| Section: Lands (21 cards)
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Blood Crypt (RTR)
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- Number: 238
- Rarity: R
- Type: Land
- Subtype: Swamp Mountain
- Color: Land
- Artist: Vincent Proce
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Card text:
({Tap}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. Where the dead serve as diversion, decor, and dessert.
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3
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Breeding Pool (Gatecrsh)
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- Number: 240
- Rarity: R
- Type: Land
- Subtype: Forest Island
- Color: Land
- Artist: Mike Bierek
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Card text:
({Tap}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped. Uncharted depths. Unbounded hopes. Unfathomable mysteries.
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2
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Godless Shrine (Gatecrsh)
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- Number: 242
- Rarity: R
- Type: Land
- Subtype: Plains Swamp
- Color: Land
- Artist: Cliff Childs
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Card text:
({Tap}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. Judgment without hope.
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2
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Hallowed Fountain (RTR)
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- Number: 241
- Rarity: R
- Type: Land
- Subtype: Plains Island
- Color: Land
- Artist: Jung Park
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Card text:
({Tap}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. A place to relax, if you have the proper permit.
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2
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Sacred Foundry (Gatecrsh)
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- Number: 245
- Rarity: R
- Type: Land
- Subtype: Mountain Plains
- Color: Land
- Artist: Sam Burley
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Card text:
({Tap}: Add {R} or {W} to your mana pool.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped. Burning fervor and fearsome skill create a lethal beauty terrible to behold.
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2
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Steam Vents (RTR)
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- Number: 247
- Rarity: R
- Type: Land
- Subtype: Island Mountain
- Color: Land
- Artist: Yeong-Hao Han
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Card text:
({Tap}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. Crafted with genius, energized with madness.
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3
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Stomping Ground (Gatecrsh)
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- Number: 247
- Rarity: R
- Type: Land
- Subtype: Mountain Forest
- Color: Land
- Artist: David Palumbo
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Card text:
({Tap}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. "Roots, ruins, and room to fight. All the comforts of home."
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3
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Temple Garden (RTR)
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- Number: 248
- Rarity: R
- Type: Land
- Subtype: Forest Plains
- Color: Land
- Artist: Volkan Baga
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Card text:
({Tap}: Add {G} or {W} to your mana pool.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped. In the gardens of the Conclave, order and beauty are the roots of power.
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2
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Watery Grave (Gatecrsh)
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- Number: 249
- Rarity: R
- Type: Land
- Subtype: Island Swamp
- Color: Land
- Artist: Raymond Swanland
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Card text:
({Tap}: Add {U} or {B} to your mana pool.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped. "I fear that as we scurry after phantoms, the Dimir pull nine puppet strings."
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| Section: Creatures (27 cards)
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2
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Alloy Myr (NPH)
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- Number: 129
- Rarity: U
- Power: 2
- Toughness: 2
- Type: Artifact Creature
- Subtype: Myr
- Mana cost: 3
- Color: Artifact
- Artist: Matt Cavotta
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Card text:
{T}: Add one mana of any color to your mana pool.
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2
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Bringer of the Black Dawn (5DN)
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- Number: 43
- Rarity: R
- Power: 5
- Toughness: 5
- Type: Creature
- Subtype: Bringer
- Mana cost: 7BB
- Color: Black
- Artist: Carl Critchlow
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Card text:
You may pay WUBRG rather than pay Bringer of the Black Dawn's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.
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2
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Bringer of the Blue Dawn (5DN)
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- Number: 26
- Rarity: R
- Power: 5
- Toughness: 5
- Type: Creature
- Subtype: Bringer
- Mana cost: 7UU
- Color: Blue
- Artist: Greg Staples
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Card text:
You may pay WUBRG rather than pay Bringer of the Blue Dawn's mana cost. Trample At the beginning of your upkeep, you may draw two cards.
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2
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Bringer of the Green Dawn (5DN)
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- Number: 83
- Rarity: R
- Power: 5
- Toughness: 5
- Type: Creature
- Subtype: Bringer
- Mana cost: 7GG
- Color: Green
- Artist: Jim Murray
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Card text:
You may pay WUBRG rather than pay Bringer of the Green Dawn's mana cost. Trample At the beginning of your upkeep, you may put a 3/3 green Beast creature token into play.
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Bringer of the Red Dawn (5DN)
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- Number: 62
- Rarity: R
- Power: 5
- Toughness: 5
- Type: Creature
- Subtype: Bringer
- Mana cost: 7RR
- Color: Red
- Artist: Christopher Moeller
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Card text:
You may pay WUBRG rather than pay Bringer of the Red Dawn's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
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2
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Bringer of the White Dawn (5DN)
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- Number: 7
- Rarity: R
- Power: 5
- Toughness: 5
- Type: Creature
- Subtype: Bringer
- Mana cost: 7WW
- Color: White
- Artist: Kev Walker
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Card text:
You may pay WUBRG rather than pay Bringer of the White Dawn's mana cost. Trample At the beginning of your upkeep, you may return target artifact card from your graveyard to play.
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2
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Copper Myr (MRD)
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- Number: 158
- Rarity: C
- Power: 1
- Toughness: 1
- Type: Artifact Creature
- Subtype: Myr
- Mana cost: 2
- Color: Artifact
- Artist: Kev Walker
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Card text:
TAP: Add G to your mana pool. The elves thought of the myr as minor threats, just as the myr thought of the elves.
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Gold Myr (SOM)
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- Number: 157
- Rarity: C
- Power: 1
- Toughness: 1
- Type: Artifact Creature
- Subtype: Myr
- Mana cost: 2
- Color: Artifact
- Artist: Alan Pollack
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Card text:
{T}: Add {W} to your mana pool.
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Iron Myr (SOM)
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- Number: 168
- Rarity: C
- Power: 1
- Toughness: 1
- Type: Artifact Creature
- Subtype: Myr
- Mana cost: 2
- Color: Artifact
- Artist: Alan Pollack
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Card text:
{T}: Add {R} to your mana pool.
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2
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Leaden Myr (SOM)
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- Number: 170
- Rarity: C
- Power: 1
- Toughness: 1
- Type: Artifact Creature
- Subtype: Myr
- Mana cost: 2
- Color: Artifact
- Artist: Alan Pollack
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Card text:
{T}: Add {B} to your mana pool.
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4
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Master of Etherium (DDF)
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- Number: 48
- Rarity: R
- Power: *
- Toughness: *
- Type: Artifact Creature
- Subtype: Vedalken Wizard
- Mana cost: 2U
- Color: Blue
- Artist: Matt Cavotta
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Card text:
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
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Platinum Angel (M11)
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- Number: 212
- Rarity: M
- Power: 4
- Toughness: 4
- Type: Artifact Creature
- Subtype: Angel
- Mana cost: 7
- Color: Artifact
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Card text:
Flying You can't lose the game and your opponents can't win the game. She is the apex of the artificer's craft, the spirit of the divine called out of base metal.
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Silver Myr (MRD)
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- Number: 241
- Rarity: C
- Power: 1
- Toughness: 1
- Type: Artifact Creature
- Subtype: Myr
- Mana cost: 2
- Color: Artifact
- Artist: Kev Walker
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Card text:
TAP: Add U to your mana pool. The vedalken saw the myr as toys, unaware of the intelligence lurking behind their empty eyes.
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| Section: Other spells (12 cards)
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1
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Darksteel Forge (DST)
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- Number: 110
- Rarity: R
- Type: Artifact
- Mana cost: 9
- Color: Artifact
- Artist: Martina Pilcerova
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Card text:
Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" -Pontifex, elder researcher
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Door to Nothingness (M13)
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- Number: 203
- Rarity: R
- Type: Artifact
- Mana cost: 5
- Color: Artifact
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Card text:
Door to Nothingness enters the battlefield tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {Tap}, Sacrifice Door to Nothingness: Target player loses the game. Only a madman could create such a door. Only an imbecile would open it.
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Farseek (M13)
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- Number: 170
- Rarity: C
- Type: Sorcery
- Mana cost: 1G
- Color: Green
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Card text:
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. "How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
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Increasing Ambition (DKA)
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- Number: 69
- Rarity: R
- Type: Sorcery
- Mana cost: 4B
- Color: Black
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Card text:
Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put them into your hand. Then shuffle your library. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Overgrown Tomb (RTR)
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- Number: 243
- Rarity: R
- Type: Land
- Subtype: Swamp Forest
- Color: Land
- Artist: Steven Belledin
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Card text:
({Tap}: Add {B} or {G} to your mana pool.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped. The best funeral shroud is the fabric of new life.
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Supreme Verdict (RTR)
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- Number: 201
- Rarity: R
- Type: Sorcery
- Mana cost: 1WWU
- Color: Multicolor
- Artist: Sam Burley
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Card text:
Supreme Verdict can't be countered. Destroy all creatures. Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.
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