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Deck "Crumbs Everywhere [Block]"

Deck "Crumbs Everywhere [Block]"
Format: Block - 63 Cards
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Section: Ninja Cards (30 cards)
1 x Asuma Sarutobi Asuma Sarutobi (AvW)
  • Card Number: AWN-1498
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Leaf | Jonin | Male

[MENTOR FOR THE FUTURE]
Revitalize
At the start of your turn, you can discard the top 2 cards of your Deck.
Valid: When 1 or more cards are moved to the bottom of your Deck, you can draw 1 card. Your opponent can negate this effect by discarding 1 card from their hand.

"Good work."

1 x Asuma Sarutobi Asuma Sarutobi (HA)
  • Card Number: HAN-1561
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Leaf | Jonin | Male
[KNOCKOUT PUNCH]
Revitalize (When this card would be moved to the Discard Pile, move it to the bottom of your Deck instead.)
When this Ninja is put in play, you can discard target non-"Leaf" Ninja with an Entrance cost of 2 or less.

"I wouldn't worry about your body anymore."

2 x Choji Akimichi Choji Akimichi (UNS3)
  • Card Number: UNS3N-1621
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Chunin | Male
[FUTURE HEAD OF THE CLAN]
Revitalize
Valid: When your opponent wins any Battle Rewards, place that many +1/+1 coins on this Ninja.

"I'm scared."

1 x Deidara Deidara (I)
  • Card Number: IN-1281
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Bomb
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 5/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[FIERY WRATH]
[Attacker | Mission] Earth or Fire : Discard 1 Ninja you control. If that Ninjas Entrance cost was 4 or less, you win 1 Battle Reward. Otherwise, you win 2 Battle Rewards.

"Not much longer now…"

1 x Hinata Hyuga Hinata Hyuga (TP4)
  • Card Number: TP4N-658
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 3/2
Card text:

Leaf | Chunin | Female | Mental Power: 1 | Byakugan | Main Branch | GROWTH
[RESERVED CHARACTER]
When this Ninja is put in play, your opponent randomly discards 1 card.

"He said to me, 'Just follow me'…"

1 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

2 x Ino Yamanaka Ino Yamanaka (KS)
  • Card Number: KSN-1424
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Female | Mental Power: 2
[STALWART MIND]
Ninjas opposing this Ninja's Team with Mental Power less than this Ninja get -2/-0.

"Take care of yourself."

1 x Ino Yamanaka (Childhood) Ino Yamanaka (Childhood) (AvW)
  • Card Number: AWN-1491
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Ino Yamanaka

[ACADEMY TRAINING]
Valid: At the start of your turn, if Ninjas you control have a combined Mental Power of 5 or more, you can discard the top 3 cards of your Deck, then draw 1 card.

"This stuff's a breeze."

2 x Kurenai Yuhi Kurenai Yuhi (AvW)
  • Card Number: AWN-1546
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Female | Mental Power: 2

[DEMON ILLUSION]
[Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game.

"You're finished."

1 x Sakura Haruno Sakura Haruno (TP4)
  • Card Number: TP4N-1355
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH
[CONCENTRATED PUNCH]
[EOJ] 2 : This Ninja gets +3/+3 during this turn. Additionally, when this Ninja wins any Victory, you win 1 Battle Reward.

"I'll protect them both."

2 x Sakura Haruno (Childhood) Sakura Haruno (Childhood) (I)
  • Card Number: IN-1320
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Sakura Haruno | GROWTH
[ACADEMy TRAINING]
Valid: When this Ninja is put in play or removed from play, reveal the top card of your Deck. If that card is a Ninja card, move it to your hand.
When this Ninja is moved to your Chakra area due to the effect of GROWTH, you can place a Growth coin on 1 of your Ninjas.

"Don't interrupt Sasuke's focus!"

1 x Shikaku Nara Shikaku Nara (ANC)
  • Card Number: ANCN-515
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[AS A FATHER]
While you have "Shikamaru Nara" in play, this Ninja gets "Mental Power: 4".
While this Ninja is Battling in the same Team as "Shikamaru Nara", this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Then you're gonna love the next one…"

2 x Shikamaru Nara Shikamaru Nara (KS)
  • Card Number: KSN-1425
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Male | Mental Power: 4
[OUTWIT]
[EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn.

"Actually, things got a little complicated."

1 x Shikamaru Nara Shikamaru Nara (WW)
  • Card Number: WWN-1211
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 4 | GROWTH
[SHADOW BARBS]
[EOJ | Mission] Earth : When target Ninja receives any Damage during this turn reduce that Damage by 1.

"Slowpokes."

1 x Shino Aburame Shino Aburame (HA)
  • Card Number: HAN-1609
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 2
[CALCULATED DECISION]
Revitalize
When this Ninja is put in play, you can look at a player's hand. In that case, you can choose a card from that player's hand and move it to the bottom of their Deck and have that player draw 1 card.

3 x Tenten Tenten (TP4)
  • Card Number: TP4N-1335
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Chunin | Female | Mental Power: 1 | GROWTH
[ENDLESS ARSENAL]
At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile.

"Cut it out!"

2 x The 1st Hokage The 1st Hokage (AvW)
  • Card Number: AWN-1500
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth / Water
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/0
Card text:

Leaf | Satoosa | Male | Mental Power: 2

[LEADER OF THE SENJU]
Revitalize
Valid: When 1 or more cards are moved to the bottom of your Deck, you can remove target Ninja from its Team and that Ninja cannot be sent out to Battle during this turn.

1 x The 6th Hokage The 6th Hokage (AvW)
  • Card Number: AWN-1513
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Earth / Wind
  • Combat Attribute: Tree/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 2/3
Card text:

Leaf | Satoosa | Male | Name: Danzo | Sharingan Eye

[PURSUIT OF POWER]
Inherit
[Valid | EOJ] 2 : Every Ninja on the Battlefield with an Entrance cost less than this Ninja's becomes a Stand-By Ninja. In that case, discard this Ninja at the end of this turn.

"Perfect…"

2 x Yamato Yamato (AvW)
  • Card Number: AWN-1499
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Water
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 2/2
Card text:

Leaf | Anbu | Male | Mental Power: 2

[THE POWER WITHIN]
Revitalize (When this card would be moved to the Discard Pile , move it to the bottom of your Deck instead.)
[Attacker | Mission] Reveal this card from your hand: Discard the top 3 cards of your Deck, then draw 1 card and move this card to the bottom of your Deck.

"This here is now my territory."

2 x Yoshino Nara Yoshino Nara (BP)
  • Card Number: BPN-724
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Female | Chunin
[AS A MOTHER]
While you have another Ninja that has "Nara" in its name in play, this Ninja gets + 3 Mental Power.
While this Ninja is Battling in the same Team with another Ninja that has "Nara" in its name, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Only one 'Yes' is enough!"

 
Section: Jutsu Cards (8 cards)
3 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

2 x Shikamaru`s Jugement Shikamaru's Jugement (FotS)
  • Card Number: FotSJ-710
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth or 3
Card text:

Requirements: "Leaf" + "Chunin" or higher Rank
Effect: Select 1 of the following and apply it:
(1) Negate 1 Jutsu card being played and move it to the top of its owner's Deck.
(2) Remove 1 in-play Mission card from the game.
If the user is "Shikamaru Nara", this Jutsu card cannot be affected by your opponent's effects.

"When you curse someone, you dig two holes."

3 x Spontaneous Tree Summoning Spontaneous Tree Summoning (AvW)
  • Card Number: AWJ-949
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Earth / Water
  • Jutsu Cost: Earth Earth
Card text:

If you have 15 or less cards in your Deck, you may pay 0 to play this card instead.
Revitalize
Requirements: "Tree"
Target: 1 Ninja on the Battlefield
Effect: The target becomes a Stand-By Ninja and cannot be sent out to Battle during the next turn. Then, if you have 10 or less cards in your Deck, move this Jutsu back to your hand.

"I just managed to divert its path…"

 
Section: Mission Cards (12 cards)
2 x Never Ending Love Never Ending Love (PRO)
  • Card Number: PR-092
  • Rarity: Promo
  • Card Type: Mission
  • Symbol: Wind / Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Draw 3 cards. In that case, skip your Organization Phase during this turn.

"Thank you..."

2 x Self Conversation Self Conversation (AvW)
  • Card Number: AWM-918
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Counter
Target: 1 Mission
Effect: Negate and move the target to the top of its owner's Deck. If you have 5 or less cards in your Discard Pile, discard the target instead.

"Did you record the battle?"

3 x Shikamaru`s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

3 x Student and Sensei Student and Sensei (FotS)
  • Card Number: FotSM-673
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Your opponent gets 1 Battle Reward. In that case, draw 2 cards.

"The Will of Fire shines upon the village."

2 x The Power of the Trio The Power of the Trio (HA)
  • Card Number: HAM-945
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent (3)
Effect: When you put in play a "Mind", "Shadow", or "Food" Ninja, you may search your Deck for a Ninja card with any of those Characteristics, reveal that Ninja card, and move it to your hand. If you do, shuffle your Deck afterwards.

 
Section: Reinforcement Deck (13 cards)
1 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

1 x Heretical Icon Heretical Icon (I)
  • Card Number: IN-1333
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Card text:

Akatsuki | Rain | Rinnegan | REINFORCEMENT
[REJUVENATE]
At the start of your turn, you can remove this Ninja from the game. In that case, move 1 Ninja card with "Pain" in its name from your Discard Pile to your Village with an Entrance cost less than or equal to your Turn Marker, ignoring its Sacrifice Requirement.
Valid: At the start of your turn, heal 1 of your "Rinnegan" Ninjas.

1 x Ino Yamanaka, Shikamaru Nara, & Choji Akimichi Ino Yamanaka, Shikamaru Nara, & Choji Akimichi (KS)
  • Card Number: KSN-1486
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Shadow/Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/5
  • Injured Stats: 2/2
Card text:

Leaf | Genin | Chunin | Male | Female | Mental Power: 6 | SQUAD
[IDEAL SQUAD]
When you play a card, if that card is an Earth card, injure target Ninja. Otherwise, target Ninja becomes 0/0 during this turn.

1 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

1 x Killer Bee (Version 2) Killer Bee (Version 2) (HA)
  • Card Number: HAN-1589
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/0
  • Injured Stats: 9/0
Card text:

Cloud | Male | Name: Killer Bee | Tailed Beast Form | REINFORCEMENT
[STRENGTH OF BEASTS]
Sacrifice: Killer Bee
[EOJ] 0: Move the Head Ninja of the opposing Team to the top of its owner's Deck.

"Yo…ha…"

1 x Kimimaro (State 2) Kimimaro (State 2) (SL)
  • Card Number: SLN-1405
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 6/2
Card text:

Sound | Male | Name: Kimimaro | State 2 | REINFORCEMENT
[AUGMENTATION]
Sacrifice: Kimimaro + Entrance cost of 4 or more
[Valid | EOJ] 0 : Switch the positions of a Back Ninja and a Head Ninja opposing this Ninja.

"You know nothing!!"

1 x Kisame Hoshigaki Kisame Hoshigaki (HA)
  • Card Number: HAN-1603
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/2
  • Injured Stats: 4/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigake
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

"If you can rip it out of my body, that is!"

1 x Kurenai Yuhi & Asuma Sarutobi Kurenai Yuhi & Asuma Sarutobi (AvW)
  • Card Number: AWN-1548
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Weapon/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/4
  • Injured Stats: 5/3
Card text:

Leaf | Jonin | Male | Female | Mental Power: 3 | SQUAD

[COMPANIONS]
[EOJ] Earth Earth or Wind Wind: Target Ninja with less Entrance cost than this Ninja's becomes a Stand-By Ninja. Then, draw 1 card.

"Kurenai, what's taking you so long?"
"Fool."

1 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (HA)
  • Card Number: HAN-1618
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/2
Card text:

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status
[HERO OF THE LEAF]
Senjutsu | Flashpoint
When this Ninja is put in play, change the Power of up to 3 target Ninjas to 0/0 and have their effect text negated during this turn.

1 x Sakura Haruno & Chiyo Sakura Haruno & Chiyo (AvW)
  • Card Number: AWN-1549
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/4
Card text:

Leaf | Sand | Chunin | Female | Mental Power: 5 | Medical | Puppet | Puppet Master | SQUAD

[THE LAST BATTLE]
Valid: When any of your Teams with 1 or more "Puppet" Ninjas wins any Victory, you win 1 Battle Reward and draw 1 card.

"Strike it down!!"
"Yes!!"

1 x Sakura Haruno & Tsunade Sakura Haruno & Tsunade (FP)
  • Card Number: FPN-685
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 9/4
  • Injured Stats: 7/3
Card text:

Leaf | Female | Chunin | Satoosa | Sannin | Medical | Mental Power: 6 | Mastery | Squad
[POWER OF KUNOICHI]
Valid: While you have only "Female" Ninjas in play, each of your "Female" Ninjas, including this Ninja, cannot be affected by the effects of Jutsu cards used by your opponents "Male" Ninjas and effects of your opponnet's "Male" Ninjas.

"Sakura…" "Yes!"

1 x Sasori (Puppet Mode) Sasori (Puppet Mode) (I)
  • Card Number: IN-1330
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 6/4
  • Injured Stats: 6/4
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Puppet Master | Mental Power: 3 | Name: Sasori | Puppet | REINFORCEMENT
[PUPPET PARAGON]
Sacrifice: Sasori + Entrance cost of 5 or more.
When this Ninja is put in play, move all "Puppet" Ninja cards from your Discard Pile to your Village. Ninja cards moved this way are moved as if they had Non-Unique.

"It's really been awhile… since I used myself."

1 x Sasuke Uchiha & Kakashi Hatake Sasuke Uchiha & Kakashi Hatake (PRO)
  • Card Number: PR-076
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 9/4
  • Injured Stats: 4/1
Card text:

Gencon 2011 Participation Promo

Leaf | Hebi | Rogue Ninja | Jonin | Male | Mental Power: 3 | Sharingan Eye | SQUAD
[WARPED BATTLEFIELD]
Valid: When this Ninja is put in play, distribute 3 -1/-1 coins on up to 3 target Ninjas.
Valid: Your opponent's Ninjas with -1/-1 coins on them cannot be the user of Jutsu cards.

"I don't want to kill you..."
"You talk like you could kill me at anytime!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 13 %  
Mission bar 12  19 %  
Ninja bar 43  68 %  
 

Distribution by Combat Attribute
- bar 20  32 %  
Bomb bar 2 %  
Bone bar 2 %  
Fang bar 2 %  
Food bar 3 %  
Genjutsu bar 5 %  
Insect bar 2 %  
Manipulation bar 2 %  
Manipulation/Medicine bar 2 %  
Medicine bar 3 %  
Mind bar 5 %  
Mind/Shadow/Food bar 2 %  
Ninjutsu bar 8 %  
Oil bar 2 %  
Shadow bar 10 %  
Taijutsu bar 3 %  
Tree bar 6 %  
Tree/Genjutsu bar 2 %  
Weapon bar 10 %  
Weapon/Genjutsu bar 2 %  
 

Distribution by Entrance Cost
- bar 13 %  
- bar 10  16 %  
1 bar 12  19 %  
2 bar 8 %  
3 bar 8 %  
4 bar 11 %  
5 bar 10 %  
6 bar 11 %  
7 bar 5 %  
 

Distribution by Hand Cost
- bar 13 %  
- bar 28  44 %  
1 bar 27  43 %  
 

Distribution by Healthy Stats
- bar 20  32 %  
0/0 bar 2 %  
0/2 bar 14 %  
1/3 bar 2 %  
3/0 bar 10 %  
3/2 bar 2 %  
3/3 bar 2 %  
4/3 bar 6 %  
5/3 bar 2 %  
5/4 bar 3 %  
5/5 bar 2 %  
6/2 bar 5 %  
6/4 bar 6 %  
7/0 bar 2 %  
7/3 bar 3 %  
7/4 bar 2 %  
8/1 bar 2 %  
8/2 bar 2 %  
8/4 bar 2 %  
9/4 bar 3 %  
 

Distribution by Injured Stats
- bar 20  32 %  
0/0 bar 14 %  
0/1 bar 8 %  
0/2 bar 5 %  
1/0 bar 5 %  
1/3 bar 5 %  
2/2 bar 5 %  
2/3 bar 2 %  
3/0 bar 3 %  
3/2 bar 2 %  
4/1 bar 2 %  
4/2 bar 2 %  
4/4 bar 2 %  
5/0 bar 3 %  
5/1 bar 2 %  
5/3 bar 2 %  
6/0 bar 2 %  
6/2 bar 2 %  
6/4 bar 2 %  
7/3 bar 2 %  
8/2 bar 2 %  
9/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 55  87 %  
Earth Earth bar 10 %  
Earth Earth or 3 bar 3 %  
 

Distribution by Rarity
Common bar 15  24 %  
Promo bar 5 %  
Rare bar 19  30 %  
STSR bar 3 %  
Super Rare bar 13  21 %  
Uncommon bar 11  17 %  
 

Distribution by Symbol
Earth bar 31  49 %  
Earth / Water bar 11 %  
Earth / Wind bar 5 %  
Fire bar 2 %  
Fire / Earth / Wind bar 2 %  
Fire / Lightning bar 2 %  
Lightning bar 2 %  
Lightning / Wind bar 2 %  
Void bar 2 %  
Water bar 5 %  
Wind bar 13 %  
Wind / Earth bar 6 %  
Wind / Water bar 2 %  
 



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Author Message
gottaluvmeg
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Subject:    Posted: January 28, 2013 11:19 am

Why in the world do u have regular cards in your reinforcement?
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last_lights
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Subject:    Posted: January 31, 2013 08:10 am


quote from gottaluvmeg:

Why in the world do u have regular cards in your reinforcement?

I'm still testing this deck and there are cards that I am considering using so I keep them there.
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