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Deck "Duke's Final Form"

Deck "Duke's Final Form"
Format: OCG - 50 Cards
created by whitehowl LV9 activity icon envelope icon
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Card list Group cards by  
Clan: Gold Paladin (50 cards)
4 x Black Dragon Knight, Vortimer
Average price:
Black Dragon Knight, Vortimer (EB03)
  • Number: EB03-014
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[CONT](VC):If you have a card named "Scout of Darkness, Vortimer" in your soul, this unit gets [Power]+1000.
[AUTO]:[Choose one of your «Gold Paladin» rear-guards, and retire it] When a card named "Spectral Duke Dragon" rides this unit, if you have a card named "Scout of Darkness, Vortimer" in your soul, you may pay the cost. If you do, look at up to two cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.

Those in the depth of despair saw within him the black dragon's legend.

1 x Black Dragon Whelp, Vortimer
Average price:
Black Dragon Whelp, Vortimer (EB03)
  • Number: EB03-015
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When a card named "Scout of Darkness, Vortimer" rides this unit, look at up to seven cards from the top of your deck, search for up to one card named "Spectral Duke Dragon" or "Black Dragon Knight, Vortimer" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck. [AUTO]:When a «Gold Paladin» other than a card named "Scout of Darkness, Vortimer" rides this unit, you may call this card to (RC).

Do not take a dragon whelp lightly, because it will one day take to the skies.

3 x Dantegal
Average price:
Dantegal (BT09)
  • Number: BT09-095
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

4 x Elixir Liberator
Average price:
Elixir Liberator (TD08)
  • Number: TD08-017
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

That elixir's fragrance is said to smell like the flower gardens of paradise.

1 x Falcon Knight of the Azure
Average price:
Falcon Knight of the Azure (EB03)
  • Number: EB03-032
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[AUTO]:When this unit is placed on (RC) from your deck, choose another of your «Gold Paladin», and that unit gets [Power]+2000 until end of turn.

Higher! Even higher than the blue skies!

4 x Flame of Victory
Average price:
Flame of Victory (VG-BT06)
  • Number: BT06-087
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT [R]: [Put this unit into your soul] Choose up to one of your «Gold Paladin», and that unit gets Power +3000 until end of turn.

Full power, let's go!

4 x Halo Liberator, Mark
Average price:
Halo Liberator, Mark (BT10)
  • Number: BT10-011
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

This is our Shield of Justice! No one shall break through it!

4 x Knight of Elegant Skills, Gareth
Average price:
Knight of Elegant Skills, Gareth (TD08)
  • Number: TD08-009
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(BT06): Its sword handling is so beautiful that even the enemy is mesmerized by it.
(TD05): To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.
(TD08): "Those who fought to overcome the despair which loomed over the world shall lead way. That is not us, it's all of you" ~ words from the liberated heroes.

3 x Listener of Truth, Dindrane
Average price:
Listener of Truth, Dindrane (BT07)
  • Number: BT07-020
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, draw a card.

The White Hare Knights are experts in reconnaissance, intelligence and communications.

3 x Lop Ear Shooter
Average price:
Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

4 x Player of the Holy Bow, Viviane
Average price:
Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

4 x Scout of Darkness, Vortimer
Average price:
Scout of Darkness, Vortimer (EB03)
  • Number: EB03-029
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT](VC):If you have a card named "Black Dragon Whelp, Vortimer" in your soul, this unit gets [Power] +1000.
[AUTO]:[Choose one of your «Gold Paladin» rear-guards, and retire it] When a card named "Black Dragon Knight, Vortimer" rides this unit, if you have a card named "Black Dragon Whelp, Vortimer" in your soul, you may pay the cost. If you do, look at up to two cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.

Many heroes began to gather around the young dragon.

4 x Solitary Liberator, Gancelot
Average price:
Solitary Liberator, Gancelot (TD08)
  • Number: TD08-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose your vanguard, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

That courage shall be passed on to the new generation.

3 x Spectral Duke Dragon
Average price:
Spectral Duke Dragon (EB03)
  • Number: EB03-002
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose three of your «Gold Paladin» rear-guards, and retire them] At the beginning of the close step of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit, and this unit loses "Twin Drive!!" until end of turn.
[CONT](VC):If you have a card named "Black Dragon Knight, Vortimer" in your soul, this unit gets [Power]+1000.

When a black knight's spear parts the heavens, the legend shall rise again.

4 x Speeder Hound
Average price:
Speeder Hound (BT07)
  • Number: BT07-099
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Soldiers appreciate speediness.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 15  30 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 6 %  
11000 bar 8 %  
4000 bar 4 %  
5000 bar 15  30 %  
6000 bar 14 %  
7000 bar 8 %  
8000 bar 8 %  
9000 bar 11  22 %  
 

Distribution by Race
Abyss Dragon bar 6 %  
Angel bar 8 %  
Elf bar 12  24 %  
High Beast bar 14 %  
Human bar 24  48 %  
 

Distribution by Rarity
C bar 16  32 %  
Fixed bar 12  24 %  
R bar 16 %  
RR bar 14 %  
RRR bar 14 %  
 

Distribution by Shield
- bar 14 %  
- bar 8 %  
10000 bar 12  24 %  
5000 bar 27  54 %  
 

Distribution by Trigger
- bar 8 %  
+5000 Power bar 8 %  
Critical +5000 Power bar 6 %  
Draw +5000 Power bar 10 %  
None bar 30  60 %  
Stand +5000 Power bar 8 %  
 



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