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Deck "Impenetrable"

Deck "Impenetrable"
69 Cards
created by saymekian activity icon
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Section: Draw Deck (60 cards)
3 x Bolton Refugee Bolton Refugee (RW)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Challenge Icons: [military] [intrigue]
Card text:

House Bolton. Refugee.
If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.

2 x Carrion Bird Carrion Bird (TWoW)
  • Number: 35
  • Rarity: F
  • Type: Character
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [military]
Card text:

Raven. Creature.
Stealth.
Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one Raven card from play, back into their owner's decks. (Cannot be canceled.)

2 x Catelyn Stark Catelyn Stark (Core)
  • Number: 6
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [intrigue] [power]
Card text:

Lady. House Tully.
Response: After Catelyn Stark is declared as a defender, choose a participating character. For the duration of the challenge, that character does not count its STR.
(Noble)

1 x Crown of Winter Crown of Winter (LoW)
  • Number: 1
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 2
  • Traits: Item. Crown.
Card text:

Stark unique character only. Attached character gets +2 STR and is immune to opponent's events and character abilities. If the Black Raven card is not in play, it is Winter.

2 x Dacey Mormont Dacey Mormont (EB)
  • Number: 61
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Lady. House Mormont.
While there is at least 1 Military Battle plot card revealed, Dacey Mormont gains an intrigue icon and does not kneel to defend.

2 x Eddard Stark Eddard Stark (LoW)
  • Number: 6
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Traits: Lord.
  • Challenge Icons: [Military] [Power]
Card text:

Renown. While Eddard Stark is defending, lower the attacking player's claim to 0.

"A ruler who hides behind paid executioners soon forgets what death is."

3 x Endless Endurance Endless Endurance (LoW)
  • Number: 37
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:

Challenges: Choose 1 of your participating Stark characters to get +2 STR until the end of the challenge. Response: After you win a military challenge by 4 or more total STR, return Endless Endurance from your discard pile to your hand.

3 x Frozen Outpost Frozen Outpost (LoW)
  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 2
  • Traits: Winterfell. Stronghold.
Card text:

Challenges: Kneel Frozen Outpost to choose and stand 1 defending character. Until the end of the challenge, that character gets +2 STR (+4 STR instead if it is a 'War' character).

3 x Frozen Solid Frozen Solid (LoW)
  • Number: 4
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Condition.
Card text:

House Stark only. Attach to a non-limited location or attachment. Treat attached card as though its printed text box were blank.

3 x Great Keep Great Keep (LoW)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 0
  • Traits: Winterfell. Stronghold.
  • Income/Initiative: 1
Card text:

Limited.

3 x House Tully Septon House Tully Septon (LoW)
  • Number: 12
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 2
  • Traits: Septon. House Tully.
  • Challenge Icons: [Intrigue]
Card text:

House Tully Septon cannot attack, and does not kneel to defend.

"Family. Duty. Honor." --House Tully words

3 x Hungry Mob Hungry Mob (CSec)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Challenge Icons: [military]
Card text:

Ally.
After you play 3 or more gold for a card or effect, kneel Hungry Mob.

2 x Meera Reed Meera Reed (TftH)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Traits: Lady. House Reed.
  • Challenge Icons: [military] [intrigue]
Card text:


House Stark only. Stealth.
Response: After a Stark character leaves play, put Meera Reed into Shadows.
Any Phase: Bring Meera Reed out of Shadows and into play by paying th rest of her gold cost. Then choose 1 non-plot card (2 instead if it is Winter) and treat its printed text box as if it were blank until the end of the phase.

Card designed by 2010 Castle Stahleck Champion Andrea Gualdoni

3 x Narrow Sea Narrow Sea (LoW)
  • Number: 32
  • Rarity: F
  • Type: Location
  • House: Stark/Baratheon
  • Gold Cost: 0
  • Traits: Westeros
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next Stark or Baratheon character you play this phase by 2.

2 x Northern Cavalry Flank Northern Cavalry Flank (SA)
  • Number: 103
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 5
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Army.
No attachments except Siege. Deadly.
If an opponent is running an agenda, Northern Cavalry Flank does not kneel to attack.
(War)

2 x Paper Shield Paper Shield (QoD)
  • Number: 46
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:


Response: Cancel the effects of an event card just played that does not have a gold or an influence cost.

"A paper shield," the eunuch said. "Try not to look so shocked, Lord Stark."

2 x Peasant Defenders Peasant Defenders (Blckwtr)
  • Number: 101
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [military] [power]
Card text:

Ally.
Reduce the cost to play Weapon attachments on Peasant Defenders by 1.
If Peasant Defenders has a Weapon attachment, they get +3 STR and do not kneel to defend.

3 x Ramsay`s Hunting Dogs Ramsay's Hunting Dogs (ARotD)
  • Number: 102
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Creature.
Card text:


Setup.
Attached character gets +2 STR and cannot be bypassed by stealth.

1 x River Row River Row (QoD)
  • Number: 43
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck.
River Row comes into play knelt.
Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.

2 x Routing the Charge Routing the Charge (LoW)
  • Number: 33
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:

House Stark only. Response: After you win a challenge as the defender, choose and kill 1 attacking character (cannot be saved).

2 x Rusted Sword Rusted Sword (PotS)
  • Number: 47
  • Rarity: F
  • Type: Attachment
  • House: Neutral
  • Gold Cost: 1
  • Traits: Item. Weapon.
Card text:

Attached character gets +2 STR and gains a Military icon.
Any Phase: Kneel 1 influence to attach Rusted Sword from your hand to a character you control.

2 x Ser Rodrik Cassel Ser Rodrik Cassel (Core)
  • Number: 4
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Knight.
Ser Rodrik Cassel does not kneel to defend.
Ser Rodrik Cassel gets +2 STR while defending.

2 x Shaggydog Shaggydog (LoW)
  • Number: 3
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Creature. Direwolf.
Card text:

Stark character only. After you win a challenge in which attached character participated, stand Shaggydog. Challenges: Kneel a Direwolf card to choose 1 attacking character. Until the end of the phase, that character gets -2 STR.

1 x Street of Silk Street of Silk (LotR)
  • Number: 40
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:


Limit 1 per deck.
After you play Street of Silk, choose and discard one of your locations from play (cannot be saved).
Marshalling: Kneel Street of Silk to lower the cost of the next unique character you play this phase by 2.

1 x Street of Sisters Street of Sisters (Core)
  • Number: 149
  • Rarity: B
  • Type: Location
Card text:

King's Landing.
Limit 1 per deck.
Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

2 x Vanguard Scouts Vanguard Scouts (W5K)
  • Number: 11
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

House Umber.
Vanguard Scouts does not kneel to attack or defend during the first challenge initiated each phase.

1 x Winterfell Winterfell (LoW)
  • Number: 23
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 4
  • Traits: Westeros.
Card text:

No attachments. Response: After you win a challenge as the defender, claim 1 power for your House. (2 power instead if it was a military challenge.)

1 x Winterfell Practice Yard Winterfell Practice Yard (ODG)
  • Number: 41
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 2
  • Traits: The North.
Card text:


House Stark only.
Challenges: Kneel Winterfell Practice Yard to choose 1 character. That character gains melee until the end of the phase. If you control more unique characters than each opponent, it also gains renown until the end of the phase.

 
Section: Plot Deck (7 cards)
1 x Assault on King`s Landing Assault on King's Landing (KotStorm)
  • Number: 52
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Military Battle.
Card text:

Characters and locations cannot be saved.

1 x Battle of Oxcross Battle of Oxcross (PotS)
  • Number: 54
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Military Battle.
Card text:

At the end of the challenge phase, each player who has not won a Military challenge must choose and kill 1 character he or she controls.

1 x Fury of the Wolf Fury of the Wolf (AE)
  • Number: 25
  • Rarity: F
  • Type: Plot
  • House: Stark
  • Claim Value: 1
  • Gold Cost: 5
  • Income/Initiative: / 7
Card text:

Military Battle.
Military Battle. House Stark only. After you win a military challenge against an opponent with a Lannister or a Greyjoy House card, choose and kill a character controlled by that opponent.

1 x Men of Pride Men of Pride (tHoBaW)
  • Number: 99
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: 4 / 0
Card text:



Non-unique characters lose all keywords.

1 x Take Them by Surprise Take Them by Surprise (LoW)
  • Number: 52
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 1
  • Income/Initiative: +5/11
Card text:

If you lose initiative, discard your hand.

1 x The Minstrel`s Muse The Minstrel's Muse (RotO)
  • Number: 120
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • STR: 0
  • Claim Value: 1
  • Gold Cost: 0
  • Traits: Plot.
  • Income/Initiative: 4/8
Card text:

House Stark only. If you win dominance this round, claim 3 additional power for your House.

1 x Wildfire Assault Wildfire Assault (Core)
  • Number: 191
  • Rarity: L
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 4
Card text:

When revealed, each player chooses up to 3 of his or her characters. All characters not chosen are killed (cannot be saved).

 
Section: House and Agenda (2 cards)
1 x House Stark House Stark (Core)
  • Number: H5
  • Rarity: F
  • Type: House
  • House: Stark
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x House of Dreams House of Dreams (ARotD)
  • Number: 119
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:



After you announce House of Dreams as your agenda, choose from your deck a unique, in-House, non-limited location. That location starts the game in play an dgains the text: "Immune to opponents' non-plot card effects."
Draw 6 cards for your setup hand. You cannot spend more than 3 gold during setup.

Card designed by 2011 Overall World Champion Corey Faherty

 
Deck Statistics
Distribution by House
- bar 6 %  
Neutral bar 16  23 %  
Stark bar 46  67 %  
Stark/Baratheon bar 4 %  
 

Distribution by Rarity
B bar 1 %  
F bar 63  91 %  
L bar 1 %  
S bar 6 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 11  16 %  
Character bar 27  39 %  
Event bar 10 %  
House bar 1 %  
Location bar 15  22 %  
Plot bar 10 %  
 



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