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Deck "Stark Round Table"

Deck "Stark Round Table"
69 Cards
created by saymekian activity icon
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Section: Draw Deck (60 cards)
3 x Bolton Refugee Bolton Refugee (RW)
  • Number: 83
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Challenge Icons: [military] [intrigue]
Card text:

House Bolton. Refugee.
If you do not win dominance, pay 1 gold or discard Bolton Refugee from play.

2 x Brienne of Tarth Brienne of Tarth (PotS)
  • Number: 37
  • Rarity: F
  • Type: Character
  • House: Baratheon/Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady.
  • Challenge Icons: [military] [power]
Card text:

While Brienne of Tarth is participating in a challenge, opponents cannot trigger effects.

2 x Court Advisor Court Advisor (PotS)
  • Number: 45
  • Rarity: F
  • Type: Attachment
  • House: Neutral
  • Gold Cost: 1
  • Traits: Title.
Card text:

After you play Court Advisor, draw 1 card.
Attached character gains an Intrigue icon.

1 x Crown of Winter Crown of Winter (LoW)
  • Number: 1
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 2
  • Traits: Item. Crown.
Card text:

Stark unique character only. Attached character gets +2 STR and is immune to opponent's events and character abilities. If the Black Raven card is not in play, it is Winter.

2 x Die by the Sword Die by the Sword (LoW)
  • Number: 47
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:

Response: After you win a military challenge in which you have at least 1 participating 'War' character, choose and kill 1 character controlled by the losing opponent. Limit 1 per challenge.

2 x Flaming Sword Flaming Sword (DB)
  • Number: 119
  • Rarity: F
  • Type: Attachment
  • House: Neutral
  • Gold Cost: 1
  • Traits: Item. Weapon.
Card text:

Limit 1 per character. Attached character gets +1 STR and cannot have its STR lowered by card effects. If attached character is Beric Dondarrion, he gains: 'After Beric Dondarrion claims power for renown, he claims 1 additional power.'

2 x Former Champion Former Champion (PotS)
  • Number: 52
  • Rarity: F
  • Type: Character
  • House: Neutral
  • STR: 5
  • Gold Cost: 3
  • Traits: Knight.
  • Challenge Icons: [military]
Card text:

Renown. Former Champion gets -2 STR for each power on him.
While Former Champion has 3 or less STR, he gains a Power icon and deadly.
While Former Champion has 1 or less STR, he gains an Intrigue icon and stealth.

Card Designed by the 2008 AGoT Overall World Champion, Tzu-Mainn Chen.

2 x Frozen Outpost Frozen Outpost (LoW)
  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 2
  • Traits: Winterfell. Stronghold.
Card text:

Challenges: Kneel Frozen Outpost to choose and stand 1 defending character. Until the end of the challenge, that character gets +2 STR (+4 STR instead if it is a 'War' character).

3 x Frozen Solid Frozen Solid (LoW)
  • Number: 4
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Condition.
Card text:

House Stark only. Attach to a non-limited location or attachment. Treat attached card as though its printed text box were blank.

3 x Great Keep Great Keep (LoW)
  • Number: 30
  • Rarity: F
  • Type: Location
  • House: Stark
  • Gold Cost: 0
  • Traits: Winterfell. Stronghold.
  • Income/Initiative: 1
Card text:

Limited.

2 x Hedge Knight Hedge Knight (KotStorm)
  • Number: 40
  • Rarity: F
  • Type: Character
  • House: Neutral
  • STR: 1
  • Gold Cost: 1
  • Traits: Knight. Ally.
  • Challenge Icons: [military] [power]
Card text:

"Other knights serve the lords who keep them, of from whom they hold their lands, but we serve where we will, for men whose causes we believe in." - Ser Arlan of Pennytree

3 x Hungry Mob Hungry Mob (CSec)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Challenge Icons: [military]
Card text:

Ally.
After you play 3 or more gold for a card or effect, kneel Hungry Mob.

2 x Knight of Harrenhal Knight of Harrenhal (TbC)
  • Number: 81
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Traits: Knight. Ally.
  • Challenge Icons: [military] [power]
Card text:


House Stark only.
If a card would be discarded from your hand at random, you may choose the card to be discarded instead.

2 x Knight of the Tumblestone Knight of the Tumblestone (Core)
  • Number: 18
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [military] [power]
Card text:

Knight. House Tully.
(War)

2 x Meera Reed Meera Reed (TftH)
  • Number: 2
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 1
  • Traits: Lady. House Reed.
  • Challenge Icons: [military] [intrigue]
Card text:


House Stark only. Stealth.
Response: After a Stark character leaves play, put Meera Reed into Shadows.
Any Phase: Bring Meera Reed out of Shadows and into play by paying th rest of her gold cost. Then choose 1 non-plot card (2 instead if it is Winter) and treat its printed text box as if it were blank until the end of the phase.

Card designed by 2010 Castle Stahleck Champion Andrea Gualdoni

3 x Narrow Sea Narrow Sea (LoW)
  • Number: 32
  • Rarity: F
  • Type: Location
  • House: Stark/Baratheon
  • Gold Cost: 0
  • Traits: Westeros
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next Stark or Baratheon character you play this phase by 2.

2 x No Quarter No Quarter (TbC)
  • Number: 82
  • Rarity: F
  • Type: Event
  • House: Stark
Card text:



House Stark.
Response: After you win a Military challenge in which you control at least 1 participating unique character, choose and kill 1 character controlled by the losing opponent. (Limit 1 per challenge.)

1 x Ocean Road Ocean Road (WLL)
  • Number: 78
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: Westeros.
Card text:


Limit 1 per deck.
Marshalling: Kneel Ocean Road to lower the cost of the next character with a [Noble] or [War] crest you play this phase by 1.

2 x Ramsay`s Hunting Dogs Ramsay's Hunting Dogs (ARotD)
  • Number: 102
  • Rarity: F
  • Type: Attachment
  • House: Stark
  • Gold Cost: 1
  • Traits: Creature.
Card text:


Setup.
Attached character gets +2 STR and cannot be bypassed by stealth.

1 x River Row River Row (QoD)
  • Number: 43
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck.
River Row comes into play knelt.
Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.

2 x Robb Stark Robb Stark (LoW)
  • Number: 8
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Traits: Lord. King.
  • Challenge Icons: [Military] [Power]
Card text:

Renown. Any Phase: Name a Trait. Until the end of the phase, each character you control that has that Trait gets +1 STR (+2 STR instead if it is Winter). Limit once per round.

2 x Ser Edmure Tully Ser Edmure Tully (LoW)
  • Number: 20
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lord. Knight. House Tully.
  • Challenge Icons: [Military] [Power]
Card text:

Response: After a House Tully character you control is declared as a defender, remove all attacking characters with STR 1 or lower from the challenge.

The Blackfish was the veteran of half a hundred battles; Edmure was the veteran of one, and that one lost.

1 x Ser Gerold Hightower Ser Gerold Hightower (HtS)
  • Number: 115
  • Rarity: F
  • Type: Character
  • House: Neutral
  • STR: 4
  • Gold Cost: 4
  • Traits: Knight. Kingsguard.
  • Challenge Icons: [military] [power]
Card text:


No attachments except Weapon.
Renown.
Response: Kneel a Kingsguard character to save a King or Queen character from being killed or discarded from play.

2 x Ser Jorah Mormont Ser Jorah Mormont (PotS)
  • Number: 39
  • Rarity: F
  • Type: Character
  • House: Stark/Targaryen
  • STR: 3
  • Gold Cost: 2
  • Traits: Knight. Traitor.
  • Challenge Icons: [military] [intrigue] [power]
Card text:

Stealth.
After Ser Jorah Mormont leaves play, all characters you control get -1 STR until the end of the phase.

2 x Ser Kyle Condon Ser Kyle Condon (APS)
  • Number: 101
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 2
  • Traits: Knight.
  • Challenge Icons: [military] [power]
Card text:


Stalwart.
Response: After Ser Kyle Condon is killed or discarded from play, draw 1 card.

2 x Ser Rodrik Cassel Ser Rodrik Cassel (Core)
  • Number: 4
  • Rarity: S
  • Type: Character
  • House: Stark
  • STR: 2
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Knight.
Ser Rodrik Cassel does not kneel to defend.
Ser Rodrik Cassel gets +2 STR while defending.

2 x Shadow Tower Knight Shadow Tower Knight (TftH)
  • Number: 17
  • Rarity: F
  • Type: Character
  • House: Neutral
  • STR: 3
  • Gold Cost: 3
  • Traits: Knight. Night's Watch.
  • Challenge Icons: [military] [power]
Card text:


Cards you control cannot gain Traits through card effects.

He saw some of the men from the Shadow Tower, big bearded men with long axes and eight-foot spears.

1 x Street of Silk Street of Silk (LotR)
  • Number: 40
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:


Limit 1 per deck.
After you play Street of Silk, choose and discard one of your locations from play (cannot be saved).
Marshalling: Kneel Street of Silk to lower the cost of the next unique character you play this phase by 2.

1 x Street of Sisters Street of Sisters (Core)
  • Number: 149
  • Rarity: B
  • Type: Location
Card text:

King's Landing.
Limit 1 per deck.
Marshalling: Kneel Street of Sisters to lower the cost of the next character with a power icon you play this phase by 1.

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

2 x The Blackfish The Blackfish (LoW)
  • Number: 22
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Traits: Lord. Knight. House Tully.
  • Challenge Icons: [Military] [Power]
Card text:

House Stark only. Renown. While The Blackfish has 3 or more power, your House Tully characters do not kneel to attack. Response: After you win a military challenge as the attacker, draw 1 card.

 
Section: Plot Deck (7 cards)
1 x Fury of the Wolf Fury of the Wolf (AE)
  • Number: 25
  • Rarity: F
  • Type: Plot
  • House: Stark
  • Claim Value: 1
  • Gold Cost: 5
  • Income/Initiative: / 7
Card text:

Military Battle.
Military Battle. House Stark only. After you win a military challenge against an opponent with a Lannister or a Greyjoy House card, choose and kill a character controlled by that opponent.

1 x Loyalty Money Can Buy Loyalty Money Can Buy (QoD)
  • Number: 53
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:


The claim value on each opponents' revealed plot card is lowered by 1 while that opponent is attacking you.

1 x Men of Pride Men of Pride (tHoBaW)
  • Number: 99
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: 4 / 0
Card text:



Non-unique characters lose all keywords.

1 x Take Them by Surprise Take Them by Surprise (LoW)
  • Number: 52
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 1
  • Income/Initiative: +5/11
Card text:

If you lose initiative, discard your hand.

1 x Tourney for the Hand Tourney for the Hand (Core)
  • Number: 186
  • Rarity: B
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 6
Card text:

Each of your Knight characters gets +1 STR and is immune to opponent's character abilities.

1 x Valar Morghulis Valar Morghulis (Core)
  • Number: 201
  • Rarity: S
  • Type: Plot
  • Claim Value: 0
  • Gold Cost: 2
  • Income/Initiative: 0
Card text:

Limit 1 per plot deck.
When revealed, kill all characters in play.

1 x You Swore an Oath You Swore an Oath (WLL)
  • Number: 80
  • Rarity: F
  • Type: Plot
  • House: Neutral
Card text:



Knight characters gain joust and do not kneel to defend.

 
Section: House and Agenda (2 cards)
1 x House Stark House Stark (Core)
  • Number: H5
  • Rarity: F
  • Type: House
  • House: Stark
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x Knights of the Realm Knights of the Realm (KotStorm)
  • Number: 39
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:


While you control more Knight characters than each other player, draw 1 additional card in the draw phase.
While you control fewer Knight characters than each other player, draw 1 fewer card in the draw phase.

 
Deck Statistics
Distribution by House
- bar 4 %  
Baratheon/Stark bar 3 %  
Neutral bar 22  32 %  
Stark bar 37  54 %  
Stark/Baratheon bar 4 %  
Stark/Targaryen bar 3 %  
 

Distribution by Rarity
B bar 3 %  
F bar 62  90 %  
S bar 7 %  
 

Distribution by Type
Agenda bar 1 %  
Attachment bar 10  14 %  
Character bar 33  48 %  
Event bar 6 %  
House bar 1 %  
Location bar 13  19 %  
Plot bar 10 %  
 



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