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Current score for this Deck, based on 1 vote:
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September 1, 2012
Subject: Comments Posted: January 26, 2013 02:14 am
Lets go generic first. While with a rainbow combination of triggers (4 of everything) is never going wrong, it is better to specialize at times. Coco deck has quite a bit of drawing power and attack power, so you might want to use more critical triggers. With 12 grade 1 and 4 PG, you may find it hard to get a booster when you attack. Also 12 grade 1 may easily result in a misgrade, which is especially terrible for Coco deck, as Coco deck cannot do much to the opponent until Coco is ridden.
Coco hits for 13k on her own. If you played other Coco decks, you will see that many of them run 4 Gemini as he can hit 21k with Coco, a 15k guard against opposing 11k vanguards which are getting increasingly common.
Nana is not as good as she looks as with Coco deck, you dont have to be souless all the time due to re-riding of VG. Sakuya is more powerful as VG and more useful too. Even if you are using Nana, you should just use 2 as you have too many grade 3 but too little grade 1.
Same with Lala, as Lala is useless if you do have a soul. Dark Cat or Omelette are better.
I see you run luck bird to clear your soul after re-ridding. This is fine but luck bird requires 2 soul to activate its effect. Coco cannot activate her effect when you ride her with 2 cards in soul', so it means you cant clear your soul unless you ride Coco once without using her on ride effect, which is very undesirable. Thus I suggest you use psychic bird as your crit trigger or any card that can add a soul during your main phase, so that you can ride Coco to draw 2, use another card like psychic bird to add another soul and then use luck bird to clear your soul.
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