main page of Trade Cards OnlineTrade Cards Online

The best platform to trade all collectible card games!

Miniature Trading
Let us find for you the miniatures you need MiniatureTrading.com

Trade Cards Online
Facebook badge

communicate randomly with people around the world:
throw a message in a bottle

Deck "presenting cirque du silver"

Deck "presenting cirque du silver"
Format: OCG - 66 Cards
created by niccolas16 Premium Member LV90 activity icon envelope icon
Share |
 
Card list Group cards by  
Section: Main Deck (50 cards)
4 x Darkside Mirror Master Darkside Mirror Master (G-BT05)
  • Number: G-BT05-020
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle. Then, if you have a card named "Darkside Mirror Master" in your drop zone, Counter Charge (1).

It will not hit at 50%...... The Magician's Choice is absolute.

4 x Psycho Magician, Coulthard Psycho Magician, Coulthard (G-FC04)
  • Number: G-FC04-065
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)
[AUTO]:When this card is discarded from your hand for the cost to call "Kinesis Megatrick, Coulthard" from your G zone, you may put this card into your soul.

A top-notch magician is one who can surprise you even just by peeling a fruit.

4 x Rainbow Magician Rainbow Magician (VG-BT03)
  • Number: BT03-054
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[AUTO](RC): When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck.

C'mon, draw a card.

4 x Silver Thorn Assistant, Dixie Silver Thorn Assistant, Dixie (G-BT06)
  • Number: G-BT06-082
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC):[Put this unit on the top of your deck] If you have a vanguard with "Luquier" in its card name, choose up to one card with "Silver Thorn" in its card name from your soul, and call it to (RC). Shuffle your deck.

3 x Silver Thorn Assistant, Irina Silver Thorn Assistant, Irina (BT12)
  • Number: BT12-092
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a vanguard with "Silver Thorn" in its card name, look at up to two cards from the top of your deck, search up to one card with "Silver Thorn" in its card name from among them, put it into your soul, and put the rest on the bottom of your deck in any order.

That's the end of preparations, it's time to start dreaming.

3 x Silver Thorn Assistant, Zelma Silver Thorn Assistant, Zelma (BT15)
  • Number: BT15-036
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose another of your rear-guards with "Silver Thorn" in its card name, and put it into your soul] When this unit is placed on (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a card with "Silver Thorn" in its card name other than a card named "Silver Thorn Assistant, Zelma" from your soul, and call it to (RC).

The spinning roulette♪ Let's look forward to the outcome♪

1 x Silver Thorn Beast Tamer, Lolotte Silver Thorn Beast Tamer, Lolotte (G-CHB03)
  • Number: G-CHB03-039
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner
[AUTO](RC):[Choose this unit and one other of your rear-guards with "Silver Thorn" in its card name, and put them into your soul] At the end of your turn, if you have a vanguard with "Silver Thorn" in its card name, you may pay the cost. If you do, Counter Charge (1), choose up to one grade 3 card from your soul, and put it into your hand.

Beast Tamers' training, starts with getting the beasts out of the cage.

3 x Silver Thorn Beast Tamer, Maricica Silver Thorn Beast Tamer, Maricica (BT12)
  • Number: BT12-041
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose up to one card from your soul with "Silver Thorn" in its card name, call it to (RC), and at the end of that turn, put that unit into your soul.

Silver Thorn is also a name for the best stage.

3 x Silver Thorn Clown, Cernay Silver Thorn Clown, Cernay (G-CHB03)
  • Number: G-CHB03-036
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1:[Put this unit into your soul & Choose a card from your hand, and discard it] At the end of the battle that this unit boosted a vanguard, you may pay the cost. If you do, choose a card with "Silver Thorn" in its card name from your soul, and call it to (RC).
[AUTO](Soul):[Counter Blast (1)] When your unit with "Silver Thorn" in its card name is placed on (RC) from your soul, if you have a vanguard with "Luquier" in its card name, you may pay the cost. If you do, call this card to (RC).

One after another. There's no end to the stage of attraction.

4 x Silver Thorn Dragon Empress, Venus Luquier Silver Thorn Dragon Empress, Venus Luquier (BT15)
  • Number: BT15-007
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)-card with "Silver Thorn" in its card name] Soul Charge (2), choose up to five «Pale Moon» cards with the sum of their grades being 6 or less from your soul, and call them to separate (RC). This ability cannot be used for the rest of that turn.
[CONT](VC):If you have a card named "Silver Thorn Dragon Tamer, Luquier" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Come with me, my Silver Thorn Servants!

4 x Silver Thorn Dragon Tamer, Luquier Silver Thorn Dragon Tamer, Luquier (G-CHB03)
  • Number: G-CHB03-008
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](Soul) Limit Break 4:[Soul Blast (1)-another card with "Silver Thorn" in its card name] At the beginning of your main phase, you may pay the cost. If you do, call this card to (RC). You may have this unit get [Power]+3000 until end of turn. If you do that, at the end of that turn, put this unit into your soul.
[AUTO](VC):During your turn, when your G unit with "Silver Thorn" in its original card name Stride, choose one of your vanguards, and until end of turn, it gets "[AUTO](VC):When your unit with "Silver Thorn" in its card name is placed on (RC) from your soul, that unit gets [Power]+3000 until end of turn.".

Luquier does not choose the whip.

3 x Silver Thorn Magician, Clemens Silver Thorn Magician, Clemens (G-BT05)
  • Number: G-BT05-080
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Luquier" in its card name, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC):[Put this unit into your soul] When this unit's attack hits a vanguard, if you have a vanguard with "Luquier" in its card name, you may pay the cost. If you do, choose up to one card not named "Silver Thorn Magician, Clemens" from your soul, and call it to (RC).

Among the thorns, there lies a sleeping princess.

3 x Silver Thorn Marionette, Lillian Silver Thorn Marionette, Lillian (BT12)
  • Number: BT12-040
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

That is a sad marionette. Her frozen gaze cuts through the enemy.

4 x Silver Thorn, Barking Dragon Silver Thorn, Barking Dragon (BT12)
  • Number: BT12-099
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Dinodragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

This is a magic trick. I'm sure they'll be able to rectify it!

3 x Silver Thorn, Upright Lion Silver Thorn, Upright Lion (BT15)
  • Number: BT15-078
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Chimera
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When another of your units with "Silver Thorn" in its card name is placed on (RC) from your soul, if you have a «Pale Moon» vanguard, this unit gets [Power]+3000 until end of turn.

The secret to be a top-class tamer is to not get eaten.

 
Section: G Units (16 cards)
3 x Ardor Dragon Master, Amanda Ardor Dragon Master, Amanda (G-TD07)
  • Number: G-TD07-001
  • Rarity: Fixed
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

(This card cannot be in your main deck)
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
(When this card Strides, it gains the power and name from one heart. At the end of the turn, return it face up.)
Magia-[AUTO](VC):When this unit's attack hits a vanguard, Soul Charge (1), choose a card from your soul, call it to (RC), that unit gets [Power]+2000 until end of turn, and at the end of that turn, put the unit called with this effect into your soul.

Our job, is to go slightly beyond the expectations of our guests.

2 x Chainsaw Megatrick, Furnival Chainsaw Megatrick, Furnival (G-FC03)
  • Number: G-FC03-041
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), look at three cards from the top of your deck, search for one card from among them, put it into your soul, and put the rest on the bottom of your deck in any order. If the card put into your soul with this effect is grade 1 or greater, this unit gets [Shield]+5000 until end of that battle.

Cut and be cut out of place. That is severance magic!

1 x Doting Harlequin, Maja Doting Harlequin, Maja (G-BT08)
  • Number: G-BT08-018
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
Magia-[AUTO]:When this unit is placed on (GC), if you have a vanguard with the magia ability, this unit gets [Shield]+5000 until end of that battle, choose up to one card from your soul, call it to (RC), and at the end of that turn, put the unit called with this effect into your soul. If you have a vanguard without the magia ability, you may Soul Charge (3).

1 x Kinesis Megatrick, Coulthard Kinesis Megatrick, Coulthard (G-FC04)
  • Number: G-FC04-041
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), if the number of different grades in your soul is four or more, you may pay the cost. If you do, this unit gets [Shield]+15000 until end of that battle.

Whether or not the blade reaches, depends the magician's mood.

1 x Parallel Megatrick, Fairfield Parallel Megatrick, Fairfield (G-CHB03)
  • Number: G-CHB03-001
  • Rarity: GR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[ACT](VC)[1/Turn] Generation Break 3:[Counter Blast (2) & Choose a card from your soul and drop zone, and return them to your deck] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC):[Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul.

Feast your eyes, on this unknown, enchanting new world!

1 x Scream Dragon Master, Droll Kimberly Scream Dragon Master, Droll Kimberly (G-FC04)
  • Number: G-FC04-017
  • Rarity: GR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, discard them] Stride this card on your (VC) face down.
[AUTO](VC) Generation Break 8:When this unit attacks a vanguard, choose up to five cards from your soul, call them to seperate (RC), until the end of the turn, they get [Power] +5000, and additionally are <Abyss Dragon>. Until the end of that battle, this unit gets "[CONT](VC):This unit gets [Power] +10000 for each <Abyss Dragon> on your (RC).".

Let's head to put an end to the crazy feast of the dragons!

3 x Silver Thorn Dragon Master, Mystique Luquier Silver Thorn Dragon Master, Mystique Luquier (G-FC01)
  • Number: G-FC01-019
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Choose two of your rear-guards, and put them into your soul] If you have a heart card with "Luquier" in its card name, Soul Charge (2), choose two cards with "Silver Thorn" in its card name from your soul, and call them to separate (RC).

Silver Thorn is a secret promise. You will see a single night's dream.

4 x Silver Thorn Dragon Master, Venus Luquier Silver Thorn Dragon Master, Venus Luquier (G-CHB03)
  • Number: G-CHB03-003
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 3:[Choose two of your rear-guards with "Silver Thorn" in its card name, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Critical]+1 until end of that battle.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card with the same card name as this unit from your G zone, and turn it face up] If you have a heart card with "Silver Thorn" in its card name, choose one card with "Silver Thorn" in its card name from your soul, and call it to (RC).

The performers have assembled. Let's begin the final stage.

 
Deck Statistics
Distribution by Clan
Pale Moon bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 13  20 %  
Grade 2 / Intercept bar 12  18 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
Dark Zone bar 66  100 %  
 

Distribution by Power
- bar 6 %  
10000 bar 5 %  
11000 bar 12 %  
15000+ bar 12  18 %  
4000 bar 12  18 %  
5000 bar 8 %  
6000 bar 6 %  
7000 bar 14 %  
9000 bar 14 %  
 

Distribution by Race
- bar 6 %  
Chimera bar 5 %  
Dinodragon bar 6 %  
Elf bar 23  35 %  
Human bar 11  17 %  
Succubus bar 11 %  
Warbeast bar 11  17 %  
Workeroid bar 5 %  
 

Distribution by Rarity
C bar 25  38 %  
Fixed bar 5 %  
GR bar 3 %  
R bar 14 %  
RR bar 15  23 %  
RRR bar 12  18 %  
 

Distribution by Shield
- bar 20  30 %  
- bar 6 %  
10000 bar 13  20 %  
15000 bar 6 %  
5000 bar 25  38 %  
 

Distribution by Trigger
Critical +5000 Power bar 12 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 6 %  
None bar 50  76 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help