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Deck "pellinore"

Deck "pellinore"
Format: OCG - 50 Cards
created by vanguardslayer Premium Member LV11 activity icon envelope icon
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Card list Group cards by  
Clan: Gold Paladin (46 cards)
3 x Advance of the Black Chains, Kahedin
Average price:
Advance of the Black Chains, Kahedin (BT09)
  • Number: BT09-037
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):[Counter Blast (1) & Choose another of your «Gold Paladin» rear-guards, and retire it] When an attack hits a vanguard during the battle that this unit boosted a «Gold Paladin», you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC) as [Rest], and put the rest on the bottom of your deck.

2 x Charjgal
Average price:
Charjgal (TD05)
  • Number: TD05-011
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO [R]: [Soul Blast (1)] When this unit boosts(Great Silver Wolf, Garmore), you may pay the cost. If you do, the boosted unit gets POWER+5000 until end of that battle.

No hero can fight alone.

4 x Elixir Sommelier
Average price:
Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Take a sip of this. You'll feel better.

4 x Great Silver Wolf, Garmore
Average price:
Great Silver Wolf, Garmore (TD05)
  • Number: TD05-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck for up to one grade 2 or less «Gold Paladin», call it to (RC), and shuffle your deck.

Roar, silver wolf of the Gods! Glorious Break!

4 x Halo Liberator, Mark
Average price:
Halo Liberator, Mark (BT10)
  • Number: BT10-011
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

This is our Shield of Justice! No one shall break through it!

2 x Knight of Elegant Skills, Gareth
Average price:
Knight of Elegant Skills, Gareth (TD05)
  • Number: TD05-008
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(BT06):Its sword handling is so beautiful that even the enemy is mesmerized by it.
(TD05):To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.
(TD08):'The ones who should lead the world... who tore away the veil of despair that covered this world... It wasn't us, it was you.' - The Words of the Freed Heroes.

2 x Knight of Far Arrows, Saphir
Average price:
Knight of Far Arrows, Saphir (BT10)
  • Number: BT10-054
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, choose a card in your damage zone, turn it face up, and Soul Charge (1).

Now is the time to show everyone the path to hope.

4 x Listener of Truth, Dindrane
Average price:
Listener of Truth, Dindrane (BT07)
  • Number: BT07-020
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, draw a card.

The White Hare Knights are experts in reconnaissance, intelligence and communications.

4 x Lop Ear Shooter
Average price:
Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

2 x Player of the Holy Bow, Viviane
Average price:
Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

2 x Sacred Guardian Beast, Nemean Lion
Average price:
Sacred Guardian Beast, Nemean Lion (TD05)
  • Number: TD05-006
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit intercepts, if you have a «Gold Paladin» vanguard, this unit gets [Shield]+5000 until end of that battle.

Its fangs tear apart the enemy, and its roar suppresses evil.

4 x Silent Punisher
Average price:
Silent Punisher (TD05)
  • Number: TD05-015
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Is it my win?/ Looks like I've won.

1 x Spring Breeze Messenger
Average price:
Spring Breeze Messenger (BT07)
  • Number: BT07-042
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When another «Gold Paladin» rides this unit, you may call this card to (RC).
[AUTO] (RC): [Counter Blast (1) & Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC) as [Rest], and put the rest on the bottom of your deck in any order.

A young White Hare Knight often brings along good news, and is considered a sign of victory.

4 x Weapons Dealer, Gwydion
Average price:
Weapons Dealer, Gwydion (TD05)
  • Number: TD05-016
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

You must show your gratitude in some shape or form.

4 x White Hare in the Moon`s Shadow, Pellinore
Average price:
White Hare in the Moon's Shadow, Pellinore (BT07)
  • Number: BT07-007
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn.
[AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC).

With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.

 
Clan: Narukami (4 cards)
4 x Breakthrough Dragon
Average price:
Breakthrough Dragon (VG-BT06)
  • Number: BT06-088
  • Rarity: C
  • Clan: Narukami
  • Nation: Dragon Empire
  • Race: Thunder Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 15  30 %  
Grade 2 / Intercept bar 10  20 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 10  20 %  
7000 bar 6 %  
8000 bar 12 %  
9000 bar 12 %  
 

Distribution by Race
Demon bar 8 %  
Elf bar 12 %  
Gnome bar 8 %  
High Beast bar 8 %  
Human bar 28  56 %  
Salamander bar 8 %  
 

Distribution by Rarity
C bar 12 %  
Fixed bar 22  44 %  
R bar 16 %  
RR bar 16 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 25  50 %  
 

Distribution by Trigger
- bar 4 %  
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 32  64 %  
 



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