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Deck "Mind Transfer deck"

Deck "Mind Transfer deck"
Format: Block - 63 Cards
created by lloyd LV8 activity icon envelope icon
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Just sacrifice or discard opponent's ninjas you have stolen!

 
Card list Group cards by  
Section: Ninja Cards (30 cards)
2 x Asuma Sarutobi Asuma Sarutobi (HA)
  • Card Number: HAN-1561
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Leaf | Jonin | Male
[KNOCKOUT PUNCH]
Revitalize (When this card would be moved to the Discard Pile, move it to the bottom of your Deck instead.)
When this Ninja is put in play, you can discard target non-"Leaf" Ninja with an Entrance cost of 2 or less.

"I wouldn't worry about your body anymore."

3 x Choji Akimichi Choji Akimichi (UNS3)
  • Card Number: UNS3N-1621
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Chunin | Male
[FUTURE HEAD OF THE CLAN]
Revitalize
Valid: When your opponent wins any Battle Rewards, place that many +1/+1 coins on this Ninja.

"I'm scared."

1 x Hinata Hyuga Hinata Hyuga (SL)
  • Card Number: SLN-1367
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 5/2
Card text:

Leaf | Chunin | Female | Mental Power: 1 | Byakugan
[WILL TO SURVIVE]
[EOJ] Earth : Discard this Ninja, then negate and remove all Jutsus from the game. If you negated a Jutsu with a cost of 3 or more, put this Ninja into play, then injure it.

"I won't let you hurt Naruto!"

3 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

2 x Ino Yamanaka Ino Yamanaka (KS)
  • Card Number: KSN-1424
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Female | Mental Power: 2
[STALWART MIND]
Ninjas opposing this Ninja's Team with Mental Power less than this Ninja get -2/-0.

"Take care of yourself."

1 x Ino Yamanaka (Childhood) Ino Yamanaka (Childhood) (AvW)
  • Card Number: AWN-1491
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Ino Yamanaka

[ACADEMY TRAINING]
Valid: At the start of your turn, if Ninjas you control have a combined Mental Power of 5 or more, you can discard the top 3 cards of your Deck, then draw 1 card.

"This stuff's a breeze."

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

1 x Kurenai Yuhi Kurenai Yuhi (AvW)
  • Card Number: AWN-1546
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | Jonin | Female | Mental Power: 2

[DEMON ILLUSION]
[Blocker | EOJ] Discard 1 card from your hand and put this Ninja card in play from your hand: Your opponent cannot win Battle Rewards during this turn. Then, if your Turn Marker is less than 4, remove this Ninja from the game.

"You're finished."

1 x Pain (Deva Path) Pain (Deva Path) (HA)
  • Card Number: HAN-1619
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/4
  • Injured Stats: 7/2
Card text:

Akatsuki | Rain | Satoosa | Male | Name: Yahiko | Rinnegan
[PURSUIT OF POWER]
Sacrifice: 1 Ninja or Client
[EOJ] Move your Turn Marker down by X: target opposing Ninja with an Entrance cost of X becomes a Stand-By Ninja.
Valid: Your Turn Marker is considered both odd and even.

"I am going to show this world true painâ¦"

2 x Pain (Human Path) Pain (Human Path) (TGS)
  • Card Number: TGSN-1099
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu/Mind
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/4
  • Injured Stats: 0/4
Card text:

Akatsuki | Rain | Male | Mental Power: 3 | Rinnegan | AMBUSH
[HUMAN PATH]
Sacrifice: 1 Ninja or Client
During the Mission Phase, while your Turn Marker is even, you can randomly remove 2 cards in a player's hand from the game. In that case, at the end of the turn, return those cards.

"Do not moveâ¦"

2 x Pain (Naraka Path) Pain (Naraka Path) (TGS)
  • Card Number: TGSN-1100
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Akatsuki | Rain | Male | Rinnegan | AMBUSH
[NARAKA PATH]
Sacrifice: 1 Ninja or Client
While your Turn Marker is even, your opponent cannot play Mission cards or activate effects of Ninjas with an odd Entrance cost.
Valid: During your Mission Phase, you can put in play 1 "The Outer Path" Ninja card from your Reinforcement Deck.
Errata:
[NARAKA PATH]
Sacrifice: 1 Ninja or Client
While your Turn Marker is even, your opponent cannot play Mission cards or activate effects of Ninjas with an odd Entrance cost.
Valid: During your Mission Phase, you can put in play 1 "Heretical Icon" Ninja card from your Reinforcement Deck. [Link]

"Tell me now."

2 x Sakura Haruno Sakura Haruno (TP4)
  • Card Number: TP4pr-us010
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Female | Mental Power: 3 | GROWTH
[I CAN DO IT]
[EOJ] If this Ninja is oppossed, injure this Ninja: This Ninja's Team and the Team opposing this Ninja perform a Mental Power Battle.

"Nothing works against this!"

3 x Shikamaru Nara Shikamaru Nara (KS)
  • Card Number: KSN-1425
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Male | Mental Power: 4
[OUTWIT]
[EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn.

"Actually, things got a little complicated."

1 x Shino Aburame Shino Aburame (HA)
  • Card Number: HAN-1609
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Insect
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 2
[CALCULATED DECISION]
Revitalize
When this Ninja is put in play, you can look at a player's hand. In that case, you can choose a card from that player's hand and move it to the bottom of their Deck and have that player draw 1 card.

1 x Suigetsu Hozuki Suigetsu Hozuki (SL)
  • Card Number: SLN-1402
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Prisoner
[DEHYDRATED]
[Attacker | Mission] 1 : Target Ninja's effect text is negated during this turn.

"Why are you dragging a team together?"

1 x The 1st Hokage The 1st Hokage (WW)
  • Card Number: WWN-1216
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/4
  • Injured Stats: 5/0
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | Mastery
[SUPREMACY]
When this Ninja is deployed, move 2 of your opponent's Battle Rewards to your hand. Then, shuffle any number of cards from your Discard Pile into your Deck.

1 x Utakata Utakata (HA)
  • Card Number: HAN-1597
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bubble
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Mist | Rogue Ninja | Male
[SNAPWAVE]
When this Ninja is put in play, you can move target Ninja with an Entrance cost less than X to its owner's hand. X = the number of "Mist" Ninjas you control.

"Humph! No thanks!"

1 x Yoshino Nara Yoshino Nara (BP)
  • Card Number: BPN-724
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Female | Chunin
[AS A MOTHER]
While you have another Ninja that has "Nara" in its name in play, this Ninja gets + 3 Mental Power.
While this Ninja is Battling in the same Team with another Ninja that has "Nara" in its name, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Only one 'Yes' is enough!"

 
Section: Jutsu Cards (9 cards)
3 x Deflection Deflection (WW)
  • Card Number: WWJ-840
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth
Card text:

Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol.

Errata:
Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol during this turn. [Link]

"You thought you had me beat?"

3 x Formidable Team Formidable Team (TP4)
  • Card Number: TP4J-890
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 2
Card text:

Effect: If the user's Team has a "Shadow" Ninja, 1 Ninja opposing the user becomes 0/0 during this turn. If the user's Team has a "Food" Ninja, injure 1 Ninja opposing the user. If the user's Team has a "Mind" Ninja, 1 Ninja opposing the user becomes a Stand-by Ninja.

"What's amazing are my friends who believe in me."

3 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

 
Section: Mission Cards (11 cards)
2 x A Hard Bargain A Hard Bargain (HA)
  • Card Number: HAM-946
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Choose and apply 1 of the following:
1) Your opponent randomly discards 1 card.
2) You draw 2 cards.

"How about this mush per bunch?"

3 x After the Battle After the Battle (TP3)
  • Card Number: TP3M-777
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Discard 1 card. In that case, draw 3 cards.

"Old manâ¦"

3 x Student and Sensei Student and Sensei (FotS)
  • Card Number: FotSM-673
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Your opponent gets 1 Battle Reward. In that case, draw 2 cards.

"The Will of Fire shines upon the village."

3 x The Lord`s Convene The Lord's Convene (HA)
  • Card Number: HAM-970
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 0
Card text:

Effect: Reveal the top 5 cards of your Deck. You may move 1 revealed Ninja card to your hand. Then, return the rest to the top of your Deck and shuffle it.

"May I suggest you decide now, noble sirs�"

 
Section: Reinforcement Deck (13 cards)
1 x Ino Yamanaka, Shikamaru Nara, & Choji Akimichi Ino Yamanaka, Shikamaru Nara, & Choji Akimichi (KS)
  • Card Number: KSN-1486
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Shadow/Food
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/5
  • Injured Stats: 2/2
Card text:

Leaf | Genin | Chunin | Male | Female | Mental Power: 6 | SQUAD
[IDEAL SQUAD]
When you play a card, if that card is an Earth card, injure target Ninja. Otherwise, target Ninja becomes 0/0 during this turn.

1 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

1 x Jugo (State 2) Jugo (State 2) (AvW)
  • Card Number: AWN-1535
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/0
  • Injured Stats: 8/0
Card text:

Taka | Rogue Ninja | Male | State 2 | Name: Jugo | REINFORCEMENT

[UNCONTROLLABLE ANGER]
Desperation
[Valid | EOJ] Water: This Ninja gets +2/+0 during this turn. At the end of this turn, if this Ninja won any Victory, discard 1 Ninja your opponent controls with the lowest Entrance cost.

"Whoâs next?!!"

1 x Killer Bee (Version 2) Killer Bee (Version 2) (HA)
  • Card Number: HAN-1589
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/0
  • Injured Stats: 9/0
Card text:

Cloud | Male | Name: Killer Bee | Tailed Beast Form | REINFORCEMENT
[STRENGTH OF BEASTS]
Sacrifice: Killer Bee
[EOJ] 0: Move the Head Ninja of the opposing Team to the top of its owner's Deck.

"Yoâ¦haâ¦"

1 x Kisame Hoshigaki Kisame Hoshigaki (HA)
  • Card Number: HAN-1603
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/2
  • Injured Stats: 4/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigake
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

"If you can rip it out of my body, that is!"

2 x Kurenai Yuhi & Asuma Sarutobi Kurenai Yuhi & Asuma Sarutobi (AvW)
  • Card Number: AWN-1548
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Weapon/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/4
  • Injured Stats: 5/3
Card text:

Leaf | Jonin | Male | Female | Mental Power: 3 | SQUAD

[COMPANIONS]
[EOJ] Earth Earth or Wind Wind: Target Ninja with less Entrance cost than this Ninja's becomes a Stand-By Ninja. Then, draw 1 card.

"Kurenai, what's taking you so long?"
"Fool."

1 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (SL)
  • Card Number: SLN-1395
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/2
Card text:

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT
[ASCENDED]
Sacrifice: Naruto Uzumaki + Entrance cost 3 or more
Senjustu
Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

"This stops now!!!"

1 x Naruto Uzumaki (Six Tails) Naruto Uzumaki (Six Tails) (SL)
  • Card Number: SLN-1396
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 8
  • Healthy Stats: 10/0
  • Injured Stats: 10/0
Card text:

Leaf | Genin | Male | Name: Naruto Usumaki | Name: The Nine-Tailed Fox Spirit | Tailed Beast Form | REINFORCEMENT
[SIX TAILS]
[Valid | Attacker | Mission] Discard 1 Naruto Uzumaki [FOUR TAILS] from your Village: If you have 15 or more Chakra, put this Ninja card into play.
Valid: When this Ninja is put in play, discard all other Ninjas.
Valid: At the end of each turn, heal this Ninja.

"GRRROOOWWR!!!"

1 x Sakura Haruno & Chiyo Sakura Haruno & Chiyo (AvW)
  • Card Number: AWN-1549
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/4
Card text:

Leaf | Sand | Chunin | Female | Mental Power: 5 | Medical | Puppet | Puppet Master | SQUAD

[THE LAST BATTLE]
Valid: When any of your Teams with 1 or more "Puppet" Ninjas wins any Victory, you win 1 Battle Reward and draw 1 card.

"Strike it down!!"
"Yes!!"

1 x Sakura Haruno & Tsunade Sakura Haruno & Tsunade (FP)
  • Card Number: FPN-685
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 9/4
  • Injured Stats: 7/3
Card text:

Leaf | Female | Chunin | Satoosa | Sannin | Medical | Mental Power: 6 | Mastery | Squad
[POWER OF KUNOICHI]
Valid: While you have only "Female" Ninjas in play, each of your "Female" Ninjas, including this Ninja, cannot be affected by the effects of Jutsu cards used by your opponents "Male" Ninjas and effects of your opponnet's "Male" Ninjas.

"Sakuraâ¦" "Yes!"

1 x Shikamaru Nara & Asuma Sarutobi Shikamaru Nara & Asuma Sarutobi (WOF)
  • Card Number: WOFN-860
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Combat Attribute: Shadow/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 2/4
Card text:

Leaf | Chunin | Jonin | Male | Mental Power: 5 | 12 Shinobi Guardians | Proctor | SQUAD
[EVERLASTING RELATIONSHIP]
Valid: This Ninja cannot be affected by the effects of your opponent's Ninjas.
Valid: When this Ninja's Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward and draw 1 card.

"Thenâ¦do you know who the King is?!" "Huh? The Hokage right?!" "That's what I thought until recentlyâ¦But it's not like that."

1 x The Nine-Tailed Fox Spirit The Nine-Tailed Fox Spirit (KS)
  • Card Number: KSN-1460
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 9
  • Healthy Stats: 9/9
  • Injured Stats: 9/9
Card text:

Animal | Tailed Beast | REINFORCEMENT
[AINCIENT DISASTER]
[Valid | Attacker | Mission] Discard 1 Naruto Uzumaki (Six Tails) from your Village: Put this Ninja card in play.
When this Ninja is put in play, you win the game.

"Destroy everything."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 14 %  
Mission bar 11  17 %  
Ninja bar 43  68 %  
 

Distribution by Combat Attribute
- bar 20  32 %  
Bubble bar 2 %  
Fang bar 5 %  
Food bar 5 %  
Genjutsu bar 2 %  
Insect bar 2 %  
Manipulation/Medicine bar 2 %  
Medicine bar 5 %  
Mind bar 5 %  
Mind/Shadow/Food bar 2 %  
Ninjutsu bar 10 %  
Ninjutsu/Mind bar 3 %  
Oil bar 2 %  
Power bar 2 %  
Shadow bar 6 %  
Shadow/Weapon bar 2 %  
Taijutsu bar 3 %  
Tree bar 2 %  
Water bar 2 %  
Weapon bar 8 %  
Weapon/Genjutsu bar 3 %  
 

Distribution by Entrance Cost
- bar 14 %  
- bar 14  22 %  
1 bar 14 %  
2 bar 6 %  
3 bar 10 %  
4 bar 11 %  
5 bar 8 %  
6 bar 8 %  
7 bar 3 %  
8 bar 2 %  
9 bar 2 %  
 

Distribution by Hand Cost
- bar 14 %  
- bar 32  51 %  
1 bar 22  35 %  
 

Distribution by Healthy Stats
- bar 20  32 %  
0/1 bar 3 %  
0/2 bar 14 %  
10/0 bar 2 %  
3/0 bar 10 %  
3/2 bar 2 %  
4/2 bar 2 %  
4/3 bar 5 %  
5/2 bar 3 %  
5/4 bar 5 %  
5/5 bar 2 %  
6/2 bar 3 %  
7/0 bar 3 %  
7/3 bar 2 %  
7/4 bar 2 %  
7/5 bar 2 %  
8/1 bar 2 %  
8/2 bar 2 %  
8/4 bar 5 %  
9/4 bar 2 %  
9/9 bar 2 %  
 

Distribution by Injured Stats
- bar 20  32 %  
0/0 bar 13 %  
0/1 bar 14 %  
0/2 bar 3 %  
0/4 bar 3 %  
1/3 bar 2 %  
10/0 bar 2 %  
2/0 bar 2 %  
2/2 bar 2 %  
2/4 bar 2 %  
3/0 bar 6 %  
4/2 bar 2 %  
4/4 bar 2 %  
5/0 bar 2 %  
5/2 bar 2 %  
5/3 bar 3 %  
6/0 bar 2 %  
7/2 bar 2 %  
7/3 bar 2 %  
8/0 bar 2 %  
8/2 bar 2 %  
9/0 bar 2 %  
9/9 bar 2 %  
 

Distribution by Jutsu Cost
- bar 54  86 %  
2 bar 5 %  
Earth bar 5 %  
Earth Earth bar 5 %  
 

Distribution by Rarity
Common bar 23  37 %  
Rare bar 17  27 %  
STSR bar 3 %  
Super Rare bar 10 %  
Uncommon bar 15  24 %  
 

Distribution by Symbol
Earth bar 32  51 %  
Earth / Wind bar 2 %  
Lightning bar 5 %  
Lightning / Wind bar 2 %  
Void bar 13 %  
Water bar 11 %  
Wind bar 8 %  
Wind / Earth bar 5 %  
Wind / Water bar 5 %  
 



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