| Section: Draw Deck (60 cards)
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Catelyn Stark (Core)
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- Number: 6
- Rarity: S
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Challenge Icons: [intrigue] [power]
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Card text:
Lady. House Tully. Response: After Catelyn Stark is declared as a defender, choose a participating character. For the duration of the challenge, that character does not count its STR. (Noble)
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Die by the Sword (LoW)
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- Number: 47
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Response: After you win a military challenge in which you have at least 1 participating 'War' character, choose and kill 1 character controlled by the losing opponent. Limit 1 per challenge.
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Distinct Mastery (Core)
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- Number: 177
- Rarity: S
- Type: Event
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Card text:
Any Phase: Choose and stand a Holy, Learned, Noble, or War character.
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Edmure's Host (LoW)
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- Number: 19
- Rarity: F
- Type: Character
- House: Stark
- STR: 6
- Gold Cost: 6
- Traits: House Tully. Army.
- Challenge Icons: [Military] [Power]
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Card text:
No attachments. Immune to events. Lower the cost to play Edmure's Host by 1 for each House Tully character you control.
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Endless Endurance (LoW)
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- Number: 37
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Challenges: Choose 1 of your participating Stark characters to get +2 STR until the end of the challenge. Response: After you win a military challenge by 4 or more total STR, return Endless Endurance from your discard pile to your hand.
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Frozen Outpost (LoW)
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- Number: 26
- Rarity: F
- Type: Location
- House: Stark
- Gold Cost: 2
- Traits: Winterfell. Stronghold.
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Card text:
Challenges: Kneel Frozen Outpost to choose and stand 1 defending character. Until the end of the challenge, that character gets +2 STR (+4 STR instead if it is a 'War' character).
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Frozen Solid (LoW)
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- Number: 4
- Rarity: F
- Type: Attachment
- House: Stark
- Gold Cost: 1
- Traits: Condition.
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Card text:
House Stark only. Attach to a non-limited location or attachment. Treat attached card as though its printed text box were blank.
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Great Keep (LoW)
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- Number: 30
- Rarity: F
- Type: Location
- House: Stark
- Gold Cost: 0
- Traits: Winterfell. Stronghold.
- Income/Initiative: 1
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Card text:
Limited.
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Guard at Riverrun (LoW)
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- Number: 18
- Rarity: F
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: House Tully.
- Challenge Icons: [Military]
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Card text:
Guard at Riverrun gets +1 STR while defending. At the end of the challenge phase, if no opponent has won a military challenge against you this round, draw a card.
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Hoster Tully (LoW)
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- Number: 21
- Rarity: F
- Type: Character
- House: Stark
- STR: 0
- Gold Cost: 1
- Traits: Lord. House Tully.
- Challenge Icons: [Power]
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Card text:
House Tully characters get +1 STR. "Did you watch for me," he'd ask when he bent to hug her. "Did you, little Cat?"
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House Tully Recruiter (Core)
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- Number: 21
- Rarity: S
- Type: Character
- House: Stark
- STR: 1
- Gold Cost: 1
- Challenge Icons: [power]
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Card text:
Ally. House Tully. Marshalling: kneel to lower the cost of the next Stark character you play this phase by 1.
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House Tully Septon (LoW)
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- Number: 12
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 2
- Traits: Septon. House Tully.
- Challenge Icons: [Intrigue]
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Card text:
House Tully Septon cannot attack, and does not kneel to defend. "Family. Duty. Honor." --House Tully words
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Knight of Harrenhal (TbC)
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- Number: 81
- Rarity: F
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: Knight. Ally.
- Challenge Icons: [military] [power]
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Card text:
House Stark only. If a card would be discarded from your hand at random, you may choose the card to be discarded instead.
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Knight of the Red Fork (LoW)
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- Number: 17
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 1
- Traits: House Tully. Knight.
- Challenge Icons: [Military] [Power]
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Card text:
After you play Knight of the Red Fork from your hand, kneel all non-House Tully cards you control. Knight of the Red Fork does not stand during the standing phase if you lost dominance this round.
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Knight of the Tumblestone (Core)
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- Number: 18
- Rarity: S
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Challenge Icons: [military] [power]
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Card text:
Knight. House Tully. (War)
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Lethal Counterattack (Core)
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- Number: 158
- Rarity: S
- Type: Event
- House: Stark
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Card text:
Challenges: During a military challenge, kneel 2 of your Stark characters to kill all attacking characters. Limit 1 per challenge.
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Make an Example (PotS)
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- Number: 42
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Response: After you win a challenge and count 8 or more total STR, claim 3 power for your House. (Limit 1 per phase.)
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Meera Reed (TftH)
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- Number: 2
- Rarity: F
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 1
- Traits: Lady. House Reed.
- Challenge Icons: [military] [intrigue]
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Card text:
House Stark only. Stealth. Response: After a Stark character leaves play, put Meera Reed into Shadows. Any Phase: Bring Meera Reed out of Shadows and into play by paying th rest of her gold cost. Then choose 1 non-plot card (2 instead if it is Winter) and treat its printed text box as if it were blank until the end of the phase.
Card designed by 2010 Castle Stahleck Champion Andrea Gualdoni
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Narrow Escape (KotStorm)
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- Number: 48
- Rarity: F
- Type: Event
- House: Neutral
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Card text:
Any Phase: Put into play from their owner's dead piles or discard piles all characters that were killed or discarded this phase. Any opponent may discard his or her hand of at least 1 card to cancel this effect.
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Narrow Sea (LoW)
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- Number: 32
- Rarity: F
- Type: Location
- House: Stark/Baratheon
- Gold Cost: 0
- Traits: Westeros
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Card text:
Marshalling: Discard Narrow Sea from play to reduce the cost of the next Stark or Baratheon character you play this phase by 2.
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Northern Fiefdoms (LoW)
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- Number: 31
- Rarity: F
- Type: Location
- House: Stark
- Gold Cost: 1
- Traits: Winterfell
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Card text:
Limited. Marshalling: Kneel Northern Fiefdoms to lower the cost of the next Stark card you play this phase by 1.
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Ramsay's Hunting Dogs (ARotD)
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- Number: 102
- Rarity: F
- Type: Attachment
- House: Stark
- Gold Cost: 1
- Traits: Creature.
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Card text:
Setup. Attached character gets +2 STR and cannot be bypassed by stealth.
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Riders of the Red Fork (FtC)
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- Number: 22
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 3
- Traits: Army. House Tully.
- Challenge Icons: [military] [power]
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Card text:
Immune to opponents' events. While Riders of the Red Fork is in your deck, it meets the criteria to be found by any search effect. The crossing was guarded by a mixed force of archers and pikemen wearing the eagle badge of the Mallisters.
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River Row (QoD)
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- Number: 43
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Card text:
Limit 1 per deck. River Row comes into play knelt. Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.
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Riverrun Messenger (LoW)
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- Number: 13
- Rarity: F
- Type: Character
- House: Stark
- STR: 2
- Gold Cost: 2
- Traits: House Tully.
- Challenge Icons: [Intrigue] [Power]
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Card text:
"There was a bird from Riverrun," Catelyn began, "a letter from Edmure."
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Robb Stark (LoW)
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- Number: 8
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 4
- Traits: Lord. King.
- Challenge Icons: [Military] [Power]
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Card text:
Renown. Any Phase: Name a Trait. Until the end of the phase, each character you control that has that Trait gets +1 STR (+2 STR instead if it is Winter). Limit once per round.
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Rusted Sword (PotS)
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- Number: 47
- Rarity: F
- Type: Attachment
- House: Neutral
- Gold Cost: 1
- Traits: Item. Weapon.
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Card text:
Attached character gets +2 STR and gains a Military icon. Any Phase: Kneel 1 influence to attach Rusted Sword from your hand to a character you control.
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Street of Sisters (Core)
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- Number: 149
- Rarity: B
- Type: Location
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Card text:
King's Landing. Limit 1 per deck. Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.
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Street of Steel (LoW)
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- Number: 45
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Card text:
Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.
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The Blackfish (LoW)
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- Number: 22
- Rarity: F
- Type: Character
- House: Stark
- STR: 3
- Gold Cost: 4
- Traits: Lord. Knight. House Tully.
- Challenge Icons: [Military] [Power]
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Card text:
House Stark only. Renown. While The Blackfish has 3 or more power, your House Tully characters do not kneel to attack. Response: After you win a military challenge as the attacker, draw 1 card.
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| Section: Plot Deck (7 cards)
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Family, Duty, Honor (LoW)
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- Number: 54
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: +4/3
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Card text:
When revealed, search the top 5 cards of your deck for any number of House Tully cards, reveal them, and add them to your hand. Then, shuffle the other searched cards back into your deck.
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Muster the Realm! (QoD)
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- Number: 54
- Rarity: F
- Type: Plot
- House: Neutral
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Card text:
Players cannot initiate Military challenges unless they control an Army character.
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Take Them by Surprise (LoW)
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- Number: 52
- Rarity: F
- Type: Plot
- House: Neutral
- Claim Value: 1
- Income/Initiative: +5/11
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Card text:
If you lose initiative, discard your hand.
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The Art of Seduction (LotR)
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- Number: 52
- Rarity: F
- Type: Plot
- House: Neutral
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Card text:
When revealed, choose 1 opponent that did not reveal The Art of Seduction as his or her plot. That opponent cannot reveal a new plot card during the plot phase next round.
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The Minstrel's Muse (RotO)
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- Number: 120
- Rarity: F
- Type: Plot
- House: Neutral
- STR: 0
- Claim Value: 1
- Gold Cost: 0
- Traits: Plot.
- Income/Initiative: 4/8
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Card text:
House Stark only. If you win dominance this round, claim 3 additional power for your House.
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The Power of Arms (Core)
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- Number: 200
- Rarity: S
- Type: Plot
- Claim Value: 2
- Gold Cost: 3
- Income/Initiative: / 1
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Card text:
You may have up to 2 copies of The Power of Arms in your plot deck. War characters you control get +2 STR.
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Valar Morghulis (Core)
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- Number: 201
- Rarity: S
- Type: Plot
- Claim Value: 0
- Gold Cost: 2
- Income/Initiative: 0
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Card text:
Limit 1 per plot deck. When revealed, kill all characters in play.
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| Section: House and Agenda (1 cards)
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House Stark (Core)
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- Number: H5
- Rarity: F
- Type: House
- House: Stark
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Card text:
Round Sequence: - Plot
- Draw
- Marshalling
- Challenge
- Dominance
- Stand
- Taxation
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