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Deck "Water"

Deck "Water"
Format: Block - 65 Cards
created by sharinganhunter activity icon
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Card list Group cards by  
Section: Ninja Cards (28 cards)
1 x Ao Ao (KS)
  • Card Number: KSN-1470
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 3/2
Card text:

Mist | Jonin | Male | Mental Power: 2 | Byakugan
[MIST BODYGUARD]
Valid: At the start of your turn, if you control another Earth Ninja, your opponent reveals 1 card at random from their hand.
Valid: At the start of your turn, if you control another Water Ninja you can look at the top card of your Deck. In that case, if it is a Mission card, reveal it and move it to your hand. Otherwise, shuffle your Deck.

"I impart valuable advice through my lectures you know!"

1 x Aoi Rokusho Aoi Rokusho (QFP)
  • Card Number: QFPN-249
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Rain | Jonin | Male
[IMPEDER]
When this Ninja's Team wins a Victory or an Outstanding Victory, move 1 of your opponent's Battle Rewards, if they have any, to its original owner's Chakra area.

"Now you can neither run nor stand up ..."

1 x Hidan Hidan (KS)
  • Card Number: KSN-1442
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[IMMORTAL SOUL]
Valid: When this Ninja would be removed from the game, move it to your Discard Pile instead.
[Attacker | Mission] Give your opponent 1 Battle Reward: If your Turn Marker is equal to or greater than this Ninja card's Entrance cost, put this Ninja card in play from your Discard Pile. (This effect can only be activated from the Discard Pile.)

"Lord Jashin, behold!"

3 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Jugo Jugo (AvW)
  • Card Number: AWN-1531
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Hebi | Rogue Ninja | Male

[EVERBURNING RAGE]
Desperation
[Valid | EOJ] Water: This Ninja gets +1/-1 during the turn. If this effect was used twice this turn, you may discard this Ninja. In that case, put in play a Jugo (State 2) Ninja card from your Reinforcement Deck in this Ninja's Team as a Head Ninja.

2 x Kabuto Yakushi Kabuto Yakushi (HA)
  • Card Number: HAN-1602
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/4
  • Injured Stats: 1/4
Card text:

Sound | Jonin | Male | Mental Power: 5
[INTELLECTUAL PURSUIT]
[Attacker | Mission] Remove 1 Ninja you control from the game: Put in play 1 Ninja from your Discard Pile.

"First we have…"

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

1 x Kimimaro Kimimaro (HA)
  • Card Number: HAN-1601
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Sound | Male
[BATTLEFIELD OF BONE]
When a player deploys a Ninja, they may pay 2. If they do not, injure that Ninja.

"I'm left with no choice…"

1 x Kisame Hoshigaki Kisame Hoshigaki (HA)
  • Card Number: HAN-1600
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/1
  • Injured Stats: 5/0
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[CHAKRA CONTROL]
When this Ninja uses a Jutsu, you can discard X of your opponent's Chakra. X = the total cost of the Jutsu (Specific Symbols count as 1 for the purpose of total cost).

"I apologize, but you must feed Samehada."

3 x Mist Anbu Mist Anbu (KS)
  • Card Number: KSN-1461
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Mist | Anbu | Male
[HIDDEN ATTACK]
Non-Unique
[Attacker | Mission] Move 3 cards from your opponent's Discard Pile to their Chakra area: Put this Ninja card into play from your hand.

1 x Orochimaru Orochimaru (KS)
  • Card Number: KSN-1472
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/3
Card text:

Sound | Sannin | Male | Mental Power: 4
[SNAKEBIND]
Valid: While your opponent has 10 or more Chakra, you may play Water Jutsu cards from your Discard Pile as though they were in your hand. Jutsu cards played this way are removed from the game after they resolve.

"The time is now…"

1 x Sasuke Uchiha Sasuke Uchiha (AvW)
  • Card Number: AWN-1508
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 2/1
Card text:

Taka | Rogue Ninja | Male | Sharingan Eye

[DESPERATE AVENGER]
Desperation
[Mission] Remove 2 Ninja cards in your Discard Pile from the game: Place a +1/+1 coin on this Ninja. If this effect was used twice this turn, you may discard this Ninja and put in play 1 Susano'o (Sasuke) Ninja card from your Reinforcement Deck.

"I asked you if it's true!"

2 x Suigetsu Hozuki Suigetsu Hozuki (SL)
  • Card Number: SLN-1402
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Prisoner
[DEHYDRATED]
[Attacker | Mission] 1 : Target Ninja's effect text is negated during this turn.

"Why are you dragging a team together?"

1 x Tayuya Tayuya (KS)
  • Card Number: KSN-1464
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Sound | Female | The Four Sound Ninja
[SYMPHONY]
[Attacker | Mission] 1 : If you control another Water Ninja, no Teams can perform a Mental Power Battle during this turn. Then, if you control another Earth Ninja, exchange 1 card in your hand with 1 of your opponent's face down Battle Rewards.

"Tayuya of the North Gate."

1 x The 2nd Hokage The 2nd Hokage (WW)
  • Card Number: WWN-1251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.

1 x The 3rd Hokage The 3rd Hokage (KS)
  • Card Number: KSN-1446
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 4/2
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE FIRE SHADOW]
When this Ninja is opposed, you can place a -1/-1 coin on each opposing Ninja and discard 2 of your opponent's Chakra. In that case, if this Ninja wins any Victory during this turn, you win 1 Battle Reward.

"I must say I'm surprised…"

1 x The 5th Mizukage The 5th Mizukage (KS)
  • Card Number: KSN-1471
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Earth / Fire
  • Combat Attribute: Lava
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 1/3
Card text:

Mist | Satoosa | Female | Name: Mei Terumi
[THE WATER SHADOW]
[Mission] 2 : Negate 2 target Ninja's effect text during this turn. When those Ninjas receive Damage during this turn, discard them and your opponent discards the top 4 cards of their Deck.

"You should have more confidence."

 
Section: Jutsu Cards (7 cards)
3 x Mystic Fog Prison Mystic Fog Prison (AvW)
  • Card Number: AWJ-962
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Target: 1 Ninja on the Battlefield
Effect: Your opponent moves the top card of their Deck to their Chakra area. Then, negate the target's effect text during this turn. Then, if your opponent has 3 or more Chakra, negate 1 Jutsu being used by the target.

"Water Style Genjutsu! Mystic Fog Prison!"

2 x Snake Sword Snake Sword (WW)
  • Card Number: WWJ-858
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: Printed Entrance cost of 5 or more
Target: Every Ninja opposing the user
Effect: Move the target back to its owner's hand.

"Splecchh."

2 x Summoning Jutsu: Reanimation Summoning Jutsu: Reanimation (HA)
  • Card Number: HAJ-989
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: Orochimaru or Kabuto Yakushi + Entrance cost of 5 or more
Target: 1 Ninja opposing the user
Effect: Discard the target. In that case, put in play 1 Ninja card from any player's Discard Pile in the user's Team in any position.

Summoning Jutsu: Reanimation.

 
Section: Mission Cards (15 cards)
3 x Contemplation Contemplation (I)
  • Card Number: IM-838
  • Rarity: Starter
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent
Effect: When a Ninja is discarded, its controller discards 2 Chakra.
Effect: While your opponent has no Chakra, your Jutsu cards cost 1 less.

"The seat is reserved for me."

2 x Moment of Weakness Moment of Weakness (AvW)
  • Card Number: AWM-929
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move 1 of your opponent's Ninjas with the lowest Entrance cost to its owner's Chakra area. If that Ninja had an Entrance cost of 0, move this Mission to your hand.

"M-my glasses!"

2 x Mysterious Warrior Mysterious Warrior (TP4)
  • Card Number: TP4M-852
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards and discard 1 card. Then, if your opponent has more cards in their hand than you do, move this Mission to your hand.

2 x Rite of Succession Rite of Succession (WW)
  • Card Number: WWM-809
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Target: 1 of your Water Ninjas with an Entrance cost of 3 or more
Effect: Discard the target and 1 of your opponent's Ninjas.

"Maybe I should cut you up."

3 x Skeleton Panic Skeleton Panic (AvW)
  • Card Number: AWM-932
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Reveal the top 4 cards of your Deck. Your opponent discards 1 of the revealed cards. Then you move 1 of the remaining cards to your hand. Move the rest of the revealed cards to your Chakra area.

"When you encounter it, the final journey to the land of the dead begins."

3 x Turn of Phrase Turn of Phrase (AvW)
  • Card Number: AWM-930
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Apply 1 of the following effects according to the number of Battle Rewards your opponent has:
0+) Discard 1 in-play non-Ninja card
0+) Move the top card of your Deck to your Chakra area
3+) Draw 2 cards
5+) You may apply each of the above effects

"Late… for marriage?"

 
Section: Reinforcement Deck (15 cards)
2 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

3 x Jugo (State 2) Jugo (State 2) (AvW)
  • Card Number: AWN-1535
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/0
  • Injured Stats: 8/0
Card text:

Taka | Rogue Ninja | Male | State 2 | Name: Jugo | REINFORCEMENT

[UNCONTROLLABLE ANGER]
Desperation
[Valid | EOJ] Water: This Ninja gets +2/+0 during this turn. At the end of this turn, if this Ninja won any Victory, discard 1 Ninja your opponent controls with the lowest Entrance cost.

"Who’s next?!!"

2 x Kimimaro (State 2) Kimimaro (State 2) (SL)
  • Card Number: SLN-1405
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 6/2
Card text:

Sound | Male | Name: Kimimaro | State 2 | REINFORCEMENT
[AUGMENTATION]
Sacrifice: Kimimaro + Entrance cost of 4 or more
[Valid | EOJ] 0 : Switch the positions of a Back Ninja and a Head Ninja opposing this Ninja.

"You know nothing!!"

2 x Kisame Hoshigaki Kisame Hoshigaki (HA)
  • Card Number: HAN-1603
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/2
  • Injured Stats: 4/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigake
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

"If you can rip it out of my body, that is!"

3 x Kisame Hoshigaki & Zetsu Kisame Hoshigaki & Zetsu (SL)
  • Card Number: SLN-1408
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 7/4
  • Injured Stats: 3/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | SQUAD
[TACTICAL DECISIONS]
[Mission | EOJ] 1 : Negate target Ninja's effect text if it was not put in play during this turn. If that Ninja is sent out to Attack during this turn, its controller discards 2 Chakra.

3 x Susano`o (Sasuke) Susano'o (Sasuke) (AvW)
  • Card Number: AWN-1537
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 6/1
Card text:

Spirit | Name: Sasuke Uchiha | Sharingan Eye | REINFORCEMENT

[SPIRIT OF VENGEANCE]
Desperation
[EOJ] Give your opponent 1 Battle Reward: Your opponent discards 1 card in their hand, 1 Ninja they control, and 1 of their Chakra. If this effect was used twice this turn, injure this Ninja.

"THOOOM."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 11 %  
Mission bar 15  23 %  
Ninja bar 43  66 %  
 

Distribution by Combat Attribute
- bar 22  34 %  
Bone bar 5 %  
Genjutsu bar 2 %  
Lava bar 2 %  
Medicine bar 3 %  
Ninjutsu bar 12 %  
Power bar 8 %  
Snake bar 5 %  
Sound bar 6 %  
Taijutsu bar 3 %  
Water bar 5 %  
Weapon bar 11  17 %  
 

Distribution by Entrance Cost
- bar 11 %  
- bar 14 %  
1 bar 3 %  
2 bar 11  17 %  
3 bar 14 %  
4 bar 6 %  
5 bar 8 %  
6 bar 18  28 %  
 

Distribution by Hand Cost
- bar 11 %  
- bar 23  35 %  
1 bar 35  54 %  
 

Distribution by Healthy Stats
- bar 22  34 %  
0/2 bar 3 %  
1/3 bar 2 %  
3/0 bar 12 %  
4/0 bar 5 %  
4/2 bar 3 %  
5/0 bar 2 %  
5/2 bar 2 %  
5/4 bar 3 %  
6/1 bar 2 %  
6/2 bar 2 %  
6/3 bar 2 %  
6/4 bar 6 %  
7/0 bar 5 %  
7/1 bar 2 %  
7/3 bar 3 %  
7/4 bar 5 %  
8/1 bar 3 %  
8/2 bar 3 %  
8/4 bar 5 %  
 

Distribution by Injured Stats
- bar 22  34 %  
0/0 bar 9 %  
0/1 bar 3 %  
1/0 bar 5 %  
1/1 bar 2 %  
1/3 bar 2 %  
1/4 bar 3 %  
2/0 bar 5 %  
2/1 bar 2 %  
3/0 bar 2 %  
3/1 bar 2 %  
3/2 bar 6 %  
4/2 bar 5 %  
5/0 bar 3 %  
5/3 bar 2 %  
6/0 bar 6 %  
6/1 bar 5 %  
6/2 bar 3 %  
8/0 bar 5 %  
 

Distribution by Jutsu Cost
- bar 58  89 %  
Water 1 bar 5 %  
Water Water Water bar 6 %  
 

Distribution by Rarity
Common bar 18  28 %  
Rare bar 15  23 %  
Starter bar 5 %  
Super Rare bar 23  35 %  
Uncommon bar 9 %  
 

Distribution by Symbol
Fire bar 2 %  
Fire / Lightning / Water bar 2 %  
Fire / Water bar 2 %  
Water bar 50  77 %  
Water / Earth bar 8 %  
Water / Earth / Fire bar 2 %  
Water / Fire bar 5 %  
Wind / Water bar 5 %  
 



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