| Type: Darkness (3 cards)
|
|
3
|
x
|
|
Darkrai EX (B&WDE)
|
- Rarity: Ultra Rare
- Type: Darkness
- Weakness: Ftx2
- Poke#: 491
- Number: 107
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 180
- Retreat Cost: 2
|
Card text:
[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) [Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
|
| |
| Type: Dragon (7 cards)
|
|
4
|
x
|
|
Deino (BWDE)
|
- Rarity: Common
- Type: Dragon
- Weakness: Drx2
- Poke#: 633
- Number: 93
- Subtype: Basic Pokémon
- Hit Points: 60
- Retreat Cost: CC
|
Card text:
Deep Growl Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
 Power Breath 30 Discard an Energy card attached to this Pokémon.
|
|
1
|
x
|
|
Hydreigon (BWDE)
|
- Rarity: Rare Holo
- Type: Dragon
- Weakness: Drx2
- Poke#: 635
- Number: 97
- Subtype: Stage 2 Pokémon
- Hit Points: 150
- Retreat Cost: CCC
|
Card text:
Ability - Dark Trance - As often as you like during your turn (before your attack), you may move a D Energy attached to 1 of your Pokémon to another of your Pokémon.
   Dragonblast 140 Discard 2 D Energy attached to this Pokémon.
|
|
2
|
x
|
|
Zweilous (BWDE)
|
- Rarity: Uncommon
- Type: Dragon
- Weakness: Drx2
- Poke#: 634
- Number: 95
- Subtype: Stage 1 Pokémon
- Hit Points: 80
- Retreat Cost: CC
|
Card text:
 Crunch 30 Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.
  Dragon Claw 80
|
| |
| Type: Energy (14 cards)
|
|
3
|
x
|
|
Blend Energy GFiPD (BWDE)
|
- Rarity: Uncommon
- Type: Energy
- Number: 117
- Subtype: Special Energy
|
Card text:
This Card provides C Energy. When this card is attached to a Pokémon, this card provides G, Fi, P or D Energy but provides only 1 Energy at a time.
|
|
3
|
x
|
|
Blend Energy WLFtM (BWDE)
|
- Rarity: Uncommon
- Type: Energy
- Number: 118
- Subtype: Special Energy
|
Card text:
This Card provides C Energy. When this card is attached to a Pokémon, this card provides W, L, Fi or M Energy but provides only 1 Energy at a time.
|
|
1
|
x
|
|
Darkness Energy (JPromos)
|
- Rarity: Promo
- Type: Energy
- Number: MCRP-029
|
|
|
3
|
x
|
|
Metal Energy (D&P)
|
- Rarity: Common
- Type: Energy
- Number: 130
- Hit Points: 0 HP
|
|
|
4
|
x
|
|
Prism Energy (B&WND)
|
- Rarity: Uncommon
- Type: Energy
- Number: 93
- Subtype: Special Energy
|
Card text:
This card provides Energy. If the Pokémon this card is attached to is a Basic Pokémon, this card provides every type of Energy but provides only 1 Energy at a time. Special Energy
|
| |
| Type: Fighting (1 cards)
|
|
1
|
x
|
|
Landorus-EX (BWBC)
|
- Rarity: Rare Holo EX
- Type: Fighting
- Weakness: Wx2
- Number: 89
- Subtype: Basic Pokémon
- Resistance: L-20
- Hit Points: 180
|
Card text:
Hammerhead 30 Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Land's Judgment 80+ You may discard all Energy attached to this Pokémon. If you do, this attack does 70 more damage.
|
| |
| Type: Fire (1 cards)
|
|
1
|
x
|
|
Entei EX (B&WDE)
|
- Rarity: Ultra Rare
- Type: Fire
- Weakness: Wx2
- Poke#: 244
- Number: 13
- Subtype: Basic Pokémon
- Hit Points: 180
- Retreat Cost: 3
|
Card text:
{F}{C} Fire Fang 30 The Defending Pokémon is now Burned. {F}{F}{C} Grand Flame 90 Attach a {F} Energy card from your discard pile to 1 of your Benched Pokémon. [Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
|
| |
| Type: Lightning (3 cards)
|
|
1
|
x
|
|
Eelektrik (BWNV)
|
- Rarity: Uncommon
- Type: Lightning
- Weakness: Ftx2
- Poke#: 603
- Number: 40
- Subtype: Stage 1 Pokémon
- Hit Points: 90
- Retreat Cost: 2
|
Card text:
[Ability - Dynamotor] Once during your turn (before your attack), you may attach a Energy from your discard pile to 1 of your Benched Pokemon.   Electric Ball 50
|
|
1
|
x
|
|
Emolga (BWDE)
|
- Rarity: Uncommon
- Type: Lightning
- Weakness: Lx2
- Poke#: 587
- Number: 45
- Subtype: Basic Pokémon
- Resistance: Ft-20
- Hit Points: 70
|
Card text:
Call for Family Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
Static Shock 20
|
|
1
|
x
|
|
Tynamo (B&WDE)
|
- Rarity: Common
- Type: Lightning
- Weakness: Ftx2
- Poke#: 602
- Number: 44
- Subtype: Basic Pokémon
- Hit Points: 40
- Retreat Cost: 1
|
Card text:
{C} Charge Beam 10 Flip a coin. If heads, attach an Energy card from your discard pile to this Pokémon. These Pokémon move in schools. They have an electricity generating organ, so they discharge electricity if in danger.
|
| |
| Type: Metal (8 cards)
|
|
2
|
x
|
|
Klang (BWEP)
|
- Rarity: Uncommon
- Type: Metal
- Weakness: Rx2
- Number: 75
- Subtype: Stage 1 Pokémon
- Resistance: P-20
- Hit Points: 80 HP
- Retreat Cost: C
|
Card text:
Metal Sound The Defending Pokemon is now Confused.
  Guard Press 60 During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).
|
|
2
|
x
|
|
Klink (BWP)
|
- Rarity: Promo
- Type: Metal
- Weakness: Fr x2
- Poke#: 599
- Number: 10
- Resistance: P -20
- Hit Points: 50
- Retreat Cost: 1
|
|
|
2
|
x
|
|
Klink (B&WDE)
|
- Rarity: Common
- Type: Metal
- Weakness: Fx2
- Poke#: 599
- Number: 75
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 60
- Retreat Cost: 3
|
Card text:
{C}{C} Smash Turn 20 Switch this Pokémon with 1 of your Benched Pokémon. Interlocking two bodies and spinning around generates the energy they need to livve.
|
|
2
|
x
|
|
Klinklang (B&W)
|
- Rarity: Rare Holo
- Type: Metal
- Weakness: Frx2
- Poke#: 601
- Number: 76
- Subtype: Stage 2 Pokémon
- Resistance: P-20
- Hit Points: 140
- Retreat Cost: 3
|
Card text:
Shift Gear – As often as you like during your turn (before you attack), you may move a Energy attached to one of your Pokémon to another of your Pokémon. (Ability)
  Gear Grind 80x Flip 2 coins. This attack does 80 damage times the number of heads.
|
| |
| Type: Psychic (2 cards)
|
|
2
|
x
|
|
Mew EX (BWDE)
|
- Rarity: Rare Holo EX
- Type: Psychic
- Weakness: Px2
- Poke#: 151
- Number: 46
- Subtype: Basic Pokémon
- Hit Points: 120
- Retreat Cost: C
|
Card text:
Ability - Versatile - This Pokémon can use the attacks of any Pokémon in play (both yours and your opponent's). (You still need the necessary Energy to use each attack.).
Replace Move as many Energy attached to your Pokémon to your other Pokémon in any way you like.
|
| |
| Type: Trainer (21 cards)
|
|
1
|
x
|
|
Computer Search (BWBC)
|
- Rarity: Rare Holo
- Type: Trainer
- Number: 137
- Subtype: Item
|
Card text:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't lay this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
|
|
1
|
x
|
|
Dark Patch (B&WDE)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Subtype: Item
|
Card text:
Attach a basic {D} Energy card from your discard pile to 1 of your Benched {D} . You may play as many Item cards as you like during your turn (before your attack).
|
|
1
|
x
|
|
First Ticket (DSe)
|
- Rarity: Promo
- Type: Trainer
- Number: 19
|
|
|
1
|
x
|
|
Hooligans Jim & Cas (B&WDE)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Supporter
|
Card text:
Flip a coin. If heads, choose 3 random cards from your opponent's hand. Your opponent reveals those cards ans huffles them into his or her deck. you may play only 1 Supporter card during your turn (before your attack).
|
|
3
|
x
|
|
Max Potion (BWEP)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 94
- Subtype: Item
|
Card text:
You may play as many Item cards as you like during your turn (before your attack).
Heal all damage from 1 of your Pokemon. Then, discard all Energy attached to that Pokemon.
|
|
4
|
x
|
|
Professor Juniper (B&WDE)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 98
- Subtype: Supporter
|
Card text:
Discard your hand and draw 7 cards. You may play only 1 Supporter card during your turn (before your attack).
|
|
2
|
x
|
|
Rare Candy (B&WDE)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 100
- Subtype: Item
|
Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn. You may play as many Item cards as you like during your turn (before your attack).
|
|
2
|
x
|
|
Rocky Helmet (BWBC)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 133
- Subtype: Item
|
Card text:
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon. You may play as many Item cards as you like during your turn (before your attack).
|
|
1
|
x
|
|
Skyla (BWBC)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 134
- Subtype: Supporter
|
Card text:
Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward. You may play only 1 Supporter card during your turn (before your attack).
|
|
1
|
x
|
|
Super Rod (BWNV)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
|
Card text:
Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck. You may play as many Item cards as you like during your turn (before your attack).
|
|
2
|
x
|
|
Switch (BWBC)
|
- Rarity: Common
- Type: Trainer
- Number: 135
- Subtype: Item
|
Card text:
Switch your Active Pokémon with 1 of your Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
|
|
2
|
x
|
|
Ultra Ball (B&WDE)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
|
Card text:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
|
| |