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Deck "great nature"

Deck "great nature"
Format: OCG - 50 Cards
created by tkwei LV9 activity icon envelope icon
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Card list Group cards by  
Clan: Great Nature (50 cards)
1 x Armed Instructor, Bison
Average price:
Armed Instructor, Bison (BT08)
  • Number: BT08-020
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): During your end phase, when one of your «Great Nature» rear-guards is put into the drop zone, choose up to two cards from your damage zone, and turn them face up.
[ACT](VC):[Counter Blast (2)] Choose one of your «Great Nature» rear-guards, and that unit gets [Power]+4000 until end of turn, and at the beginning of the end phase of that turn, retire that unit.

That's against the school's regulations. Brace yourselves, Armored Horn!

3 x Battler of the Twin Brush, Polaris
Average price:
Battler of the Twin Brush, Polaris (BT09)
  • Number: BT09-013
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] When this unit attacks a vanguard, you may pay the cost. If you do, choose another of your «Great Nature» rear-guards, [Stand] it, and that unit gets [Power]+4000 until end of turn, and at the end of that turn, retire that unit.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.

1 x Beaker Holstein
Average price:
Beaker Holstein (Promos)
  • Number: PR-0074
  • Rarity: Promo
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is placed on Rear-guard Circle, choose another of your «Great Nature», and that unit gets Power +2000 until end of turn.

1 x Binoculus Tiger
Average price:
Binoculus Tiger (BT07)
  • Number: BT07-003
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

You can't escape from becoming the next test subject.

3 x Cable Sheep
Average price:
Cable Sheep (BT07)
  • Number: BT07-012
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Great Nature» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Great Nature» that is being attacked, and that unit cannot be hit until end of that battle.

Let's try some cables on that. Right.

2 x Calculator Hippo
Average price:
Calculator Hippo (BT07)
  • Number: BT07-043
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V/R]: When this unit is boosted by a «Great Nature», this unit gets Power +2000 until end of that battle.

Let's count. First, start with +2000.

3 x Castanet Donkey
Average price:
Castanet Donkey (BT09)
  • Number: BT09-092
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] Choose up to one of your «Great Nature», and that unit gets [Power]+3000 until end of turn.

4 x Dictionary Goat
Average price:
Dictionary Goat (BT07)
  • Number: BT07-064
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The word 'impossible' is not in this dictionary…… I think.

1 x Dumbbell Kangaroo
Average price:
Dumbbell Kangaroo (BT07)
  • Number: BT07-022
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Great Nature» rear-guards, and Stand it.
AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Great Nature» rear-guards, and Stand it.

By training the body, your attack goes up! Logical, isn't it?

3 x Eraser Alpaca
Average price:
Eraser Alpaca (BT07)
  • Number: BT07-063
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

It might have been a prank, but he seems to have liked it.

1 x Flask Marmoset
Average price:
Flask Marmoset (BT07)
  • Number: BT07-028
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When another «Great Nature» rides this unit, you may call this card to Rear-guard Circle.
ACT[R]: [Counter Blast (2)] Choose one of your «Great Nature» rear-guards, and that unit gets Power +4000 until end of turn, and at the beginning of your end phase, retire that unit.

Looking down on a genius like me, how rude!

3 x Geograph Giant
Average price:
Geograph Giant (VG-BT02)
  • Number: BT02-040
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

They are the world's greatest collective intelligence. It may look like he is playing, but is in actual fact deep in his thoughts. Probably.

2 x Globe Armadillo
Average price:
Globe Armadillo (BT07)
  • Number: BT07-047
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit intercepts, if you have a «Great Nature» vanguard, this unit gets Shield +5000 until end of that battle.

It's alright to roll into a ball when you are troubled! You can be one with the world.

1 x Lamp Camel
Average price:
Lamp Camel (BT07)
  • Number: BT07-010
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (2)] When this unit's attack hits, if you have a «Great Nature» vanguard, you may pay the cost. If you do, draw a card.

Education is the light which illuminates the future.

1 x Magnet Crocodile
Average price:
Magnet Crocodile (BT07)
  • Number: BT07-023
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, if you have a «Great Nature» vanguard, this unit gets Power +2000 until end of that battle.

Stop whining and just go along with the plan.

1 x Monoculus Tiger
Average price:
Monoculus Tiger (BT07)
  • Number: BT07-011
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

I can spot your movements!

2 x Multimeter Giraffe
Average price:
Multimeter Giraffe (BT07)
  • Number: BT07-049
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks, if the number of face up cards in your opponent's damage zone is two or more, this unit gets Power +3000 until end of that battle.

An accurate reading forms the solid foundation for any research.

1 x Parabola Moose
Average price:
Parabola Moose (BT09)
  • Number: BT09-086
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[ACT](VC/RC): [Counter Blast (2)] This unit gets [Power]+4000 until end of turn.

3 x Ruler Chameleon
Average price:
Ruler Chameleon (BT07)
  • Number: BT07-065
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Ruler Chameleon", reveal it to your opponent, put it into your hand, and shuffle your deck.

Target confirmed…… Ready! Aim! Measure!!!

1 x School Dominator, Apt
Average price:
School Dominator, Apt (BT07)
  • Number: BT07-009
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: Limit Break 4 (This ability is active if you have four or more damage): When this unit attacks a vanguard, this unit gets Power +5000 until end of that battle.
AUTO[V]: [Choose one of your «Great Nature» rear-guards, and retire it] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose up to one «Great Nature» from your hand, and call it to Rear-guard Circle.

The first lesson, there are no limits to knowledge.

1 x Schoolbag Sea Lion
Average price:
Schoolbag Sea Lion (BT07)
  • Number: BT07-044
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: When this unit's drive check reveals a grade 3 «Great Nature», this unit gets Power +5000 until end of that battle.

A first grader's schoolbag is filled with hopes and dreams.

2 x Sharpener Beaver
Average price:
Sharpener Beaver (BT09)
  • Number: BT09-089
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (RC), choose another of your grade 3 «Great Nature», and that unit gets [Power]+3000 until end of turn.

3 x Silver Wolf
Average price:
Silver Wolf (VG-BT02)
  • Number: BT02-079
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

The supreme minds hold the supreme powers.

2 x Stamp Sea-Otter
Average price:
Stamp Sea-Otter (Promos)
  • Number: PR-0077
  • Rarity: Promo
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT](RC): As long as you have a <<Great Nature>> Vanguard, this card cannot be retired by any other card effects.

Ah-, what can I say. Take care of the stamp. Yes.

1 x Thermometer Giraffe
Average price:
Thermometer Giraffe (BT07)
  • Number: BT07-026
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: When this unit boosts a «Great Nature» vanguard, if the number of face up cards in your opponent's damage zone is two or more, the boosted unit gets Power +4000 until end of that battle.

Once it has grown bigger, it can measure the hottest days too.

3 x Triangle Cobra
Average price:
Triangle Cobra (BT07)
  • Number: BT07-060
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Cobra triangle.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Great Nature bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 12  24 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 10  20 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 13  26 %  
3000 bar 6 %  
4000 bar 6 %  
5000 bar 11  22 %  
6000 bar 16 %  
7000 bar 2 %  
8000 bar 18 %  
9000 bar 4 %  
 

Distribution by Race
High Beast bar 50  100 %  
 

Distribution by Rarity
C bar 29  58 %  
Promo bar 6 %  
R bar 14 %  
RR bar 10  20 %  
RRR bar 2 %  
 

Distribution by Shield
- bar 13  26 %  
- bar 6 %  
10000 bar 14  28 %  
5000 bar 20  40 %  
 

Distribution by Trigger
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 11 %  
None bar 28  74 %  
Stand +5000 Power bar 8 %  
 



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