Fury of the Wolf (AE)
  • Number: 25
  • Rarity: F
  • Type: Plot
  • House: Stark
  • Claim Value: 1
  • Gold Cost: 5
  • Income/Initiative: / 7
Card text:

Military Battle.
Military Battle. House Stark only. After you win a military challenge against an opponent with a Lannister or a Greyjoy House card, choose and kill a character controlled by that opponent.

1 x Manning the City Walls Manning the City Walls (CD)
  • Number: 60
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: City.
Card text:


When revealed, if you have no City plots in your used pile, put an in-House Army character into play from your hand.

1 x Respect of the Old Gods Respect of the Old Gods (LoW)
  • Number: 55
  • Rarity: F
  • Type: Plot
  • House: Stark
  • Claim Value: 2
  • Income/Initiative: +2/2
Card text:

House Stark only. Lower the cost of the first Stark character you play during the marshalling phase by 2.

1 x Rule by Decree Rule by Decree (Core)
  • Number: 206
  • Rarity: T
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 4
Card text:

Cannot be cancelled.
When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand.

1 x Siege of Riverrun Siege of Riverrun (KotS)
  • Number: 49
  • Rarity: F
  • Type: Plot
  • Claim Value: 2
  • Gold Cost: 3
  • Income/Initiative: / 4
Card text:

Military Battle.
Military Battle. You cannot declare intrigue challenges.

1 x Storm of Swords Storm of Swords (LoW)
  • Number: 53
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 1
  • Income/Initiative: +2/6
Card text:

You may initiate an additional military challenge during the challenge phase.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

 
Section: House and Agenda (2 cards)
1 x House Stark House Stark (Core)
  • Number: H5
  • Rarity: F
  • Type: House
  • House: Stark
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x The Siege of Winterfell The Siege of Winterfell (LoW)
  • Number: 48
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:

House Stark only. You cannot claim power for your House except during a military challange. Response: After you win a military challenge, claim 2 power for your House.

 
Deck Statistics
Distribution by House
- bar 11  16 %  
Neutral bar 11  16 %  
S/L/B/G/T/M bar 1 %  
Stark bar 43  62 %  
Stark/Baratheon bar 4 %  
 

Distribution by Rarity
B bar 1 %  
F bar 66  96 %  
S bar 1 %  
T bar 1 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 4 %  
Character bar 32  46 %  
Event bar 10  14 %  
House bar 1 %  
Location bar 15  22 %  
Plot bar 10 %  
 



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