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Deck "fun deck block"

Deck "fun deck block"
Format: Block - 50 Cards
created by last_lights activity icon
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Card list Group cards by  
Section: Ninja Cards (30 cards)
2 x Haku Haku (WW)
  • Card Number: WWN-1265
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2 | AMBUSH

"What a pity."

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

1 x Kakuzu Kakuzu (HA)
  • Card Number: HAN-1617
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Stitch
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 4/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 2
[STITCH ARTS]
At the start of your turn, you can remove 1 Ninja card in your Discard Pile from the game. In that case, this Ninja gains that Ninja's effect text during this turn.

"Not so fast…"

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

2 x Kimimaro Kimimaro (HA)
  • Card Number: HAN-1601
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Sound | Male
[BATTLEFIELD OF BONE]
When a player deploys a Ninja, they may pay 2. If they do not, injure that Ninja.

"I'm left with no choice…"

2 x Kisame Hoshigaki Kisame Hoshigaki (I)
  • Card Number: IN-1315
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 4/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH
[SWORDSMAN OF THE MIST]
When this Ninja is put in play, if it was put in play from your hand, discard 3 of your opponent's Chakra.
Valid: Your opponent's Jutsu cards cost 1 more to play.

"Now you've got it."

1 x Kisame Hoshigaki Kisame Hoshigaki (AvW)
  • Card Number: AWN-1534
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/1
  • Injured Stats: 4/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male

[MOINSTER OF THE HIDDEN MIST]
Desperation (If your opponent has 5 or more Battle Rewards, Activated Abilities of this card can be activated up to twice per turn.)
[Attacker | Mission] Water: Discard 1 of your opponent's Chakra. In that case, move 1 card from the top of your Deck to your Chakra area.

"Please don’t worry, though…"

1 x Orochimaru Orochimaru (AvW)
  • Card Number: AWN-1536
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 2/3
Card text:

Sound | Sannin | Male | Mental Power: 4

[HIDDEN ASSAULT]
Desperation
[Attacker | Mission] Move your Turn Marker down by 1: Give 1 Damage to target Ninja with Entrance cost less than or equal to your Turn Marker. If this effect was used twice this turn, you cannot move your Turn Marker up at the end of this turn.

"Give it up."

3 x Samidare Samidare (I)
  • Card Number: IN-1306
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Rain | Genin | Male
[MALEVOLENT RAIN]
[Attacker | Mission] 1 : Your opponent discards 1 of their Chakra.

"Those guys…"

1 x Sasuke Uchiha Sasuke Uchiha (I)
  • Card Number: IN-1313
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye
[EMOTIONLESS]
When this Ninja is put in play, each player discards their Chakra until they have only 3 cards in their Chakra area.

"Naturally, I won't force you."

2 x Sasuke Uchiha Sasuke Uchiha (SL)
  • Card Number: SLN-1373
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Sharingan Eye
[SOLO ATTITUDE]
This Ninja can only be sent out to Battle by itself.

"I'm not like them."

2 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

2 x Tayuya Tayuya (I)
  • Card Number: IN-1312
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/3
Card text:

Sound | Female | The Four Sound Ninja
[BRASH ATTITUDE]
When this Ninja wins any Battle Rewards, discard 2 of your opponent's Chakra.

"Here it comes!"

2 x The 3rd Hokage The 3rd Hokage (KS)
  • Card Number: KSN-1446
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 4/2
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE FIRE SHADOW]
When this Ninja is opposed, you can place a -1/-1 coin on each opposing Ninja and discard 2 of your opponent's Chakra. In that case, if this Ninja wins any Victory during this turn, you win 1 Battle Reward.

"I must say I'm surprised…"

1 x The 5th Mizukage The 5th Mizukage (KS)
  • Card Number: KSN-1471
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Earth / Fire
  • Combat Attribute: Lava
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 1/3
Card text:

Mist | Satoosa | Female | Name: Mei Terumi
[THE WATER SHADOW]
[Mission] 2 : Negate 2 target Ninja's effect text during this turn. When those Ninjas receive Damage during this turn, discard them and your opponent discards the top 4 cards of their Deck.

"You should have more confidence."

2 x Yukimaru Yukimaru (TP4)
  • Card Number: TP4N-1346
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sound | Male | Secret Pills | GROWTH
[A CHILD TO PROTECT]
Valid: When this Ninja is put in play or removed from play, you can discard 1 of your opponent's Chakra.

"I figured out where to return home to."

1 x Zetsu Zetsu (ST)
  • Card Number: STN-1145
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Void / Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Akatsuki | Rogue Ninja | Male
[RIGHT RING OF GAI]
When this Ninja is put in play or removed from play, look at your opponent's hand.

"The only thing you have faith in is yourself."

 
Section: Jutsu Cards (8 cards)
1 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

3 x Snake Sword Snake Sword (WW)
  • Card Number: WWJ-858
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: Printed Entrance cost of 5 or more
Target: Every Ninja opposing the user
Effect: Move the target back to its owner's hand.

"Splecchh."

3 x Water Prison Jutsu Water Prison Jutsu (HA)
  • Card Number: HAJ-990
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Target: 1 Ninja opposing the user
Effect: The target's Power is 0/0 and its effect text is negated during this turn.

"This heavy water…"

1 x Water Prison Shark Dance Jutsu Water Prison Shark Dance Jutsu (HA)
  • Card Number: HAJ-987
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Requirements: Kisame Hoshigaki
Effect: Attach this Jutsu to the user. While this Jutsu is attached, the Power of every non-Water Ninja in the user's Team and opposing the user is 0/0 and cannot be altered or changed.

"You cannot escape suiton."

 
Section: Mission Cards (12 cards)
1 x A New Master A New Master (HA)
  • Card Number: HAM-959
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent
Target: 1 Ninja
Effect: At the start of your turn, the player with the most Chakra gains control of the target.

"What's the matter?"

3 x Moment of Weakness Moment of Weakness (AvW)
  • Card Number: AWM-929
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move 1 of your opponent's Ninjas with the lowest Entrance cost to its owner's Chakra area. If that Ninja had an Entrance cost of 0, move this Mission to your hand.

"M-my glasses!"

3 x Mysterious Warrior Mysterious Warrior (TP4)
  • Card Number: TP4M-852
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards and discard 1 card. Then, if your opponent has more cards in their hand than you do, move this Mission to your hand.

2 x Skeleton Panic Skeleton Panic (AvW)
  • Card Number: AWM-932
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Reveal the top 4 cards of your Deck. Your opponent discards 1 of the revealed cards. Then you move 1 of the remaining cards to your hand. Move the rest of the revealed cards to your Chakra area.

"When you encounter it, the final journey to the land of the dead begins."

2 x Teacher and Pupil Teacher and Pupil (WW)
  • Card Number: WWM-810
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 2 cards. Then, if your opponent has 2 or less Chakra, draw 1 card.

"Even if the people in the village are not blood related…"

1 x The Tailless Beast The Tailless Beast (HA)
  • Card Number: HAM-958
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent (3)
Effect: At the start of each player's turn, that player discards X Chakra. X = the number of coins on this Mission.

"Here I come!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 16 %  
Mission bar 12  24 %  
Ninja bar 30  60 %  
 

Distribution by Combat Attribute
- bar 20  40 %  
Bone bar 4 %  
Flame bar 4 %  
Genjutsu bar 6 %  
Ice bar 4 %  
Lava bar 2 %  
Medicine bar 4 %  
Ninjutsu bar 12 %  
Snake bar 2 %  
Sound bar 10 %  
Stitch bar 2 %  
Weapon bar 10 %  
 

Distribution by Entrance Cost
- bar 16 %  
- bar 11  22 %  
1 bar 4 %  
2 bar 12 %  
3 bar 10  20 %  
4 bar 10 %  
5 bar 8 %  
6 bar 8 %  
 

Distribution by Hand Cost
- bar 16 %  
- bar 22  44 %  
1 bar 20  40 %  
 

Distribution by Healthy Stats
- bar 20  40 %  
0/2 bar 8 %  
3/0 bar 8 %  
3/3 bar 4 %  
4/0 bar 6 %  
5/0 bar 4 %  
5/2 bar 8 %  
6/2 bar 10 %  
6/3 bar 2 %  
6/4 bar 8 %  
7/1 bar 2 %  
 

Distribution by Injured Stats
- bar 20  40 %  
0/0 bar 12 %  
0/1 bar 4 %  
1/0 bar 6 %  
1/3 bar 6 %  
2/0 bar 10 %  
2/3 bar 2 %  
3/0 bar 4 %  
3/2 bar 4 %  
4/1 bar 8 %  
4/2 bar 4 %  
 

Distribution by Jutsu Cost
- bar 42  84 %  
Water bar 2 %  
Water 1 bar 8 %  
Water Water Water bar 6 %  
 

Distribution by Rarity
Common bar 17  34 %  
Rare bar 12  24 %  
Starter bar 2 %  
STSR bar 2 %  
Super Rare bar 10  20 %  
Uncommon bar 18 %  
 

Distribution by Symbol
Fire bar 4 %  
Fire / Lightning / Water bar 4 %  
Void bar 2 %  
Void / Earth bar 2 %  
Water bar 43  86 %  
Water / Earth / Fire bar 2 %  
 



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